nark0t1k

Talking About Performance

18 posts in this topic

Hi all

I'm here for talking about performance and share information all togheter :)

To have clean and good information the best way was to share a lot of information about your config before post it 

Hardware:
- OS: Windows Server 2008 R2
- CPU: Intel Xeon-e3 1245 V3 
- SSD 256Go
- 32Go Ram
- 1 Gbps (700Mbps Down / 850Mbps Up)

Start Line Info:
 

start "arma3" "arma3server.exe" 
-port=2302 -maxMem=8192 -exThreads=7 -enableHT -mod=@Exile; -serverMod=@Arma3Log;@Marma; -world=empty
"-cfg=cfg\basic.cfg" "-config=cfg\confignp.cfg" -bepath=C:\arma3exile\battleye 
-nosplash -autoinit -noSound -noPause -loadMissionToMemory

Custom Information

Config.cfg and arma.cfg was default from Exile update

tbb4malloc_bi : Come from last dwarden push --> 
https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm

Executable: Arma3Server comme from last dwarden push (look up)

Reboot: Every 4hours


CUSTOM SCRIPT
- Personal Bike System
- Mission AI Systeme DMS


Perf Example: UPTIME: 2h30

rv7uw8b.png

T7vO8iy.png



Another example ... 5min after reboot player come back and ... lose 20 fps :S 

ksFtslf.png




5srXCQy.png

 

 



EDIT 02/10
- remove -malloc... to batch start file
- add -loadMissionToMemory to batch start file

Edited by nark0t1k

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You don't need to define tbb4 malloc as it defaults to that.

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You don't need to define tbb4 malloc as it defaults to that.

Thanks will adjust this :)

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I would try and reduce your construction count to less than 8000 and reduce your restart cycle to 2 hours

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Yeah :/ 

less construction will try next Exile update (probably make a wipe)

Restart cycle 2 hours: FPS drop happen 2-3 min after reboot then we keep FPS for 4 hours reboot

I just don't understand why lose 20 fps "in 1 frame" than keep this good


Doesn't use -malloc= anymore (Update my first post thank to MGTDB)

Here is server UPTIME : 3h

Keep less than 8 member and doesn't get the "20 FPS LOSE IN 1 FRAME" :/

dFh42Sd.png
aNTFf2V.png

Edited by nark0t1k

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Use fresh 0.9.3 not any custom code :-(

There are 1173 Players
There are 11575 Objects
There are 486 Vehicles
There are 539 Containers
There are 92 Territories



ZVJAeeD.png

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One thing, not that it helps but that memory parameter you have set to 8192MB maxes out at 2047MB and cannot use more as it's a 32bit exe. Yes, PAE can help. I'm not sure if Arma was built using the /LARGEADDRESSAWARE parameter though.

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Default Max Memory for Arma i believe is still 2GB
You can set arma to around 3GB, it can start to crash randomly around/over 3.2GB. 

Arma will try to free memory around 75%-80% setting of max memory
So if you are using 2GB Max Memory, you would see alot of memory faults in mARMA when your server is at 1.8GB
Anyway a max memory of 3GB should be plently for an armaserver.
 

Edited by Torndeco

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Try new dedicated host Windows 2008

I7-4790k

Every setting like first server

oM1m038.png

Remove DMS AI mission

PWIxFjq.png


Remove all Object and Flag

14s7mOh.png


Remove all container
tZbJrvL.png


Removing container only (AI DMS activate)

iezXrsK.png

 

Edited by nark0t1k

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