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Jubal_ #Control

Shelves and other items in the safezone duplicate on restart

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Every time we restart the server, all of the items (shelves, water coolers, all of the props) on the Altis main airfield safezone (and possibly other places) duplicate. 

 

Is it something to do with persistence being enabled, or did I mess up something in the server files? I'm running a Vilayer 30 person server and we've restarted it a few times manually because we are adding mods to it.

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You messed up something. Check your initPlayerLocal.sqf in your mission.pbo

It should start with something like this:

// Taken away for now
//#include "initServer.sqf"

If you do not comment out initserver.sqf you will have doubled trader items

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You messed up something. Check your initPlayerLocal.sqf in your mission.pbo

It should start with something like this:

// Taken away for now
//#include "initServer.sqf"

If you do not comment out initserver.sqf you will have doubled trader items

Or if he actually use functions within initServer.sqf, he just needs to remove all objects from initServer.sqf, that's what I do since I use ACiDy's custom spawn and traders. Depends on setups basically :)

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Well right now the mods I have installed are DMS_exile AI and infistar admin tools. The problem seems to happen when I am running statusbar-master alongside the other mods.

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Posted (edited)

I have the same issue, its something in the status bar, mine also dupes on player connecting

Edited by OzAiMLeSS

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24 minutes ago, OzAiMLeSS said:

I have the same issue, its something in the status bar, mine also dupes on player connecting

If it's something in the statusbar you changed something you shouldn't have or you didn't install it correctly, as for duping on player connecting, you need to comment out #include "initServer.sqf"; in your initPlayerLocal.sqf.

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1 hour ago, ka0s said:

If it's something in the statusbar you changed something you shouldn't have or you didn't install it correctly, as for duping on player connecting, you need to comment out #include "initServer.sqf"; in your initPlayerLocal.sqf.

yes i have already done that

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7 minutes ago, OzAiMLeSS said:

yes i have already done that

Well if it dupes everytime a player connects you have something in your initPlayerLocal.sqf that's causing it, guaranteed it's not the statusbar, if so you've done something completely wrong, just saying. 

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