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Tich

Server causing Error Bad_Module 2/3rds of the time

Question

My chernarus redux server gives a lot of players including me error bad module. I have a custom mod that just adds a lot of items and a lot of custom scripts. Most of the scripts run on my other servers without issue. The crash rpt crashes at different points but the same memory locations (relative to the user). 
Mods: Exile, Cup, NIarms, Chernarus Redux, Enhanced Movement, DS_houses, Ryan Zombies
Serverside: DMS, Obfusqf, Marxet, Enigma revive, ExileZ
Some custom scripts serverside.

At this time, my mod only recursively adds about 8000 keys. It inherits from a parent class. 
No custom scripts check all the items though. The ram usage is also less then my other two servers both client and serverside.

If you have any advice I'd appreciate it.

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shame-stricken_Herm.png

This is the "fix" everyone else does, no idea if it's actually a fix never fully tested it... but i'll just pass it along.. xD

just do it for the server EXE.

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Hey, appreciate it. Done this from the client and server and still no dice.

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