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=GcG= DirtyPede

Custom flags

Question

Hi there :)

We trying to load the player uuids from a seperate file in the CfgFlags, but cant get it to work. The server wont start up. It works when we just paste the player uuids in to CfgFlags.

 

CfgFlags:

Spoiler

class CfgFlags 
{
    class USA
    {
        name = "USA";
        texture = "\A3\Data_F\Flags\flag_us_co.paa";
        uids[] = {};
    };
    class GCG
    { 
        name = "GC-Gaming.dk";
        texture = "Custom\flag\flag_gcg_co.paa";
        uids[] = 
        { 
            #include "Custom\steamid\GCG_SteamID.hpp"
        };
    };
    class DirtyPede
    { 
        name = "DirtyPede";
        texture = "Custom\flag\flag_dirtypede_co.paa";
        uids[] = 
        { 
            "xxxxxxxxxxxxxxxxx"     //DirtyPede

      
        };
    };
    class TopDoller
    { 
        name = "TopDoller";
        texture = "Custom\flag\flag_topdoller_co.paa";
        uids[] = 
        { 
            "xxxxxxxxxxxxxxxxx"     //TopDoller
        };
    };
};

The player uuid list file:

Spoiler

"xxxxxxxxxxxxxxxxx",

"xxxxxxxxxxxxxxxxx",

"xxxxxxxxxxxxxxxxx",

"xxxxxxxxxxxxxxxxx",

"xxxxxxxxxxxxxxxxx",

"xxxxxxxxxxxxxxxxx",

"xxxxxxxxxxxxxxxxx",

"xxxxxxxxxxxxxxxxx",

"xxxxxxxxxxxxxxxxx",

"xxxxxxxxxxxxxxxxx"

 

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1 answer to this question

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That looks right. You should post your server RPT so we can get a better idea why your server will not start.

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