haremo

Players can not to build on Esseker

3 posts in this topic

Hello . I have a map esseker. I noticed that I can not build myself and the players as well. I set a flag. but when the build gets information  You are not in your territory . No nearby of buildings of players . on the map no one can build . How I can fix it

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Edit ; I fixed. I got esseker 0.75 but did not have update config.ccp

I had a

class CfgTerritories
{
    // Base Cost / Radius
    // Level 1 is allways for Pop Tabs, >= 2 for Respect
    prices[] = 
    {
        {5000,    15}, // Level 1
        {10000,    30}, // Level 2 
        {15000,    45}, // Level 3
        {20000,    60}, // Level 4
        {25000,    75}, // Level 5
        {30000,    90}, // Level 6
        {35000,    105}, // Level 7
        {40000,    120}, // Level 8
        {45000,    135}, // Level 9
        {50000,    150}  // Level 10
    };

    noNeedForTerritory[] = 
    {
        "Exile_Construction_CampFire_Preview",
        "Exile_Construction_CamoTent_Preview"
    };

    // Defines the period in days where protection money needs to be payed.
    // Every time you pay the protection money, the "due date" will be
    // pro-longed by that period too.
    protectionPeriod = 21; 

    // Amount of pop tabs or respect per object to pay
    popTabAmountPerObject = 10;
    respectAmountPerObject = 5;

 after change

class CfgTerritories
{
    // Base Cost / Radius
    // Level 1 is allways for Pop Tabs, >= 2 for Respect
    prices[] = 
    {
        {5000,    15}, // Level 1
        {10000,    30}, // Level 2 
        {15000,    45}, // Level 3
        {20000,    60}, // Level 4
        {25000,    75}, // Level 5
        {30000,    90}, // Level 6
        {35000,    105}, // Level 7
        {40000,    120}, // Level 8
        {45000,    135}, // Level 9
        {50000,    150}  // Level 10
    };

    // A shortcut of the above maximum radius
    maximumRadius = 150;

    // The above * 2 plus coverving the 20m you can move while placing things
    minimumDistanceToOtherTerritories = 325; 

    /**
     * Defines the minimum distance to safe zones / trader cities where players
     * cannot build territories
     */
    minimumDistanceToTraderZones = 1000;

    /**
     * Defines the minimum distance to spawn zones where players
     * cannot build territories
     */
    minimumDistanceToSpawnZones = 1000;

    // Defines the period in days where protection money needs to be payed.
    // Every time you pay the protection money, the "due date" will be
    // pro-longed by that period too.
    protectionPeriod = 21; 

    // Amount of pop tabs or respect per object to pay
    popTabAmountPerObject = 10;
    respectAmountPerObject = 5;

Edited by haremo
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