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HeadlessRocket

editing server config file wont load server

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even the slightest change i make to the exile_server_config file makes it unable for my server to load i am only able to use the default file

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17 answers to this question

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you have to provide more info than that. What exactly are you trying to change? are you making it into a pbo again before uploading it to your server?

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post your config.cpp in quote form so it doesn't fill up the page please :)

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/**
 * Exile Mod
 * www.exilemod.com
 * © 2015 Exile Mod Team
 *
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
 * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
 */
 
class CfgPatches
{
    class exile_server_config
    {
        requiredVersion = 0.1;
        requiredAddons[] = {};
        units[] = {};
        weapons[] = {};
        magazines[] = {};
        ammo[] = {};
    };
};


class CfgBuildings
{
    ///////////////////////////////////////////////////////////////////////////
    // Castles & Lighthouses & Life Guard Towers
    ///////////////////////////////////////////////////////////////////////////
    class Land_LifeguardTower_01_F
    {
        table = "Tourist";
        positions[] = {{-0.498047, -0.222656, 1.13312}};
    };

    class Land_LightHouse_F
    {
        table = "Tourist";
        positions[] = {{-5.74805, 11.0859, -3.75002}, {0.789063, -2.94336, -11.0953}, {1.07813, -2.83008, 5.39755}};
    };

    class Land_Lighthouse_small_F
    {
        table = "Tourist";
        positions[] = {{-0.369141, 1.18555, -3.39546}, {4.32617, -0.462891, -3.39546}};
    };

    class Land_Castle_01_tower_F
    {
        table = "Tourist";
        positions[] = {{-1.66602, 0.603516, 7.94255}, {-1.99023, -1.70508, -1.0866}, {-2.14453, 2.73633, -3.95897}, {0.164063, 1.33203, -9.47995}, {1.14844, -1.18359, 7.94255}, {2.06641, 2.66992, -6.67494}, {2.15039, -1.89063, 1.70487}, {2.27344, 2.70703, 4.42336}};
    };

    ///////////////////////////////////////////////////////////////////////////
    // Military
    ///////////////////////////////////////////////////////////////////////////
    //"Land_Airport_center_F"
    //"Land_Airport_left_F"
    //"Land_Airport_right_F"
    // TODO: "Land_Cargo_House_V2_F",

    class Land_TentHangar_V1_F
    {
        table = "Military";
        positions[] = {{-8.1582, -2.20703, -4.08853}, {-8.1582, 6.85547, -4.08853}, {-8.52734, -7.57227, -4.08853}, {7.76953, -7.64453, -4.08853}, {8.16016, 1.89453, -4.08853}, {8.57617, 7.48438, -4.08853}};
    };

    class Land_Hangar_F
    {
        table = "Military";
        positions[] = {{-11.6641, 20.9063, -5.38129}, {-12.1133, 9.19336, -5.38129}, {-12.1543, -3.90625, -5.38129}, {-12.1816, -16.8906, -5.38129}, {1.75, 20.9688, -5.38129}, {11.3711, -19.2734, -5.38129}, {12.0469, -5.7168, -5.38129}, {12.7305, 6.83203, -5.38129}, {13.7285, 18.1602, -5.38129}};
    };

    class Land_Airport_Tower_F
    {
        table = "Military";
        positions[] = {{-0.363281, 6.25586, -10.4415}, {-0.636719, -2.08203, -1.4408}, {-0.638672, 2.21875, -4.44063}, {-0.705078, 1.94336, -7.44128}, {-0.751953, 5.2793, 1.55464}, {-1.10742, -4.67578, 2.25613}};
    };

    class Land_Cargo_House_V1_F
    {
        table = "Military";
        positions[] = {{-1.38281, 3.12109, 0.040287}, {1.24805, 2.54102, 0.0402873}};
    };

    class Land_Cargo_House_V3_F
    {
        table = "Military";
        positions[] = {{-2.0918, 1.58984, -0.0957484}, {1.11914, 3.17969, 0.0402873}};
    };

    class Land_Cargo_HQ_V1_F
    {
        table = "Military";
        positions[] = {{-0.294922, -3.42188, -3.27229}, {-1.46484, 3.26172, -3.27229}, {-2.02734, -2.62891, -0.747443}, {4.24609, 1.51758, -0.747443}, {4.98633, 3.64844, -3.27229}};
    };

    class Land_Cargo_HQ_V2_F
    {
        table = "Military";
        positions[] = {{-1.25586, 1.48828, -0.747442}, {-1.50391, -2.52148, -3.27229}, {-1.50391, 2.67773, -3.27229}, {-1.9043, -4.61133, -0.747442}, {5.35156, 1.64648, -0.747442}, {5.5332, 3.30859, -3.27229}};
    };

    class Land_Cargo_HQ_V3_F
    {
        table = "Military";
        positions[] = {{-1.56641, -2.93164, -0.747444}, {-1.81641, -4.90234, -3.27229}, {-1.89648, 0.654297, -3.27229}, {4.65234, 2.41602, -3.27229}, {5.24805, 1.60742, -0.747444}};
    };

    class Land_u_Barracks_V2_F
    {
        table = "Military";
        // There are broken?
        //positions[] = {{-0.505859, 3.2168, 0.605521}, {-0.601563, 3.07617, 3.9395}, {-11.0234, -2.65625, 0.60552}, {-11.1328, -3.58398, 3.9395}, {-12.377, 0.271484, 3.9395}, {-2.39453, -3.92773, 0.605342}, {-5.09766, -4.89844, 3.93943}, {-8.69922, 3.24414, 3.9395}, {-9.12695, 3.73047, 0.60552}, {10.3711, 3.51367, 0.605521}, {10.6484, 2.85156, 3.9395}, {13.0684, -3.30469, 0.605521}, {13.1934, -3.42383, 3.9395}, {3.28711, -3.98633, 0.605521}, {3.4707, -3.55469, 3.9395}, {6.22852, 3.50391, 3.9395}, {6.39258, 3.05664, 0.605521}};
        positions[] = {{9.75244, -1.66211, 1.43508}, {9.70215, -1.77148, -1.89791}, {-5.31592, -2.94531, -1.89791}, {-16.0903, 1.21094, -1.8979}, {6.95557, 4.13867, -1.89791}, {-14.6865, -2.08008, -1.89791}, {-3.89746, 3.95898, -1.89791}, {0.0639648, -2.16406, 1.43507}, {2.74951, 4.44336, 1.43507}, {2.84521, 4.22461, -1.89791}, {-12.3584, 4.30469, 1.43508}, {-12.1733, 4.46875, -1.89791}, {-16.123, 1.125, 1.43507}, {0.137695, -1.90625, -1.89791}, {-14.585, -1.94336, 1.43508}, {-5.88818, -3.99609, 1.43507}, {-3.96143, 4.37109, 1.43508}, {6.89014, 4.32227, 1.43507}};
    };

    class Land_i_Barracks_V2_F
    {
        table = "Military";
        positions[] = {{-0.505859, 3.2168, 0.605521}, {-0.601563, 3.07617, 3.9395}, {-11.0234, -2.65625, 0.60552}, {-11.1328, -3.58398, 3.9395}, {-12.377, 0.271484, 3.9395}, {-2.39453, -3.92773, 0.605342}, {-5.09766, -4.89844, 3.93943}, {-8.69922, 3.24414, 3.9395}, {-9.12695, 3.73047, 0.60552}, {10.3711, 3.51367, 0.605521}, {10.6484, 2.85156, 3.9395}, {13.0684, -3.30469, 0.605521}, {13.1934, -3.42383, 3.9395}, {3.28711, -3.98633, 0.605521}, {3.4707, -3.55469, 3.9395}, {6.22852, 3.50391, 3.9395}, {6.39258, 3.05664, 0.605521}};
    };

    class Land_i_Barracks_V1_F
    {
        table = "Military";
        positions[] = {{-0.464844, 3.49219, 0.605521}, {-0.476563, 3.95703, 3.9395}, {-10.4844, -3.32422, 3.9395}, {-11.1055, -2.92188, 0.605521}, {-12.3066, 0.222656, 0.605521}, {-2.29688, -4.23828, 0.605283}, {-3.89648, -4.80078, 3.93923}, {-8.66992, 3.86328, 0.605521}, {-9.03516, 3.31055, 3.9395}, {10.3301, 2.77734, 0.605521}, {10.4023, 3.18945, 3.9395}, {13.0352, -3.23438, 3.9395}, {13.1738, -3.31055, 0.605521}, {3.57227, -3.49414, 0.605522}, {3.61133, -2.98047, 3.9395}, {6.38281, 3.41992, 0.60552}, {6.4082, 2.87695, 3.9395}};
    };

    class Land_Cargo_Patrol_V1_F
    {
        table = "Military";
        positions[] = {{-1.6875, -1.03906, -0.55952}, {1.73828, -1.17383, -0.55952}};
    };

    class Land_Cargo_Patrol_V2_F
    {
        table = "Military";
        positions[] = {{-1.01953, -1.0918, -0.55952}, {1.82031, -0.695313, -0.55952}};
    };

    class Land_Cargo_Tower_V1_F
    {
        table = "Military";
        positions[] = {{-3.54785, -3.01758, 2.47987},{-3.15625, -0.837891, 5.00472},{-2.0498, -3.29883, -0.120125},{4.55957, 4.39258, -0.120125},{-4.42383, 2.45117, -0.120125},{-2.87598, 2.20898, -4.2958},{-2.88281, 4.14258, 5.00472},{0.235352, -1.19727, 5.07987},{3.58105, 4.11719, 2.47988},{1.27441, 3.17773, -8.24333},{2.50488, 0.0625, 5.00472}};
    };

    class Land_Cargo_Tower_V1_No1_F
    {
        table = "Military";
        positions[] = {{-2.4668, -4.10156, 5.00471}, {-2.7168, 1.0625, -0.120123}, {-2.83984, -2.95313, 2.47987}, {-3.06641, -2.66992, -0.120123}, {-3.12109, 2.42773, -4.2958}, {-3.16211, 4.51563, 5.00471}, {1.26367, 2.49609, -8.24333}, {2.25195, 4.30664, -0.120123}, {3.34766, 3.33203, 2.47987}, {3.66797, 1.8457, 5.00471}};
    };

    class Land_Cargo_Tower_V1_No2_F
    {
        table = "Military";
        positions[] = {{-2.71289, 3.0957, -0.120123}, {-2.83203, 5.06445, 5.00472}, {-3.48633, 2.28906, -4.2958}, {-3.64844, -2.87891, 2.47988}, {-3.77344, -3.32617, 5.00472}, {-3.80664, -1.75977, -0.120123}, {0.0625, -0.287109, 5.07988}, {1.58984, -2.11523, -0.120123}, {2.13672, 2.20703, -8.24332}, {3.57422, 4.22461, 2.47988}, {3.75, 1.31055, 5.00472}, {4.98633, 3.90625, -0.120123}};
    };

    class Land_Cargo_Tower_V1_No3_F
    {
        table = "Military";
        positions[] = {{-0.214844, -0.460938, 5.07988}, {-2.33203, -2.96094, -0.120119}, {-2.89648, -4.0625, 5.00472}, {-3.08008, -2.8125, 2.47988}, {-3.28711, 2.60352, -4.2958}, {-3.61328, 4.44141, 5.00472}, {-4.01758, 1.86133, -0.120119}, {1.54688, 2.61133, -8.24332}, {3.52734, 3.8418, 2.47988}, {3.5332, -0.386719, 5.00472}, {4.88477, 4.18945, -0.120119}};
    };

    class Land_Cargo_Tower_V1_No4_F
    {
        table = "Military";
        positions[] = {{-2.68555, -3.07031, -0.120119}, {-2.93359, -4.27148, 5.00472}, {-3.22461, 4.84375, 5.00472}, {-3.6543, 1.57227, -4.2958}, {-3.70508, -3.0332, 2.47988}, {-4.26367, 0.980469, -0.120119}, {2.1543, 2.08789, -8.24332}, {3.46289, 2.25781, 2.47988}, {3.62305, 2.16797, 5.00472}, {5.10156, 4.20898, -0.120119}};
    };

    class Land_Cargo_Tower_V1_No5_F
    {
        table = "Military";
        positions[] = {{-2.25781, -2.77344, -0.120119}, {-2.375, -4.45508, 5.00472}, {-2.41602, 5.18164, 5.00472}, {-2.94922, 2.4082, -4.2958}, {-3.89648, -2.7832, 2.47988}, {-4.03906, 1.43945, -0.120119}, {0.0410156, -0.8125, 5.07988}, {1.62305, 2.55664, -8.24332}, {2.97461, -0.335938, 5.00472}, {3.90039, 3.68555, 2.47988}, {4.80859, 3.57422, -0.120117}};
    };

    class Land_Cargo_Tower_V1_No6_F
    {
        table = "Military";
        positions[] = {{-1.6875, -2.5918, -0.120119}, {-3.16992, -3.74219, 5.00472}, {-3.41797, 1.87305, -0.120119}, {-3.49805, 2.06836, -4.2958}, {-3.81055, 4.59766, 5.00472}, {-3.92969, -2.12109, 2.47988}, {1.92578, 2.27344, -8.24332}, {3.50195, 2.76563, 2.47988}, {3.64258, 0.0078125, 5.00472}, {5.19141, 4.45117, -0.120119}};
    };

    class Land_Cargo_Tower_V1_No7_F
    {
        table = "Military";
        positions[] = {{-2.59766, -3.14063, -0.120119}, {-2.7832, 1.94531, -4.2958}, {-2.83203, 1.58594, -0.120119}, {-3.20508, 4.62891, 5.00472}, {-3.29883, -2.90234, 5.00472}, {-3.87891, -3.11914, 2.47988}, {0.228516, -1.05273, 5.07988}, {1.65234, 2.58594, -8.24332}, {3.40039, 3.05859, 2.47988}, {4.18164, 0.246094, 5.00472}, {4.42578, 3.99805, -0.120119}};
    };

    class Land_Cargo_Tower_V2_F
    {
        table = "Military";
        positions[] = {{4.29492, 3.70508, -0.120117}, {-2.5293, -3.10742, 2.47988}, {-2.6543, 2.01172, -4.2958}, {-2.66797, -3.4707, 5.00472}, {-2.67773, 4.97461, 5.00472}, {-3.06836, 1.80273, -0.120117}, {-3.25586, -3.56445, -0.120117}, {0.611328, 0.0214844, 5.07988}, {2.46094, 1.92383, -8.24332}, {2.61328, -0.296875, 2.47988}, {3.07422, 4.14063, 2.47988}, {3.50195, 1.22656, 5.00472}};
    };

    class Land_Cargo_Tower_V3_F
    {
        table = "Military";
        positions[] = {{-1.59375, -2.7168, -0.120119}, {-2.40039, 2.39648, -4.2958}, {-3.24023, -3.17773, 5.00472}, {-3.51367, 4.57617, 5.00472}, {-3.70703, -3.60547, 2.47988}, {-4.54883, 2.47266, -0.120119}, {0.142578, -0.179688, 5.07988}, {2.2793, 2.25391, -8.24332}, {3.87109, 3.3418, 2.47988}, {4.22656, 0.390625, 5.00472}, {5.05469, 4.16406, -0.120119}};
    };

    class Land_MilOffices_V1_F
    {
        table = "Military";
        positions[] = {{-11.6309, -5.04492, -2.86675}, {-15.1172, 9.07617, -2.86675}, {-15.123, 2.19336, -2.86675}, {-15.5938, -4.07227, -2.86675}, {-3.46484, -3.22266, -2.86675}, {-4.10352, 9.33398, -2.86675}, {-7.09766, -2.95898, -2.86675}, {-8.6582, 9.02344, -2.86675}, {0.794922, -3.08594, -2.86675}, {1.45703, 8.60156, -2.86675}, {13.9258, 0.492188, -2.86675}, {15.3613, 8.10742, -2.86675}, {8.54883, 8.01563, -2.86675}, {8.61133, -4.3125, -2.86675}, {8.68359, -1.73438, -2.86675}};
    };

    class Land_Radar_F
    {
        table = "Military";
        positions[] = {{-10.1797, -9.80859, -6.00412}, {-9.61719, 10.4219, -6.00412}, {11.6211, 1.06641, -6.00412}, {2.81445, 12.2578, -7.78305}};
    };

    ///////////////////////////////////////////////////////////////////////////
    // Medical
    ///////////////////////////////////////////////////////////////////////////
    //"Land_Hospital_main_F",
    //"Land_Hospital_side1_F",
    //"Land_Hospital_side2_F",
    class Land_Medevac_house_V1_F
    {
        table = "Medical";
        positions[] = {{-1.25, 1.01367, -0.105749}, {1.38281, 2.82227, 0.0302868}};
    };

    class Land_Medevac_HQ_V1_F
    {
        table = "Medical";
        positions[] = {{-0.896484, 2.24219, -3.26622}, {-1.45898, -3.75391, -3.26622}, {-1.54297, 1.05469, -0.741375}, {5.17578, 2.66992, -3.26622}, {5.6875, 1.63477, -0.741374}};
    };

    ///////////////////////////////////////////////////////////////////////////
    // Garages / Vehicle
    ///////////////////////////////////////////////////////////////////////////
    class Land_FuelStation_Build_F
    {
        table = "VehicleService";
        positions[] = {{-1.02344, -0.509766, -1.33601}, {2.07617, 0.580078, -1.3361}};
    };

    class Land_i_Garage_V1_F
    {
        table = "VehicleService";
        positions[] = {{-0.925781, 2.05469, -0.0974805}, {-1.52539, -1.99805, -0.0974805}, {3.80273, -0.939453, -0.0974805}};
    };

    class Land_i_Garage_V2_F
    {
        table = "VehicleService";
        positions[] = {{-0.00585938, -1.24609, -0.0974801}, {-2.16016, 1.54492, -0.0974798}, {1.60547, 2.11719, -0.0974803}, {3.2832, -1.51953, -0.0974796}};
    };

    class Land_CarService_F
    {
        table = "VehicleService";
        positions[] = {{-0.964844, 1.77148, -1.25606}, {-3.15625, 7.39844, -1.25606}, {-4.54688, 4, -1.25606}, {0.492188, 2.8457, -1.25606}, {3.50781, -0.113281, -1.25606}, {3.74414, 6.12891, -1.25606}};
    };

    ///////////////////////////////////////////////////////////////////////////
    // Civillian Lower Class
    ///////////////////////////////////////////////////////////////////////////
    // TODO: "Land_u_Addon_02_V1_F",
    // TODO: "Land_i_Addon_02_V1_F",
    // TODO: "Land_i_Addon_03mid_V1_F",

    class Land_Chapel_Small_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{0.482422, 0.65625, -0.867858}, {3.08984, -1.2832, -0.867858}};
    };

    class Land_Chapel_Small_V2_F
    {
        table = "CivillianLowerClass";
        positions[] = {{0.556641, -0.966797, -0.867857}, {3.54297, 0.486328, -0.867857}};
    };

    class Land_Chapel_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-3.22852, -3.4043, -2.80848}, {-3.65625, 2.8418, -2.80848}, {-6.47266, -2.20703, -2.80848}, {3.98438, 2.72852, -2.80848}, {4.73242, -2.59375, -2.80848}, {9.35938, -0.285156, -2.60848}};
    };

    class Land_Chapel_V2_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-2.36523, 2.46289, -2.80848}, {-3.06445, -2, -2.80848}, {-6.61328, -1.54688, -2.80848}, {4.75781, 3.67383, -2.80848}, {4.82813, -2.96484, -2.80848}, {9.03711, 0.316406, -2.60848}};
    };

    class Land_Church_01_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-4.36719, -5.81055, -5.46942}, {-4.46875, -2.23633, -5.74363}, {-4.54492, 1.57422, -5.74363}, {-4.8125, 5.58789, -5.49442}, {3.00781, -5.92969, -6.44017}, {4.19141, 5.77148, -6.44865}};
    };

    class Land_i_Addon_03_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-2.98828, -0.244141, -0.0501008}, {3.53711, -0.578125, -0.0501013}};
    };

    class Land_i_Addon_04_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-1.25, 0.0175781, 0.0796976}};
    };

    class Land_u_Addon_01_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{1.69727, 3.04102, 0.0627024}, {4.28125, 1.1543, 0.0627022}};
    };

    class Land_i_Windmill01_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-0.585938, 0.908203, -3.53162}};
    };

    class Land_d_Windmill01_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-0.935547, 0.259766, -2.2985}, {-1.65039, 0.365234, 0.947132}};
    };

    class Land_Slum_House01_F
    {
        table = "CivillianLowerClass";
        positions[] = {{0.767578, 0.773438, -1.07847}};
    };

    class Land_Slum_House02_F
    {
        table = "CivillianLowerClass";
        positions[] = {{1.13867, 2.50391, -0.798099}, {1.59375, -0.0566406, -0.798099}};
    };

    class Land_Slum_House03_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-1.29688, 0.566406, -1.07377}, {2.27148, 1.125, -1.07377}};
    };

    class Land_cargo_house_slum_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-3.04688, -0.306641, -0.36025}};
    };

    class Land_i_Stone_HouseBig_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-0.777344, 2.19922, 1.21893}, {-1.33789, 0.355469, -1.65434}, {1.58594, -0.576172, 1.21893}, {3.7793, 1.48828, -1.64097}};
    };

    class Land_i_Stone_HouseBig_V2_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-0.207031, 2.62305, 1.21893}, {-1.26953, 0.136719, -1.65416}, {2.55078, -0.556641, 1.21893}, {4.26367, 1.48828, -1.63971}};
    };

    class Land_i_Stone_HouseBig_V3_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-0.484375, 2.57617, 1.21893}, {-0.759766, 0.404297, -1.65283}, {2.29102, -1.02539, 1.21893}, {4.02734, 1.1543, -1.64032}};
    };

    class Land_i_Stone_HouseSmall_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-3.47656, 2.25195, -0.627007}, {-6.96094, 3.02539, -0.619827}, {3.27148, 2.02734, -0.611488}, {6.61914, 2.50977, -0.596566}};
    };

    class Land_i_Stone_HouseSmall_V2_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-2.41992, 1.76758, -0.632064}, {-7.00391, 1.83594, -0.633547}, {3.77148, 2.05664, -0.609262}, {7.33008, 2.02539, -0.593399}};
    };

    class Land_i_Stone_HouseSmall_V3_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-2.68945, 2.05664, -0.628867}, {-7.74023, 3.45313, -0.615288}, {3.60938, 1.61328, -0.609982}, {6.83984, 3.07227, -0.595582}};
    };

    class Land_i_Stone_Shed_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-2.63867, 1.96484, -0.100502}, {1.19141, 2.16992, -0.100502}};
    };

    class Land_i_Stone_Shed_V2_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-2.12305, 1.86914, -0.100502}, {1.78125, 1.625, -0.100502}};
    };

    class Land_i_Stone_Shed_V3_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-2.3125, 2.05469, -0.100502}, {1.79297, 1.93359, -0.100502}};
    };

    class Land_u_House_Big_01_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-1.89648, 6.0332, 0.855065}, {-2.35742, 5.4082, -2.56494}, {-2.89648, -3.33203, 0.855065}, {-3.0957, -0.896484, -2.65494}, {1.25, -1.31445, -2.56494}, {2.0293, -0.521484, 0.855065}, {2.36523, 5.47461, -2.56493}, {2.95117, 5.49609, 0.855065}, {2.99023, -5.02734, 0.855065}, {3.58789, -4.98828, -2.56494}};
    };

    class Land_u_House_Big_02_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-2.43164, 2.83008, 0.965823}, {-2.70703, -2.07422, 0.965824}, {-2.88281, 1.88086, -2.54418}, {0.871094, -1.66016, -2.54418}, {2.41602, 3.00977, 0.965824}, {3.66992, -5.79883, -2.10418}, {3.9082, 3.56055, -2.54418}};
    };

    class Land_u_House_Small_01_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-1.18359, 3.63281, -0.904629}, {-1.7793, -2.59961, -0.903945}, {3.25195, 3.44531, -0.904572}};
    };

    class Land_u_House_Small_02_V1_F
    {
        table = "CivillianLowerClass";
        positions[] = {{-0.916016, -2.17969, -0.71971}, {-1.49609, 0.962891, -0.714579}, {3.83203, 1.15234, -0.713537}, {5.80469, -1.7207, -0.710968}};
    };

    ///////////////////////////////////////////////////////////////////////////
    // Civillian Upper Class
    ///////////////////////////////////////////////////////////////////////////
    class Land_Offices_01_V1_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-13.502, -6.54883, 9.84601}, {10.7676, -5.27734, 4.66547}, {-10.7031, 6.85156, -7.05899}, {-3.26953, 5.84961, 9.84601}, {1.09375, -4.51172, -7.05899}, {5.52148, 2.22852, 0.752261}, {5.68164, 4.16602, -7.05899}, {5.94531, -2.68945, -3.15997}, {6.1875, 2.40625, 4.66546}, {9.07422, -4.97656, 9.84601}};
    };

    class Land_i_House_Big_01_V1_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-2.21484, 5.46875, -2.56493}, {-3.24023, -1.5918, -2.65493}, {0.558594, -0.640625, 0.855072}, {1.24023, -1.98828, -2.56493}, {1.66602, -5.2832, 0.855072}, {2.19531, 5.19922, -2.56493}, {2.4375, 5.01172, 0.855076}, {2.87305, -5.01758, -2.56493}};
    };

    class Land_i_House_Big_01_V2_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-2.05078, 5.41016, 0.855071}, {-2.11133, 5.51758, -2.56493}, {-3.19531, -1.45117, -2.65493}, {0.328125, 0.283203, -2.56493}, {0.759766, -1.29688, 0.855071}, {1.27539, -5.21484, 0.855071}, {2.25195, -4.56445, -2.56493}, {3.68359, 5.18359, 0.855071}};
    };

    class Land_i_House_Big_01_V3_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-2.78125, 5.69336, -2.56493}, {-2.7832, 5.31055, 0.855072}, {-2.78906, 0.654297, 0.855072}, {-3.03906, -1.11133, -2.65493}, {0.675781, -1.29883, -2.56493}, {1.61133, -0.865234, 0.855072}, {2.51758, 5.85938, 0.855072}, {2.65625, -4.94531, -2.56493}, {2.99414, -5.15625, 0.855073}, {3.16211, 5.16406, -2.56493}};
    };

    class Land_i_House_Big_02_V1_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-1.69141, -2.51172, 0.784063}, {-2.58789, 3.63672, 0.784063}, {-2.86914, 2.97266, -2.62327}, {1.15234, -1.65625, -2.62327}, {2.55273, 1.625, 0.784063}, {3.08203, 2.11914, -2.62327}, {3.33594, -5.625, -2.28594}};
    };

    class Land_i_House_Big_02_V2_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-2.08789, -2.46484, 0.784063}, {-2.54688, 2.53906, -2.62327}, {-3.01758, 3.12109, 0.784063}, {1.11328, -1.46289, -2.62327}, {2.68945, 2.03711, 0.784063}, {3.02734, 2.27344, -2.62327}, {3.26367, -5.55273, -2.28594}};
    };

    class Land_i_House_Big_02_V3_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-2.50391, -2.10742, -2.62327}, {-3.00781, 3.68164, 0.784063}, {-3.0957, 2.57227, -2.62327}, {-3.31055, -2.88867, 0.784063}, {1.26953, -1.73438, -2.62327}, {2.40234, 2.26953, -2.62327}, {2.89844, 2.11719, 0.784064}, {3.26758, -5.52734, -2.28594}};
    };

    class Land_i_House_Small_01_V1_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-1.2207, 3.05078, -1.0419}, {-2.74414, -0.560547, -1.04199}, {3.06641, -1.90234, -1.0404}, {3.35547, 2.94336, -1.04187}};
    };

    class Land_i_House_Small_01_V2_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-2.53711, -1.80664, -1.0418}, {-3.90625, 3.26367, -1.04239}, {3.31836, -1.31641, -1.04058}, {3.38672, 3.78906, -1.04213}};
    };

    class Land_i_House_Small_01_V3_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-0.738281, 3.17578, -1.04194}, {-2.46094, -2.16992, -1.04174}, {-2.68359, -1.76563, -1.04187}, {-2.76563, 3.31641, -1.04232}, {3.07422, -1.27539, -1.04059}, {3.08398, 3.04883, -1.0419}, {3.41406, 3.10547, -1.04192}, {3.61719, -0.394531, -1.04086}};
    };

    class Land_i_House_Small_02_V1_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-1.08008, -2.11133, -0.709651}, {-1.18945, 0.785156, -0.705689}, {2.64258, -2.09766, -0.704848}, {5.95313, 0.556641, -0.700583}};
    };

    class Land_i_House_Small_02_V2_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-1.29688, 1.06641, -0.704727}, {-1.56836, -1.83789, -0.710279}, {2.85352, -1.52148, -0.704572}, {2.88086, 1.76367, -0.702332}, {5.21289, 0.935547, -0.701534}};
    };

    class Land_i_House_Small_02_V3_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-1.35352, 0.873047, -0.705387}, {-1.5, -2.00781, -0.710184}, {3.49219, -1.16602, -0.703744}, {5.61328, 1.51367, -0.70101}};
    };

    class Land_i_House_Small_03_V1_F
    {
        table = "CivillianUpperClass";
        positions[] = {{-3.89648, -0.134766, -0.371629}, {0.419922, 2.68555, -0.371629}, {3.59961, 2.0918, -0.371629}, {3.70703, -4.19727, -0.371629}};
    };

    ///////////////////////////////////////////////////////////////////////////
    // Shops
    ///////////////////////////////////////////////////////////////////////////
    class Land_i_Shop_01_V1_F
    {
        table = "Shop";
        positions[] = {{-0.863281, 6.10938, -2.76158}, {-1.2168, 0.232422, -2.76158}, {-1.2832, -0.884766, 1.10984}, {-2.28516, 6.1875, 1.10975}};
    };

    class Land_i_Shop_01_V2_F
    {
        table = "Shop";
        positions[] = {{-1.17969, 5.32813, -2.76158}, {-18.127, 16.7285, -2.74088}, {-2.39258, 5.51563, 1.10978}, {-2.53906, 0.253906, -2.76158}, {-2.70703, -1.4707, 1.10992}, {-24.2051, 3.65039, 1.25308}, {1.15625, 1.20313, 1.10906}};
    };

    class Land_i_Shop_01_V3_F
    {
        table = "Shop";
        positions[] = {{-1.5918, 5.35156, -2.76158}, {-2.39258, -0.544922, -2.76158}, {-2.73242, -1.03906, 1.10991}, {-2.98242, 5.80664, 1.10999}, {1.66016, 1.70508, 1.10901}};
    };

    class Land_i_Shop_02_V1_F
    {
        table = "Shop";
        positions[] = {{-0.824219, 1.10742, -2.67036}, {-4.04883, -3.18555, 1.2386}, {-4.43359, -1.98242, -2.69136}, {0.78125, -2.35547, -2.66928}, {2.27734, 1.0957, 1.2386}};
    };

    class Land_i_Shop_02_V2_F
    {
        table = "Shop";
        positions[] = {{-0.171875, -1.43359, -2.66855}, {-2.57422, -4.19336, 1.23859}, {-4.51758, 2.74023, -2.66855}, {1.61523, 0.28125, 1.23859}};
    };

    class Land_i_Shop_02_V3_F
    {
        table = "Shop";
        positions[] = {{-1.01953, 0.71875, -2.66924}, {-2.86719, -3.83594, 1.23859}, {-4.25195, 3.58789, -2.66855}, {1.56641, 0.509766, 1.23859}};
    };

    class Land_u_Shop_01_V1_F
    {
        table = "Shop";
        positions[] = {{-1.14258, 1.23438, -2.88084}, {-2.32422, 3.14648, 0.9905}, {-3.31836, 5.81836, 0.990853}, {0.808594, -0.544922, 0.990474}, {2.58789, 5.81641, -2.88084}};
    };

    class Land_u_Shop_02_V1_F
    {
        table = "Shop";
        positions[] = {{-3.46484, -1.625, 1.23859}, {-3.9082, 3.0957, -2.66855}, {0.751953, -3.26563, -2.66855}, {1.71484, 0.486328, 1.23859}};
    };

    class Land_Kiosk_blueking_F
    {
        table = "Shop";
        positions[] = {{-1.62109, 0.341797, -1.76588}, {1.36328, -0.908203, -1.76588}};
    };

    class Land_Kiosk_gyros_F
    {
        table = "Shop";
        positions[] = {{-1.20898, -1.07813, -1.97606}, {1.26758, -0.128906, -1.97606}};
    };

    class Land_Kiosk_redburger_F
    {
        table = "Shop";
        positions[] = {{-1.07617, -0.335938, -2.87051}, {1.42188, -0.373047, -2.87051}};
    };

    ///////////////////////////////////////////////////////////////////////////
    // Industrial
    ///////////////////////////////////////////////////////////////////////////
    // TODO: "Land_Factory_Main_F"

    class Land_Unfinished_Building_01_F
    {
        table = "Industrial";
        positions[] = {{-0.158203, 3.50391, 1.19791}, {-2.34375, 4.20898, -2.29709}, {-2.51563, 0.337891, 1.19791}, {-3.25391, 0.0351563, -2.29709}, {2.45508, -0.144531, -2.29709}, {3.10742, -2.34766, 1.19791}};
    };

    class Land_Unfinished_Building_02_F
    {
        table = "Industrial";
        positions[] = {{-0.890625, -3.35742, 0.976167}, {-2.31055, -1.57227, -2.48553}, {-6.36523, 2.20898, 0.976168}, {-6.58398, 3.67383, -2.50139}, {3.58008, 3.13281, -2.49362}, {4.33594, 3.00391, 0.976168}};
    };

    class Land_WIP_F
    {
        table = "Industrial";
        positions[] = {{-10.0645, -4.58398, 8.3499}, {-12.5254, 10.1191, 8.348}, {-13.3496, 9.04883, 12.3173}, {-14.3477, -2.64844, 0.392311}, {-15.1621, 9.90039, 0.407514}, {-15.9004, -9.26367, 12.3304}, {-16.0352, -2.52734, 4.32572}, {-16.0996, 4.24023, 0.444829}, {-16.4004, 8.88672, 4.32572}, {-16.7813, -8.80078, 0.347982}, {-17.0195, -8.72852, 4.32572}, {-3.60156, -14.6484, 4.32041}, {-4.18359, -1.03516, 0.386505}, {-6.93359, -0.988281, 12.1457}, {-7.66016, 9.24414, 0.417827}, {-7.77344, -10.4785, 0.359629}, {-8.33008, -14.7305, 12.3244}, {-8.73242, 9.51953, 4.32572}, {-8.88867, -13.3887, 0.355543}, {11.9922, -7.99219, 12.2546}, {12.9023, 9.91797, 0.448912}, {18.0801, -9.25781, 4.32428}, {19.5586, -7.8457, 8.33803}, {2.11719, 9.48438, 0.337147}, {20.6309, -9.31445, 0.329187}, {22.334, -2.5332, 4.32572}, {24.0859, -0.179688, 8.29181}, {3.30859, 6.66602, 8.36808}, {3.99219, -8.87891, 8.34295}, {4.74414, -8.89063, 4.32432}, {6.0332, -8.34961, 0.384681}, {7.08984, 10.4727, 4.32572}, {8.53906, 8.4082, 0.415831}, {9.10742, -1.40625, 0.431863}, {9.64844, 6.28906, 12.3112}};
    };

    class Land_dp_smallTank_F
    {
        table = "Industrial";
        positions[] = {{-0.0898438, -1.58203, 5.32797}};
    };

    class Land_dp_mainFactory_F
    {
        table = "Industrial";
        positions[] = {{-12.8477, -4.8457, -4.45162}, {-15.4961, 6.70703, -4.45162}, {-6.36133, -2.13477, 1.18268}, {-6.91211, -15.3555, 1.18268}, {0.736328, 8.16406, 1.18268}, {1.25391, -10.5801, 1.18268}, {12.8926, 7.0332, -5.51301}, {13.0332, -3.95117, -4.22302}, {13.1719, 4.60742, -4.22302}, {13.2676, 0.710938, -4.22302}, {14.793, -16.8613, -4.08302}, {18.1406, -9.24023, -4.08302}, {19.0566, 5.17969, -7.61482}, {19.0996, -5.68555, -5.51301}, {19.3535, 2.14844, -5.51301}, {3.43555, -2.94141, 1.18268}, {8.82617, -7.33008, -0.280016}, {8.92773, -13.9453, -0.280016}, {9.13281, 8.58203, -0.280016}};
    };

    class Land_dp_bigTank_F
    {
        table = "Industrial";
        positions[] = {{-1.54102, -1.93359, 3.59794}, {-5.79883, -0.496094, 3.59794}, {5.9707, -1.84375, 3.59794}};
    };

    class Land_dp_smallFactory_F
    {
        table = "Industrial";
        positions[] = {{-1.97266, 3.14844, 2.62608}, {-6.49609, -4.92773, 2.82442}, {5.32422, -3.69531, 2.95848}, {9.49805, -4.71094, 1.21193}, {9.95898, 1.41211, 1.21193}};
    };

    class Land_u_Shed_Ind_F
    {
        table = "Industrial";
        positions[] = {{-2.41211, 4.91602, -1.40862}, {-6.54688, -0.166016, -1.40862}, {10.6914, 2.14648, -1.40862}};
    };

    class Land_Metal_Shed_F
    {
        table = "Industrial";
        positions[] = {{-3.34375, -1.80273, -1.343}, {3.52539, -2.15625, -1.343}};
    };

    class Land_i_Shed_Ind_F
    {
        table = "Industrial";
        positions[] = {{-2.66797, -0.576172, -1.40977}, {-2.85547, 6.49023, -1.40977}, {-5.78906, 0.158203, -1.40977}, {14.1348, 6.31445, -1.40977}, {5.70508, 0.423828, -1.40977}, {6.49609, 6.5625, -1.40977}};
    };

    class Land_Research_house_V1_F
    {
        table = "Industrial";
        positions[] = {{-1.28516, 2.89258, 0.0302877}, {1.12305, 2.04492, -0.0384929}};
    };

    class Land_Research_HQ_F
    {
        table = "Industrial";
        positions[] = {{-1.03125, 2.60547, -3.26622}, {-2.25195, -2.75586, -0.741376}, {-2.28711, -3.94141, -3.26622}, {4.69336, 4.01172, -3.26622}, {6.06445, 3.50391, -0.741376}};
    };
};
class CfgLootTables
{
    /**
      Result of 100 rounds:

      FlareYellow_F
      Exile_Item_Surstromming
      B_FieldPack_oucamo
      acc_flashlight
      Chemlight_blue
      hgun_Pistol_Signal_F
      H_Bandanna_khk_hs
      arifle_TRG20_F
      H_Booniehat_khk_hs
      Exile_Item_ChristmasTinner
      Exile_Item_Matches
      Exile_Item_GloriousKnakworst
      U_IG_Guerilla2_3
      Exile_Item_BBQSandwich
      B_OutdoorPack_blu
      U_C_HunterBody_grn
      muzzle_snds_L
      Exile_Item_BBQSandwich_Cooked
      30Rnd_65x39_caseless_green
      arifle_TRG20_F
      9Rnd_45ACP_Mag
      U_C_Poor_shorts_1
      V_HarnessO_gry
      Exile_Item_Matches
      H_Booniehat_indp
      Exile_Item_SausageGravy
      V_Chestrig_oli
      B_Bergen_rgr
      Exile_Item_Matches
      hgun_ACPC2_F
      U_IG_Guerilla3_1
      H_Bandanna_khk
      U_C_Poor_shorts_1
      Exile_Item_BBQSandwich
      U_C_Poor_2
      Exile_Item_InstaDoc
      B_Bergen_rgr
      V_HarnessO_gry
      hgun_P07_F
      hgun_Pistol_Signal_F
      Exile_Item_SausageGravy
      Exile_Item_SausageGravy
      Exile_Item_GloriousKnakworst
      Chemlight_red
      Chemlight_green
      H_Booniehat_mcamo
      Exile_Item_Matches
      Exile_Item_Matches
      H_Bandanna_khk
      FlareGreen_F
      V_I_G_resistanceLeader_F
      U_IG_Guerilla3_2
      11Rnd_45ACP_Mag
      V_BandollierB_oli
      Exile_Item_CookingPot
      optic_ACO_grn
      Exile_Item_SausageGravy
      U_C_HunterBody_grn
      H_Bandanna_khk_hs
      Exile_Item_Matches
      hgun_Pistol_heavy_02_F
      hgun_P07_F
      optic_ACO_grn
      B_FieldPack_blk
      hgun_Rook40_F
      Exile_Item_ChristmasTinner
      B_AssaultPack_sgg
      B_Bergen_sgg
      B_HuntingBackpack
      30Rnd_556x45_Stanag_Tracer_Red
      H_Watchcap_sgg
      optic_ACO_grn
      B_Bergen_mcamo
      arifle_Katiba_F
      20Rnd_556x45_UW_mag
      Exile_Item_BBQSandwich
      B_AssaultPack_rgr
      arifle_TRG21_F
      Exile_Item_Energydrink
      Exile_Item_Matches
      Exile_Item_BBQSandwich
      V_HarnessO_brn
      U_IG_Guerilla2_2
      U_IG_Guerilla2_1
      hgun_ACPC2_F
      U_IG_leader
      hgun_Pistol_heavy_02_F
      U_C_Poloshirt_salmon
      hgun_Pistol_Signal_F
      Exile_Item_Catfood
      hgun_PDW2000_F
      Exile_Item_PlasticBottleEmpty
      Exile_Item_Matches
      11Rnd_45ACP_Mag
      V_Chestrig_oli
      optic_MRCO
      B_AssaultPack_blk
      muzzle_snds_acp
      optic_Hamr
      Exile_Item_Surstromming
    */
    class CivillianLowerClass
    {
        top = 78.32;
        count = 177;
        half = 62.1;
        halfIndex = 88;
        maximum = 100;
        sum = 17700;
        items[] =
        {
            {2, "Exile_Item_Catfood"},
            {4, "Exile_Item_Matches"},
            {6, "Exile_Item_PlasticBottleEmpty"},
            {7.9, "Exile_Item_Surstromming"},
            {9.6, "Exile_Item_BBQSandwich"},
            {11.3, "Exile_Item_ChristmasTinner"},
            {13, "Exile_Item_SausageGravy"},
            {14.5, "Exile_Item_GloriousKnakworst"},
            {15.5, "Chemlight_red"},
            {16.5, "Chemlight_blue"},
            {17.5, "Chemlight_green"},
            {18.5, "Chemlight_yellow"},
            {19.4, "11Rnd_45ACP_Mag"},
            {20.3, "30Rnd_9x21_Mag"},
            {21.2, "16Rnd_9x21_Mag"},
            {22.1, "9Rnd_45ACP_Mag"},
            {22.9, "hgun_P07_F"},
            {23.7, "FlareWhite_F"},
            {24.5, "hgun_ACPC2_F"},
            {25.3, "FlareGreen_F"},
            {26.1, "FlareYellow_F"},
            {26.9, "hgun_Rook40_F"},
            {27.7, "FlareRed_F"},
            {28.45, "B_OutdoorPack_blk"},
            {29.2, "B_OutdoorPack_tan"},
            {29.95, "B_OutdoorPack_blu"},
            {30.65, "30Rnd_65x39_caseless_green_mag_Tracer"},
            {31.35, "30Rnd_556x45_Stanag_Tracer_Yellow"},
            {32.05, "30Rnd_65x39_caseless_green"},
            {32.75, "30Rnd_556x45_Stanag_Tracer_Red"},
            {33.45, "30Rnd_556x45_Stanag_Tracer_Green"},
            {34.15, "30Rnd_556x45_Stanag"},
            {34.85, "B_HuntingBackpack"},
            {35.5, "Exile_Item_CookingPot"},
            {36.1, "B_AssaultPack_cbr"},
            {36.7, "B_AssaultPack_khk"},
            {37.3, "B_AssaultPack_mcamo"},
            {37.9, "6Rnd_45ACP_Cylinder"},
            {38.5, "B_AssaultPack_dgtl"},
            {39.1, "B_AssaultPack_rgr"},
            {39.7, "B_AssaultPack_sgg"},
            {40.3, "B_AssaultPack_blk"},
            {40.9, "B_Kitbag_cbr"},
            {41.5, "B_Kitbag_sgg"},
            {42.1, "B_Kitbag_mcamo"},
            {42.6, "20Rnd_556x45_UW_mag"},
            {43.1, "hgun_Pistol_heavy_01_F"},
            {43.6, "U_C_HunterBody_grn"},
            {44.1, "optic_Aco"},
            {44.6, "B_FieldPack_blk"},
            {45.1, "optic_Aco_smg"},
            {45.6, "B_FieldPack_ocamo"},
            {46.1, "optic_Holosight_smg"},
            {46.6, "B_FieldPack_oucamo"},
            {47.1, "Exile_Item_PlasticBottleFreshWater"},
            {47.6, "muzzle_snds_L"},
            {48.1, "muzzle_snds_acp"},
            {48.6, "B_Bergen_blk"},
            {49.1, "B_Bergen_rgr"},
            {49.6, "B_Bergen_mcamo"},
            {50.1, "B_Bergen_sgg"},
            {50.6, "B_FieldPack_cbr"},
            {51.1, "optic_ACO_grn_smg"},
            {51.6, "optic_ACO_grn"},
            {52.1, "hgun_Pistol_Signal_F"},
            {52.6, "hgun_Pistol_heavy_02_F"},
            {53.1, "U_C_Poor_shorts_1"},
            {53.6, "U_C_Poor_2"},
            {54.1, "U_C_Poor_1"},
            {54.5, "arifle_TRG20_F"},
            {54.9, "U_C_Poloshirt_blue"},
            {55.3, "Exile_Item_DuctTape"},
            {55.7, "U_IG_Guerilla2_2"},
            {56.1, "U_C_Poloshirt_tricolour"},
            {56.5, "U_IG_Guerilla2_1"},
            {56.9, "U_C_Poloshirt_burgundy"},
            {57.3, "U_C_Poloshirt_salmon"},
            {57.7, "Exile_Item_LightBulb"},
            {58.1, "U_IG_Guerilla2_3"},
            {58.5, "arifle_Katiba_F"},
            {58.9, "arifle_Katiba_GL_F"},
            {59.3, "Exile_Item_Beer"},
            {59.7, "arifle_TRG21_F"},
            {60.1, "U_C_Poloshirt_stripped"},
            {60.5, "U_IG_Guerilla1_1"},
            {60.9, "30Rnd_45ACP_Mag_SMG_01_Tracer_Green"},
            {61.3, "30Rnd_45ACP_Mag_SMG_01"},
            {61.7, "U_IG_Guerilla3_1"},
            {62.1, "acc_flashlight"},
            {62.5, "U_IG_Guerilla3_2"},
            {62.8, "muzzle_snds_M"},
            {63.1, "SMG_02_F"},
            {63.4, "arifle_SDAR_F"},
            {63.7, "hgun_PDW2000_F"},
            {64, "Exile_Item_Energydrink"},
            {64.3, "H_Booniehat_tan"},
            {64.6, "SMG_01_F"},
            {64.9, "H_Booniehat_grn"},
            {65.2, "optic_DMS"},
            {65.5, "6Rnd_RedSignal_F"},
            {65.8, "H_Booniehat_mcamo"},
            {66.1, "muzzle_snds_H"},
            {66.4, "optic_Arco"},
            {66.7, "optic_Hamr"},
            {67, "optic_Holosight"},
            {67.3, "acc_pointer_IR"},
            {67.6, "optic_MRCO"},
            {67.8999999999999, "H_Booniehat_dirty"},
            {68.1999999999999, "H_Booniehat_khk_hs"},
            {68.4999999999999, "H_Booniehat_dgtl"},
            {68.7999999999999, "6Rnd_GreenSignal_F"},
            {69.0999999999999, "H_Booniehat_khk"},
            {69.3999999999999, "H_Booniehat_indp"},
            {69.6499999999999, "ItemGPS"},
            {69.8499999999999, "Exile_Item_ChristmasTinner_Cooked"},
            {70.0499999999999, "H_BandMask_blk"},
            {70.2499999999999, "H_Bandanna_mcamo"},
            {70.4499999999999, "H_Bandanna_camo"},
            {70.6499999999999, "H_Bandanna_gry"},
            {70.85, "H_Bandanna_sgg"},
            {71.05, "H_Bandanna_cbr"},
            {71.25, "H_Bandanna_khk_hs"},
            {71.45, "H_Bandanna_khk"},
            {71.65, "Exile_Item_BBQSandwich_Cooked"},
            {71.85, "optic_MRD"},
            {72.05, "Exile_Item_Catfood_Cooked"},
            {72.25, "optic_Yorris"},
            {72.45, "Exile_Item_Surstromming_Cooked"},
            {72.65, "Exile_Item_SausageGravy_Cooked"},
            {72.85, "Exile_Item_GloriousKnakworst_Cooked"},
            {73, "H_Watchcap_sgg"},
            {73.15, "V_BandollierB_khk"},
            {73.3, "H_Cap_khaki_specops_UK"},
            {73.45, "V_HarnessOSpec_gry"},
            {73.6, "H_Watchcap_blk"},
            {73.75, "V_HarnessOGL_gry"},
            {73.9, "H_Watchcap_khk"},
            {74.05, "V_BandollierB_cbr"},
            {74.2, "V_HarnessO_gry"},
            {74.35, "V_BandollierB_blk"},
            {74.5, "V_BandollierB_oli"},
            {74.65, "V_HarnessO_brn"},
            {74.8000000000001, "H_TurbanO_blk"},
            {74.9500000000001, "Binocular"},
            {75.1000000000001, "H_Watchcap_camo"},
            {75.2500000000001, "V_HarnessOSpec_brn"},
            {75.4000000000001, "Exile_Item_InstaDoc"},
            {75.5500000000001, "V_BandollierB_rgr"},
            {75.7000000000001, "H_Cap_tan_specops_US"},
            {75.8500000000001, "H_Cap_brn_SPECOPS"},
            {76.0000000000001, "H_Hat_camo"},
            {76.1500000000001, "V_HarnessOGL_brn"},
            {76.2500000000001, "H_Beret_red"},
            {76.3500000000001, "H_Beret_blk"},
            {76.4500000000001, "H_Beret_02"},
            {76.5500000000001, "H_Shemag_olive_hs"},
            {76.6500000000001, "H_Beret_ocamo"},
            {76.7500000000001, "H_Shemag_tan"},
            {76.8500000000001, "H_Beret_brn_SF"},
            {76.9500000000001, "V_Chestrig_rgr"},
            {77.0500000000001, "H_Beret_grn_SF"},
            {77.15, "V_Chestrig_blk"},
            {77.25, "H_Beret_grn"},
            {77.35, "Exile_Item_CamoTentKit"},
            {77.45, "U_IG_leader"},
            {77.55, "V_Chestrig_khk"},
            {77.65, "H_Shemag_olive"},
            {77.75, "H_ShemagOpen_khk"},
            {77.85, "H_ShemagOpen_tan"},
            {77.95, "H_Beret_Colonel"},
            {78.05, "H_Shemag_khk"},
            {78.15, "V_Chestrig_oli"},
            {78.2, "U_I_G_resistanceLeader_F"},
            {78.25, "optic_NVS"},
            {78.3, "V_I_G_resistanceLeader_F"},
            {78.31, "optic_Nightstalker"},
            {78.32, "optic_tws"}
        };
    };

    /**
      Result of 100 rounds:

      H_Bandanna_surfer
      Exile_Item_PlasticBottleEmpty
      11Rnd_45ACP_Mag
      Exile_Item_Surstromming
      muzzle_snds_M
      arifle_MXM_F
      11Rnd_45ACP_Mag
      H_Hat_brown
      Exile_Item_BBQSandwich
      U_C_Poloshirt_salmon
      Exile_Item_PlasticBottleFreshWater
      B_HuntingBackpack
      H_Cap_grn
      U_C_Poloshirt_stripped
      arifle_MX_F
      30Rnd_65x39_caseless_green
      Exile_Item_ChristmasTinner
      H_Cap_headphones
      V_TacVest_blk_POLICE
      6Rnd_45ACP_Cylinder
      Exile_Item_BBQSandwich_Cooked
      arifle_Mk20C_F
      H_Cap_oli
      hgun_ACPC2_F
      6Rnd_RedSignal_F
      30Rnd_556x45_Stanag_Tracer_Yellow
      6Rnd_45ACP_Cylinder
      optic_MRCO
      Exile_Item_SausageGravy
      H_Cap_oli
      30Rnd_556x45_Stanag
      arifle_MXM_F
      hgun_Pistol_heavy_02_F
      H_Beret_blk_POLICE
      H_Hat_brown
      H_StrawHat
      Exile_Item_SausageGravy
      Exile_Item_BBQSandwich
      arifle_MXM_F
      U_C_Poloshirt_burgundy
      Exile_Item_Catfood
      30Rnd_9x21_Mag
      30Rnd_65x39_caseless_mag
      U_C_Poloshirt_blue
      hgun_ACPC2_F
      30Rnd_9x21_Mag
      20Rnd_556x45_UW_mag
      U_C_Poloshirt_salmon
      H_Cap_blu
      Exile_Item_PlasticBottleEmpty
      Exile_Item_ChristmasTinner
      U_Rangemaster
      30Rnd_65x39_caseless_mag
      optic_DMS
      acc_pointer_IR
      U_C_Poloshirt_blue
      30Rnd_65x39_caseless_mag
      Exile_Item_PlasticBottleFreshWater
      U_C_Poloshirt_salmon
      Exile_Item_ChristmasTinner
      B_OutdoorPack_blk
      V_Press_F
      20Rnd_556x45_UW_mag
      arifle_Mk20_F
      V_TacVest_blk_POLICE
      Exile_Item_PlasticBottleEmpty
      H_Cap_blk
      U_C_Journalist
      arifle_Katiba_F
      Exile_Item_BBQSandwich
      U_C_Poloshirt_tricolour
      optic_Hamr
      arifle_MXM_F
      H_StrawHat
      arifle_Mk20C_F
      20Rnd_556x45_UW_mag
      Exile_Item_BBQSandwich
      acc_flashlight
      U_OrestesBody
      arifle_Mk20C_F
      U_C_Poloshirt_tricolour
      B_OutdoorPack_blu
      U_C_Scientist
      Exile_Item_Surstromming
      arifle_MX_GL_F
      arifle_Katiba_F
      arifle_Katiba_F
      Exile_Item_GloriousKnakworst
      U_C_Poloshirt_stripped
      H_StrawHat
      U_C_Poloshirt_salmon
      U_C_Poloshirt_burgundy
      hgun_Pistol_Signal_F
      arifle_MXC_F
      Exile_Item_BBQSandwich_Cooked
      U_C_Poloshirt_tricolour
      H_StrawHat_dark
      Exile_Item_PlasticBottleFreshWater
      16Rnd_9x21_Mag
      30Rnd_556x45_Stanag
    */
    class CivillianUpperClass
    {
        top = 62.22;
        count = 100;
        half = 44.15;
        halfIndex = 50;
        maximum = 100;
        sum = 10000;
        items[] =
        {
            {2, "Exile_Item_Catfood"},
            {4, "Exile_Item_PlasticBottleEmpty"},
            {5.9, "Exile_Item_Surstromming"},
            {7.6, "Exile_Item_ChristmasTinner"},
            {9.3, "Exile_Item_SausageGravy"},
            {11, "Exile_Item_BBQSandwich"},
            {12.5, "Exile_Item_GloriousKnakworst"},
            {13.5, "U_C_Poloshirt_blue"},
            {14.5, "U_C_Poloshirt_salmon"},
            {15.5, "U_C_Poloshirt_tricolour"},
            {16.5, "U_C_Poloshirt_stripped"},
            {17.5, "U_C_Poloshirt_burgundy"},
            {18.35, "B_OutdoorPack_blk"},
            {19.2, "B_OutdoorPack_tan"},
            {20.05, "B_OutdoorPack_blu"},
            {20.85, "11Rnd_45ACP_Mag"},
            {21.65, "30Rnd_65x39_caseless_mag"},
            {22.45, "30Rnd_9x21_Mag"},
            {23.25, "16Rnd_9x21_Mag"},
            {24.05, "30Rnd_65x39_caseless_green"},
            {24.85, "30Rnd_556x45_Stanag"},
            {25.55, "9Rnd_45ACP_Mag"},
            {26.25, "arifle_TRG21_F"},
            {26.95, "acc_pointer_IR"},
            {27.65, "hgun_P07_F"},
            {28.35, "hgun_ACPC2_F"},
            {29.05, "arifle_Mk20_F"},
            {29.75, "B_HuntingBackpack"},
            {30.45, "arifle_Katiba_F"},
            {31.15, "arifle_Mk20C_F"},
            {31.85, "acc_flashlight"},
            {32.55, "arifle_TRG20_F"},
            {33.25, "6Rnd_45ACP_Cylinder"},
            {33.95, "hgun_Rook40_F"},
            {34.55, "optic_MRCO"},
            {35.15, "H_StrawHat"},
            {35.75, "H_Cap_tan"},
            {36.35, "H_Cap_grn"},
            {36.95, "H_Cap_red"},
            {37.55, "arifle_MX_GL_F"},
            {38.15, "H_Cap_press"},
            {38.75, "optic_DMS"},
            {39.35, "20Rnd_556x45_UW_mag"},
            {39.95, "H_Cap_headphones"},
            {40.55, "H_Hat_grey"},
            {41.15, "H_Cap_blu"},
            {41.75, "H_Cap_blk_Raven"},
            {42.35, "H_Cap_blk"},
            {42.95, "H_Beret_blk_POLICE"},
            {43.55, "H_Bandanna_surfer"},
            {44.15, "H_Cap_oli"},
            {44.75, "arifle_MX_F"},
            {45.35, "arifle_MXC_F"},
            {45.95, "H_StrawHat_dark"},
            {46.55, "H_Hat_tan"},
            {47.15, "H_Hat_blue"},
            {47.75, "H_Hat_brown"},
            {48.35, "H_Hat_checker"},
            {48.85, "V_Press_F"},
            {49.35, "V_Rangemaster_belt"},
            {49.85, "30Rnd_65x39_caseless_mag_Tracer"},
            {50.35, "hgun_Pistol_heavy_02_F"},
            {50.85, "arifle_SDAR_F"},
            {51.35, "arifle_MXM_F"},
            {51.85, "hgun_Pistol_heavy_01_F"},
            {52.35, "V_TacVest_blk_POLICE"},
            {52.85, "6Rnd_RedSignal_F"},
            {53.35, "30Rnd_556x45_Stanag_Tracer_Green"},
            {53.85, "30Rnd_556x45_Stanag_Tracer_Red"},
            {54.35, "30Rnd_556x45_Stanag_Tracer_Yellow"},
            {54.85, "Exile_Item_PlasticBottleFreshWater"},
            {55.35, "U_C_Journalist"},
            {55.85, "U_C_Scientist"},
            {56.35, "U_Rangemaster"},
            {56.85, "30Rnd_65x39_caseless_green_mag_Tracer"},
            {57.35, "6Rnd_GreenSignal_F"},
            {57.75, "optic_Hamr"},
            {58.15, "optic_Holosight"},
            {58.55, "optic_Arco"},
            {58.95, "Exile_Item_Beer"},
            {59.3, "hgun_Pistol_Signal_F"},
            {59.6, "Exile_Item_Energydrink"},
            {59.85, "muzzle_snds_H"},
            {60.1, "muzzle_snds_M"},
            {60.35, "muzzle_snds_acp"},
            {60.6, "muzzle_snds_L"},
            {60.8, "Exile_Item_Catfood_Cooked"},
            {61, "Exile_Item_Surstromming_Cooked"},
            {61.2, "Exile_Item_ChristmasTinner_Cooked"},
            {61.4, "Exile_Item_BBQSandwich_Cooked"},
            {61.6000000000001, "Exile_Item_GloriousKnakworst_Cooked"},
            {61.8000000000001, "Exile_Item_SausageGravy_Cooked"},
            {61.9000000000001, "optic_MRD"},
            {62.0000000000001, "optic_Yorris"},
            {62.0500000000001, "U_NikosBody"},
            {62.1000000000001, "U_NikosAgedBody"},
            {62.15, "U_OrestesBody"},
            {62.2, "optic_NVS"},
            {62.21, "optic_tws"},
            {62.22, "optic_Nightstalker"}
        };
    };

    /**
      Result of 100 rounds:

      Exile_Item_CookingPot
      Exile_Item_Catfood
      Exile_Item_ChristmasTinner
      Exile_Item_Matches
      Exile_Item_Catfood_Cooked
      SmokeShellBlue
      Exile_Item_BBQSandwich
      SmokeShell
      Exile_Item_PlasticBottleEmpty
      Exile_Item_Surstromming
      Exile_Item_InstaDoc
      hgun_ACPC2_F
      16Rnd_9x21_Mag
      Exile_Item_SausageGravy
      6Rnd_GreenSignal_F
      Exile_Item_GloriousKnakworst
      Exile_Item_Matches
      hgun_Pistol_heavy_02_F
      SmokeShellBlue
      9Rnd_45ACP_Mag
      Exile_Item_GloriousKnakworst_Cooked
      hgun_P07_F
      Exile_Item_CookingPot
      hgun_Rook40_F
      Exile_Item_PlasticBottleFreshWater
      Exile_Item_InstaDoc
      9Rnd_45ACP_Mag
      30Rnd_9x21_Mag
      Exile_Item_PlasticBottleEmpty
      Exile_Item_CookingPot
      Exile_Item_GloriousKnakworst
      SmokeShellPurple
      SmokeShellYellow
      6Rnd_45ACP_Cylinder
      SmokeShellRed
      30Rnd_9x21_Mag
      Exile_Item_PlasticBottleEmpty
      Exile_Item_PlasticBottleEmpty
      SmokeShellPurple
      Exile_Item_SausageGravy
      Exile_Item_Catfood
      Exile_Item_BBQSandwich
      Exile_Item_BBQSandwich
      Exile_Item_Surstromming
      hgun_Rook40_F
      Exile_Item_BBQSandwich
      Exile_Item_LightBulb
      Exile_Item_Surstromming
      hgun_Pistol_heavy_01_F
      Exile_Item_Matches
      Exile_Item_Matches
      Exile_Item_Beer
      Exile_Item_BBQSandwich
      Exile_Item_LightBulb
      Exile_Item_GloriousKnakworst
      Exile_Item_Surstromming
      Exile_Item_BBQSandwich
      Exile_Item_InstaDoc
      Exile_Item_Surstromming
      Exile_Item_Matches
      Exile_Item_ChristmasTinner
      SmokeShellGreen
      Exile_Item_LightBulb
      hgun_ACPC2_F
      SmokeShellBlue
      Exile_Item_Matches
      6Rnd_45ACP_Cylinder
      hgun_Pistol_Signal_F
      hgun_ACPC2_F
      Exile_Item_PlasticBottleEmpty
      Exile_Item_SausageGravy
      Exile_Item_Energydrink
      SmokeShellPurple
      30Rnd_9x21_Mag
      hgun_P07_F
      Exile_Item_LightBulb
      Exile_Item_PlasticBottleEmpty
      hgun_P07_F
      Exile_Item_CamoTentKit
      hgun_P07_F
      Exile_Item_SausageGravy
      Exile_Item_ChristmasTinner
      hgun_Pistol_Signal_F
      Exile_Item_Matches
      11Rnd_45ACP_Mag
      hgun_ACPC2_F
      hgun_ACPC2_F
      Exile_Item_Surstromming
      Exile_Item_SausageGravy
      30Rnd_9x21_Mag
      Exile_Item_Surstromming
      Exile_Item_SausageGravy
      muzzle_snds_acp
      6Rnd_GreenSignal_F
      Exile_Item_GloriousKnakworst_Cooked
      Exile_Item_SausageGravy
      6Rnd_RedSignal_F
      Exile_Item_InstaDoc
      Exile_Item_BBQSandwich
      Exile_Item_GloriousKnakworst
    */
    class Shop
    {
        top = 33.95;
        count = 48;
        half = 26.95;
        halfIndex = 24;
        maximum = 100;
        sum = 4800;
        items[] =
        {
            {2, "Exile_Item_Catfood"},
            {4, "Exile_Item_Matches"},
            {6, "Exile_Item_PlasticBottleEmpty"},
            {7.9, "Exile_Item_Surstromming"},
            {9.6, "Exile_Item_SausageGravy"},
            {11.3, "Exile_Item_ChristmasTinner"},
            {13, "Exile_Item_BBQSandwich"},
            {14.5, "Exile_Item_GloriousKnakworst"},
            {15.5, "hgun_Rook40_F"},
            {16.5, "hgun_ACPC2_F"},
            {17.5, "hgun_P07_F"},
            {18.3, "9Rnd_45ACP_Mag"},
            {19.1, "30Rnd_9x21_Mag"},
            {19.9, "16Rnd_9x21_Mag"},
            {20.7, "11Rnd_45ACP_Mag"},
            {21.5, "Exile_Item_LightBulb"},
            {22.2, "hgun_Pistol_heavy_02_F"},
            {22.9, "hgun_Pistol_heavy_01_F"},
            {23.6, "6Rnd_45ACP_Cylinder"},
            {24.25, "Exile_Item_CookingPot"},
            {24.85, "6Rnd_GreenSignal_F"},
            {25.45, "6Rnd_RedSignal_F"},
            {25.95, "SmokeShell"},
            {26.45, "SmokeShellRed"},
            {26.95, "SmokeShellGreen"},
            {27.45, "SmokeShellYellow"},
            {27.95, "SmokeShellPurple"},
            {28.45, "SmokeShellBlue"},
            {28.95, "Exile_Item_PlasticBottleFreshWater"},
            {29.45, "SmokeShellOrange"},
            {29.95, "Exile_Item_InstaDoc"},
            {30.45, "hgun_Pistol_Signal_F"},
            {30.85, "Exile_Item_Beer"},
            {31.25, "Exile_Item_DuctTape"},
            {31.55, "Exile_Item_Energydrink"},
            {31.8, "ItemGPS"},
            {32.05, "muzzle_snds_L"},
            {32.3, "muzzle_snds_acp"},
            {32.5, "Exile_Item_BBQSandwich_Cooked"},
            {32.7, "Exile_Item_ChristmasTinner_Cooked"},
            {32.9, "Exile_Item_Catfood_Cooked"},
            {33.1, "Exile_Item_Surstromming_Cooked"},
            {33.3, "Exile_Item_SausageGravy_Cooked"},
            {33.5, "Exile_Item_GloriousKnakworst_Cooked"},
            {33.65, "Binocular"},
            {33.75, "optic_MRD"},
            {33.85, "optic_Yorris"},
            {33.95, "Exile_Item_CamoTentKit"}
        };
    };

    /**
      Result of 100 rounds:

      Exile_Item_JunkMetal
      Exile_Melee_Axe
      Exile_Item_FuelCanisterEmpty
      Exile_Melee_Axe
      Exile_Item_PortableGeneratorKit
      Exile_Item_LightBulb
      Exile_Item_FuelCanisterEmpty
      Exile_Item_JunkMetal
      Exile_Melee_Axe
      Exile_Item_FuelCanisterEmpty
      Exile_Item_Rope
      Exile_Item_FuelCanisterFull
      Exile_Item_Matches
      Exile_Item_FuelCanisterEmpty
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterFull
      Exile_Melee_Axe
      Exile_Item_ExtensionCord
      Exile_Item_LightBulb
      Exile_Item_Matches
      Exile_Item_FloodLightKit
      Exile_Item_Matches
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterFull
      Exile_Item_LightBulb
      Exile_Item_Rope
      Exile_Item_Matches
      Exile_Item_Matches
      Exile_Melee_Axe
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterFull
      Exile_Item_LightBulb
      Exile_Item_LightBulb
      Exile_Item_ExtensionCord
      Exile_Item_JunkMetal
      Exile_Item_Matches
      Exile_Melee_Axe
      Exile_Melee_Axe
      Exile_Item_LightBulb
      Exile_Item_FuelCanisterEmpty
      Exile_Melee_Axe
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterFull
      Exile_Item_ExtensionCord
      Exile_Item_FuelCanisterEmpty
      Exile_Item_ExtensionCord
      Exile_Melee_Axe
      Exile_Melee_Axe
      Exile_Item_MetalBoard
      Exile_Item_FuelCanisterEmpty
      Exile_Item_ExtensionCord
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_Rope
      Exile_Item_FuelCanisterEmpty
      Exile_Melee_Axe
      Exile_Item_FuelCanisterEmpty
      Exile_Item_JunkMetal
      Exile_Item_ExtensionCord
      Exile_Item_FuelCanisterFull
      Exile_Item_LightBulb
      Exile_Melee_Axe
      Exile_Item_ExtensionCord
      Exile_Item_Rope
      Exile_Item_FuelCanisterFull
      Exile_Melee_Axe
      Exile_Item_FuelCanisterEmpty
      Exile_Item_MetalBoard
      Exile_Item_LightBulb
      Exile_Item_Matches
      Exile_Item_Matches
      Exile_Item_ExtensionCord
      Exile_Melee_Axe
      Exile_Item_Matches
      Exile_Item_ThermalScannerPro
      Exile_Item_Matches
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_MetalBoard
      Exile_Melee_Axe
      Exile_Item_ExtensionCord
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_Matches
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_DuctTape
      Exile_Item_JunkMetal
      Exile_Item_FloodLightKit
      Exile_Item_FuelCanisterEmpty
      Exile_Item_JunkMetal
      Exile_Item_Rope
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterFull
    */
    class Industrial
    {
        top = 2.86;
        count = 13;
        half = 2.45;
        halfIndex = 6;
        maximum = 100;
        sum = 1300;
        items[] =
        {
            {0.5, "Exile_Melee_Axe"},
            {1, "Exile_Item_FuelCanisterEmpty"},
            {1.4, "Exile_Item_FuelCanisterFull"},
            {1.7, "Exile_Item_Matches"},
            {2, "Exile_Item_ExtensionCord"},
            {2.25, "Exile_Item_JunkMetal"},
            {2.45, "Exile_Item_LightBulb"},
            {2.55, "Exile_Item_Rope"},
            {2.65, "Exile_Item_MetalBoard"},
            {2.75, "Exile_Item_DuctTape"},
            {2.8, "Exile_Item_PortableGeneratorKit"},
            {2.85, "Exile_Item_FloodLightKit"},
            {2.86, "Exile_Item_ThermalScannerPro"}
        };
    };

    /**
      Result of 100 rounds:

      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_DuctTape
      Exile_Item_LightBulb
      Exile_Item_FuelCanisterFull
      Exile_Item_LightBulb
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_MetalBoard
      Exile_Item_FuelCanisterFull
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterEmpty
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_JunkMetal
      Exile_Item_LightBulb
      Exile_Item_FuelCanisterFull
      Exile_Item_DuctTape
      Exile_Item_FuelCanisterFull
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterFull
      Exile_Item_LightBulb
      Exile_Item_MetalBoard
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterFull
      Exile_Item_LightBulb
      Exile_Item_LightBulb
      Exile_Item_JunkMetal
      Exile_Item_LightBulb
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_LightBulb
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterFull
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterEmpty
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_MetalBoard
      Exile_Item_FuelCanisterFull
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterFull
      Exile_Item_MetalBoard
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_LightBulb
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterFull
      Exile_Item_LightBulb
      Exile_Item_FuelCanisterEmpty
      Exile_Item_JunkMetal
      Exile_Item_MetalBoard
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_MetalBoard
      Exile_Item_LightBulb
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterFull
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterFull
      Exile_Item_ThermalScannerPro
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_MetalBoard
      Exile_Item_FuelCanisterEmpty
      Exile_Item_JunkMetal
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterEmpty
      Exile_Item_FuelCanisterEmpty
      Exile_Item_DuctTape
      Exile_Item_JunkMetal
      Exile_Item_DuctTape
      Exile_Item_FuelCanisterEmpty
      Exile_Item_JunkMetal
      Exile_Item_MetalBoard
      Exile_Item_FuelCanisterFull
      Exile_Item_FuelCanisterFull
    */
    class VehicleService
    {
        top = 1.56;
        count = 7;
        half = 1.35;
        halfIndex = 3;
        maximum = 100;
        sum = 700;
        items[] =
        {
            {0.5, "Exile_Item_FuelCanisterEmpty"},
            {0.9, "Exile_Item_FuelCanisterFull"},
            {1.15, "Exile_Item_JunkMetal"},
            {1.35, "Exile_Item_LightBulb"},
            {1.45, "Exile_Item_MetalBoard"},
            {1.55, "Exile_Item_DuctTape"},
            {1.56, "Exile_Item_ThermalScannerPro"}
        };
    };

    /**
      Result of 100 rounds:

      30Rnd_556x45_Stanag_Tracer_Red
      arifle_Katiba_F
      V_PlateCarrier3_rgr
      B_OutdoorPack_tan
      3Rnd_UGL_FlareYellow_F
      U_I_CombatUniform_tshirt
      H_MilCap_rucamo
      1Rnd_SmokeOrange_Grenade_shell
      arifle_TRG20_F
      H_HelmetB_desert
      arifle_Mk20_GL_F
      B_HuntingBackpack
      B_AssaultPack_dgtl
      V_PlateCarrier1_blk
      SmokeShellBlue
      H_HelmetSpecB_paint1
      U_B_CombatUniform_mcam_tshirt
      V_TacVest_brn
      H_PilotHelmetHeli_O
      optic_MRCO
      U_O_CombatUniform_oucamo
      arifle_MX_SW_Black_F
      ItemGPS
      acc_pointer_IR
      H_PilotHelmetFighter_I
      V_RebreatherIR
      arifle_MXM_F
      V_TacVestCamo_khk
      acc_flashlight
      30Rnd_556x45_Stanag_Tracer_Yellow
      H_HelmetSpecB
      U_I_HeliPilotCoveralls
      1Rnd_SmokePurple_Grenade_shell
      B_Kitbag_mcamo
      optic_SOS
      B_AssaultPack_cbr
      U_B_CTRG_1
      arifle_TRG20_F
      1Rnd_SmokeYellow_Grenade_shell
      U_B_CombatUniform_mcam_vest
      150Rnd_93x64_Mag
      H_HelmetIA
      100Rnd_65x39_caseless_mag
      V_PlateCarrierIA2_dgtl
      acc_pointer_IR
      U_B_CTRG_3
      optic_Arco
      V_PlateCarrierGL_rgr
      B_AssaultPack_khk
      V_PlateCarrier1_rgr
      B_OutdoorPack_blk
      muzzle_snds_M
      H_MilCap_rucamo
      NVGoggles
      H_MilCap_dgtl
      V_PlateCarrierIA2_dgtl
      100Rnd_65x39_caseless_mag
      V_RebreatherB
      H_HelmetB_desert
      U_B_CombatUniform_mcam_tshirt
      V_PlateCarrierSpec_rgr
      U_I_pilotCoveralls
      V_TacVest_oli
      100Rnd_65x39_caseless_mag_Tracer
      130Rnd_338_Mag
      V_PlateCarrier1_rgr
      H_HelmetCrew_O
      U_O_Wetsuit
      arifle_SDAR_F
      H_MilCap_ocamo
      V_PlateCarrier1_blk
      H_HelmetB_camo
      U_I_HeliPilotCoveralls
      B_AssaultPack_rgr
      arifle_MX_SW_Black_F
      V_TacVest_oli
      H_HelmetB_light_desert
      B_AssaultPack_mcamo
      V_PlateCarrierH_CTRG
      arifle_Mk20_F
      H_HelmetB_snakeskin
      H_MilCap_oucamo
      U_I_Wetsuit
      V_Rangemaster_belt
      30Rnd_65x39_caseless_mag
      arifle_SDAR_F
      B_HuntingBackpack
      H_MilCap_mcamo
      150Rnd_762x54_Box
      B_AssaultPack_rgr
      V_PlateCarrierGL_rgr
      H_HelmetIA_camo
      arifle_MX_Black_F
      SmokeShellYellow
      U_O_GhillieSuit
      H_HelmetB_snakeskin
      SmokeShellOrange
      U_B_SpecopsUniform_sgg
      H_HelmetSpecB_blk
      H_HelmetB_plain_blk
    */
    class Military
    {
        top = 94.13;
        count = 220;
        half = 68.3500000000001;
        halfIndex = 110;
        maximum = 100;
        sum = 22000;
        items[] =
        {
            {3, "150Rnd_93x64_Mag"},
            {3.9, "U_B_CombatUniform_mcam_worn"},
            {4.7, "arifle_Katiba_F"},
            {5.4, "Binocular"},
            {6.1, "V_PlateCarrier1_rgr"},
            {6.8, "B_OutdoorPack_tan"},
            {7.5, "V_Rangemaster_belt"},
            {8.2, "B_OutdoorPack_blu"},
            {8.9, "H_HelmetB_light_sand"},
            {9.6, "U_B_CombatUniform_mcam_tshirt"},
            {10.3, "B_OutdoorPack_blk"},
            {11, "arifle_Katiba_GL_F"},
            {11.7, "H_HelmetB_light_black"},
            {12.4, "arifle_MX_F"},
            {13.1, "acc_flashlight"},
            {13.8, "U_B_CTRG_1"},
            {14.5, "H_HelmetB_light_desert"},
            {15.2, "H_MilCap_ocamo"},
            {15.9, "H_HelmetB_light_snakeskin"},
            {16.6, "arifle_TRG20_F"},
            {17.3, "H_HelmetB_light_grass"},
            {18, "H_MilCap_mcamo"},
            {18.7, "H_HelmetB_sand"},
            {19.4, "V_PlateCarrierIA2_dgtl"},
            {20.1, "H_HelmetB_black"},
            {20.8, "V_PlateCarrierGL_rgr"},
            {21.5, "H_HelmetB_desert"},
            {22.2, "V_PlateCarrier2_rgr"},
            {22.9, "H_HelmetB_snakeskin"},
            {23.6, "V_PlateCarrier1_blk"},
            {24.3, "H_HelmetB_grass"},
            {25, "150Rnd_762x54_Box"},
            {25.7, "H_HelmetIA_camo"},
            {26.4, "U_B_CombatUniform_mcam_vest"},
            {27.1, "H_HelmetIA_net"},
            {27.8, "V_PlateCarrierSpec_rgr"},
            {28.5, "arifle_TRG21_F"},
            {29.2, "V_PlateCarrierIAGL_dgtl"},
            {29.9, "H_MilCap_oucamo"},
            {30.6, "V_PlateCarrierIA1_dgtl"},
            {31.3, "V_PlateCarrier3_rgr"},
            {32, "H_MilCap_rucamo"},
            {32.7, "100Rnd_65x39_caseless_mag"},
            {33.4, "U_B_CTRG_3"},
            {34.1, "H_HelmetIA"},
            {34.8, "H_HelmetSpecB_blk"},
            {35.5, "H_HelmetSpecB_paint2"},
            {36.2, "H_HelmetSpecB_paint1"},
            {36.9, "H_HelmetSpecB"},
            {37.6, "H_HelmetB_plain_blk"},
            {38.3, "H_HelmetB_light"},
            {39, "H_HelmetB_paint"},
            {39.7, "H_HelmetB"},
            {40.4, "H_MilCap_dgtl"},
            {41.1, "arifle_MXC_F"},
            {41.8, "H_MilCap_blue"},
            {42.5, "U_B_CTRG_2"},
            {43.1, "acc_pointer_IR"},
            {43.7, "arifle_Mk20C_F"},
            {44.3, "100Rnd_65x39_caseless_mag_Tracer"},
            {44.9, "150Rnd_762x54_Box_Tracer"},
            {45.5, "B_HuntingBackpack"},
            {46.1, "arifle_SDAR_F"},
            {46.7, "arifle_Mk20_F"},
            {47.2, "arifle_MX_SW_Black_F"},
            {47.7, "B_AssaultPack_mcamo"},
            {48.2, "U_B_CombatUniform_mcam"},
            {48.7, "V_TacVest_khk"},
            {49.2, "B_AssaultPack_blk"},
            {49.7, "optic_MRCO"},
            {50.2, "V_TacVest_blk"},
            {50.7, "arifle_MXM_F"},
            {51.2, "optic_Hamr"},
            {51.7, "30Rnd_556x45_Stanag"},
            {52.2, "V_TacVestCamo_khk"},
            {52.7, "B_AssaultPack_cbr"},
            {53.2, "B_AssaultPack_rgr"},
            {53.7, "Exile_Item_InstaDoc"},
            {54.2, "LMG_Mk200_F"},
            {54.7, "B_AssaultPack_dgtl"},
            {55.2, "V_TacVest_camo"},
            {55.7, "arifle_MX_SW_F"},
            {56.2, "ItemRadio"},
            {56.7, "30Rnd_65x39_caseless_mag"},
            {57.2, "B_AssaultPack_sgg"},
            {57.7, "30Rnd_65x39_caseless_green"},
            {58.2, "NVGoggles"},
            {58.7, "V_TacVestIR_blk"},
            {59.2, "V_TacVest_oli"},
            {59.7, "optic_Arco"},
            {60.2, "V_TacVest_brn"},
            {60.7, "LMG_Zafir_F"},
            {61.2, "optic_Holosight"},
            {61.7, "B_AssaultPack_khk"},
            {62.1, "30Rnd_65x39_caseless_green_mag_Tracer"},
            {62.5, "20Rnd_762x51_Mag"},
            {62.9, "10Rnd_762x51_Mag"},
            {63.3, "H_HelmetCrew_I"},
            {63.7, "H_HelmetCrew_O"},
            {64.1, "H_HelmetCrew_B"},
            {64.5, "30Rnd_556x45_Stanag_Tracer_Green"},
            {64.9, "B_Kitbag_mcamo"},
            {65.3, "B_Kitbag_sgg"},
            {65.7, "B_Kitbag_cbr"},
            {66.1000000000001, "30Rnd_556x45_Stanag_Tracer_Red"},
            {66.5000000000001, "30Rnd_556x45_Stanag_Tracer_Yellow"},
            {66.9000000000001, "ItemGPS"},
            {67.3000000000001, "30Rnd_65x39_caseless_mag_Tracer"},
            {67.6500000000001, "SmokeShellBlue"},
            {68.0000000000001, "1Rnd_SmokeGreen_Grenade_shell"},
            {68.3500000000001, "SmokeShellYellow"},
            {68.7, "1Rnd_SmokeBlue_Grenade_shell"},
            {69.05, "20Rnd_556x45_UW_mag"},
            {69.4, "SmokeShellOrange"},
            {69.75, "SmokeShellGreen"},
            {70.1, "1Rnd_Smoke_Grenade_shell"},
            {70.45, "1Rnd_SmokeRed_Grenade_shell"},
            {70.8, "UGL_FlareGreen_F"},
            {71.15, "optic_LRPS"},
            {71.5, "UGL_FlareRed_F"},
            {71.85, "1Rnd_SmokeOrange_Grenade_shell"},
            {72.2, "optic_SOS"},
            {72.55, "arifle_MX_GL_F"},
            {72.9, "UGL_FlareYellow_F"},
            {73.25, "SmokeShell"},
            {73.6, "U_I_CombatUniform"},
            {73.95, "U_I_pilotCoveralls"},
            {74.3, "U_B_PilotCoveralls"},
            {74.6499999999999, "U_O_PilotCoveralls"},
            {74.9999999999999, "U_B_HeliPilotCoveralls"},
            {75.3499999999999, "U_I_CombatUniform_shortsleeve"},
            {75.6999999999999, "1Rnd_SmokePurple_Grenade_shell"},
            {76.0499999999999, "optic_DMS"},
            {76.3999999999999, "UGL_FlareWhite_F"},
            {76.7499999999999, "SmokeShellRed"},
            {77.0999999999999, "U_I_HeliPilotCoveralls"},
            {77.4499999999999, "1Rnd_SmokeYellow_Grenade_shell"},
            {77.7999999999999, "U_I_CombatUniform_tshirt"},
            {78.1499999999999, "SmokeShellPurple"},
            {78.4499999999999, "arifle_TRG21_GL_F"},
            {78.7499999999999, "130Rnd_338_Mag"},
            {79.0499999999999, "H_PilotHelmetHeli_O"},
            {79.3499999999999, "H_PilotHelmetHeli_B"},
            {79.6499999999999, "H_PilotHelmetFighter_I"},
            {79.9499999999999, "H_PilotHelmetFighter_O"},
            {80.2499999999999, "H_PilotHelmetFighter_B"},
            {80.5499999999999, "H_CrewHelmetHeli_B"},
            {80.8499999999999, "H_CrewHelmetHeli_O"},
            {81.1499999999999, "H_CrewHelmetHeli_I"},
            {81.4499999999999, "1Rnd_HE_Grenade_shell"},
            {81.7499999999999, "V_RebreatherIA"},
            {82.0499999999999, "V_RebreatherIR"},
            {82.3499999999999, "V_RebreatherB"},
            {82.6499999999998, "U_B_SpecopsUniform_sgg"},
            {82.9499999999998, "arifle_Mk20_GL_F"},
            {83.2499999999998, "H_PilotHelmetHeli_I"},
            {83.4999999999998, "U_B_Wetsuit"},
            {83.7499999999998, "U_O_Wetsuit"},
            {83.9999999999998, "srifle_DMR_01_F"},
            {84.2499999999998, "srifle_EBR_F"},
            {84.4999999999998, "U_I_Wetsuit"},
            {84.7499999999998, "MiniGrenade"},
            {84.9999999999998, "muzzle_snds_H"},
            {85.2499999999998, "muzzle_snds_M"},
            {85.4999999999998, "5Rnd_127x108_Mag"},
            {85.7499999999998, "H_BandMask_demon"},
            {85.9999999999998, "H_BandMask_reaper"},
            {86.2499999999998, "H_BandMask_khk"},
            {86.4999999999998, "7Rnd_408_Mag"},
            {86.7499999999998, "muzzle_snds_B"},
            {86.9999999999998, "HandGrenade"},
            {87.2499999999998, "H_HelmetB_camo"},
            {87.4499999999998, "U_I_OfficerUniform"},
            {87.6499999999998, "U_O_OfficerUniform_ocamo"},
            {87.8499999999999, "srifle_GM6_F"},
            {88.0499999999999, "B_FieldPack_blk"},
            {88.2499999999999, "B_FieldPack_ocamo"},
            {88.4499999999999, "arifle_MXM_Black_F"},
            {88.6499999999999, "B_FieldPack_oucamo"},
            {88.8499999999999, "B_FieldPack_cbr"},
            {89.0499999999999, "arifle_MXC_Black_F"},
            {89.2499999999999, "arifle_MX_Black_F"},
            {89.4499999999999, "arifle_MX_GL_Black_F"},
            {89.6499999999999, "srifle_LRR_F"},
            {89.7999999999999, "U_O_SpecopsUniform_blk"},
            {89.9499999999999, "3Rnd_SmokeYellow_Grenade_shell"},
            {90.0999999999999, "B_Bergen_blk"},
            {90.2499999999999, "U_O_CombatUniform_ocamo"},
            {90.3999999999999, "B_Bergen_rgr"},
            {90.5499999999999, "3Rnd_UGL_FlareRed_F"},
            {90.6999999999999, "B_Bergen_mcamo"},
            {90.8499999999999, "3Rnd_UGL_FlareYellow_F"},
            {90.9999999999999, "B_Bergen_sgg"},
            {91.1499999999999, "U_I_GhillieSuit"},
            {91.2999999999999, "3Rnd_Smoke_Grenade_shell"},
            {91.4499999999999, "U_B_GhillieSuit"},
            {91.6, "3Rnd_SmokePurple_Grenade_shell"},
            {91.75, "3Rnd_SmokeRed_Grenade_shell"},
            {91.9, "3Rnd_SmokeOrange_Grenade_shell"},
            {92.05, "3Rnd_HE_Grenade_shell"},
            {92.2, "U_O_SpecopsUniform_ocamo"},
            {92.35, "3Rnd_UGL_FlareWhite_F"},
            {92.5, "3Rnd_UGL_FlareGreen_F"},
            {92.65, "U_O_CombatUniform_oucamo"},
            {92.8, "U_O_GhillieSuit"},
            {92.95, "5Rnd_127x108_APDS_Mag"},
            {93.1, "3Rnd_SmokeGreen_Grenade_shell"},
            {93.25, "3Rnd_SmokeBlue_Grenade_shell"},
            {93.35, "H_HelmetO_ocamo"},
            {93.45, "H_HelmetLeaderO_ocamo"},
            {93.55, "H_HelmetSpecO_blk"},
            {93.65, "H_HelmetSpecO_ocamo"},
            {93.75, "H_HelmetLeaderO_oucamo"},
            {93.85, "H_HelmetO_oucamo"},
            {93.95, "V_PlateCarrierL_CTRG"},
            {94.05, "V_PlateCarrierH_CTRG"},
            {94.1, "optic_NVS"},
            {94.11, "optic_tws_mg"},
            {94.12, "optic_Nightstalker"},
            {94.13, "optic_tws"}
        };
    };

    /**
      Result of 100 rounds:

      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
      Exile_Item_InstaDoc
    */
    class Medical
    {
        top = 1;
        count = 1;
        half = 1;
        halfIndex = 0;
        maximum = 100;
        sum = 100;
        items[] =
        {
            {1, "Exile_Item_InstaDoc"}
        };
    };

    /**
      Result of 100 rounds:

      acc_flashlight
      20Rnd_762x51_Mag
      Exile_Item_InstaDoc
      srifle_GM6_F
      10Rnd_762x51_Mag
      5Rnd_127x108_Mag
      Laserdesignator
      5Rnd_127x108_Mag
      muzzle_snds_B
      ItemRadio
      optic_LRPS
      HandGrenade
      srifle_LRR_F
      Binocular
      srifle_DMR_01_F
      Binocular
      B_Carryall_cbr
      7Rnd_408_Mag
      srifle_GM6_F
      acc_pointer_IR
      srifle_EBR_F
      acc_flashlight
      optic_SOS
      MiniGrenade
      muzzle_snds_B
      B_Carryall_cbr
      10Rnd_762x51_Mag
      5Rnd_127x108_Mag
      optic_SOS
      optic_DMS
      Binocular
      Rangefinder
      acc_flashlight
      Rangefinder
      acc_flashlight
      acc_pointer_IR
      srifle_EBR_F
      srifle_DMR_01_F
      MiniGrenade
      Binocular
      srifle_GM6_F
      Laserdesignator
      MiniGrenade
      20Rnd_762x51_Mag
      srifle_LRR_F
      HandGrenade
      acc_flashlight
      20Rnd_762x51_Mag
      20Rnd_762x51_Mag
      optic_SOS
      optic_SOS
      10Rnd_762x51_Mag
      Exile_Item_InstaDoc
      srifle_LRR_F
      optic_SOS
      srifle_EBR_F
      srifle_EBR_F
      ItemRadio
      B_Carryall_khk
      10Rnd_762x51_Mag
      srifle_EBR_F
      Rangefinder
      Binocular
      Laserdesignator
      5Rnd_127x108_Mag
      srifle_EBR_F
      optic_DMS
      srifle_DMR_01_F
      7Rnd_408_Mag
      20Rnd_762x51_Mag
      srifle_DMR_01_F
      ItemGPS
      NVGoggles
      Rangefinder
      Binocular
      Binocular
      acc_pointer_IR
      B_Carryall_khk
      10Rnd_762x51_Mag
      acc_flashlight
      optic_SOS
      srifle_EBR_F
      srifle_DMR_01_F
      srifle_EBR_F
      HandGrenade
      acc_pointer_IR
      acc_flashlight
      Rangefinder
      20Rnd_762x51_Mag
      muzzle_snds_B
      acc_flashlight
      Rangefinder
      srifle_DMR_01_F
      srifle_LRR_F
      srifle_DMR_01_F
      Rangefinder
      Exile_Item_InstaDoc
      srifle_DMR_01_F
      5Rnd_127x108_APDS_Mag
      optic_LRPS
    */
    class Tourist
    {
        top = 14.85;
        count = 30;
        half = 10.95;
        halfIndex = 15;
        maximum = 100;
        sum = 3000;
        items[] =
        {
            {0.8, "srifle_EBR_F"},
            {1.6, "srifle_DMR_01_F"},
            {2.4, "Binocular"},
            {3.15, "Rangefinder"},
            {3.85, "optic_LRPS"},
            {4.55, "srifle_LRR_F"},
            {5.25, "srifle_GM6_F"},
            {5.95, "muzzle_snds_B"},
            {6.65, "acc_flashlight"},
            {7.35, "acc_pointer_IR"},
            {8.05, "optic_DMS"},
            {8.75, "optic_SOS"},
            {9.35, "20Rnd_762x51_Mag"},
            {9.95, "10Rnd_762x51_Mag"},
            {10.45, "5Rnd_127x108_Mag"},
            {10.95, "7Rnd_408_Mag"},
            {11.45, "Exile_Item_InstaDoc"},
            {11.95, "NVGoggles"},
            {12.45, "ItemRadio"},
            {12.95, "Laserdesignator"},
            {13.35, "5Rnd_127x108_APDS_Mag"},
            {13.75, "ItemGPS"},
            {14, "MiniGrenade"},
            {14.25, "HandGrenade"},
            {14.35, "B_Carryall_ocamo"},
            {14.45, "B_Carryall_oucamo"},
            {14.55, "B_Carryall_mcamo"},
            {14.65, "B_Carryall_oli"},
            {14.75, "B_Carryall_khk"},
            {14.85, "B_Carryall_cbr"}
        };
    };

};

class CfgSettings
{
    ///////////////////////////////////////////////////////////////////////
    // GARBAGE COLLECTOR
    ///////////////////////////////////////////////////////////////////////
    class GarbageCollector
    {
        /*
        * despawnAfterMinutes defines after how many minutes (+1..5 minutes imprecision)
        * a corpse, vehicle wreck or dropped item should despawn.
        *
        * These things will despawn after despawnAfterMinutes time, but only
        * if there is no player within delayDespawnIfPlayerInRange. If
        * forceDespawnAfterMinutes exceeded, it will not delay despawning and
        * force a despawn after despawnAfterMinutes.
        *
        * despawnAfterMinutes = minutes
        * forceDespawnAfterMinutes = minutes
        * delayDespawnIfPlayerInRange = meters
        */

        class Corpses
        {
            despawnAfterMinutes = 30;
            delayDespawnIfPlayerInRange = 40;
            forceDespawnAfterMinutes = 40;
        };

        class Wrecks
        {
            // Wrecks should always despawn after 5 minutes, since
            // they are useless
            despawnAfterMinutes = 5;
            delayDespawnIfPlayerInRange = 40;
            forceDespawnAfterMinutes = 5;
        };

        class DroppedItems
        {
            despawnAfterMinutes = 30;
            delayDespawnIfPlayerInRange = 20;
            forceDespawnAfterMinutes = 40;
        };
    };

    ///////////////////////////////////////////////////////////////////////
    // RESPECT, YO
    ///////////////////////////////////////////////////////////////////////
    class Respect
    {
        /**
        * Defines the factor of respect you gain for every pop tab in revenue
        *
        * Default: Get 1 respect for every 10 pop tabs
        */
        tradingRespectFactor = 0.1;

        /**
        * Defines the amount of respect earned/lost for certain types of frags
        */
        class Frags
        {
            bambi = -500;                // Bambi slayers
            friendlyFire = -100;        // For party members
            standard = 100;                // Normal kill
            letItRain = 150;            // MG, also vehicle MGs
            humiliation = 300;            // Axe
            passenger = 400;            // Out of car/chopper/boat
            roadKill = -500;                // :)
            bigBird = 600;                // Roadkill, but with chopper/plane
            chuteGreaterChopper = 600;     // Someone flies into chute and chopper/plane explodes             
        };

        class Bonus
        {
            // Bonus per full 100m
            per100mDistance = 10;

            // First blood after server restart
            firstBlood = 100;

            /*
                Example with killstreak = 50

                Frag  Factor   Bonus
                2    * 50      +100
                3    * 50      +150
                4    * 50      +200
                5    * 50      +250
            */
            killStreak = 50;

            // Kills within this amount of seconds stack (default: 2 minutes)
            killStreakTimeout = 120;
        };
    };

    ///////////////////////////////////////////////////////////////////////
    // KILLFEED MAN!
    ///////////////////////////////////////////////////////////////////////

    class KillFeed
    {
        // Shows a kill feed for well kills
        showKillFeed = 1;
    };

    ///////////////////////////////////////////////////////////////////////
    // PLAYER SPAWN CONFIGURATION
    ///////////////////////////////////////////////////////////////////////
    class BambiSettings
    {
        /**
         * Loadout of new bambi players
         *
         * (They will always spawn with a bambi overall - you cannot
         * change the loadout uniform)
         */
        loadOut[] =
        {
            "ItemCompass",
            "ItemMap",
            "Exile_Item_XM8",
            "ItemRadio",
            "Exile_Item_PlasticBottleFreshWater",
            "hgun_ACPC2_F",
            "9Rnd_45ACP_Mag"
        };

        /**
         * Enables or disables parachute spawning.
         *
         * 1 = On
         * 0 = Off
         */
        parachuteSpawning = 0;

        /**
         * Enables or disables halo jumping. Only applies
         * if parachute spawning is enabled.
         *
         * Remember that if you enable halo jump, it is adviced
         * to adjust the parachuteDropHeight to something around
         * 1km or so.
         *
         * 1 = On
         * 0 = Off
         */
        haloJump = 0;

        /**
         * Parachute drop height in meters.
         */
        parachuteDropHeight = 1000;

        /**
         * Number of minutes where a fresh spawned player remains in the
         * bambi state. It will end the bambi state after this timeout
         * expired or when they pick up their first weapon. Whatever
         * happens first.
         */
        protectionDuration = 5;

        /**
         * Radius of spawn zones around the center of spawn zone markers.
         */
        spawnZoneRadius = 500;

        /**
         * These vehicles spawn on server restart close to spawn zones.
         * They are non-persistent and will despawn on server restart.
         * Basically they are just used to get away from the spawn zone
         * faster.
         *
         * {Number of vehicles *per* spawn zone, vehicle class name}
         */
        spawnZoneVehicles[] =
        {
            {5, "Exile_Bike_OldBike"},
            {5, "Exile_Bike_MountainBike"}
        };
    };

    ///////////////////////////////////////////////////////////////////////
    // LOOT CONFIGURATION
    ///////////////////////////////////////////////////////////////////////
    class LootSettings
    {
        /**
         * Chance in % to spawn loot in a building
         */
        spawnChancePerBuilding = 80;

        /**
         * Chance in % to spawn loot per loot spot per building.
         *
         * 100% = Super high loot
         * 50%  = Normal loot spawn rates
         * 20%  = You get the point
         */
        spawnChancePerPosition = 80;

        /**
         * Should be self-explanatory :)
         */
        maximumNumberOfLootSpotsPerBuilding = 4;

        /**
         * Exile spawns a random number of items per loot spot. This
         * is the upper cap for that. So 3 means it could spawn 1, 2
         * or 3.
         */
        maximumNumberOfItemsPerLootSpot = 3;

        /**
         * Radius in meter to spawn loot AROUND each player.
         * Do NOT touch this value if you dont know what you do.
         * The higher the number, the higher the drop rates, the
         * easier your server will lag.
         *
         * 50m  = Minimum
         * 200m = Maximum
         */
        spawnRadius = 80;

        /**
        * Define a de-spawn radius here. That is the radius where loot
        * is not near to players and their lifeTime expired. It will
        * also not spawn loot in a circle around the players to
        * prevent "flickering".
        *
        * 10m  = Minimum (thats better if a house is alone in the wild)
        * 50m = Maximum
        */
        visualThreshold = 10;

        /**
         * Time in seconds to define how long loot stays on the ground
         * after it has been spawned. Loot will despawn after this time
         * has passed and if no player is within the despawnRadius.
         * If the maximum life time expired, it will despawn loot
         * regardless if players are nearby or not.
         */
        minimumLifeTime = 300; // 5 minutes
        maximumLifeTime = 600; // 10 minutes

        /**
         * Notify players that loot spawned for them
         *
         * 1 = Yes
         * 0 = No
         */
        notifyPlayer = 1;

        /**
         * Defines the radius around trader cities where the system should
         * not spawn loot. Set this to 0 if you want to have loot spawning
         * in trader citites, ugh.
         */
        minimumDistanceToTraderZones = 500;

        /**
         * Defines the radius around territories where no loot spawns.
         * This does not regard the actual size of a territory. So do not
         * set this to a lower value than the maximum radius of a territory,
         * which is 150m by default.
         */
        minimumDistanceToTerritories = 150;
    };

    ///////////////////////////////////////////////////////////////////////
    // VEHICLE SPAWN CONFIGURATION
    ///////////////////////////////////////////////////////////////////////

    class VehicleSpawn
    {
        /**
        * Grid Size for vehicle spawning,
        * smaller the number more vehicles,
        * you get the point
        */
        vehiclesGridSize = 1000;

        /**
        * Vehicle ammount per grid
        * kinda self explanitory
        */
        vehiclesGridAmount = 2;

        /**
        * Creates global markers for vehicle spawn tweeking,
        * after you are satisfied with vehicle ammount and spread set this to 0.
        */
        vehiclesDebugMarkers = 0;

        /**
        * The server will apply random damage up to this value when spawning a vehicle.
        */
        damageChance = 20; // 20% chance for a vehicle HITPOINT to be damaged
        maximumDamage = 0.9;

        // Stuff to spawn on water
        water[] =
        {
            "Exile_Boat_MotorBoat_Police",
            "Exile_Boat_MotorBoat_Orange",
            "Exile_Boat_MotorBoat_White",
            "Exile_Boat_RubberDuck_CSAT",
            "Exile_Boat_RubberDuck_Digital",
            "Exile_Boat_RubberDuck_Orange",
            "Exile_Boat_RubberDuck_Blue",
            "Exile_Boat_RubberDuck_Black",
            "Exile_Boat_SDV_CSAT",
            "Exile_Boat_SDV_Digital",
            "Exile_Boat_SDV_Grey"
        };

        // Stuff to spawn on roads
        ground[] =
        {
            "Exile_Bike_QuadBike_Black",
            "Exile_Bike_QuadBike_Blue",
            "Exile_Bike_QuadBike_Red",
            "Exile_Bike_QuadBike_White",
            "Exile_Bike_QuadBike_Nato",
            "Exile_Bike_QuadBike_Csat",
            "Exile_Bike_QuadBike_Fia",
            "Exile_Bike_QuadBike_Guerilla01",
            "Exile_Bike_QuadBike_Guerilla02",
            "Exile_Car_Hatchback_Rusty1",
            "Exile_Car_Hatchback_Rusty2",
            "Exile_Car_Hatchback_Rusty3",
            "Exile_Car_Hatchback_Sport_Red",
            "Exile_Car_SUV_Red",
            "Exile_Car_Offroad_Rusty1",
            "Exile_Car_Offroad_Rusty2",
            "Exile_Car_Offroad_Rusty3",
            "Exile_Car_Van_Black",
            "Exile_Car_Van_Box_Black",
            "Exile_Car_Van_Fuel_Black"
        };

        /**
         * Enables or disables nightvision optics on ALL vehicles
         *
         * 0 = off
         * 1 = on
         */
        nightVision = 1;

        /**
         * Enables or disables thermal optics on ALL vehicles
         *
         * 0 = off
         * 1 = on
         */
        thermalVision = 0;        
    };

    class LocalityMonitor
    {
        /**
        * Transfers the ownership of construction objects to clients to ease the load on server
        * EXPERIMENTAL!
        */
        monitor = 0;    // 0 = off, 1 = on

        threshold = 20; // Triggers when x ammout on players are on
    };

    class Weather
    {
        /*
            You can define multiple "keyframes" for the weather to change. The server will pick
            a keyframe randomly to simulate the weather. It will change the weather-keyframes
            based on the following interval
        */
        interval = 30;

        /*
            Add the keyframes here. The server will pick one random, so if you want one
            weather type of be more dominant compared to others, add it multiple times
        */
        keyframes[] = {"Sunny", "Cloudy", "Thunderstorm"};

        /*
            This is a keyframe. Look up the BIKI to get more details about the parameters

            Be sure to design the fog settings at a view distance of 1,600m as this is the
            limit in multiplayer by default

            https://community.bistudio.com/wiki/fogParams
            https://community.bistudio.com/wiki/overcast
            https://community.bistudio.com/wiki/setWaves
            https://community.bistudio.com/wiki/setWindStr
            https://community.bistudio.com/wiki/setGusts
            https://community.bistudio.com/wiki/setRain
            https://community.bistudio.com/wiki/setLightnings
            https://community.bistudio.com/wiki/setRainbow
        */
        class Sunny
        {
            fogValue = 0.1;
            fogDecay = 0.2;
            fogBase = 5;
            overcast = 0.2;
            waves = 0.2;
            wind = 0.25;
            gusts = 0.1;
            rain = 0;
            lightnings = 0;
            rainbows = 0;
        };

        class Cloudy
        {
            fogValue = 0.2;
            fogDecay = 0.1;
            fogBase = 5;
            overcast = 0.4;
            waves = 0.4;
            wind = 0.25;
            gusts = 0.5;
            rain = 0.1;
            lightnings = 0.1;
            rainbows = 1;
        };

        class Thunderstorm
        {
            fogValue = 0.7;
            fogDecay = 0.2;
            fogBase = 5;
            overcast = 1;
            waves = 1;
            wind = 0.25;
            gusts = 0.5;
            rain = 1;
            lightnings = 1;
            rainbows = 0.5;
        };
    };

    class Time
    {
        // Uses Dedicated Server time as ingame Time
        useRealTime = 0;

        // Will overide RealTime
        useStaticTime = 1;

        // time in ARMA FORMAT << CONFIG
        // https://community.bistudio.com/wiki/setDate

        staticTime[] = {2039,10,24,15,30};
    };


    class RCON
    {
        /*
            Note that for this to work you need to have serverCommandPassowrd defined in config.cfg and BE enabled
        */

        // This needs to match config.cfg serverCommandPassword
        serverPassword = "";

        // Autolocks server until its ready to accept players
        useAutoLock = 0;

        // Server will autoLock at that time before restart (minutes)
        restartAutoLock = 5;

        /*
            Number of hours and minutes of your restart period.

            Examples:

            {4, 0} = Every 4 hours
            {1, 30} = Every one and a half hour (who the hell would do this?)
        */
        restartTimer[] = {6, 0};

        /*
            Kicks players before restart to prevent gear loss.
            We strongely recommend to use this!

            0 = off
            1 = on
        */
        useAutoKick = 1;

        /*
            Number of minutes before the server kicks players that did
            not disconnect before the restart. Should at least be two
            minutes!
        */
        kickTime = 2;

        /*
            Self-explanatory

            0 = off
            1 = on
        */
        useRestartMessages = 1;

        /*
            Number of minutes before the restart to inform your players.

            Only use full minutes here. Value like 5.5 have not been tested.
        */
        restartWarningTime[] = {15, 10, 5, 3};
    };
};

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People that doesn't user spoilers, can't be bothered reading this and helping you... :swear:

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idk, on first glance it looks like everything is correct. and if you say the bambi load out is working, then I assume that you got in game. what do you mean by anything else?

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the loadout worked on its own without edits and im trying to change

roadKill = 500;                want to change to -500

parachuteSpawning = 1;         want to turn off

class LootSettings       want higher loot spawn

vehiclesGridSize = 2200     want to change to 1000

restartAutoLock = 3;              change to 5

restartTimer[] = {3, 0};            change to 6

useAutoKick = 0;               want on

useRestartMessages = 0;             want on

thats all im trying to change

 

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