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xVIRUS81x

host an exile zombies and demons server

Question

I would like to host an exile zombies and demons server has anyone got any details or files put into the server folder as I can host an exile server but everytime I add zombies and demons its saying something about keys?

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9 answers to this question

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I suggest you read about how to host an arma 3 server in general before trying to set up mods. To add addons or mods you need to have the respective keys in your keys directory. Arma uses those to verify a joining players local content, making sure that you don't connect with addons the server doesn't allow.

TL;DR: Place the keys directory from @Zombies and Demons\ into your server's root directory.

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Hi thanks for the response I did what you said but for some reason the zombies don't appear on the server ive installed this mod; @A3XAI and it works but I don't understand why @Zombies and Demons never works the server runs np but only on lan I am hoping to get @Zombies and Demons working then get it on the internet so my friends can join as well.  I followed this guys tutorial and it worked just on lan and without @Zombies and Demons mod.  https://youtu.be/dV0RB2IMfl0

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yes it works thanks for that, is there any way with those files to get zombies with the super powers like on the @Zombies and Demons you tube vid: https://youtu.be/N7puFYwuO_A this would be awesome. After that I will see if I can host it online :-)

 

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I've never used any of the special ones. Personally I find the regular, lumbering zombies scarier than the jumpy ones. ^^

But from the usage part on armaholic it looks as though you have to place a gamelogic:

 

Game logics and modules can be placed in editor to add or change certain features. Placing a "Difficulty: Harder" (or easier) game logic will change certain settings such as how much damage they do, attack speed, etc. You only need to place this once. If you place "Dead Bodies Deleted" then zombies bodies will be deleted about a minute or two after death. You can place another game logic to limit the zombies max detection distance of their targets. Placing a "Vehicle/Tank Throwing Enabled" allows zombies to "throw" empty cars and/or tanks at their targets. Placing a "Waypoint" game logic will cause zombies to move to that position (if they're not busy attacking targets). Placing a "Jumping Enabled" game logic allows zombies to leap very high into the air towards their targets quickly.
 

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   I have tried adding rep to certain actions and it doesn't work atm

 

bambi = -2000;    // Bambi slayers
   friendlyFire = -1000;  // For party members
   killZombie = 100;   // Zombie slayer
   Exile_Bike_MountainBike = 5;  // Exile_Bike_MountainBike jump 1m up

I would like to change server missions to non pvp and objectives to kill zombies have go kart racing and mountain bike jumping lol,

I am fairly new to this I think it would make a fun server but I need help to add this into the mission script.

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Woah, you just overtook me in setting up my own server ^^

So I can't really help you there. Never done something like that.

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killzombie, by itself is not a variable you would need to set up what killzombie actually means else where and then you could define the out come of killing a zombie. Make since?

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hi SaintZ  please explain further, do you mean have a type of kill for example headshot etc  this would be cool but it doesn't work when I change it in the mission script unless there are other places it needs to be implemented into.

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