xtr3m3

Statusbar Script?

401 posts in this topic

Posted (edited)

Hey guys, so I've installed this and it's up and running for the most part. However lockers seem to have disappeared and pop tabs just says any next to it.

 

Here is my Description.ext and initplayer.sqf incase they will help in solving.

Spoiler
///////////////////////////////////////////////////////////////////////////////
// Static Objects
///////////////////////////////////////////////////////////////////////////////
// Taken away for now
//#include "initServer.sqf"
//statusbar
[] execVM "addons\statusBar\statusbar.sqf";
if (!hasInterface || isServer) exitWith {};
///////////////////////////////////////////////////////////////////////////
// Hardware Trader
///////////////////////////////////////////////////////////////////////////
_workBench = "Land_Workbench_01_F" createVehicleLocal [0,0,0];
_workBench setDir 45.4546;
_workBench setPosATL [14587.8, 16758.7, 0.0938587];
_trader =
[
    "Exile_Trader_Hardware",
    "Exile_Trader_Hardware",
    "WhiteHead_17",
    ["InBaseMoves_sitHighUp1"],
    [0, 0, -0.5],
    170,
    _workBench
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_cashDesk = "Land_CashDesk_F" createVehicleLocal [0,0,0];
_cashDesk setDir 131.818;
_cashDesk setPosATL [14589.8, 16778.2, -0.0701294];
_microwave = "Land_Microwave_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _microwave;        
_microwave disableCollisionWith _cashDesk;
_microwave attachTo [_cashDesk, [-0.6, 0.2, 1.1]];
_ketchup = "Land_Ketchup_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _ketchup;        
_ketchup disableCollisionWith _cashDesk;
_ketchup attachTo [_cashDesk, [-0.6, 0, 1.1]];
_mustard = "Land_Mustard_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _mustard;        
_mustard disableCollisionWith _cashDesk;
_mustard attachTo [_cashDesk, [-0.5, -0.05, 1.1]];
_trader =
[
    "Exile_Trader_Food",
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [0.1, 0.5, 0.2],
    170,
    _cashDesk
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Armory Trader
///////////////////////////////////////////////////////////////////////////
_chair = "Land_CampingChair_V2_F" createVehicleLocal [0,0,0];
_chair setDir 208.182;   
_chair setPosATL [14568.1, 16764.3, 0.084837];
_trader =
[
    "Exile_Trader_Armory",
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Equipment Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Equipment",
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["InBaseMoves_Lean1"],
    [14571.5, 16759.1, 0.126438],
    0
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Specops Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_SpecialOperations",
    "Exile_Trader_SpecialOperations",
    "AfricanHead_02",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [14566.3, 16773.2, 0.126438],
    140
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Office Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Office",
    "Exile_Trader_Office",
    "GreekHead_A3_04",
    ["HubBriefing_scratch", "HubBriefing_stretch", "HubBriefing_think", "HubBriefing_lookAround1", "HubBriefing_lookAround2"],
    [14599.6, 16774.6, 5.12644],
    220
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_WasteDump",
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [14608.4, 16901.3, 0],
    270
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Aircraft Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Aircraft",
    "Exile_Trader_Aircraft",
    "WhiteHead_17",
    ["LHD_krajPaluby"],
    [14596.5, 16752.9, 0.12644],
    133
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Aircraft Customs Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_AircraftCustoms",
    "Exile_Trader_AircraftCustoms",
    "GreekHead_A3_07",
    ["HubStandingUC_idle1", "HubStandingUC_idle2", "HubStandingUC_idle3", "HubStandingUC_move1", "HubStandingUC_move2"],
    [14635, 16790.3, 0],
    156.294
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Vehicle Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Vehicle",
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [14603.7, 16877.3, 0.00143433],
    90
]
call ExileClient_object_trader_create;
_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 355.455;
_carWreck setPosATL [14605.6, 16877.3, 0.0208359];
///////////////////////////////////////////////////////////////////////////
// Vehicle Customs Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_VehicleCustoms",
    "Exile_Trader_VehicleCustoms",
    "WhiteHead_11",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [14617.2, 16888.4, 0],
    269.96
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Guard 01
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Guard_01",
    "",
    "WhiteHead_17",
    ["InBaseMoves_patrolling1"],
    [14564.9,16923.4,0.00146294],
    323.53
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Guard 02
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Guard_02",
    "",
    "WhiteHead_03",
    ["InBaseMoves_patrolling2"],
    [14626.3,16834.6,4.72644],
    326.455
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Guard 03
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Guard_03",
    "",
    "AfricanHead_03",
    ["InBaseMoves_patrolling1"],
    [14577.1,16793.1,3.75118],
    313.349
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Western Guard 01
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Guard_02",
    "",
    "WhiteHead_03",
    ["InBaseMoves_patrolling2"],
    [2950.52,18195.3,4.93399],
    179.092
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Western Boat Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Boat",
    "Exile_Trader_Boat",
    "WhiteHead_17",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [2914.35,18192.9,8.51858],
    88.3346
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Western Vehicle Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Vehicle",
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [2980.19,18146.2,1.06391],
    222.352
]
call ExileClient_object_trader_create;
_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 130.966;   
_carWreck setPosATL [2978.76,18144.5,1.13293];
///////////////////////////////////////////////////////////////////////////
// Western Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_WasteDump",
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [2984.05,18133.4,0.00107765],
    29.3856
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Western Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Food",
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [2979.87,18184.9,2.55185],
    89.2952
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Western Equipment Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Equipment",
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [2980.7,18192.9,2.49853],
    130.535
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Western Armory Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Armory",
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [2986.43,18178.5,1.66267],
    296.855
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Western Guard 02
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Guard_03",
    "",
    "AfricanHead_03",
    ["InBaseMoves_patrolling1"],
    [2993.2,18167,0.353821],
    109.888
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Eastern Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_cashDesk = "Land_CashDesk_F" createVehicleLocal [0,0,0];
_cashDesk setDir 222.727;
_cashDesk setPosATL [23353.1, 24168, 0.16585];
_microwave = "Land_Microwave_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _microwave;        
_microwave disableCollisionWith _cashDesk;
_microwave attachTo [_cashDesk, [-0.6, 0.2, 1.1]];
_ketchup = "Land_Ketchup_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _ketchup;        
_ketchup disableCollisionWith _cashDesk;
_ketchup attachTo [_cashDesk, [-0.6, 0, 1.1]];
_mustard = "Land_Mustard_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _mustard;        
_mustard disableCollisionWith _cashDesk;
_mustard attachTo [_cashDesk, [-0.5, -0.05, 1.1]];
_trader =
[
    "Exile_Trader_Food",
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [0.1, 0.5, 0.2],
    170,
    _cashDesk
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Eastern Boat Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Boat",
    "Exile_Trader_Boat",
    "WhiteHead_17",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [23296.6,24189.8,5.61213],
    96
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Eastern Vehicle Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Vehicle",
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [23385.6,24191.6,0.00136566],
    123
]
call ExileClient_object_trader_create;
_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 47.2728;   
_carWreck setPosATL [23387.3, 24190.3, 0.05];
///////////////////////////////////////////////////////////////////////////
// Eastern Hardware Trader
///////////////////////////////////////////////////////////////////////////
_workBench = "Land_Workbench_01_F" createVehicleLocal [0,0,0];
_workBench setDir 279.545;
_workBench setPosATL [23371.6, 24188, 0.89873];
_trader =
[
    "Exile_Trader_Hardware",
    "Exile_Trader_Hardware",
    "WhiteHead_17",
    ["InBaseMoves_sitHighUp1"],
    [0, 0, -0.5],
    170,
    _workBench
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Eastern Equipment Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_Equipment",
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [23379.9, 24169.3, 0.199955],
    206
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Eastern Armory Trader
///////////////////////////////////////////////////////////////////////////
_chair = "Land_CampingChair_V2_F" createVehicleLocal [0,0,0];
_chair setDir 12.7272;
_chair setPosATL [23379.6, 24169.3, 4.56662];
_trader =
[
    "Exile_Trader_Armory",
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Eastern Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
_trader =
[
    "Exile_Trader_WasteDump",
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [23336.6,24214.4,0.00115061],
    346
]
call ExileClient_object_trader_create;
///////////////////////////////////////////////////////////////////////////
// Russian Roulette
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_RussianRoulette",
    "",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [14622.6, 16820.1, 0.126],
    187.428
]
call ExileClient_object_trader_create;
Spoiler
///////////////////////////////////////////////////////////////////////////////
// Server Settings - Modify at will
///////////////////////////////////////////////////////////////////////////////
author = "Exile Mod Team";
onLoadName = "Exile Mod";
onLoadMission= "www.exilemod.com";
loadScreen = "exile_assets\texture\mod\logo.paa";
disableChannels[] = {0, 2};
OnLoadIntro = "";
OnLoadIntroTime = false;
OnLoadMissionTime = false;
class Header
{
    gameType = Survive; // Do NOT change this
    minPlayers = 1;
    maxPlayers = 100;
};
///////////////////////////////////////////////////////////////////////////////
// Exile Settings - Do not change these!
///////////////////////////////////////////////////////////////////////////////
forceRotorLibSimulation = 2;
skipLobby = 1;
joinUnassigned = 1;
respawn = "BASE";
respawnDelay = 120;
respawnDialog = 0;
respawnOnStart = 0;
respawnButton = 1;
respawnTemplates[] = {"Exile"};
corpseManagerMode = 0;
corpseLimit = 20;
corpseRemovalMinTime = 1800;
corpseRemovalMaxTime = 3600;
wreckManagerMode = 0;
wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;
scriptedPlayer = 1;
disabledAI = 1;
enableItemsDropping = 0;
briefing = 0;
debriefing = 0;
allowFunctionsLog = 1;
enableDebugConsole = 0;
allowFunctionsRecompile = 0;
showSquadRadar = 0;
showUAVFeed = 0;
reviveDelay = 6;
reviveForceRespawnDelay = 3;
reviveBleedOutDelay = 120;
showHUD[] =
{
    true,   // Scripted HUD (same as showHUD command)
    true,   // Vehicle + soldier info
    true,   // Vehicle radar
    true,   // Vehicle compass
    true,   // Tank direction indicator
    false,  // Commanding menu
    false,  // Group Bar
    true,   // HUD Weapon Cursors
    false   // Squad Radar
};
#include "config.cpp"
class RscTitles
{
 
 #include "addons\StatusBar\statusBar.hpp"
};
class CfgRemoteExec
{
    class Functions
    {
        mode = 2;
        jip = 0;
  
  
  class ExileServer_system_network_dispatchIncomingMessage  
  {
  allowedTargets=2;
  };
  class bis_fnc_holdactionremove        
  {
  allowedTargets=1;
  };
    };
    class Commands
    {
  mode=0;
  jip=0;
    };
};

If there is anything else I need to provide just let me know and I would be happy to.

Edited by Arkan
Lockers was my fault due to PHP admin error but is resolved. Just trying to get pop tabs to display correctly on new status bar now.

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