JohnyMST

Modify some sounds!

3 posts in this topic

Hi guys,

After playing hard for a long time I have my opinion on the sounds used. Some are nice but some are just head wreckers.

Locking cars: This sound definitely needs to be removed or modified. It's too high pitched and way too loud. It really hurts my ears each time I lock my car and I'm sure everyone with good headset is having this problem. Car unlocking sound is great, why don't you use this same sound for both, locking and unlocking?

Why u try to glitch? I know, everyone is complaining about this and I did see a post from the dev saying that you're fixing this... BUT only in your own territory. That means I will still get this sound in someone's territory. Please do change the volume/pitch or remove this sound completely. The amount of times I had to mute my sounds to just look through the safes etc... VERY annoying.

Placing objects / Frag sounds: They seem to be fine for me but still might be too loud for others so volume adjustment options might be a good addition overall.

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You have the power to do this all your self by overwriting the files that call these action.

ExileClient_object_vehicle_chirpChirp.sqf - removing these should give u flashing lights only

_sound = "";
	if (isText (configFile >> "CfgVehicles" >> typeOf _vehicle >> "exileLockSound")) then
	{
		_sound = getText (configFile >> "CfgVehicles" >> typeOf _vehicle >> "exileLockSound");
		playSound3D [_sound, _vehicle, false, getPosASL _vehicle, 1, 1, 50]; 
	};

and

	if (isText (configFile >> "CfgVehicles" >> typeOf _vehicle >> "exileUnlockSound")) then
	{
		_sound = getText (configFile >> "CfgVehicles" >> typeOf _vehicle >> "exileUnlockSound");
		playSound3D [_sound, _vehicle, false, getPosASL _vehicle, 1, 1, 50]; 
	};

 

ExileClient_gui_inventory_event_onLoad.sqf - comment out

playSound "BaDumTss"; 

 

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I'm not a server owner - I will pass that on to the admin

The point is, Exile Mod should implement that in the mod so it's same across all servers. I think it's annoying for everyone and not just me.

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