TroyT

Red Zones? Unsafe - safezone

13 posts in this topic

It looks like you're just missing a few ; .

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Ok, that's sorted.  In looking through the safezone sections of scripts I see refernces to:

ExileClient_gui_safezone_fired.sqf & ExileClient_gui_safezone_fireDisable.sqf

Are these related to what I'm trying to achieve?  Unlike ExileClient_object_player_event_onEnterSafezone.sqf, I don't see any obvious culprits.

As always, any help is appreciated.

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33 minutes ago, TroyT said:

Ok, that's sorted.  In looking through the safezone sections of scripts I see refernces to:

ExileClient_gui_safezone_fired.sqf & ExileClient_gui_safezone_fireDisable.sqf

Are these related to what I'm trying to achieve?  Unlike ExileClient_object_player_event_onEnterSafezone.sqf, I don't see any obvious culprits.

As always, any help is appreciated.

Yeah, that's the one. I'll have a proper look tomorrow if you haven't got it sorted by then.

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