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LimbWalker

Script Restriction #44 "RVER STATS:

6 posts in this topic

I got this kick:

#44 "RVER STATS: [UPTIME: %3|FPS: %4|THREADS: %5] - %6',count playableUnits,((playersNumber west)+(playersNumber east)+(playersNumber"

I placed this on line #46:

!="  RVER STATS   [UPTIME: %3|FPS: %4|THREADS: %5] - %6',count playableUnits,((playersNumber west)+(playersNumber east)+(playersNumber"

Which did not fix it. What did I do wrong?

 

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I could be wrong, but I believe it's:

!="RVER STATS: [UPTIME: \%3|FPS: \%4|THREADS: \%5] - \%6',count playableUnits,((playersNumber west)+(playersNumber east)+(playersNumber"

 

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!="RVER STATS: [UPTIME: %3|FPS: %4|THREADS: %5] - %6',count playableUnits,((playersNumber west)+(playersNumber east)+(playersNumber"

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Thank you both. I am trying to learn how to fix these be filters and I am following the How To: Battleye Filters, but somehow they are never right.

I have this restriction now:

#47 "ys;
        
        _type = typeOf player;
        if!(_type isEqualTo 'Exile_Unit_Player')then
        {
            if((currentWeapon player != '')||(player !"

Following the instructions I placed this at the end of #49 but it did not work:

!="ys;\n \n _type = typeOf player;\n if!(_type isEqualTo 'Exile_Unit_Player')then\n {\n if((currentWeapon player != '')||(player !"

I also tried this:

!="ys;\n        \n        _type = typeOf player;\n        if!(_type isEqualTo 'Exile_Unit_Player&aposthen\n        {\n            if((currentWeapon player != '&apos||(player !"

Still not working. Can someone explain what I am doing wrong?

I figured it out. 

Edited by LimbWalker

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On 10/27/2015, 10:13:14, LimbWalker said:

Thank you both. I am trying to learn how to fix these be filters and I am following the How To: Battleye Filters, but somehow they are never right.

I have this restriction now:


#47 "ys;
        
        _type = typeOf player;
        if!(_type isEqualTo 'Exile_Unit_Player')then
        {
            if((currentWeapon player != '')||(player !"

Following the instructions I placed this at the end of #49 but it did not work:


!="ys;\n \n _type = typeOf player;\n if!(_type isEqualTo 'Exile_Unit_Player')then\n {\n if((currentWeapon player != '')||(player !"

I also tried this:

!="ys;\n        \n        _type = typeOf player;\n        if!(_type isEqualTo 'Exile_Unit_Player&aposthen\n        {\n            if((currentWeapon player != '&apos||(player !"

Still not working. Can someone explain what I am doing wrong?

I figured it out. 

How did you figure it out? do you mind letting me know what the issue was , I am still trying to work through Script restriction #44

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!="ys;\n		\n		_type = typeOf player;\n		if!(_type isEqualTo 'Exile_Unit_Player')then\n		{\n			if((currentWeapon player != '')||(player !"

 

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