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John

Defining certain buildings for loot

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Hi -

I would like to define specific buildings on the map for special loot locations - I am capable of doing this where the building class name differs from other buildings. For example, ALTIS contains only one of these unique barracks - Land_i_Barracks_V1_F

Therefor I can successfully create a new class in the config.cpp which I have done so, and spawn specific loot at this particular building.

What I was like to know, if it is possible to define certain buildings on the map that are of the same class name as other buildings, for example a particular barracks building or windmill that is the same as other ones around the map but share the same class name...

Thanks very much

- John

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