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Screamer

Armed UAVs problem

Question

So I have a funny bug on my militarised server.

We have armed UAVs but only (independent green) I_class_name working with Exile player.

The problem is when player kills other player using this UAVs then he is instantly killed by exile (suicide).

When UAVs are used against NPCs (red) then all working fine.

We have these UAVs and UGVs:

            I_UAV_02_F
            I_UAV_02_CAS_F
            I_UGV_01_F
            I_UGV_01_rcws_F

It's looks like some kind of punishment for killing player from the same fraction.

Any idea how to disable ???

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2 answers to this question

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Hello Screamer,

I do not know if you do or do not, however, there is a setting in InfiSTAR for exactly what you described.  Check for the PvP setting.  I think it is in the '2nd half' of the config file.

:)

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    /*
        PvP_ReflectDamage option should reflect damage from player vs player (the player still takes damage)
    */
    PvP_ReflectDamage = "false";

    /*
        PvP_BlockDamage option should block damage from player vs player
    */
    PvP_BlockDamage = "false";

 

???

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