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BEC Problem

12 posts in this topic

Moin

Vieleicht kann mir ja einer helfen.

Fehler ist wie folgt Starte BEC es öffnet alles kommt kein fehler dann sagt er mir im fenster

checking for new bec version und geht wieder aus.

Meine Config

#--------------------------------------------------------------------------------------------------------
[Bec]
#--------------------------------------------------------------------------------------------------------

# Set the ip to your server. normally 127.0.0.1 will be fine.
Ip = 127.0.0.1


# Set the port to the server. default port is 2302
Port = 2302


# Set the path to the BattlEye directory that is currently in use by the server.
BePath = C:\Server\Arma3\A3Master\BattlEye


# Set the path to your Admins.xml file containing your admins.
Admins = Admins.xml


# Set the path to your Commands.xml file.
Commands = Commands.xml

 Unter

BePath = C:\Server\Arma3\A3Master\BattlEye

Ist auch die BEServer.cfg mit highping und rconpassword vorhanden.

Was Könnte das Problem sein?

 

MFG

 

 

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Ja alles gemacht.

Es lag daran das BEC nach hause telefoniert wegen updates.

Man muss einfach ind der C:\Windows\System32\drivers\etc\hosts datei verbieten das bec das darf und spert die seiten in dem man das einträgt.

127.0.0.1    http://ibattle.org
127.0.0.1    http://www.ibattle.org
127.0.0.1    www.ibattle.org
127.0.0.1    ibattle.org

Dadurch ist mein BEC jetzt nicht immer sofort aus gegangen hat aber nun ein anderen fehler.

No Valid response. Trying to reconnect.!
12:02:58 : Lost Connection!
12:02:58 : Closing socket & exiting!


Kennt denn jemand?

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Ja den hatte ich auch mal, bin nur gerade im Urlaub sonst würde ich dir helfen können. Hab das Problem aber durch googlen gelöst gehabt. Solltest du Sonntag noch Probleme haben schreib mir ne on dann bin ich auch wieder da :) 

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Habe genau das selbe Problem mit  "No Valid response. Trying to reconnect.!". Dazu sei gesagt das ich Arma 3 auf meiner C: Festplatte habe und die ganzen Server Dateien auf D: . Also ich habe diesen Dedicated Server auf meinem PC mit Windows 10 Pro, falls es wichtig ist. 

Hier die ganzen Dateien:

Hosts-Datei:

# Copyright (c) 1993-2009 Microsoft Corp.
#
# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
#
# This file contains the mappings of IP addresses to host names. Each
# entry should be kept on an individual line. The IP address should
# be placed in the first column followed by the corresponding host name.
# The IP address and the host name should be separated by at least one
# space.
#
# Additionally, comments (such as these) may be inserted on individual
# lines or following the machine name denoted by a '#' symbol.
#
# For example:
#
#      102.54.94.97     rhino.acme.com          # source server
#       38.25.63.10     x.acme.com              # x client host

# localhost name resolution is handled within DNS itself.
#	127.0.0.1       localhost
#	::1             localhost
127.0.0.1    http://ibattle.org
127.0.0.1    http://www.ibattle.org
127.0.0.1    www.ibattle.org
127.0.0.1    ibattle.org

CONFIG_server.cfg (Die config von arma3server.exe)

//
// server.cfg
//
// comments are written with "//" in front of them.

// NOTE: More parameters and details are available at http://community.bistudio.com/wiki/server.cfg

// STEAM PORTS (not needed anymore, it's +1 +2 to gameport)
// steamPort       = 8766;     // default 8766, needs to be unique if multiple serves on same box
// steamQueryPort  = 27016;    // default 27016, needs to be unique if multiple servers on same box

// GENERAL SETTINGS
hostname       = "Dusty's Arma 3 Server";    // Name of the server displayed in the public server list
//password     = "1";      // Password required to join the server (remove // at start of line to enable)
passwordAdmin  = "1288";       // Password to login as admin. Open the chat and type: #login password
maxPlayers     = 40;    // Maximum amount of players, including headless clients. Anybody who joins the server is considered a player, regardless of their role or team.
persistent     = 1;     // If set to 1, missions will continue to run after all players have disconnected; required if you want to use the -autoInit startup parameter

// VOICE CHAT
disableVoN       = 0;     // If set to 1, voice chat will be disabled
vonCodecQuality  = 30;    // Supports range 1-30; 1-10 is 8kHz (narrowband), 11-20 is 16kHz (wideband), 21-30 is 32kHz (ultrawideband); higher = better sound quality, more bandwidth consumption

// VOTING
voteMissionPlayers  = 1;       // Minimum number of players required before displaying the mission selection screen, if you have not already selected a mission in this config
voteThreshold       = 0.01;    // Percentage (0.00 to 1.00) of players needed to vote something into effect, for example an admin or a new mission. Set to 9999 to disable voting.
allowedVoteCmds[] =            // Voting commands allowed to players
{
	// {command, preinit, postinit, threshold} - specifying a threshold value will override "voteThreshold" for that command
	{"admin", false, false}, // vote admin
	{"kick", false, true, 0.51}, // vote kick
	{"missions", false, false}, // mission change
	{"mission", false, false}, // mission selection
	{"restart", false, false}, // mission restart
	{"reassign", false, false} // mission restart with roles unassigned
};

// WELCOME MESSAGE ("message of the day")
// It can be several lines, separated by comma
// Empty messages "" will not be displayed, but can be used to increase the delay before other messages
motd[] =
{
	"Welcome to Dusty's Arma 3 Server",
	"Steam: www.steamcommunity.com/id/TheDusty01",
	"Website: -"
};
motdInterval = 1;    // Number of seconds between each message

// MISSIONS CYCLE
class Missions
{
	class Mission1
	{
		template="MyMission.Altis";
		difficulty="Regular"; // "Recruit", "Regular", "Veteran", "Mercenary"
	};
};

// LOGGING
timeStampFormat  = "short";                 // Timestamp format used in the server RPT logs. Possible values are "none" (default), "short", "full"
logFile          = "server_console.log";    // Server console output filename

// SECURITY
BattlEye          = 1;    // If set to 1, BattlEye Anti-Cheat will be enabled on the server (default: 1, recommended: 1)
verifySignatures  = 2;    // If set to 2, players with unknown or unsigned mods won't be allowed join (default: 0, recommended: 2)
kickDuplicate     = 1;    // If set to 1, players with an ID that is identical to another player will be kicked (recommended: 1)

// FILE EXTENSIONS
allowedLoadFileExtensions[] =       {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; // only allow files with those extensions to be loaded via loadFile command (since Arma 3 v1.19.124216) 
allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"}; // only allow files with those extensions to be loaded via preprocessFile/preprocessFileLineNumber commands (since Arma 3 v1.19.124323)
allowedHTMLLoadExtensions[] =       {"htm","html","php","xml","txt"}; // only allow files and URLs with those extensions to be loaded via htmlLoad command (since Arma 3 v1.27.126715)

// EVENT SCRIPTS - see http://community.bistudio.com/wiki/ArmA:_Server_Side_Scripting
onUserConnected     = "";    // command to run when a player connects
onUserDisconnected  = "";    // command to run when a player disconnects
doubleIdDetected    = "";    // command to run if a player has the same ID as another player in the server
onUnsignedData      = "";    // command to run if a player has unsigned files
onHackedData        = "";    // command to run if a player has tampered files

// HEADLESS CLIENT
headlessClients[]  = {};    // list of IP addresses allowed to connect using headless clients; example: {"127.0.0.1", "192.168.1.100"};
localClient[]      = {};    // list of IP addresses to which are granted unlimited bandwidth; example: {"127.0.0.1", "192.168.1.100"};

Meine Restart Datei: (womit ich den Server starte)

@echo off
echo.
echo Closing arma3server.exe
set serverkill="D:\Steam Spiele 2\steamapps\common\Arma 3 Server\arma3server.exe"
cd /d %serverkill%
taskkill /im arma3server.exe
echo.
echo Closing Bec.exe
set beckill="D:\Steam Spiele 2\steamapps\common\Arma 3 Server\Bec"
cd /d %beckill%
taskkill /im bec.exe

timeout 10
::RESTARTING THE ARMA 3 SERVER BE SURE TO EDIT THIS TO YOUR SERVER .EXE LOCATION -NOTE ALSO THIS IS WHERE YOU DEFINE WHERE YOU CONFIG.CFG IS
cd D:\Steam Spiele 2\steamapps\common\Arma 3 Server
start "arma3" /min /high "arma3server.exe" "-profiles=profiles\" -port=2302 -config=CONFIG_server.cfg -world=empty
timeout 5
echo ARMA 3 Server started.
echo.
echo Starting Bec
timeout 20
:: start bec
set becpath="D:\Steam Spiele 2\steamapps\common\Arma 3 Server\Bec"
cd /d %becpath%
start "" "bec.exe" -f Config.cfg --dsc
echo.
echo Server started completly.

cls
@exit

Config.cfg: (Die von BEC)

# This config file is only provided as an example file.
# Edit it to sute your needs.
# For more info on how to edit this file. use the Readme.txt file or visit http://www.ibattle.org/install-and-configure


#--------------------------------------------------------------------------------------------------------
[Bec]
#--------------------------------------------------------------------------------------------------------

# Set the ip to your server. normally 127.0.0.1 will be fine.
Ip = 127.0.0.1


# Set the port to the server. default port is 2302
Port = 2302


# Set the path to the BattlEye directory that is currently in use by the server.
BePath = D:\Steam Spiele 2\steamapps\common\Arma 3 Server\battleye


# Set the path to your Admins.xml file containing your admins.
Admins = Admins.xml


# Set the path to your Commands.xml file.
Commands = Commands.xml


#--------------------------------------------------------------------------------------------------------
[Misc]
#--------------------------------------------------------------------------------------------------------

# Auto run loadbans when ban file(s) changes. 
# 1 or True will turn it on.
# 0 or False will turn it off. 
# If this parameter is not defined it will use False as default.

AutoLoadBans = True

# Set which type of hacks that will be added to your banlist.
# 0 = none. 1 = GameHack. 2 = Battleye Hack. 3 = both GameHack & Battleye Hack. 
# value 3 is set as default if this parameter is not defined.
Ban = 3


# Set the names of your custom ban files, Separate each file with "," (comma): file1.txt, banfile2.txt, newfile.txt
# If you do not use any custom ban files. delete this option or leave this option commented.
# This option will check ban files for changes and automatic do a loadbans file when a file gets changed
# Do not specify the default bans.txt file here.
BeCustomBanFiles = 


# Set the height & width of Becs console window
ConsoleHeight	= 300
ConsoleWidth	= 600


# Only allow english chars.
AsciiNickOnly = False


# Only allow english chars to be typed on the chat. Note, Warnings must be enabled. 0 or more.
AsciiChatOnly = False


# If AsciiChatOnly is set True. you can define none english chars that will be accepted.
# You separate each char with a , "note you need to define lower and upper case of the chars."
IgnoreChatChars	= €,£,æ,Æ,ø,Ø,å,Å,ö,ä,ü,ß


# Set the amount of warnings a player will get before kicked. -1 is disabled. 0 instant kick
# 1 == one warning on a bad word. next bad word results in kick
Warnings = 2


# Kick players who has listed chars in their name when they connect
DisallowPlayerNameChars	= []<>


# Min length, kicks players who has to short name when they connect.
MinPlayerNameLength	= 2


# Max length, kicks players who has to long name when they connect.
MaxPlayerNameLength	= 16


# Set the name of your Arma3server.exe if it has been renamed from arma3server.exe to something else!
# if the exe has its original name. comment it out.
# DO NOT SET FULL PATH TO THE EXE FILE
ServerExeName = Arma3server.exe


# Set path to the file containing a list of bad words. Note, Warnings must be enabled. 0 or more.
WordFilterFile = BadWords.txt


# Set the path to the file containing whitelisted guids.
WhiteListFile = WhiteList.txt


# Set custom whitelist kick message. Text must be in ascii letters.  MAX 58 CHARS. BE only does ascii on messages
WhiteListKickMsg = You are not whitelisted on this server.


# Kick people with offensive names
NickFilterFile = BadNames.txt


# Set the path to the Scheduler.xml file.
#Scheduler = Scheduler.xml


# Kick people who are idleing in the lobby, kick will happen after given time, Min time is 90 sec. use 0 to disable this function.
KickLobbyIdlers	= 150


# If enabled. Bec will create separate chat files for each channel along with the main file.
#ChatChannelFiles = false

# Set the amount of Normal players who can connect. Set it to -1 to disable it. 
# If set to 0 it means only players who are listed in the Admins.xml, (or whatever you call it) will be able to connect to the server.
# Quick Example 1: server can holed 50 players. and you want to reserve 5 slots for admins. then set SlotLimit to 45.
# Quick Example 2: server can holed 50 players. and you want to reserve 5 slots for admins and 5 slots for friends. then set SlotLimit to 40,
# AND edit your admins.xml. ADD in all your frineds guid and remaining data, put them in group example 100. or whatever you feel likt.
# by using this method you can give some of your friends some access to some commands if you like or none. 
# in general this is works like .Whitelisting X player slots for admins and friends, while leaving the remaining Y slots for public.
SlotLimit = -1

# Set the message people will get when they try to connect and is not whitelisted. Text must be in ascii letters.
SlotLimitKickMsg = The Server is full. Sorry.


# The amount of time Bec will wait for the server to start up.
Timeout = 30


#--------------------------------------------------------------------------------------------------------
[Reporter]
#--------------------------------------------------------------------------------------------------------
# Reporter account. Fill in the username and password for your reporter account.
# GameHacks, BattlEye Hacks will be reported to a database. all players who connect will also be checked against this database.

# Set the Username for your account
#User = alfred


# Set the Password for your account
#Password = 123456


#--------------------------------------------------------------------------------------------------------
[ChatRestriction]
#--------------------------------------------------------------------------------------------------------
# Set max amount of chat lines a player is allowed to send for each channel. 
# Going passed the number will result in kick. -1 is disabled, 0 instant kick.
# If the number is higher than 0 players will be sent warnings.

Lobby = 30
Global = 5
Side = 7
Group = 9
Vehicle	= 11
Command	= 13
Commander = 15
Direct = 17


#--------------------------------------------------------------------------------------------------------
[ChatSpam]
#--------------------------------------------------------------------------------------------------------

# Set max amount of chat lines per channel allowed within given time frame.
# Set the values to 0 to disable this function(s)

# Quick Example:
# Lobby = 0
# Lobby_Time_Lower = 0
# Lobby_Time_Upper = 0

# If the time between each new chatlines from a player is less than CHANNEL_Time_Lower the spam counter increases by + 1. 
# Consider the CHANNEL (Lobby) as the spam counter.
# When a player has (CHANNEL - 1) in spam counting. a warning will be sent to whom it may concern.
# If the time between each new chatline from the player is Greater than CHANNEL_Time_Lower and Less than CHANNEL_Time_Upper the spam counter stay as it is.
# If the time since the last chatline is greater then CHANNEL_Time_Upper the spam counter is reset to 1.
# To get optimal result play around a bit with the values on your server.

Lobby = 0
Lobby_Time_Lower = 0
Lobby_Time_Upper = 0

Global = 0
Global_Time_Lower = 0
Global_Time_Upper = 0

Side = 0
Side_Time_Lower	= 0
Side_Time_Upper	= 0

Group = 2
Group_Time_Lower = 1
Group_Time_Upper = 3

Vehicle	= 0
Vehicle_Time_Lower = 0
Vehicle_Time_Upper = 0

Command = 0
Command_Time_Lower = 0
Command_Time_Upper = 0

Commander = 0
Commander_Time_Lower = 0
Commander_Time_Upper = 0

Direct = 0
Direct_Time_Lower = 0
Direct_Time_Upper = 0

Scheduler.xml:

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>

<Scheduler>
	<job id='0'>
		<day>1,2,3,4,5,6,7</day>
		<start>003000</start>
		<runtime>003000</runtime>
		<loop>0</loop>
		<cmd>Eine halbe Stunde später...</cmd>
	</job>	
</Scheduler>

Admins.xml:

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>

<!-- This file is only provided as an example file and might not sute your needs/demands/taste. -->

<BEAdmins>
	<!-- 
	Define admins.
	
	name : name of the admin. do not need to be ingame player name.
	guid : match player guid.
	group : admin level. value must be a number.
	groupname : name of the group the admin is in, can be named anything. if groupname is empty. it will not advitised when you connect
	
	Note: keep <..id= > in order for your admin block. else parsing the file will cause errors. start it at 0 and increment it by 1 for each admin you add.
	
	http://www.ibattle.org/install-and-configure/define-admins/
	
	-->
	
	<admin id="0">
		<name>TheDusty01</name>
		<guid>f276e058bbaaff85d23070c9bd43e2aa</guid>
		<group>0</group>
		<groupname>[Owner]</groupname>
	</admin>
	
	<admin id="1">
		<name>_Kn0pp3rs_</name>
		<guid>e689dd5aa9b66b7a058eb919898854f0</guid>
		<group>3</group>
		<groupname>Nooby Admin</groupname>
	</admin>
	
</BEAdmins>

Ich hoffe ihr könnt mir helfen dieses  Problem zu lösen da ich einfach keine Ahnung mehr habe. Ich habe schon nach allem gegooglet, aber nichts mehr gefunden.

 

MfG TheDusty01

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Posted (edited)

TheDusty du solltes aber schnellstens jetzt dein Server  PW ändern, und nehme nicht so ein einfaches!!!!!

Ihr solltet aufpassen was ihr hier reinpostet :)

Edited by Quixy

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das war auf sein Pc also kein game server :-)

er wollte einfach nur mal arma 3 testen bevor er ein game server / root server mietet

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On 2.1.2016 at 0:32 AM, Quixy said:

TheDusty du solltes aber schnellstens jetzt dein Server  PW ändern, und nehme nicht so ein einfaches!!!!!

Ihr solltet aufpassen was ihr hier reinpostet :)

Ja ist nur Lokal und ich würde natürlich ein stärkeres PW nehmen wenn ich mir den ein Gameserver oder Rootserver miete. Aber kannst es natürlich jetzt mit dem PW versuchen sofern du es schaffst :D

 

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