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Kashinoda

Snapped objects move during server restart

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Just checking if the dev team are aware of this? May be more prevalent for people depending on which X and Y coordinate their base is located at.

ROzmq4v.jpg

The bug was also present in Arma 2 Epoch and was fixed with this script:
http://epochmod.com/forum/index.php?/topic/15813-release-v104-precise-base-building-persistent-bases-after-restart-updated-021114/

The problem is possibly down to a loss of precision when converting values.
http://killzonekid.com/arma-scripting-tutorials-kk_fnc_inttostring/

 

 

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