Torndeco

DS Houses

27 posts in this topic

http://steamcommunity.com/sharedfiles/filedetails/?id=1113351114

This addons is basically the work of argument who released the source files https://forums.bistudio.com/forums/topic/171990-wip-buildings-of-russian-village/
Its enterable versions of some arma 2 houses, for example useful to use on esseker & chernarus.
Basically i spent the last few days with help from Maca134, fixing up the configs & models.

Changes include

  • Path LOD for most buildings, (AI Pathing)
  • Geo & Fire Geometry Fixes
  • Door Fixes


The addon is roughly only 180MB in size
To use the addon you just need to load it with CUPs, no scripts.

Note: There is still some work / improvements to be done, will keep updates to once a week at most.


Recommend you use http://workshop.a3launcher.com/#!/home , to be informed when addon gets updated on steam workshop

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You can its APL-SA, but its a bit pointless if your mod pack is on Steam.
Just use the original, that way if i push any fixes you will get them.
i.e not all updates will require serverkey change.

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Great work so far and looks like a lot better mod than OCP.
Still some small errors that I am receiving in my RPT and some minor issues ingame
Here is a pastebin of my RPT log that had the errors: https://pastebin.com/akUXeuhp

Also here are some images of a house that is still quite bugged:
Imgur Album

I suggest that you replace that bottom floor with a solid floor instead of terrain to prevent problems

Other than that, keep it up! Good work!

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There will be an update tomorrow to fix buildings, beening slightly offset position from the original models (Due to how arma model autocenter works).
Anyway Just a heads up.

Recommend you use http://workshop.a3launcher.com/#!/home
It will send you email when a steam workshop addon has updated that your server is running

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Mr. Torndeco. First of all - thanks so much for ALL what you do. Second - when will it be "safe" to install that mod without having to face daily updates? Is tomorrow update semi-final or will there be much more in next week?

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Realistically i should have it most of the majority of the work done in next 1-3 weeks.

Note i am limiting myself to one update a week, will try to push updates on a thursday.
I won't be pushing updates on fridays or the weekend. Unless something is horrible broken i.e floating buildings in the air.
The intention is to make it life easier for server owners to use the addon.

I do recommend that link for emails when a steamworkshop addon is updated. 
 

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Update pushed on Steam (new serverkey)

  • Fixed the building center positions (had to be done manually). But it should be good now.
  • Fixed the armor values for the new buildings, shouldn't be as easy to destroy them now (similiar to CUPs armor values for buildings)
  • Land_HouseV_3I3 fixed RoadLod
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