ZooM | Mrforum

My server wont start after mods added to config.cpp

3 posts in this topic

Hello! iv had addad som Mods to my traders in my config.cpp and now i need some help!

iv get this in my log. Warning Message: File mpmissions\__cur_mp.Chernarus\description.ext, line 81: /CfgExileArsenal/: Missing '}'

and this mis my Description.ext
 

// https://community.bistudio.com/wiki/Description.ext#forceRotorLibSimulationforceRotorLibSimulation = 2;

// https://community.bistudio.com/wiki/Description.ext#disableChannels
 disableChannels[] = {0, 2};

author = "Exile Mod Team";
loadScreen = "exile_client\texture\mod\logo.paa"; 
onLoadMission= "www.exilemod.com";
OnLoadIntro = "";
OnLoadIntroTime = false;
OnLoadMissionTime = false;
onLoadName = "Exile Mod";

class Header
{
  gameType = Sandbox;
    minPlayers = 1;

   maxPlayers = 100;:};

// DO NOT CHANGE THIS! +
showHUD = 0;

respawn = "BASE";
respawnDelay = 120;
respawnDialog = 0;
respawnOnStart = 0;
respawnButton = 1; 
respawnTemplates[] = {"Exile"};


// These are broken as fuck, do not use them!
corpseManagerMode = 0;
corpseLimit = 20;
corpseRemovalMinTime = 1800;
corpseRemovalMaxTime = 3600;
wreckManagerMode = 0;
wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;

 

// DO NOT CHANGE THIS! -

// When scripted player is enabled, game no longer shows "No player select" error message upon mission start when no player unit is present. 
scriptedPlayer = 1;

// Automatically take a free slot in lobby
joinUnassigned = 0;

// Removes all playable units which do not have a human player.
disabledAI = true;

// Disable dropping items while swimming
enableItemsDropping = 0;

// Briefing will still be displayed until all clients are connected and done loading :(
briefing = 0;

// Defines if the debriefing is shown or not at the end of the mission. 
debriefing = 0;

// Allow RPT loging
allowFunctionsLog = 1;

// Allows access to the Debug Console outside of the editor during normal gameplay. 
// 0 = Default behavior, available only in editor
// 1 = Available in SP and for hosts / logged in admins
// 2 = Available for everyone
enableDebugConsole = 0; // 2 = dangerous in MP

// NO NO NO
allowFunctionsRecompile = 0;
class RscTitles
{
    #include "addons\statusBar\statusBar.hpp"
};
class CfgRemoteExecCommands {};

(This line 81) But here is nothing? So i dont really know what my problem is!

#include "config.cpp"

 

 

Edited by ZooM | Mrforum

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class Header
{
  gameType = Sandbox;
    minPlayers = 1;

   maxPlayers = 100;:};

 class Header
{
    gameType = Sandbox;
    minPlayers = 1;
    maxPlayers = 100;
};

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