Sign in to follow this  
Followers 0
Remeto

Little question.

2 posts in this topic

Hi guys, i have this configuration in my initPlayerLocal.sqf, but maybe i'm wrong.

setTimeMultiplier 4;

if (!hasInterface && !isServer) then
{
    1 spawn
    {
        waitUntil {player==player};
        DMS_HC_Object = player;
        publicVariableServer "DMS_HC_Object";
    };
    ExecVM "script\timed_restart.sqf";
    
    myNewTime = random 24;
    publicVariable "myNewTime";
};
waitUntil{not isNil "myNewTime"};
skipTime myNewTime;

[] execVM "script\addons\statusBar\statusbar.sqf";
[] execVM "script\playerMarker.sqf";

#include "custom\acd_SZ\acd_SZ_config.sqf"
if (!hasInterface || isServer) exitWith {};
call acd_fnc_createSensors;
call acd_fnc_precompileTraders;

 

 
 
if this is wrong someone can help me put in order?

thx.

Edited by Remeto

Share this post


Link to post
Share on other sites

Hi guys, i have this configuration in my initPlayerLocal.sqf, but maybe i'm wrong.

Hidden Content

 
 
if this is wrong someone can help me put in order?

thx.

i resolved myself, thanks for the answers ;)

Share this post


Link to post
Share on other sites
Advertisement

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.