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Is damage to base wall armour persistent?

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Hi,

A upgraded wood wall has 30000 armour i believe, is any damage sustained persistent or does it revert back to 30000 on server restart?

i.e if someone attacks a base wall and does 50% damage to it and then they return after restart and do the same amount of damage will the wall blow or did it go back to 100% when the server restarted.

If the former is true and damage persists after restart does maintaining the base but everything back up to full strength?

 

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ATM it has 100% health after the restart because there is no database filed which could store the damage of the building object.

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