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Bloodshot_pico

Crash/Dead?

Question

Okay, I recently have just found a few problem with my server, I firstly discovered that when I got close to zombies from (Ryanszombies) they would despawn. After i got 40m towards them. (More info when i upload the video)

Secondly I tried to spawn in some TRYK uniforms and noticed they weren't spawning so I shut down the server and began to investigate, to only find that I have forgot a ';' in my launch parameters so I checked through them twice to make sure and I also noticed I added a extra '@' to my '@A3XAI' so I removed it and then tried to launch my server but nothing, it ate the dirt and didn't give me any RPT logs and from this I have no idea what I did wrong or why it won't work.

So before I show you some details, I would like to say that I firstly was thinking that maybe the @A3XAI was deleting the zombies but after I found out I had a error in the launch parameters it can't be since it wasn't loaded.

 

So here is some information on my server:

Versions of all mods are up to date since i recently just downloaded them all.

Parameters;

Mod: @Exile;@Esseker;@AllInArmaTerrainPack;@Ryanzombies;@mas;@masvehicles;@Unlocked_Uniforms;@TRYK;@ASDG_JR;@CUP_Weapons;@RHSUSF;@RHSAFRF;@SMA3_R2.0.2;@hlcmods;@FFCamoPack

Servermod: @ExileServer;@extDB2;@A3XAI

 

I am wondering if there is any of those mods that are not compatible? 

 

My last RPT log I received:

 

22:39:50 Unsupported language english in stringtable
22:39:50 Unsupported language english in stringtable
22:39:50 Unsupported language english in stringtable
22:39:50 Unsupported language english in stringtable
22:39:50 Item str_dn_2b14 listed twice
22:39:50 Item str_mn_pg9 listed twice
22:39:50 Item str_mn_og9 listed twice
22:39:50 Item str_mn_igla listed twice
22:39:50 Item str_dn_ags30 listed twice
22:39:50 Item str_mn_at13 listed twice
22:39:50 Item str_mn_9k32 listed twice
22:39:50 Item str_dn_at13 listed twice
22:39:50 Item str_dn_at13launchersingle listed twice
22:39:50 Item str_dn_d30 listed twice
22:39:50 Item str_dn_dshkm listed twice
22:39:50 Item str_lib_m2_mg listed twice
22:39:50 Item str_lib_m119 listed twice
22:39:50 Item str_lib_kord listed twice
22:39:50 Item str_lib_dshkm listed twice
22:39:50 Item str_lib_d30 listed twice
22:39:50 Item str_lib_ags30 listed twice
22:39:50 Item str_dn_igla_aa_pod_east listed twice
22:39:50 Item str_dn_igla_twice listed twice
22:39:50 Item str_dn_kord listed twice
22:39:50 Item str_dn_kord_low listed twice
22:39:50 Item str_dn_m119 listed twice
22:39:50 Item str_dn_tow_tripod listed twice
22:39:50 Item str_dn_tow listed twice
22:39:50 Item str_dn_spg9 listed twice
22:39:50 Item str_dn_m252 listed twice
22:39:50 Item str_dn_m2hd_minitripod listed twice
22:39:50 Item str_dn_m2_mg listed twice
22:39:50 Item str_dn_mk19_tripod listed twice
22:39:50 Item str_lib_2b14 listed twice
22:39:50 Item str_lib_at13 listed twice
22:39:50 Item str_lib_m252 listed twice
22:39:50 Item str_lib_spg9 listed twice
22:39:53 Conflicting addon TRYK_Uniform in 'zabb\', previous definition in 'tryk_unit\'
22:39:53 Conflicting addon TRYK_Uniform in 'zabb2\', previous definition in 'tryk_unit\'
22:39:53 Conflicting addon TRYK_Uniform in 'Zara\', previous definition in 'tryk_unit\'
22:39:54 Conflicting addon A3_Weapons_F_EBR in 'a3\weapons_f\longrangerifles\ebr\', previous definition in 'hlc_WP_FAL\snd\tails\'
22:39:54 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/
22:39:54 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/
22:39:55 Updating base class Building->Static, by ES_Buildings\config.bin/CfgVehicles/NonStrategic/
22:39:55 Updating base class HouseBase->NonStrategic, by ES_Buildings\config.bin/CfgVehicles/House/
22:39:55 Updating base class None->, by Shemagh\config.cpp/CfgGlasses/TRYK_headset_glasses/
22:39:55 Updating base class Static->Building, by ca\buildings_c\config.bin/CfgVehicles/NonStrategic/
22:39:55 Updating base class NonStrategic->HouseBase, by ca\buildings_c\config.bin/CfgVehicles/House/
22:39:55 Updating base class House_F->FuelStation, by ca\buildings_c\config.bin/CfgVehicles/Land_Fuelstation/
22:39:55 Updating base class Land_pletivo_wired->Wall, by ca\buildings_c\config.bin/CfgVehicles/Land_Zidka_branka/
22:39:55 Updating base class Land_pletivo_wired->Wall, by ca\buildings_c\config.bin/CfgVehicles/Land_Zidka03/
22:39:55 Updating base class Ruins_F->Ruins, by ca\buildings_c\config.bin/CfgVehicles/Land_Telek1_ruins/
22:39:55 Updating base class Ruins_F->Ruins, by ca\buildings_c\config.bin/CfgVehicles/Land_Watertower1_ruins/
22:39:55 Updating base class Land_pletivo_wired->House, by ca\buildings_c\config.bin/CfgVehicles/Land_Plot_zed_drevo1_branka/
22:39:55 Updating base class Land_pletivo_wired->House, by ca\buildings_c\config.bin/CfgVehicles/Land_Plot_Ohrada_Pruchozi/
22:39:55 Updating base class Land_pletivo_wired->House, by ca\buildings_c\config.bin/CfgVehicles/Land_Plot_zboreny/
22:39:55 Updating base class Land_pletivo_wired->House, by ca\buildings_c\config.bin/CfgVehicles/Land_Zed_dira_civil/
22:39:55 Updating base class House_F->House, by ca\buildings_c\config.bin/CfgVehicles/Land_Vysilac_FM/
22:39:55 Updating base class House_F->House, by ca\buildings_c\config.bin/CfgVehicles/Land_Watertower1/
22:39:55 Updating base class House_F->House, by ca\buildings_c\config.bin/CfgVehicles/Land_Telek1/
22:39:55 Updating base class House_F->House, by ca\buildings_c\config.bin/CfgVehicles/Land_Benzina_schnell/
22:39:55 Updating base class Ruins_F->Ruins, by ca\buildings_c\config.bin/CfgVehicles/Land_Benzina_schnell_ruins/
22:39:55 Updating base class Thing->Misc_thing, by ca\misc_c\config.bin/cfgVehicles/BarrelHelper/
22:39:55 Updating base class House_F->House, by ca\misc_c\config.bin/cfgVehicles/Land_water_tank/
22:39:55 Updating base class House_F->Strategic, by ca\structures_c\house\a_fuelstation\config.bin/CfgVehicles/Land_A_FuelStation_Feed/
22:39:55 Updating base class Land_pletivo_wired->House, by ca\structures_c\wall\config.bin/CfgVehicles/Land_Wall_CBrk_5_D/
22:39:55 Updating base class Land_pletivo_wired->House, by ca\structures_c\wall\config.bin/CfgVehicles/Land_Wall_CGry_5_D/
22:39:55 Updating base class House_F->House, by ca\buildings2_c\farm_wtower\config.bin/CfgVehicles/Land_Farm_WTower/
22:39:55 Updating base class Ruins_F->Ruins, by ca\buildings2_c\farm_wtower\config.bin/CfgVehicles/Land_Farm_WTower_ruins/
22:39:55 Updating base class House_F->House, by ca\misc3_c\config.bin/CfgVehicles/Land_Ind_IlluminantTower/
22:39:55 Updating base class House->Land_dirthump01, by ca\misc_e_c\config.bin/CfgVehicles/Land_Dirthump01_EP1/
22:39:55 Updating base class House->Land_dirthump02, by ca\misc_e_c\config.bin/CfgVehicles/Land_Dirthump02_EP1/
22:39:55 Updating base class House->Land_dirthump03, by ca\misc_e_c\config.bin/CfgVehicles/Land_Dirthump03_EP1/
22:39:55 Updating base class House->House_EP1, by ca\structures_e_c\ind\ind_coltan_mine\config.bin/CfgVehicles/Land_Misc_Coltan_Heap_EP1/
22:39:55 Updating base class House->House_EP1, by ca\structures_e_c\misc\config.bin/CfgVehicles/Land_Shed_W02_EP1/
22:39:55 Updating base class House->House_EP1, by ca\structures_e_c\misc\config.bin/CfgVehicles/Land_Shed_W03_EP1/
22:39:55 Updating base class House->House_EP1, by ca\structures_e_c\misc\config.bin/CfgVehicles/Land_Shed_M01_EP1/
22:39:55 Updating base class Ruins->Ruins_EP1, by ca\structures_e_c\misc\config.bin/CfgVehicles/Land_Shed_M01_ruins_EP1/
22:39:55 Updating base class Ruins->Ruins_EP1, by ca\structures_e_c\misc\config.bin/CfgVehicles/Land_Shed_W03_ruins_EP1/
22:39:55 Updating base class Ruins->Ruins_EP1, by ca\structures_e_c\misc\config.bin/CfgVehicles/Land_Shed_M03_ruins_EP1/
22:39:55 Updating base class House->House_EP1, by ca\structures_e_c\misc\misc_construction\config.bin/CfgVehicles/Land_Misc_ConcOutlet_EP1/
22:39:55 Updating base class ->Smoke1Med, by a3\data_f\config.bin/CfgVehicles/House/DestructionEffects/Smoke2Med/
22:39:55 Updating base class ->Smoke1Med, by a3\data_f\config.bin/CfgVehicles/House/DestructionEffects/Smoke3Med/
22:39:55 Updating base class ->Smoke1Low, by a3\data_f\config.bin/CfgVehicles/House/DestructionEffects/Smoke2Low/
22:39:55 Updating base class ->Smoke1Low, by a3\data_f\config.bin/CfgVehicles/House/DestructionEffects/Smoke3Low/
22:39:55 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/
22:39:55 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/
22:39:55 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/
22:39:55 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/
22:39:55 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/
22:39:55 Updating base class ->Ruins, by a3\structures_f\config.bin/CfgVehicles/Ruins_F/
22:39:55 Updating base class Land_pletivo_wired->Wall_F, by a3\structures_f\walls\config.bin/cfgVehicles/Land_Wall_Tin_4/
22:39:55 Updating base class Land_pletivo_wired->Wall_F, by a3\structures_f\walls\config.bin/cfgVehicles/Land_Wall_Tin_4_2/
22:39:55 Updating base class All->, by Ryanzombies\functions\config.cpp/CfgVehicles/Logic/
22:39:55 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/
22:39:55 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/
22:39:55 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/
22:39:55 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/
22:39:55 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/
22:39:55 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/
22:39:55 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/
22:39:55 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/
22:39:55 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/
22:39:55 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/
22:39:55 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/
22:39:55 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/
22:39:55 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/
22:39:55 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/
22:39:55 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/
22:39:55 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/
22:39:55 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/
22:39:55 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/
22:39:55 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/
22:39:55 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/
22:39:55 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/
22:39:55 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/
22:39:55 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/
22:39:55 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/
22:39:55 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/
22:39:55 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/
22:39:55 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/
22:39:55 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/
22:39:55 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/
22:39:55 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/
22:39:55 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/
22:39:55 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/
22:39:55 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/
22:39:55 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/
22:39:55 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/
22:39:55 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/
22:39:55 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/
22:39:55 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/
22:39:55 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/
22:39:55 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/
22:39:55 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/
22:39:55 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/
22:39:55 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/
22:39:55 Updating base class RscUnitInfo->RscUnitInfoAirNoWeapon, by a3\ui_f\config.bin/RscInGameUI/RscUnitInfoAir/
22:39:55 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/
22:39:55 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/
22:39:55 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/
22:39:55 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/
22:39:55 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/
22:39:55 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/
22:39:55 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/
22:39:55 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
22:39:55 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
22:39:55 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/
22:39:55 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/
22:39:55 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
22:39:55 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/
22:39:55 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/
22:39:55 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/
22:39:55 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/
22:39:55 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/
22:39:55 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).
22:39:55 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/
22:39:55 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/
22:39:55 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/
22:39:55 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/
22:39:55 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/
22:39:55 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/
22:39:55 Updating base class ->All, by a3\ui_f\config.bin/cfgVehicles/Logic/
22:39:55 Updating base class RscStandardDisplay->, by a3\ui_f_mp_mark\config.bin/RscDisplayRespawn/
22:39:55 Updating base class ->VehicleMagazine, by a3\weapons_f\config.bin/CfgMagazines/24Rnd_missiles/
22:39:55 Updating base class ->RocketPods, by a3\weapons_f\config.bin/cfgWeapons/missiles_DAR/
22:39:55 Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/ItemCore/
22:39:55 Updating base class ->Binocular, by a3\weapons_f\config.bin/cfgWeapons/NVGoggles/
22:39:55 Updating base class ->InventoryItem_Base_F, by a3\weapons_f\items\config.bin/CfgWeapons/UniformItem/

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1 answer to this question

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Which ingredient makes the cake taste like shit?

Strip all the mods off, add them one by one, work you're way through it slowly. Good luck :)

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