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James Ryan

Specific Vehicle Spawn Amount

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hi,

i need help with vehicle spawning, i added some more vehicles to spawn at server start in config.cpp like this:


        ground[] =
        {
            "Exile_Bike_QuadBike_Black",
            "Exile_Bike_QuadBike_Blue",
             ........

            "B_MRAP_01_F",       //Hunter
            "O_MRAP_02_F",      //Iftrit
            "I_MRAP_03_F"         //Srider

 

is there a way to spawn a specific number of ifrit, strider or hunter....

like every server start a max amount of 2 striders, 2 hunters, 2 ifrits

and 10 quad bikes, 3 hummingbirds  for example...?


      
       

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I am not sure if this is exactly what your looking for but have a look, i used it for something similar

 

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On 5/25/2017 at 7:13 AM, James Ryan said:

hi,

i need help with vehicle spawning, i added some more vehicles to spawn at server start in config.cpp like this:


        ground[] =
        {
            "Exile_Bike_QuadBike_Black",
            "Exile_Bike_QuadBike_Blue",
             ........

            "B_MRAP_01_F",       //Hunter
            "O_MRAP_02_F",      //Iftrit
            "I_MRAP_03_F"         //Srider

 

is there a way to spawn a specific number of ifrit, strider or hunter....

like every server start a max amount of 2 striders, 2 hunters, 2 ifrits

and 10 quad bikes, 3 hummingbirds  for example...?


      
       

        ground[] =
        {
           {10, "Exile_Bike_QuadBike_Black"},
            {10, "Exile_Bike_QuadBike_Blue"},
             ........

           {2,  "B_MRAP_01_F"},       //Hunter
            {2, "O_MRAP_02_F"},      //Iftrit
            {2, "I_MRAP_03_F"}         //Srider

};

I think something like that should help you. If they're not persistent, then every restart should start with that amount.

Again, hope that helps.

_sin

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