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READTHESCROLL

Add new vehicle types/skins to Vehicle Customs?

Question

class Exile_Car_Van_Fuel_Abstract
	{
		skins[] =
		{
			{"Exile_Car_Van_Fuel_Black",			100},
			{"Exile_Car_Van_Fuel_White",			100},
			{"Exile_Car_Van_Fuel_Red",				100},
			{"Exile_Car_Van_Fuel_Guerilla01",		150},
			{"Exile_Car_Van_Fuel_Guerilla02",		150},
			{"Exile_Car_Van_Fuel_Guerilla03",		150}
		};
	};
};

Is all that needs to be done is set the class to the parent type and then add the class names for the different variants like below? Thanks!

	///////////////////////////////////////////////////////////////////////////////
	// URAL COVERED
	///////////////////////////////////////////////////////////////////////////////
	class CUP_Ural_Base
	{
		skins[] =
		{
			{"CUP_O_Ural_CHDKZ",		500},
			{"CUP_B_Ural_CDF",		500},
			{"CUP_O_Ural_RU",		500},
			{"CUP_O_Ural_SLA",		500},
			{"CUP_O_Ural_TKA",		500},
			{"CUP_I_Ural_UN",		500}
		};
	};

 

Edited by READTHESCROLL
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