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Wick

Script Restriction #51 logic logic

7 posts in this topic

#51 "ntAmount + 1; this setvariable ['_logic',_logic]; this addEventHandler ['Killed', {_amountdead = ((_this select 0) getvariable ["

have ty it, not help:

!="r _parametre);\n};\n};\n};\n\"R3F_LOG_PV_commande_MP\" addPublicVariableEventHandler R3F_LOG_FNCT_PVEH_commande_MP;" !="lse;" !="R3F_LOG_PV_nouvel_objet_en_deplacement\" addPublicVariableEventHandler R3F_LOG_FNCT_PVEH_nouvel_objet_en_deplacement;"

 

Edited by Wick
udpdaet

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new one:

#48 "#line 1 "mpmissions\__CUR_MP.Esseker\init.sqf"
execVM "blckClient.sqf"; 

 


if (isServer) then {

[] execVM "addons\eos\OpenMe."

 

 

!=""\mpmissions\__CUR_MP.Esseker\init.sqf\blckClient.sqf\"\nif (isServer) then {\execVM ["addons\eos\OpenMe\"

add it to line 50 and work ty..

Edited by Wick

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Add !="mpmissions\__CUR_MP.Esseker\init.sqf" to line 50.

!=""\mpmissions\__CUR_MP.Esseker\init.sqf\blckClient.sqf\"\nif (isServer) then {\execVM ["addons\eos\OpenMe\"

is work but not: 

#51 "ntAmount + 1; this setvariable ['_logic',_logic]; this addEventHandler ['Killed', {_amountdead = ((_this select 0) getvariable ["

any ide to fix it?

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!=""\mpmissions\__CUR_MP.Esseker\init.sqf\blckClient.sqf\"\nif (isServer) then {\execVM ["addons\eos\OpenMe\"

is work but not: 

#51 "ntAmount + 1; this setvariable ['_logic',_logic]; this addEventHandler ['Killed', {_amountdead = ((_this select 0) getvariable ["

any ide to fix it?

Put this on line 53

!="ntAmount + 1; this setvariable ['_logic',_logic]; this addEventHandler ['Killed', {_amountdead = ((_this select 0) getvariable ["

 

Can you send me the full error you are getting from the script.log.

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my Script.log 

30.10.2015 13:36:53: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #32 ") then {Ryanzombiesfncs = 1; fnc_RyanZombies_SwitchMove = compileFinal "_this select 0 switchmove (_this select 1)"; fnc_RyanZom"
30.10.2015 13:45:25: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #31 "il _t or !isNil _s) then
{
_at = if (!isNil _t) then { call compile _t } else { "" };
_as = if (!isNil _s) then { call compile _"
30.10.2015 18:23:55: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #10 ")} do {
_posV = getPos _v;
_smoke1 = "#particlesource" createVehicleLocal getpos _v;
_smoke1 attachTo [_v,[0,0,0],"engine_effect"
30.10.2015 18:30:42: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #44 "ons\restart.paa' color='%10'/>%18:%19</t>",

"%", 
count playableUnits,
_damage,
_wallet, 
_hunger, 
_thirst, 
_serverFPS, 
_ene"
30.10.2015 18:38:07: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #58 "2);
_thirst = round (ExileClientPlayerAttributes select 3);
_wallet = ExileClientPlayerMoney;
_stamina = ExileClientPlayerScore;"
30.10.2015 18:44:44: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #58 "2);
_thirst = round (ExileClientPlayerAttributes select 3);
_wallet = ExileClientPlayerMoney;
_stamina = ExileClientPlayerScore;"
30.10.2015 18:54:27: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #58 "2);
_thirst = round (ExileClientPlayerAttributes select 3);
_wallet = ExileClientPlayerMoney;
_stamina = ExileClientPlayerScore;"
30.10.2015 19:12:58: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #40 "_zombie setdammage 1"
30.10.2015 19:22:42: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #58 "IsInfantry = true;            
ExileClientPlayerVelocity = 0;
ExileClientPlayerScore = 0;
ExileClientPlayerMoney = 0;
ExileClientPlayerKi"
30.10.2015 19:34:24: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #58 "IsInfantry = true;            
ExileClientPlayerVelocity = 0;
ExileClientPlayerScore = 0;
ExileClientPlayerMoney = 0;
ExileClientPlayerKi"
30.10.2015 19:40:10: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #58 "ect 3);
_wallet = ExileClientPlayerMoney;
_stamina = ExileClientPlayerScore;
_energy = 100;
_energyPercent = 100;
_serverFPS = r"
30.10.2015 19:51:20: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #59 "2);
_thirst = round (ExileClientPlayerAttributes select 3);
_wallet = ExileClientPlayerMoney;
_stamina = ExileClientPlayerScore;

 my Selectplayer.log

30.10.2015 20:56:03: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #0 2:3982 Exile_Unit_Player 1509663903 [9392,4718,6]

 my Setvariable.log

30.10.2015 20:56:14: Wick (188.176.26.254:2304) eb2ad60fb71eb0885651b2ce48fbbae8 - #0 "holder_in_use" = "2:3982" 3:221 GroundWeaponHolder

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Scripts.txt


Line 34
!=") then {Ryanzombiesfncs = 1; fnc_RyanZombies_SwitchMove = compileFinal \"_this select 0 switchmove (_this select 1)"; fnc_RyanZom"

Line 33
!="il _t or !isNil _s) then\n{\n_at = if (!isNil _t) then { call compile _t } else { \"\" };\n_as = if (!isNil _s) then { call compile _"

Line 12
!=")} do {\n_posV = getPos _v;\n_smoke1 = \"#particlesource\" createVehicleLocal getpos _v;\n_smoke1 attachTo [_v,[0,0,0],\"engine_effect\"

Line 46
!="ons\restart.paa' color='%10'/>%18:%19</t>",\n\n\"%\", \ncount playableUnits,\n_damage,\n_wallet, \n_hunger, \\n_serverFPS, \n_ene"

Line 60
!="2);\n_thirst = round (ExileClientPlayerAttributes select 3);\n_wallet = ExileClientPlayerMoney;\n_stamina = ExileClientPlayerScore;"

Line 42
!"_zombie setdammage 1"

Line 60
!="IsInfantry = true;\nExileClientPlayerVelocity = 0;\nExileClientPlayerScore = 0;\nExileClientPlayerMoney = 0;\nExileClientPlayerKi"

Line 60
!="ect 3);\n_wallet = ExileClientPlayerMoney;\n_stamina = ExileClientPlayerScore;\n_energy = 100;\n_energyPercent = 100;\n_serverFPS = r"

 

 Selectplayer.txt

!=Exile_Unit_Player

 Setvariable

!"holder_in_use"

 

Let me know how you get on :)

 

I'm pretty sure your select player is set to 0 so you will get warnings and no kick and I think !=Exile_Unit_Player is already there so just ignore that one if that's the case.

Edited by [COI]Naaaath

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