tchao57

Change DMS AI Skins

3 posts in this topic

4 hours ago, tchao57 said:

Hi all,

I have DL the SANTA Skins from armaholic (http://www.armaholic.com/page.php?id=29906)

but I don't know how to change the DMS AI Skins with that. I put the @santa claus folder in the arma3 root and change the servermod line.

Any idea?

you need to change mission AI to use custom, see this mission to get the idea: https://github.com/redned70/DMSBanditMissions/blob/master/Z-Theme Missions/foodtransportZ.sqf

it shows the custom loadout and calls for DMS

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Thx for the reply red_ned

I tried to modify a trader to test it but it doesn't work. What I made is:

 

Spoiler

///////////////////////////////////////////////////////////////////////////
// Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_cashDesk = "Land_CashDesk_F" createVehicleLocal [0,0,0];
_cashDesk setDir 131.818;
_cashDesk setPosATL [14589.8, 16778.2, -0.0701294];

_microwave = "Land_Microwave_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _microwave;         
_microwave disableCollisionWith _cashDesk;
_microwave attachTo [_cashDesk, [-0.6, 0.2, 1.1]];

_ketchup = "Land_Ketchup_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _ketchup;         
_ketchup disableCollisionWith _cashDesk;
_ketchup attachTo [_cashDesk, [-0.6, 0, 1.1]];

_mustard = "Land_Mustard_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _mustard;         
_mustard disableCollisionWith _cashDesk;
_mustard attachTo [_cashDesk, [-0.5, -0.05, 1.1]];

_trader =
[
    "Exile_Trader_Food",
    "Exile_Trader_Food",
    "santa_co",//"GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [0.1, 0.5, 0.2],
    170,
    _cashDesk
]
call ExileClient_object_trader_create;

Just change the line "santa_co",//"GreekHead_A3_01", to use this texture in the path @Santa Claus\Addons\characters_xmas\Data

 

What I'm doing wrong?

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