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notani

Спавн техники

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Подскажите, где и как полностью отключить спавн техники. Вся карта усеяна этой техникой, она нафиг не нужна (техника).

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Posted (edited)

Hello there.

 

2 ways.

You can try to edit config.cpp in the exile_server_config.pbo.

Spoiler

vehiclesGridAmount = 0;

 

Or you can edit ExileServer_world_initialize.sqf in the exile_server.pbo.

Spoiler

/**
 * ExileServer_world_initialize
 *
 * Exile Mod
 * www.exilemod.com
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 
"Initializing game world..." call ExileServer_util_log;
call ExileServer_World_loadAllClans;
call ExileServer_World_loadAllTerritories;
call ExileServer_world_loadAllDatabaseConstructions;
call ExileServer_world_loadAllDatabaseVehicles;
call ExileServer_world_loadAllDatabaseContainers;
call ExileServer_system_xm8_sendProtectionMoneyDue;
call ExileServer_world_spawnSpawnZoneVehicles;
//call ExileServer_world_spawnVehicles;
"Game world initialized! Let the fun begin!" call ExileServer_util_log;
true

 

 

Good luck.

Edited by exilerist

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Posted (edited)

Hello there.

 

These vehicles are for spawn zones.

Change quantity to zero in config.cpp of the exile_server_config.pbo.

Spoiler

		spawnZoneVehicles[] =
		{
			{0, "Exile_Bike_OldBike"},
			{0, "Exile_Bike_MountainBike"}
		};

 

Or you can edit ExileServer_world_initialize.sqf in the exile_server.pbo.

Spoiler

/**
 * ExileServer_world_initialize
 *
 * Exile Mod
 * www.exilemod.com
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 
"Initializing game world..." call ExileServer_util_log;
call ExileServer_World_loadAllClans;
call ExileServer_World_loadAllTerritories;
call ExileServer_world_loadAllDatabaseConstructions;
call ExileServer_world_loadAllDatabaseVehicles;
call ExileServer_world_loadAllDatabaseContainers;
call ExileServer_system_xm8_sendProtectionMoneyDue;
//call ExileServer_world_spawnSpawnZoneVehicles;
//call ExileServer_world_spawnVehicles;
"Game world initialized! Let the fun begin!" call ExileServer_util_log;
true

 

 

Good luck.

Edited by exilerist

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