Dalty

Adding Zeus

14 posts in this topic

        I was looking through the forums, and I was unable to find a way to add Zeus to a server with 1.0.3. I attempted adding through the steps of :

1: Downloading my mission.Sqm

2: Adding Game master

3:Transfer to Servers mission.Sqm

Issue: Wont let the server start with this though.

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What problems are you getting in RPT when starting?

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I attempt to add the Zeus the way I do, but I press Y and nothing happens. I even changed my remoteEx and my server config to allow CBA... nothing happens though. I use the "GameMaster" with UID as the login

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version=12;
class Mission
{
 addOns[]=
 {
  "exile_client",
  "A3_Ui_F",
  "A3_Modules_F_Curator_Curator",
  "A3_Data_F_Curator_Virtual",
  "cba_main",
  "a3_map_altis"
 };
 addOnsAuto[]=
 {
  "exile_client",
  "a3_map_altis"
 };
 randomSeed=8080942;
 class Intel
 {
  timeOfChanges=1800.0002;
  startWeather=0.30000001;
  startWind=0.1;
  startWaves=0.1;
  forecastWeather=0.30000001;
  forecastWind=0.1;
  forecastWaves=0.1;
  forecastLightnings=0.1;
  year=2039;
  month=6;
  day=24;
  hour=12;
  minute=0;
  startFogDecay=0.013;
  forecastFogDecay=0.013;
 };
 class Groups
 {
  items=1;
  class Item0
  {
   side="GUER";
   class Vehicles
   {
    items=100;
    class Item0
    {
     position[]={13237.161,20.660374,11705.338};
     special="NONE";
     id=0;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     leader=1;
     skill=0.60000002;
    };
    class Item1
    {
     position[]={13234.718,19.578526,11705.455};
     special="NONE";
     id=1;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item2
    {
     position[]={13232.741,18.706799,11705.57};
     special="NONE";
     id=2;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item3
    {
     position[]={13230.821,17.984247,11705.514};
     special="NONE";
     id=3;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item4
    {
     position[]={13228.785,17.412029,11705.281};
     special="NONE";
     id=4;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item5
    {
     position[]={13226.924,16.956467,11705.455};
     special="NONE";
     id=5;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item6
    {
     position[]={13225.296,16.538645,11705.048};
     special="NONE";
     id=6;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item7
    {
     position[]={13223.492,16.139071,11705.514};
     special="NONE";
     id=7;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item8
    {
     position[]={13221.398,15.754031,11705.338};
     special="NONE";
     id=8;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item9
    {
     position[]={13219.652,15.484016,11705.398};
     special="NONE";
     id=9;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item10
    {
     position[]={13237.393,20.350965,11702.838};
     special="NONE";
     id=10;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item11
    {
     position[]={13235.357,19.481894,11703.129};
     special="NONE";
     id=11;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item12
    {
     position[]={13233.264,18.675148,11702.896};
     special="NONE";
     id=12;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item13
    {
     position[]={13231.229,18.033972,11703.188};
     special="NONE";
     id=13;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item14
    {
     position[]={13229.25,17.450659,11703.068};
     special="NONE";
     id=14;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item15
    {
     position[]={13227.622,17.044769,11703.012};
     special="NONE";
     id=15;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item16
    {
     position[]={13225.411,16.547203,11703.129};
     special="NONE";
     id=16;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item17
    {
     position[]={13223.608,16.157663,11703.068};
     special="NONE";
     id=17;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item18
    {
     position[]={13221.864,15.82023,11703.188};
     special="NONE";
     id=18;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item19
    {
     position[]={13219.537,15.460279,11703.188};
     special="NONE";
     id=19;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item20
    {
     position[]={13237.684,20.122702,11700.919};
     special="NONE";
     id=20;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item21
    {
     position[]={13235.242,19.243696,11701.034};
     special="NONE";
     id=21;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item22
    {
     position[]={13233.03,18.533854,11700.976};
     special="NONE";
     id=22;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item23
    {
     position[]={13230.764,17.812525,11701.093};
     special="NONE";
     id=23;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item24
    {
     position[]={13229.134,17.34927,11700.976};
     special="NONE";
     id=24;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item25
    {
     position[]={13227.389,16.968922,11701.093};
     special="NONE";
     id=25;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item26
    {
     position[]={13225.296,16.517365,11701.209};
     special="NONE";
     id=26;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item27
    {
     position[]={13223.435,16.115486,11701.268};
     special="NONE";
     id=27;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item28
    {
     position[]={13221.456,15.7518,11701.209};
     special="NONE";
     id=28;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item29
    {
     position[]={13219.304,15.384468,11701.326};
     special="NONE";
     id=29;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item30
    {
     position[]={13237.858,19.79587,11699.057};
     special="NONE";
     id=30;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item31
    {
     position[]={13235.066,18.972578,11698.881};
     special="NONE";
     id=31;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item32
    {
     position[]={13232.799,18.265938,11699};
     special="NONE";
     id=32;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item33
    {
     position[]={13230.473,17.599703,11699.115};
     special="NONE";
     id=33;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item34
    {
     position[]={13228.785,17.253115,11699};
     special="NONE";
     id=34;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item35
    {
     position[]={13227.272,16.924681,11698.881};
     special="NONE";
     id=35;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item36
    {
     position[]={13225.063,16.448162,11698.939};
     special="NONE";
     id=36;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item37
    {
     position[]={13223.201,16.043352,11699.057};
     special="NONE";
     id=37;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item38
    {
     position[]={13221.805,15.756227,11699};
     special="NONE";
     id=38;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item39
    {
     position[]={13219.421,15.350844,11699.23};
     special="NONE";
     id=39;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item40
    {
     position[]={13237.918,19.454409,11696.905};
     special="NONE";
     id=40;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item41
    {
     position[]={13236.288,19.065742,11697.021};
     special="NONE";
     id=41;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item42
    {
     position[]={13234.486,18.498407,11697.078};
     special="NONE";
     id=42;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item43
    {
     position[]={13232.334,17.895802,11697.138};
     special="NONE";
     id=43;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item44
    {
     position[]={13230.064,17.49938,11697.138};
     special="NONE";
     id=44;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item45
    {
     position[]={13227.68,16.987776,11697.196};
     special="NONE";
     id=45;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item46
    {
     position[]={13225.645,16.549015,11697.254};
     special="NONE";
     id=46;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item47
    {
     position[]={13224.074,16.186087,11697.196};
     special="NONE";
     id=47;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item48
    {
     position[]={13221.864,15.70447,11697.138};
     special="NONE";
     id=48;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item49
    {
     position[]={13220.003,15.385726,11697.254};
     special="NONE";
     id=49;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item50
    {
     position[]={13237.918,19.109877,11694.752};
     special="NONE";
     id=50;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item51
    {
     position[]={13236.639,18.824335,11694.811};
     special="NONE";
     id=51;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item52
    {
     position[]={13234.602,18.260323,11694.984};
     special="NONE";
     id=52;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item53
    {
     position[]={13232.508,17.89632,11695.102};
     special="NONE";
     id=53;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item54
    {
     position[]={13230.473,17.539976,11695.043};
     special="NONE";
     id=54;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item55
    {
     position[]={13227.797,16.982367,11695.102};
     special="NONE";
     id=55;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item56
    {
     position[]={13225.936,16.558838,11695.275};
     special="NONE";
     id=56;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item57
    {
     position[]={13223.666,16.026239,11695.275};
     special="NONE";
     id=57;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item58
    {
     position[]={13221.805,15.632082,11695.275};
     special="NONE";
     id=58;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item59
    {
     position[]={13219.246,15.186598,11695.567};
     special="NONE";
     id=59;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item60
    {
     position[]={13237.801,18.862562,11693.24};
     special="NONE";
     id=60;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item61
    {
     position[]={13235.242,18.339025,11692.718};
     special="NONE";
     id=61;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item62
    {
     position[]={13233.09,17.966444,11692.948};
     special="NONE";
     id=62;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item63
    {
     position[]={13230.995,17.602283,11693.065};
     special="NONE";
     id=63;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item64
    {
     position[]={13228.843,17.171389,11693.182};
     special="NONE";
     id=64;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item65
    {
     position[]={13227.506,16.857502,11693.182};
     special="NONE";
     id=65;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item66
    {
     position[]={13225.47,16.389393,11693.473};
     special="NONE";
     id=66;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item67
    {
     position[]={13224.074,16.061972,11693.473};
     special="NONE";
     id=67;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item68
    {
     position[]={13221.864,15.586153,11693.588};
     special="NONE";
     id=68;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item69
    {
     position[]={13219.421,15.041322,11693.648};
     special="NONE";
     id=69;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item70
    {
     position[]={13238.44,17.573044,11689.811};
     special="NONE";
     id=70;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item71
    {
     position[]={13236.696,17.677006,11689.926};
     special="NONE";
     id=71;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item72
    {
     position[]={13234.66,17.280449,11689.811};
     special="NONE";
     id=72;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item73
    {
     position[]={13232.043,16.925327,11689.982};
     special="NONE";
     id=73;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item74
    {
     position[]={13230.646,16.802464,11689.982};
     special="NONE";
     id=74;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item75
    {
     position[]={13228.437,16.41066,11690.102};
     special="NONE";
     id=75;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item76
    {
     position[]={13226.575,15.941986,11689.982};
     special="NONE";
     id=76;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item77
    {
     position[]={13224.48,15.510009,11690.041};
     special="NONE";
     id=77;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item78
    {
     position[]={13222.91,15.286004,11690.041};
     special="NONE";
     id=78;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item79
    {
     position[]={13220.991,14.880125,11690.102};
     special="NONE";
     id=79;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item80
    {
     position[]={13237.743,17.021715,11687.831};
     special="NONE";
     id=80;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item81
    {
     position[]={13235.531,16.812983,11688.063};
     special="NONE";
     id=81;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item82
    {
     position[]={13233.555,16.559767,11688.122};
     special="NONE";
     id=82;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item83
    {
     position[]={13230.764,16.298496,11688.063};
     special="NONE";
     id=83;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item84
    {
     position[]={13228.959,15.987162,11688.063};
     special="NONE";
     id=84;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item85
    {
     position[]={13227.04,15.567765,11688.179};
     special="NONE";
     id=85;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item86
    {
     position[]={13225.236,15.280163,11688.122};
     special="NONE";
     id=86;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item87
    {
     position[]={13223.608,15.037487,11688.063};
     special="NONE";
     id=87;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item88
    {
     position[]={13221.107,14.579975,11688.239};
     special="NONE";
     id=88;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item89
    {
     position[]={13219.77,14.262304,11688.239};
     special="NONE";
     id=89;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item90
    {
     position[]={13237.393,16.354242,11685.854};
     special="NONE";
     id=90;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item91
    {
     position[]={13235.416,16.09985,11685.795};
     special="NONE";
     id=91;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item92
    {
     position[]={13233.381,15.905619,11685.738};
     special="NONE";
     id=92;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item93
    {
     position[]={13230.938,15.690587,11685.738};
     special="NONE";
     id=93;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item94
    {
     position[]={13228.611,15.362325,11685.854};
     special="NONE";
     id=94;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item95
    {
     position[]={13226.518,15.063607,11685.854};
     special="NONE";
     id=95;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item96
    {
     position[]={13224.249,14.750255,11685.912};
     special="NONE";
     id=96;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item97
    {
     position[]={13221.456,14.273185,11686.029};
     special="NONE";
     id=97;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item98
    {
     position[]={13218.781,13.587149,11686.145};
     special="NONE";
     id=98;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item99
    {
     position[]={13239.08,16.010651,11685.795};
     special="NONE";
     id=99;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
   };
  };
 };
 class Markers
 {
  items=51;

  class Item0
  {
   position[]={3874.3633,18.125629,13280.79};
   name="SpawnKavala";
   text="Kavala";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };
  class Item1
  {
   position[]={3874.3633,18.125629,13280.79};
   name="SpawnKavalaIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };

  class Item2
  {
   position[]={9926.5293,12.364729,12083.253};
   name="SpawnZaros";
   text="Zaros";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };
  class Item3
  {
   position[]={9926.5293,12.364729,12083.253};
   name="SpawnZarosIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };

  class Item4
  {
   position[]={20978.369,27.78056,7045.6055};
   name="SpawnSelekano";
   text="Selekano";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };
  class Item5
  {
   position[]={20978.369,27.78056,7045.6055};
   name="SpawnSelekanoIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };

  class Item6
  {
   position[]={17137.752,15.032475,12719.362};
   name="SpawnPrygos";
   text="Pyrgos";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };

  class Item7
  {
   position[]={17137.752,15.032475,12719.362};
   name="SpawnPrygosIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };

  class Item8
  {
   position[]={25713.313,20.344301,21329.576};
   name="SpawnSofia";
   text="Sofia";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };
  class Item9
  {
   position[]={25713.313,20.344301,21329.576};
   name="SpawnSofiaIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };


  class Item10
  {
   position[]={8612.5283,180.58038,18272.271};
   name="SpawnSyrta";
   text="Syrta";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };
  class Item11
  {
   position[]={8612.5283,180.58038,18272.271};
   name="SpawnSyrtaIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };


  class Item12
  {
   position[]={14599.966,22.349989,16797.193};
   name="MafiaTraderCity";
   text="Mafia";
   type="ExileTraderZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=175;
   b=175;
   drawBorder=1;
  };
  class Item13
  {
   position[]={14599.966,22.349989,16797.193};
   name="TraderCityMarkerIcon";
   text="";
   type="ExileTraderZoneIcon";
  };

  class Item14
  {
   position[]={23334.605,4.0095582,24188.938};
   name="TraderZoneSilderas";
   text="Trader";
   markerType="ELLIPSE";
   type="ExileTraderZone";
   colorName="ColorBlack";
   fillName="Border";
   a=175;
   b=175;
   drawBorder=1;
  };
  class Item15
  {
   position[]={23334.605,4.0095582,24188.938};
   name="TraderZoneSilderasIcon";
   text="";
   type="ExileTraderZoneIcon";
  };

  class Item16
  {
   position[]={2998.0603,3.7756021,18175.479};
   name="TraderZoneFolia";
   text="Trader";
   markerType="ELLIPSE";
   type="ExileTraderZone";
   colorName="ColorBlack";
   fillName="Border";
   a=175;
   b=175;
   drawBorder=1;
  };
  class Item17
  {
   position[]={2998.0603,3.7756021,18175.479};
   name="TraderZoneFoliaIcon";
   text="";
   type="ExileTraderZoneIcon";
  };


  class Item18
  {
   position[]={14354.0,0,18960.1};
   name="ConcreteMixerZoneAthira";
   text="Concrete Mixer";
   markerType="ELLIPSE";
   type="ExileConcreteMixerZone";
   colorName="ColorBlack";
   fillName="Border";
   a=750;
   b=750;
   drawBorder=1;
  };
  class Item19
  {
   position[]={14354.0,0,18960.1};
   name="ConcreteMixerZoneAthiraIcon";
   text="";
   type="ExileConcreteMixerZoneIcon";
  };


  class Item20
  {
   position[]={18309.4,0,15575.0};
   name="ConcreteMixerZoneCharkia";
   text="Concrete Mixer";
   markerType="ELLIPSE";
   type="ExileConcreteMixerZone";
   colorName="ColorBlack";
   fillName="Border";
   a=750;
   b=750;
   drawBorder=1;
  };
  class Item21
  {
   position[]={18309.4,0,15575.0};
   name="ConcreteMixerZoneCharkiaIcon";
   text="";
   type="ExileConcreteMixerZoneIcon";
  };

  class Item22
  {
   position[]={11391.2,0,14259.5};
   name="ConcreteMixerZoneAlikampos";
   text="Concrete Mixer";
   markerType="ELLIPSE";
   type="ExileConcreteMixerZone";
   colorName="ColorBlack";
   fillName="Border";
   a=750;
   b=750;
   drawBorder=1;
  };
  class Item23
  {
   position[]={11391.2,0,14259.5};
   name="ConcreteMixerZoneAlikamposIcon";
   text="";
   type="ExileConcreteMixerZoneIcon";
  };

  class Item24
  {
   position[]={21845.1,0,20977.6};
   name="ContaminatedZoneGhostHotel";
   text="Contaminated Zone";
   markerType="ELLIPSE";
   type="ExileContaminatedZone";
   colorName="ColorBlack";
   fillName="Border";
   a=400;
   b=400;
   drawBorder=1;
  };
  class Item25
  {
   position[]={21845.1,0,20977.6};
   name="ContaminatedZoneGhostHotelIcon";
   text="";
   type="ExileContaminatedZoneIcon";
  };
//Punto agregado Frini 03 - Ene - 2017
  class Item26
  {
   position[]={14635.7,20,20794.3};
   name="SpawnFrini";
   text="Frini";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };
  class Item27
  {
   position[]={14635.7,20,20794.3};
   name="SpawnFriniIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };
//Punto agregado Frini 03 - Ene - 2017

//Marcador Agregado Special Trader 06 - Ene - 2017
  class Item28
  {
   position[]={11892.2,20,9473.01};
   name="SpecialTraderIcon";
   text="Insecure Special Trader";
   //type="ExileMissionStrongholdIcon";
   type="ExileTraderZoneIcon";
  };
//---------------------------------------------------------
//Marcadores Agregado Evitar Construcción en Zonas de Loot
  class Item29 // "Military Base y Telos"
        {
            dataType = "Marker";
            position[] = {16210.1, 0, 17143.3};
            name = "MilitaryBaseyTelos";
            text = "MilitaryBaseyTelos";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 500;
            b = 500;
        }; 
  class Item30 // "Base Militar 128-166"
        {
            dataType = "Marker";
            position[] = {12815.1, 0, 16671.5};
            name = "MilitaryBase128166";
            text = "MilitaryBase128166";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 500;
            b = 500;
        };
  class Item31 // "Mision: Chelonisi Power"
        {
            dataType = "Marker";
            position[] = {16682.9, 0, 13571.5};
            name = "ChelonisiPower";
            text = "ChelonisiPower";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
        };  
  class Item32 // "Pueblo: Neri y Alrededores
        {
            dataType = "Marker";
            position[] = {3979.08, 0, 11619.6};
            name = "NeriSurrondings";
            text = "NeriSurrondings";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 600;
            b = 600;
        };
  class Item33 // "Pueblo: Panochori
        {
            dataType = "Marker";
            position[] = {5075.02, 0, 11244};
            name = "PanochoriTown";
            text = "PanochoriTown";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
        };
  class Item34 // "Pueblo: Zaros
        {
            dataType = "Marker";
            position[] = {9110.93, 0, 11971.7};
            name = "ZarosTown";
            text = "ZarosTown";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
        }; 
  class Item35 // Fabrica: Suroeste de Zaros 082-108
        {
            dataType = "Marker";
            position[] = {8213.93, 0, 10886.6};
            name = "ZarosFactory";
            text = "ZarosFactory";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
        }; 
  class Item36 // Insecure Special Trader
        {
            dataType = "Marker";
            position[] = {11893.6, 0, 9472.29};
            name = "InsecureTrader";
            text = "InsecureTrader";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 1000;
            b = 1000;
  };
  class Item37 // Mission: Castle 183
        {
            dataType = "Marker";
            position[] = {11194.8, 0, 8722.31};
            name = "Castle183";
            text = "Castle183";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 400;
            b = 400;
  };
  class Item38 // Base Militar Sur Oeste Insecure Trader
        {
            dataType = "Marker";
            position[] = {12300.3, 0, 8904.83};
            name = "BaseMilitarIT";
            text = "BaseMilitarIT";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
  };
  class Item39 // North de Aggelochori
        {
            dataType = "Marker";
            position[] = {4220.07, 0, 15051.1};
            name = "PowerPlantAggelochori";
            text = "PowerPlantAggelochori";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
  }; 
  class Item40 // Panagia
        {
            dataType = "Marker";
            position[] = {20446.6, 0, 8879.68};
            name = "PanagiaNoBuild";
            text = "PanagiaNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
  };
  class Item41 // Chalkeia
        {
            dataType = "Marker";
            position[] = {20197.8, 0, 11680.5};
            name = "ChalkeiaNoBuild";
            text = "ChalkeiaNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 250;
            b = 250;
  };
  class Item42 // Dorida
        {
            dataType = "Marker";
            position[] = {19387.6, 0, 13238.5};
            name = "DoridaNoBuild";
            text = "DoridaNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 250;
            b = 250;
  };
  class Item43 // Galpon Suroeste de Selakano
        {
            dataType = "Marker";
            position[] = {20365.2, 0, 6089.36};
            name = "EstSelekano";
            text = "EstSelekano";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 160;
            b = 160;
  };
  class Item44 // Pueblo Este de Feres
        {
            dataType = "Marker";
            position[] = {20365.2, 0, 6089.36};
            name = "EstSelekano";
            text = "EstSelekano";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 160;
            b = 160;
  };
  class Item45 // Rodopoli
        {
            dataType = "Marker";
            position[] = {18798.5, 0, 16608.9};
            name = "RodopoliNoBuild";
            text = "RodopoliNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
  };
  class Item46 // Solar Plant South of Paros
        {
            dataType = "Marker";
            position[] = {20698.4, 0, 15702.8};
            name = "SouthofParos";
            text = "SouthofParos";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 260;
            b = 260;
  };
  class Item47 // Kalochori
        {
            dataType = "Marker";
            position[] = {21364.9, 0, 16344.8};
            name = "KalochoriNoBuild";
            text = "KalochoriNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 240;
            b = 240;
  };
  class Item48 // Paros
        {
            dataType = "Marker";
            position[] = {20952.5, 0, 17001.2};
            name = "ParosNoBuild";
            text = "ParosNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 350;
            b = 350;
  };  
  class Item49 // Anthrakia
        {
            dataType = "Marker";
            position[] = {16654.9, 0, 16135.7};
            name = "AnthrakiaNoBuild";
            text = "AnthrakiaNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 170;
            b = 170;
  };
  
  class Item50
  {
   dataType="Logic";
   class PositionInfo
   {
    position[]={13681.049,13.872036,12326.862};
   };
   id=158;
   type="ModuleCurator_F";
   class CustomAttributes
   {
    class Attribute0
    {
     property="ModuleCurator_F_Owner";
     expression="_this setVariable ['Owner',_value,true];";
     class Value
     {
      class data
      {
       class type
       {
        type[]=
        {
         "STRING"
        };
       };
       value="76561198125353474";
      };
     };
    };
    class Attribute1
    {
     property="ModuleCurator_F_Forced";
     expression="_this setVariable ['Forced',_value,true];";
     class Value
     {
      class data
      {
       class type
       {
        type[]=
        {
         "SCALAR"
        };
       };
       value=0;
      };
     };
    };
    class Attribute2
    {
     property="ModuleCurator_F_Name";
     expression="_this setVariable ['Name',_value,true];";
     class Value
     {
      class data
      {
       class type
       {
        type[]=
        {
         "STRING"
        };
       };
       value="";
      };
     };
    };
    class Attribute3
    {
     property="ModuleInfo";
     expression="false";
     class Value
     {
      class data
      {
       class type
       {
        type[]=
        {
         "BOOL"
        };
       };
       value=1;
      };
     };
    };
    class Attribute4
    {
     property="ModuleCurator_F_Addons";
     expression="_this setVariable ['Addons',_value,true];";
     class Value
     {
      class data
      {
       class type
       {
        type[]=
        {
         "SCALAR"
        };
       };
       value=3;
      };
     };
    };
    nAttributes=5;
   };
  };
  

  
  
  class Item51 // Kalithea
        {
            dataType = "Marker";
            position[] = {17884.3, 0, 18144.1};
            name = "KalitheaNoBuild";
            text = "KalitheaNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 100;
            b = 100;
  };  
  /*  
  class Item00 // Nombre o Cordenada
        {
            dataType = "Marker";
            position[] = {x, 0, y};
            name = "NombreUnico";
            text = "NombreUnico";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
        };   
*/
 }; 
 
};
class Intro
{
 addOns[]=
 {
  "a3_map_altis"
 };
 addOnsAuto[]=
 {
  "a3_map_altis"
 };
 randomSeed=3611332;
 class Intel
 {
  timeOfChanges=1800.0002;
  startWeather=0.30000001;
  startWind=0.1;
  startWaves=0.1;
  forecastWeather=0.30000001;
  forecastWind=0.1;
  forecastWaves=0.1;
  forecastLightnings=0.1;
  year=2035;
  month=6;
  day=24;
  hour=12;
  minute=0;
  startFogDecay=0.013;
  forecastFogDecay=0.013;
 };
};
class OutroWin
{
 addOns[]=
 {
  "a3_map_altis"
 };
 addOnsAuto[]=
 {
  "a3_map_altis"
 };
 randomSeed=15572598;
 class Intel
 {
  timeOfChanges=1800.0002;
  startWeather=0.30000001;
  startWind=0.1;
  startWaves=0.1;
  forecastWeather=0.30000001;
  forecastWind=0.1;
  forecastWaves=0.1;
  forecastLightnings=0.1;
  year=2035;
  month=6;
  day=24;
  hour=12;
  minute=0;
  startFogDecay=0.013;
  forecastFogDecay=0.013;
 };
};
class OutroLoose
{
 addOns[]=
 {
  "a3_map_altis"
 };
 addOnsAuto[]=
 {
  "a3_map_altis"
 };
 randomSeed=13194853;
 class Intel
 {
  timeOfChanges=1800.0002;
  startWeather=0.30000001;
  startWind=0.1;
  startWaves=0.1;
  forecastWeather=0.30000001;
  forecastWind=0.1;
  forecastWaves=0.1;
  forecastLightnings=0.1;
  year=2035;
  month=6;
  day=24;
  hour=12;
  minute=0;
  startFogDecay=0.013;
  forecastFogDecay=0.013;
 };
};

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ok.. I think you are using the older version of mission.sqm..  You see how you have entities and then markers.. you are putting your logic (zues) in with markers..

So two ways to settle this.. Switch to new version (involves whole makeover and markers are mixed with entities.. all the ghost entities are part of class 0 and its own class "Class Enitities" and rest of markers are Class 1, 2,.....)

or, the easy way.. put the logic up after your last ghost units.. and make sure you adjust the items = # above that section "class entities"..

lmk..

Edited by odizzzzle

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For the sake of example.. I'm just going to do this for you.. but I suggest you take a look at what I did, in case it doesn't work as it might only be another slight tweak you must make.

easy way:

Spoiler



version=12;
class Mission
{
 addOns[]=
 {
  "exile_client",
  "A3_Ui_F",
  "A3_Modules_F_Curator_Curator",
  "A3_Data_F_Curator_Virtual",
  "cba_main",
  "a3_map_altis"
 };
 addOnsAuto[]=
 {
  "exile_client",
  "a3_map_altis"
 };
 randomSeed=8080942;
 class Intel
 {
  timeOfChanges=1800.0002;
  startWeather=0.30000001;
  startWind=0.1;
  startWaves=0.1;
  forecastWeather=0.30000001;
  forecastWind=0.1;
  forecastWaves=0.1;
  forecastLightnings=0.1;
  year=2039;
  month=6;
  day=24;
  hour=12;
  minute=0;
  startFogDecay=0.013;
  forecastFogDecay=0.013;
 };
 class Groups
 {
  items=1;
  class Item0
  {
   side="GUER";
   class Vehicles
   {
    items=101;
    class Item0
    {
     position[]={13237.161,20.660374,11705.338};
     special="NONE";
     id=0;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     leader=1;
     skill=0.60000002;
    };
    class Item1
    {
     position[]={13234.718,19.578526,11705.455};
     special="NONE";
     id=1;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item2
    {
     position[]={13232.741,18.706799,11705.57};
     special="NONE";
     id=2;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item3
    {
     position[]={13230.821,17.984247,11705.514};
     special="NONE";
     id=3;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item4
    {
     position[]={13228.785,17.412029,11705.281};
     special="NONE";
     id=4;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item5
    {
     position[]={13226.924,16.956467,11705.455};
     special="NONE";
     id=5;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item6
    {
     position[]={13225.296,16.538645,11705.048};
     special="NONE";
     id=6;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item7
    {
     position[]={13223.492,16.139071,11705.514};
     special="NONE";
     id=7;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item8
    {
     position[]={13221.398,15.754031,11705.338};
     special="NONE";
     id=8;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item9
    {
     position[]={13219.652,15.484016,11705.398};
     special="NONE";
     id=9;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item10
    {
     position[]={13237.393,20.350965,11702.838};
     special="NONE";
     id=10;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item11
    {
     position[]={13235.357,19.481894,11703.129};
     special="NONE";
     id=11;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item12
    {
     position[]={13233.264,18.675148,11702.896};
     special="NONE";
     id=12;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item13
    {
     position[]={13231.229,18.033972,11703.188};
     special="NONE";
     id=13;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item14
    {
     position[]={13229.25,17.450659,11703.068};
     special="NONE";
     id=14;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item15
    {
     position[]={13227.622,17.044769,11703.012};
     special="NONE";
     id=15;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item16
    {
     position[]={13225.411,16.547203,11703.129};
     special="NONE";
     id=16;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item17
    {
     position[]={13223.608,16.157663,11703.068};
     special="NONE";
     id=17;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item18
    {
     position[]={13221.864,15.82023,11703.188};
     special="NONE";
     id=18;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item19
    {
     position[]={13219.537,15.460279,11703.188};
     special="NONE";
     id=19;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item20
    {
     position[]={13237.684,20.122702,11700.919};
     special="NONE";
     id=20;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item21
    {
     position[]={13235.242,19.243696,11701.034};
     special="NONE";
     id=21;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item22
    {
     position[]={13233.03,18.533854,11700.976};
     special="NONE";
     id=22;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item23
    {
     position[]={13230.764,17.812525,11701.093};
     special="NONE";
     id=23;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item24
    {
     position[]={13229.134,17.34927,11700.976};
     special="NONE";
     id=24;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item25
    {
     position[]={13227.389,16.968922,11701.093};
     special="NONE";
     id=25;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item26
    {
     position[]={13225.296,16.517365,11701.209};
     special="NONE";
     id=26;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item27
    {
     position[]={13223.435,16.115486,11701.268};
     special="NONE";
     id=27;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item28
    {
     position[]={13221.456,15.7518,11701.209};
     special="NONE";
     id=28;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item29
    {
     position[]={13219.304,15.384468,11701.326};
     special="NONE";
     id=29;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item30
    {
     position[]={13237.858,19.79587,11699.057};
     special="NONE";
     id=30;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item31
    {
     position[]={13235.066,18.972578,11698.881};
     special="NONE";
     id=31;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item32
    {
     position[]={13232.799,18.265938,11699};
     special="NONE";
     id=32;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item33
    {
     position[]={13230.473,17.599703,11699.115};
     special="NONE";
     id=33;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item34
    {
     position[]={13228.785,17.253115,11699};
     special="NONE";
     id=34;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item35
    {
     position[]={13227.272,16.924681,11698.881};
     special="NONE";
     id=35;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item36
    {
     position[]={13225.063,16.448162,11698.939};
     special="NONE";
     id=36;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item37
    {
     position[]={13223.201,16.043352,11699.057};
     special="NONE";
     id=37;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item38
    {
     position[]={13221.805,15.756227,11699};
     special="NONE";
     id=38;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item39
    {
     position[]={13219.421,15.350844,11699.23};
     special="NONE";
     id=39;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item40
    {
     position[]={13237.918,19.454409,11696.905};
     special="NONE";
     id=40;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item41
    {
     position[]={13236.288,19.065742,11697.021};
     special="NONE";
     id=41;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item42
    {
     position[]={13234.486,18.498407,11697.078};
     special="NONE";
     id=42;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item43
    {
     position[]={13232.334,17.895802,11697.138};
     special="NONE";
     id=43;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item44
    {
     position[]={13230.064,17.49938,11697.138};
     special="NONE";
     id=44;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item45
    {
     position[]={13227.68,16.987776,11697.196};
     special="NONE";
     id=45;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item46
    {
     position[]={13225.645,16.549015,11697.254};
     special="NONE";
     id=46;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item47
    {
     position[]={13224.074,16.186087,11697.196};
     special="NONE";
     id=47;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item48
    {
     position[]={13221.864,15.70447,11697.138};
     special="NONE";
     id=48;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item49
    {
     position[]={13220.003,15.385726,11697.254};
     special="NONE";
     id=49;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item50
    {
     position[]={13237.918,19.109877,11694.752};
     special="NONE";
     id=50;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item51
    {
     position[]={13236.639,18.824335,11694.811};
     special="NONE";
     id=51;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item52
    {
     position[]={13234.602,18.260323,11694.984};
     special="NONE";
     id=52;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item53
    {
     position[]={13232.508,17.89632,11695.102};
     special="NONE";
     id=53;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item54
    {
     position[]={13230.473,17.539976,11695.043};
     special="NONE";
     id=54;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item55
    {
     position[]={13227.797,16.982367,11695.102};
     special="NONE";
     id=55;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item56
    {
     position[]={13225.936,16.558838,11695.275};
     special="NONE";
     id=56;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item57
    {
     position[]={13223.666,16.026239,11695.275};
     special="NONE";
     id=57;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item58
    {
     position[]={13221.805,15.632082,11695.275};
     special="NONE";
     id=58;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item59
    {
     position[]={13219.246,15.186598,11695.567};
     special="NONE";
     id=59;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item60
    {
     position[]={13237.801,18.862562,11693.24};
     special="NONE";
     id=60;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item61
    {
     position[]={13235.242,18.339025,11692.718};
     special="NONE";
     id=61;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item62
    {
     position[]={13233.09,17.966444,11692.948};
     special="NONE";
     id=62;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item63
    {
     position[]={13230.995,17.602283,11693.065};
     special="NONE";
     id=63;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item64
    {
     position[]={13228.843,17.171389,11693.182};
     special="NONE";
     id=64;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item65
    {
     position[]={13227.506,16.857502,11693.182};
     special="NONE";
     id=65;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item66
    {
     position[]={13225.47,16.389393,11693.473};
     special="NONE";
     id=66;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item67
    {
     position[]={13224.074,16.061972,11693.473};
     special="NONE";
     id=67;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item68
    {
     position[]={13221.864,15.586153,11693.588};
     special="NONE";
     id=68;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item69
    {
     position[]={13219.421,15.041322,11693.648};
     special="NONE";
     id=69;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item70
    {
     position[]={13238.44,17.573044,11689.811};
     special="NONE";
     id=70;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item71
    {
     position[]={13236.696,17.677006,11689.926};
     special="NONE";
     id=71;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item72
    {
     position[]={13234.66,17.280449,11689.811};
     special="NONE";
     id=72;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item73
    {
     position[]={13232.043,16.925327,11689.982};
     special="NONE";
     id=73;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item74
    {
     position[]={13230.646,16.802464,11689.982};
     special="NONE";
     id=74;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item75
    {
     position[]={13228.437,16.41066,11690.102};
     special="NONE";
     id=75;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item76
    {
     position[]={13226.575,15.941986,11689.982};
     special="NONE";
     id=76;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item77
    {
     position[]={13224.48,15.510009,11690.041};
     special="NONE";
     id=77;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item78
    {
     position[]={13222.91,15.286004,11690.041};
     special="NONE";
     id=78;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item79
    {
     position[]={13220.991,14.880125,11690.102};
     special="NONE";
     id=79;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item80
    {
     position[]={13237.743,17.021715,11687.831};
     special="NONE";
     id=80;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item81
    {
     position[]={13235.531,16.812983,11688.063};
     special="NONE";
     id=81;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item82
    {
     position[]={13233.555,16.559767,11688.122};
     special="NONE";
     id=82;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item83
    {
     position[]={13230.764,16.298496,11688.063};
     special="NONE";
     id=83;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item84
    {
     position[]={13228.959,15.987162,11688.063};
     special="NONE";
     id=84;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item85
    {
     position[]={13227.04,15.567765,11688.179};
     special="NONE";
     id=85;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item86
    {
     position[]={13225.236,15.280163,11688.122};
     special="NONE";
     id=86;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item87
    {
     position[]={13223.608,15.037487,11688.063};
     special="NONE";
     id=87;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item88
    {
     position[]={13221.107,14.579975,11688.239};
     special="NONE";
     id=88;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item89
    {
     position[]={13219.77,14.262304,11688.239};
     special="NONE";
     id=89;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item90
    {
     position[]={13237.393,16.354242,11685.854};
     special="NONE";
     id=90;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item91
    {
     position[]={13235.416,16.09985,11685.795};
     special="NONE";
     id=91;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item92
    {
     position[]={13233.381,15.905619,11685.738};
     special="NONE";
     id=92;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item93
    {
     position[]={13230.938,15.690587,11685.738};
     special="NONE";
     id=93;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item94
    {
     position[]={13228.611,15.362325,11685.854};
     special="NONE";
     id=94;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item95
    {
     position[]={13226.518,15.063607,11685.854};
     special="NONE";
     id=95;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item96
    {
     position[]={13224.249,14.750255,11685.912};
     special="NONE";
     id=96;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item97
    {
     position[]={13221.456,14.273185,11686.029};
     special="NONE";
     id=97;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item98
    {
     position[]={13218.781,13.587149,11686.145};
     special="NONE";
     id=98;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
    class Item99
    {
     position[]={13239.08,16.010651,11685.795};
     special="NONE";
     id=99;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     player="PLAY CDG";
     skill=0.60000002;
    };
	//ZUES
	  class Item100
  {
   dataType="Logic";
   class PositionInfo
   {
    position[]={13681.049,13.872036,12326.862};
   };
   id=158;
   type="ModuleCurator_F";
   class CustomAttributes
   {
    class Attribute0
    {
     property="ModuleCurator_F_Owner";
     expression="_this setVariable ['Owner',_value,true];";
     class Value
     {
      class data
      {
       class type
       {
        type[]=
        {
         "STRING"
        };
       };
       value="76561198125353474";
      };
     };
    };
    class Attribute1
    {
     property="ModuleCurator_F_Forced";
     expression="_this setVariable ['Forced',_value,true];";
     class Value
     {
      class data
      {
       class type
       {
        type[]=
        {
         "SCALAR"
        };
       };
       value=0;
      };
     };
    };
    class Attribute2
    {
     property="ModuleCurator_F_Name";
     expression="_this setVariable ['Name',_value,true];";
     class Value
     {
      class data
      {
       class type
       {
        type[]=
        {
         "STRING"
        };
       };
       value="";
      };
     };
    };
    class Attribute3
    {
     property="ModuleInfo";
     expression="false";
     class Value
     {
      class data
      {
       class type
       {
        type[]=
        {
         "BOOL"
        };
       };
       value=1;
      };
     };
    };
    class Attribute4
    {
     property="ModuleCurator_F_Addons";
     expression="_this setVariable ['Addons',_value,true];";
     class Value
     {
      class data
      {
       class type
       {
        type[]=
        {
         "SCALAR"
        };
       };
       value=3;
      };
     };
    };
    nAttributes=5;
   };
  };
	
	//End Zues
   };
  };
 };
 class Markers
 {
  items=51;

  class Item0
  {
   position[]={3874.3633,18.125629,13280.79};
   name="SpawnKavala";
   text="Kavala";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };
  class Item1
  {
   position[]={3874.3633,18.125629,13280.79};
   name="SpawnKavalaIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };

  class Item2
  {
   position[]={9926.5293,12.364729,12083.253};
   name="SpawnZaros";
   text="Zaros";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };
  class Item3
  {
   position[]={9926.5293,12.364729,12083.253};
   name="SpawnZarosIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };

  class Item4
  {
   position[]={20978.369,27.78056,7045.6055};
   name="SpawnSelekano";
   text="Selekano";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };
  class Item5
  {
   position[]={20978.369,27.78056,7045.6055};
   name="SpawnSelekanoIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };

  class Item6
  {
   position[]={17137.752,15.032475,12719.362};
   name="SpawnPrygos";
   text="Pyrgos";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };

  class Item7
  {
   position[]={17137.752,15.032475,12719.362};
   name="SpawnPrygosIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };

  class Item8
  {
   position[]={25713.313,20.344301,21329.576};
   name="SpawnSofia";
   text="Sofia";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };
  class Item9
  {
   position[]={25713.313,20.344301,21329.576};
   name="SpawnSofiaIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };


  class Item10
  {
   position[]={8612.5283,180.58038,18272.271};
   name="SpawnSyrta";
   text="Syrta";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };
  class Item11
  {
   position[]={8612.5283,180.58038,18272.271};
   name="SpawnSyrtaIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };


  class Item12
  {
   position[]={14599.966,22.349989,16797.193};
   name="MafiaTraderCity";
   text="Mafia";
   type="ExileTraderZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=175;
   b=175;
   drawBorder=1;
  };
  class Item13
  {
   position[]={14599.966,22.349989,16797.193};
   name="TraderCityMarkerIcon";
   text="";
   type="ExileTraderZoneIcon";
  };

  class Item14
  {
   position[]={23334.605,4.0095582,24188.938};
   name="TraderZoneSilderas";
   text="Trader";
   markerType="ELLIPSE";
   type="ExileTraderZone";
   colorName="ColorBlack";
   fillName="Border";
   a=175;
   b=175;
   drawBorder=1;
  };
  class Item15
  {
   position[]={23334.605,4.0095582,24188.938};
   name="TraderZoneSilderasIcon";
   text="";
   type="ExileTraderZoneIcon";
  };

  class Item16
  {
   position[]={2998.0603,3.7756021,18175.479};
   name="TraderZoneFolia";
   text="Trader";
   markerType="ELLIPSE";
   type="ExileTraderZone";
   colorName="ColorBlack";
   fillName="Border";
   a=175;
   b=175;
   drawBorder=1;
  };
  class Item17
  {
   position[]={2998.0603,3.7756021,18175.479};
   name="TraderZoneFoliaIcon";
   text="";
   type="ExileTraderZoneIcon";
  };


  class Item18
  {
   position[]={14354.0,0,18960.1};
   name="ConcreteMixerZoneAthira";
   text="Concrete Mixer";
   markerType="ELLIPSE";
   type="ExileConcreteMixerZone";
   colorName="ColorBlack";
   fillName="Border";
   a=750;
   b=750;
   drawBorder=1;
  };
  class Item19
  {
   position[]={14354.0,0,18960.1};
   name="ConcreteMixerZoneAthiraIcon";
   text="";
   type="ExileConcreteMixerZoneIcon";
  };


  class Item20
  {
   position[]={18309.4,0,15575.0};
   name="ConcreteMixerZoneCharkia";
   text="Concrete Mixer";
   markerType="ELLIPSE";
   type="ExileConcreteMixerZone";
   colorName="ColorBlack";
   fillName="Border";
   a=750;
   b=750;
   drawBorder=1;
  };
  class Item21
  {
   position[]={18309.4,0,15575.0};
   name="ConcreteMixerZoneCharkiaIcon";
   text="";
   type="ExileConcreteMixerZoneIcon";
  };

  class Item22
  {
   position[]={11391.2,0,14259.5};
   name="ConcreteMixerZoneAlikampos";
   text="Concrete Mixer";
   markerType="ELLIPSE";
   type="ExileConcreteMixerZone";
   colorName="ColorBlack";
   fillName="Border";
   a=750;
   b=750;
   drawBorder=1;
  };
  class Item23
  {
   position[]={11391.2,0,14259.5};
   name="ConcreteMixerZoneAlikamposIcon";
   text="";
   type="ExileConcreteMixerZoneIcon";
  };

  class Item24
  {
   position[]={21845.1,0,20977.6};
   name="ContaminatedZoneGhostHotel";
   text="Contaminated Zone";
   markerType="ELLIPSE";
   type="ExileContaminatedZone";
   colorName="ColorBlack";
   fillName="Border";
   a=400;
   b=400;
   drawBorder=1;
  };
  class Item25
  {
   position[]={21845.1,0,20977.6};
   name="ContaminatedZoneGhostHotelIcon";
   text="";
   type="ExileContaminatedZoneIcon";
  };
//Punto agregado Frini 03 - Ene - 2017
  class Item26
  {
   position[]={14635.7,20,20794.3};
   name="SpawnFrini";
   text="Frini";
   type="ExileSpawnZone";
   markerType="ELLIPSE";
   colorName="ColorBlack";
   fillName="Border";
   a=500;
   b=500;
   drawBorder=1;
  };
  class Item27
  {
   position[]={14635.7,20,20794.3};
   name="SpawnFriniIcon";
   text="";
   type="ExileSpawnZoneIcon";
  };
//Punto agregado Frini 03 - Ene - 2017

//Marcador Agregado Special Trader 06 - Ene - 2017
  class Item28
  {
   position[]={11892.2,20,9473.01};
   name="SpecialTraderIcon";
   text="Insecure Special Trader";
   //type="ExileMissionStrongholdIcon";
   type="ExileTraderZoneIcon";
  };
//---------------------------------------------------------
//Marcadores Agregado Evitar Construcción en Zonas de Loot
  class Item29 // "Military Base y Telos"
        {
            dataType = "Marker";
            position[] = {16210.1, 0, 17143.3};
            name = "MilitaryBaseyTelos";
            text = "MilitaryBaseyTelos";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 500;
            b = 500;
        }; 
  class Item30 // "Base Militar 128-166"
        {
            dataType = "Marker";
            position[] = {12815.1, 0, 16671.5};
            name = "MilitaryBase128166";
            text = "MilitaryBase128166";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 500;
            b = 500;
        };
  class Item31 // "Mision: Chelonisi Power"
        {
            dataType = "Marker";
            position[] = {16682.9, 0, 13571.5};
            name = "ChelonisiPower";
            text = "ChelonisiPower";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
        };  
  class Item32 // "Pueblo: Neri y Alrededores
        {
            dataType = "Marker";
            position[] = {3979.08, 0, 11619.6};
            name = "NeriSurrondings";
            text = "NeriSurrondings";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 600;
            b = 600;
        };
  class Item33 // "Pueblo: Panochori
        {
            dataType = "Marker";
            position[] = {5075.02, 0, 11244};
            name = "PanochoriTown";
            text = "PanochoriTown";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
        };
  class Item34 // "Pueblo: Zaros
        {
            dataType = "Marker";
            position[] = {9110.93, 0, 11971.7};
            name = "ZarosTown";
            text = "ZarosTown";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
        }; 
  class Item35 // Fabrica: Suroeste de Zaros 082-108
        {
            dataType = "Marker";
            position[] = {8213.93, 0, 10886.6};
            name = "ZarosFactory";
            text = "ZarosFactory";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
        }; 
  class Item36 // Insecure Special Trader
        {
            dataType = "Marker";
            position[] = {11893.6, 0, 9472.29};
            name = "InsecureTrader";
            text = "InsecureTrader";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 1000;
            b = 1000;
  };
  class Item37 // Mission: Castle 183
        {
            dataType = "Marker";
            position[] = {11194.8, 0, 8722.31};
            name = "Castle183";
            text = "Castle183";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 400;
            b = 400;
  };
  class Item38 // Base Militar Sur Oeste Insecure Trader
        {
            dataType = "Marker";
            position[] = {12300.3, 0, 8904.83};
            name = "BaseMilitarIT";
            text = "BaseMilitarIT";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
  };
  class Item39 // North de Aggelochori
        {
            dataType = "Marker";
            position[] = {4220.07, 0, 15051.1};
            name = "PowerPlantAggelochori";
            text = "PowerPlantAggelochori";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
  }; 
  class Item40 // Panagia
        {
            dataType = "Marker";
            position[] = {20446.6, 0, 8879.68};
            name = "PanagiaNoBuild";
            text = "PanagiaNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
  };
  class Item41 // Chalkeia
        {
            dataType = "Marker";
            position[] = {20197.8, 0, 11680.5};
            name = "ChalkeiaNoBuild";
            text = "ChalkeiaNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 250;
            b = 250;
  };
  class Item42 // Dorida
        {
            dataType = "Marker";
            position[] = {19387.6, 0, 13238.5};
            name = "DoridaNoBuild";
            text = "DoridaNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 250;
            b = 250;
  };
  class Item43 // Galpon Suroeste de Selakano
        {
            dataType = "Marker";
            position[] = {20365.2, 0, 6089.36};
            name = "EstSelekano";
            text = "EstSelekano";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 160;
            b = 160;
  };
  class Item44 // Pueblo Este de Feres
        {
            dataType = "Marker";
            position[] = {20365.2, 0, 6089.36};
            name = "EstSelekano";
            text = "EstSelekano";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 160;
            b = 160;
  };
  class Item45 // Rodopoli
        {
            dataType = "Marker";
            position[] = {18798.5, 0, 16608.9};
            name = "RodopoliNoBuild";
            text = "RodopoliNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
  };
  class Item46 // Solar Plant South of Paros
        {
            dataType = "Marker";
            position[] = {20698.4, 0, 15702.8};
            name = "SouthofParos";
            text = "SouthofParos";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 260;
            b = 260;
  };
  class Item47 // Kalochori
        {
            dataType = "Marker";
            position[] = {21364.9, 0, 16344.8};
            name = "KalochoriNoBuild";
            text = "KalochoriNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 240;
            b = 240;
  };
  class Item48 // Paros
        {
            dataType = "Marker";
            position[] = {20952.5, 0, 17001.2};
            name = "ParosNoBuild";
            text = "ParosNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 350;
            b = 350;
  };  
  class Item49 // Anthrakia
        {
            dataType = "Marker";
            position[] = {16654.9, 0, 16135.7};
            name = "AnthrakiaNoBuild";
            text = "AnthrakiaNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 170;
            b = 170;
  };
  

  class Item50 // Kalithea
        {
            dataType = "Marker";
            position[] = {17884.3, 0, 18144.1};
            name = "KalitheaNoBuild";
            text = "KalitheaNoBuild";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 100;
            b = 100;
  };  
  /*  
  class Item00 // Nombre o Cordenada
        {
            dataType = "Marker";
            position[] = {x, 0, y};
            name = "NombreUnico";
            text = "NombreUnico";
            markerType = "ELLIPSE";
            type = "ExileNonConstructionZone";
            colorName = "ColorBlack";
            fillName = "Border";
            alpha = 0;
            a = 300;
            b = 300;
        };   
*/
 }; 
 
};
class Intro
{
 addOns[]=
 {
  "a3_map_altis"
 };
 addOnsAuto[]=
 {
  "a3_map_altis"
 };
 randomSeed=3611332;
 class Intel
 {
  timeOfChanges=1800.0002;
  startWeather=0.30000001;
  startWind=0.1;
  startWaves=0.1;
  forecastWeather=0.30000001;
  forecastWind=0.1;
  forecastWaves=0.1;
  forecastLightnings=0.1;
  year=2035;
  month=6;
  day=24;
  hour=12;
  minute=0;
  startFogDecay=0.013;
  forecastFogDecay=0.013;
 };
};
class OutroWin
{
 addOns[]=
 {
  "a3_map_altis"
 };
 addOnsAuto[]=
 {
  "a3_map_altis"
 };
 randomSeed=15572598;
 class Intel
 {
  timeOfChanges=1800.0002;
  startWeather=0.30000001;
  startWind=0.1;
  startWaves=0.1;
  forecastWeather=0.30000001;
  forecastWind=0.1;
  forecastWaves=0.1;
  forecastLightnings=0.1;
  year=2035;
  month=6;
  day=24;
  hour=12;
  minute=0;
  startFogDecay=0.013;
  forecastFogDecay=0.013;
 };
};
class OutroLoose
{
 addOns[]=
 {
  "a3_map_altis"
 };
 addOnsAuto[]=
 {
  "a3_map_altis"
 };
 randomSeed=13194853;
 class Intel
 {
  timeOfChanges=1800.0002;
  startWeather=0.30000001;
  startWind=0.1;
  startWaves=0.1;
  forecastWeather=0.30000001;
  forecastWind=0.1;
  forecastWaves=0.1;
  forecastLightnings=0.1;
  year=2035;
  month=6;
  day=24;
  hour=12;
  minute=0;
  startFogDecay=0.013;
  forecastFogDecay=0.013;
 };
};

 

 

Edited by odizzzzle
1 person likes this

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Wow dude, i'm gonna test it on my test server real quick. Thanks SOOO much for replying like this. Awesome community. I owe ya! Ill reply with the status on if this works or not.

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Sadly Odizzzle, it doesnt work. It also gives me "Cannot load mission file" in intro.. which i can simply click "OK" and it still loads the game. I press y, even checked my Zeus settings.. and nothing happened.

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ok 2 things.. I'm not sure about where your class intro is.. etc.. later today i'll convert this to the updated form of mission sqm..

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