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Stuck On Receiving Server Version

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I don't know what it is. I started all from scratch even arma install. I change all the passwords and even used the new data base. I get stuck on receiving server version. I know it is a data base problem but im lost now, help anyone.

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Might be a BE Filter kicking you while you are in the loading screen or you missed something, Check your RPT and report any errors you see .

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did it work out? i upgraded to 0934 and im stuck in loadscreen too (worked before)

no rpt errors, mysql log normal, any ideas where i could look?

Edited by pangea

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did it work out? i upgraded to 0934 and im stuck in loadscreen too (worked before)

no rpt errors, mysql log normal, any ideas where i could look?

yes i can help jump on my ts nsgts3.com

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I'm having something like this issue now (stuck on exile "waiting for server to load" screen) :( If anyone could post a fix it would be greatly appreciated.

This is the last bit from my log if it helps (running without BE if that means anything?):

"ExileServer - Job with handle 10000 added."
"ExileServer - Job with handle 10001 added."
"ExileServer - Job with handle 10002 added."
"ExileServer - Job with handle 10003 added."
"ExileServer - Job with handle 10004 added."
"ExileServer - Job with handle 10005 added."
Weather was forced to change
"ExileServer - Job with handle 10006 added."
"ExileServer - Initializing game world..."
"ExileServer - Loading territories from database..."
"ExileServer - Done loading territories!"
"ExileServer - Loading constructions from database..."
"ExileServer - Done loading constructions!"
"ExileServer - Loading vehicles from database..."
"ExileServer - Done loading vehicles!"
"ExileServer - Loading containers from database..."
"ExileServer - Done loading containers!"
"ExileServer - Running maintenance!"
"ExileServer - Maintenance done. 0 territories deleted."
"ExileServer - Creating spawn zone vehicles..."
"ExileServer - Spawning Dynamic Vehicles. GridSize: 10 Vehs/Grid : 1"
"ExileServer - Player Aengus (UID 76561198155974601) connected!"
Exile_Cosmetic_MG: MainTurret - unknown animation source mainTurret
Exile_Cosmetic_MG: MainGun - unknown animation source mainGun
Exile_Cosmetic_MG: Ammo_belt_rotation - unknown animation source ReloadAnim
Exile_Cosmetic_MG: Bolt_reload_begin - unknown animation source reloadMagazine
Exile_Cosmetic_MG: muzzleFlash - unknown animation source muzzle_source
Exile_Cosmetic_MG: zaslehROT - unknown animation source muzzle_source_rot
Exile_Cosmetic_MG: AddAutonomous_unhide - unknown animation source autonomous_unhide
Exile_Cosmetic_MG: bullet001_reload_hide - unknown animation source revolving
Exile_Cosmetic_UAV: RotorImpactHide - unknown animation source rotorHFullyDestroyed
Exile_Cosmetic_UAV: TailRotorImpactHide - unknown animation source tailRotorHFullyDestroyed
Exile_Cosmetic_UAV: propeller1_rotation - unknown animation source rotorH
Exile_Cosmetic_UAV: propeller2_rotation - unknown animation source rotorV
Exile_Cosmetic_UAV: propeller1_hide - unknown animation source rpm
Exile_Cosmetic_UAV: MainTurret - unknown animation source mainTurret
Exile_Cosmetic_UAV: MainGun - unknown animation source mainGun
Land_Box_AmmoOld_F: Ammo_hide - unknown animation source Ammo_source
Land_Box_AmmoOld_F: AmmoOrd_hide - unknown animation source AmmoOrd_source
Land_Box_AmmoOld_F: Grenades_hide - unknown animation source Grenades_source
Land_Box_AmmoOld_F: Support_hide - unknown animation source Support_source
"default/BIS_fnc_log: [BIS_fnc_preload] ----- Scripts initialized at 66786 ms -----"

 

Edited by Aengus
Added log

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I had mine get stuck on that receiving server version when I was setting up one for a friend and me. I was using Tophe's Arma Dedicated Server Tool. I was getting some pop up messages about the msvcr120.dll (I am using Win7 32Bit VM) not being correct. It did pop ups three times and finished the load of the server. Even though it loaded it was not really "functional" as it would stop on the client at that server message. Once I updated the .ddl to the correct version for my O/S the messages went away and the server was showing that it loaded without issues. (or pop up errors). The Client then went past the server message fine.

That was my solution. Not sure it would work for everyone but I know that issue caused mine to be broken at that spot.

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