BetterDeadThanZed

Make minimumDistanceToTerritories match the territory level

3 posts in this topic

It would be cool if the minimumDistanceToTerritories was based on a player's territory level. For example, if someone has a level 1 territory, it only stops loot from spawning within 15m and that goes up as their base size is increased.

Edited by BetterDeadThan

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minimumDistanceToTerritories would be better as a static distance from the edge of the territory rather than the centre point of the territory.

ie: always 50m from the limit of the territory regardless of the territory size so it expands as the territory is upgraded.

Edited by second_coming

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@second_coming

its different from server to server, our server got 100m radius if upgraded maximum so they need to code it that it adjust itself to the maximum radius possible on the server.

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