dobrowney

Help With Revive Script

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Maybe ask for help from the bushwookies.net guys they had worked long hard hours to get this same script working already

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We scraped this and got acemod work. So much better

How did you get the medical system to work with exile i could not figure out how to override the exile health system

 

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I tried the Far Revival but there was problems with it. You don't get rep for player kill and if the person who is shotdown logs out or forcelogs then comes back in with full health, I hope exile push's theirs out soon, something like what Wasteland Revival would even be fine for most of my players. just something smiple

Edited by KillingRe

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This is pretty cool perhaps a class system can be developed like breaking point choose a class and loadout:

Medic class,Sniper,Soldier,bandit,police,explosives specialist,business suit hitman.

and offer a way to make money or respect by doing the job of each class (ebay you here?)

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We got the far one working with the only issue being that the distance can be made grater if you move away before they tap out

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Anybody willing to share? :P

 

EDIT: I got this working now but when you are in bleedout state you can relog and be alive with 100% health... this is game breaking how can I solve this?

Edited by [DZW] ☠Real-Killer☠

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