XxFri3ndlyxX

[SOLVED] Remoteexec

7 posts in this topic

Anybody can help me with this battleye kick

Quote

#2 "exileexpansionserver_system_scavenge_spawnloot [[6190.08,7729.31,0.0376892],1,"CivillianLowerClass"]"

This is my remoteexec.txt

//regex
7 "ExileClient_system_network_dispatchIncomingMessage"
7 "FN_infiSTAR_C" 
7 "" !="exileserver_system_network_dispatchincomingmessage.*" !="fnc_adminreq \[.*\]" !="true" !="vehicle this land 'LAND'" !="bis_fnc_effectkilledairdestruction.*" !"exileexpansionserver_system_scavenge_spawnloot"

Thanks!

Edited by XxFri3ndlyxX

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You did reload scripts/events or restart server after changes made? 

You could also give it a try with:

!exileexpansionserver_system_scavenge_spawnloot
Edited by WURSTKETTE

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You need to use the regular expression.
just change !"exileexpansionserver_system_scavenge_spawnloot" to !"exileexpansionserver_system_scavenge_spawnloot.*"

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47 minutes ago, WURSTKETTE said:

You did reload scripts/events or restart server after changes made? 

You could also give it a try with:


!exileexpansionserver_system_scavenge_spawnloot

Yeah i always reload script but it does not work no matter what i try.

38 minutes ago, PixelDetonator said:

You need to use the regular expression.
just change !"exileexpansionserver_system_scavenge_spawnloot" to !"exileexpansionserver_system_scavenge_spawnloot.*"

Yeah after look at guides on google i tried that and it does not work either. Thanks anyway :)

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Pretty strange tho :(

I ran into the same issue, after adding both lines it worked out:

!exileexpansionserver_system_scavenge_spawnloot !"exileexpansionserver_system_scavenge_spawnloot"

Not sure wich line it did at the end but it's working. hm

I'm pretty sure you know but just for doublechecking, are you sure editing the right battleyefolder? If not using -BEPath= in startparms, it'll look at battleyefolder used in -Profiles=

If all not working out, just FOR testing purpose/method of elimination in line 4: change 7 to 3 to prevent kicking and just logging, see if that works out - so you at least know, if it's really just a error in expression.

 

Good luck

Edited by WURSTKETTE

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22 minutes ago, WURSTKETTE said:

Pretty strange tho :(

I ran into the same issue, after adding both lines it worked out:


!exileexpansionserver_system_scavenge_spawnloot !"exileexpansionserver_system_scavenge_spawnloot"

Not sure wich line it did at the end but it's working. hm

I'm pretty sure you know but just for doublechecking, are you sure editing the right battleyefolder? If not using -BEPath= in startparms, it'll look at battleyefolder used in -Profiles=

If all not working out, just FOR testing purpose/method of elimination change 7 in line 4 to 3 to prevent kicking, see if that works out?

 

Good luck

Are you using infistar battleye ? Yeah changing to 3 kicked me anyway Yeah ive setup bepath

Spoiler

@echo off
color 0a
title Exile Monitor
:Serverstart
Echo Launching Serverstart
C:
cd "C:\Server\Arma3_Exile_Server"
echo Exile Server Starting !
start "Arma3 Exile Server" /min /wait arma3server.exe -mod=@Exile;@CUPCore;@DSHouses;@ChernarusRedux;  -servermod=@ExileServer; -config=@ExileServer\config.cfg -port=2302 -BEPath=C:\Server\Arma3_Exile_Server\battleye -profiles=RPTs -cfg=@ExileServer\basic.cfg -name=Admin -autoinit

goto Serverstart

I usually have no problem with be filters but this one is a pain.  I ran out of idea been trying all evening to fix it by myself before asking here. 

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Well after the server restarted it's working. I guess sometime the rcon scripts reloading does not always work.

 

Edit: @WURSTKETTE @PixelDetonator Thanks for your help. I really appreciate that you guys took the time to help me.

Edited by XxFri3ndlyxX
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