hogansheroes

server banning players

7 posts in this topic

not sure if this is the correct area for this to be placed

well anyway my server is banning players as they played lastnight and for some reason in the ban.txt is there uid code or game code,im not sure why this is happening as others also are being banned for just spawning in.

Would someone beable to give me some info on where this log will be or why this is happening

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infiSTAR Vac Ban most likely. 

Check your infiSTAR config, they're enabled per default these settings. 

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with the infiSTAR Vac Ban you said check the config, i have 2 just config.cpp  and EXILE_AHAT_CONFIG

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with the infiSTAR Vac Ban you said check the config, i have 2 just config.cpp  and EXILE_AHAT_CONFIG

It's in the infiSTAR EXILE_AHAT_CONFIG, under the permissions for UID's. 

_check_steam_ban = false;    /* will announce and log steambanned players - using GetPlayerBans v1 */
_ban_for_steam_ban = false;    /* if "_check_steam_ban = true;" then steambanned players will get banned from your Arma server! */

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ive gone though my infiSTAR EXILE_AHAT_CONFIG  and i cant seem to see it on my one but here is mine to see if you can spot it ,ive also taken my uid away

 

 

/*
    File: EXILE_AHAT_CONFIG.sqf
    Author: Chris(tian) "infiSTAR" Lorenzen
    Contact: infiSTAR23@gmail.com
    
    Description:
    Arma AntiHack & AdminTools - infiSTAR.de
    
    ON LINUX YOU NEED THIS PARAMETER: -profiles
*/


/*
    "_serverCommandPassword" is passwordAdmin - in your servers config.cfg, needed for servercommands from client
    
    This is   VERY IMPORTANT   as it is needed to KICK & BAN people.
    
    It will try to get this password from "@ExileServer\addons\exile_server_config" first. If you did not set a password there (config.cpp),
    then it will take what you put here.
*/
_serverCommandPassword = 'Enter_serverCommandPassword_FromYourConfigHere';

 

/*
    "_passwordAdmin" is passwordAdmin - in your servers config.cfg, needed for servercommands from client
    
    This is used to be able to use the "login" function ingame. Will log you in as Arma "Admin".
*/
_passwordAdmin = 'Enter_passwordAdmin_FromYourConfigHere';

 


/* Anti Teleport */
_UAT = true;
/* if "_UAT = true;" you can add more allowed TP positions to the array like -> _allowTP pushBack [POSITION,RADIUS]; */
_allowTP = [];
if(worldName == 'Altis')then    /* using == instead of isEqualTo because == is not case sensetive */
{
    _allowTP append
    [
        [[14599.966,16797.193,0],200],
        [[23334.605,24188.938,0],200],
        [[2998.0603,18175.479,0],200]
    ];
};
if(worldName == 'Esseker')then
{
    _allowTP append
    [
        [[3943,9284,0],250],
        [[10810,4765,0],250],
        [[4739,4671,0],250]
    ];
};
if(worldName == 'Bornholm')then
{
    _allowTP append
    [
        [[3092.2,5468.97,0],300],
        [[12737.6,8757.8,0],300],
        [[6420.46,17217.2,0],300]
    ];
};

 

/* "_OPEN_ADMIN_MENU_KEY": Key to open the menu (google DIK_KeyCodes (0x3B is F1))   */
_OPEN_ADMIN_MENU_KEY = 0x3B;
_HIDE_FROM_PLAYERS = false;    // So no normal can see it :)!

/* What ESCAPE Menu shows */
_ESCMNUTOP = 'AntiHack & AdminTools';
_ESCMNUBOT = 'by infiSTAR.de';
_BRIEFING_MSG = false;    /* use mission briefing message: if   "_BRIEFING_MSG = false;"   then the message will be replaced by infiSTAR */

/* shows RESTART IN X MINS */
_USE_RESTART_TIMER = false;    /* true or false */
_RESTART_TIME_IN_M = 180;        /* restart time in minutes */
_SHOW_TIMER_IN_MIN = [1,2,3,5,10];    /* minutes before restart, when message is shown */

/* The following 3 options can be disabled by putting the value to -1. For example "_TGV = -1;" */
/* Terrain Grid Value   */ _TGV = 40;        /* 50, 25, 12.5  */    /* if set to 50 grass will be very low for better client FPS.. default is 25 ~35 is good performance and grass :) */
/* ViewDistance Value   */ _VDV = 1000;
/* ObjectViewDistance   */ _VOV = 800;

/* "_LogAdminActions": Sends actions done by each admin to the server to log it to the .txt file and .rpt file + sends it back to all other admins. */
_LogAdminActions = true;    /* true or false */
_enableIngameLogs = true;    /* true or false */

/* "_startAsNormal": if you add admin UIDs in here as well, they will start as almost "normal" player instead of with admin menu and such. */
_startAsNormal =
[
    '0','0','0'
];

_adminUIDandAccess =
[
    [
        ['myuid','UID2','UID3','...'],    // Admins with UIDs in this Array have their Access defined in the array below.
        [
            'Teleport On Map Click','Teleport - Target To Me','Teleport - Me To Target','Teleport In Facing Direction (10m steps)',
            'spectating','AdminConsole','Delete Vehicle','FlyUp','ShowGear',
            'HealSelf','HealRepairNear','AdminLog','Freeze Target','UnFreeze Target',
            '==== Loadouts ====','==== Vehicles ====','==== Base Deleter ====','Items spawn menu',
            'Remove Gear','Heal','Restore','Flip Vehicle','Move In My Vehicle','Move In Target Vehicle','Eject','Eject Crew',
            'Kill','Explode','Force Disconnect','Kick (Silent)','Kick (Announce)','Ban (Silent)','Ban (Announce)',
            'infiSTAR Player ESP','infiSTAR Dead ESP','infiSTAR AI ESP',
            'infiSTAR MapIcons','Vehicle Marker','Flag Marker (with radius)','DeadPlayer Marker',
            'God Mode','Vehicle God Mode','Lower Terrain','Vehboost','UnlimAmmo','noRecoil','FastFire','Stealth / Invisible',
            'Disable Announces','Mass Message','Spawn Support-Boxes',
            'Spawn Ammo','Login as Arma Admin','BIS FreeRoam Cam (works with ESP)','FreeRoam Cam (does not work with ESP)',
            'Request Steam Name','showinfo',
            '+500 Money','+1000 Money','+2000 Money','+10000 Money','-500 Money','-1000 Money','-2000 Money','-10000 Money',
            '+500 Respect','+5000 Respect','-500 Respect','-5000 Respect'
        ]
    ],
    [
        ['UID1','UID2','UID3','...'],    // Admins with UIDs in this Array have their Access defined in the array below.
        [
            'Teleport On Map Click','Teleport - Target To Me','Teleport - Me To Target','Teleport In Facing Direction (10m steps)',
            'spectating','AdminConsole','Delete Vehicle','FlyUp','ShowGear',
            'HealSelf','HealRepairNear','AdminLog','Freeze Target','UnFreeze Target',
            '==== Loadouts ====','==== Vehicles ====','==== Base Deleter ====','Items spawn menu',
            'Remove Gear','Heal','Restore','Flip Vehicle','Move In My Vehicle','Move In Target Vehicle','Eject','Eject Crew',
            'Kill','Explode','Force Disconnect','Kick (Silent)','Kick (Announce)','Ban (Silent)','Ban (Announce)',
            'infiSTAR Player ESP','infiSTAR Dead ESP','infiSTAR AI ESP',
            'infiSTAR MapIcons','Vehicle Marker','Flag Marker (with radius)','DeadPlayer Marker',
            'God Mode','Vehicle God Mode','Lower Terrain','Vehboost','UnlimAmmo','noRecoil','FastFire','Stealth / Invisible',
            'Disable Announces','Mass Message','Spawn Support-Boxes',
            'Spawn Ammo','Login as Arma Admin','BIS FreeRoam Cam (works with ESP)','FreeRoam Cam (does not work with ESP)',
            'Request Steam Name','showinfo',
            '+500 Money','+1000 Money','+2000 Money','+10000 Money','-500 Money','-1000 Money','-2000 Money','-10000 Money',
            '+500 Respect','+5000 Respect','-500 Respect','-5000 Respect'
        ]
    ],
    [
        ['UID1','UID2','UID3','...'],    // Admins with UIDs in this Array have their Access defined in the array below.
        [
            'Teleport On Map Click','Teleport - Target To Me','Teleport - Me To Target','Teleport In Facing Direction (10m steps)',
            'spectating','AdminConsole','Delete Vehicle','FlyUp','ShowGear',
            'HealSelf','HealRepairNear','AdminLog','Freeze Target','UnFreeze Target',
            '==== Loadouts ====','==== Vehicles ====','==== Base Deleter ====','Items spawn menu',
            'Remove Gear','Heal','Restore','Flip Vehicle','Move In My Vehicle','Move In Target Vehicle','Eject','Eject Crew',
            'Kill','Explode','Force Disconnect','Kick (Silent)','Kick (Announce)','Ban (Silent)','Ban (Announce)',
            'infiSTAR Player ESP','infiSTAR Dead ESP','infiSTAR AI ESP',
            'infiSTAR MapIcons','Vehicle Marker','Flag Marker (with radius)','DeadPlayer Marker',
            'God Mode','Vehicle God Mode','Lower Terrain','Vehboost','UnlimAmmo','noRecoil','FastFire','Stealth / Invisible',
            'Disable Announces','Mass Message','Spawn Support-Boxes',
            'Spawn Ammo','Login as Arma Admin','BIS FreeRoam Cam (works with ESP)','FreeRoam Cam (does not work with ESP)',
            'Request Steam Name','showinfo',
            '+500 Money','+1000 Money','+2000 Money','+10000 Money','-500 Money','-1000 Money','-2000 Money','-10000 Money',
            '+500 Respect','+5000 Respect','-500 Respect','-5000 Respect'
        ]
    ]
];
/* ********************************************************************************* */
/*            many checks should be set to true instead of false.                    */
/* ********************************************************************************* */
_LVC = true;    /* Local Vehicle Check */
_CMC = true;    /* Check for custom CommandingMenus */
_KCM = true;    /* Just close ALL CommandingMenus */
_CAP = true;    /* Check Actions Plr - "Actions: xxx/xxx possible scroll menu hack (or you added custom actions..)" */
_wall_look = false;    /* checks if a players tries to look through a wall (if player is allowed to build in that territory, it will not be logged.) */
_wall_glitch_object = true;    /* checks if a players tries to glitch through a wall (if player is allowed to build in that territory, it will not be logged.) */
_wall_glitch_vehicle = true;    /* stops people from glitching into bases using "eject" or "getout" of a vehicle.. */

_maxMapMenuEntries = 6;    /* "Map Menu has been changed x entries found - Texts: y" incase you want to add some briefing to your map menu */


/*  Check Global Markers */ _CGM = true;    /* true or false */    /* you may need to disable this check for A.I. Missions - or whitelist the used Markers in the _aLocalM Array beneath */
/*  Check Local Markers  */ _CLM = true;    /* true or false */    /* false if you do not want LocalMarker to be checked. */
/*  Use _aLocalM array   */ _UMW = false;    /* true or false */    /* use allowed marker array from below (for example AltisLife uses house_ and others in there) or A.I. Missions */
/* _aLocalM: if '_CLM' && _UMW - this array of names will be allowed */
_aLocalM = ['TreasureMarker','MissionMarker'];


/* Use IDD White-List ? */ _UDW = true;    /* true or false */
/* _allowedIDDs: Insert IDDs here to prevent them from being closed! */
_allowedIDDs = [
    0,4,5,6,8,12,18,24,46,49,54,55,63,70,131,160,174,602,999,
    24001,24002,24004,24005,24006,24007,24008,24009,24010,24011,24012,24013,24014,24015,20016,20017,20018,20019,20020,20021,
    24025
];

/* _badIDDsToKick: Forbidden Idds that will get you Kicked by the AH */
_badIDDsToKick = [-1337,133];

/* _badIDDsToClose: Forbidden Idds that will get closed by the AH */
_badIDDsToClose =
[
    2,3,7,17,19,25,26,27,28,29,30,31,32,37,40,41,43,44,45,51,52,53,74,85,
    106,126,127,132,146,147,150,151,152,153,154,159,162,164,262,
    314,632,1320,2121,148,163,129,169,157
];


/* Arma3 1.52 patch only allows the file scan if you have "allowedFilePatching = 2;" in your config. But that is not recommended.. */
/*  Use BadFile check    */ _UBF = false;    /* true or false */    /* Scriptscan pops up with message: "Done! badcontent.sqf not found" */
/* _blacklistedFileArray: The AntiHack will test if the client has one of these files in his Arma3 folder. You have to put the extensions in allowedPreprocessFileExtensions in your servers config.cfg (only if _UBF = true;) */
_blacklistedFileArray =
[
    'MixedScript.sqf','justtrolling.sqf','A3AH.sqf','hackfr.sqf','derp.sqf','run.sqf',
    '1.sqf','3.sqf','qa.sqf','gknova61_money.sqf','invi.sqf','Krypto.sqf','Dta\mhm.sqf','Newscroll.sqf',
    'test\jude\3dollar\blub.sqf','lel.sqf','_src\Load.sqf','scripts\jmepoch.sqf','Det\Test.sqf','test\mhm.sqf',
    'Jowin.sqf','FreundeMod\altea.sqf','dracau18scripts.sqf','CraftLourens.sqf','My Menu Collection\Wookie\mongoose.sqf',
    'menu\menuext.sqf','LystoArma3\Lystic.sqf','LystoArma3\antiantihax.sqf','rouvenk.sqf','chub\start.sqf','Whippy\playerTools.sqf',
    'rouven33.sqf','Addons\temp.sqf','hihi.sqf','test.sqf','\Life41337\init.sqf','swagre.sqf','huki.sqf','y.sqf',
    'Dta\nom.sqf','AnalFuckMeOnATable.sqf','JH\Action.sqf','V4Run.sqf','_src\test.sqf','ScriptName.sqf','999999999999999999999999999.sqf',
    'RommelV1\Rexecv1.sqf','abra.sqf','jmepochV2.sqf','FuryV3.sqf','69.sqf','_src\menu1.sqf','_src\keybinds.sqf','porno.sqf',
    'RhynoV1\RJZSexecutev4.sqf','RJZSexecv4.sqf','ArmA2OA_Extars\BB_menu_BB.sqf','LystoArma3\start.sqf','ammobox.sqf','temp.sqf',
    'v102.sqf','jestersMENU\jester@start.sqf','uc.sqf','FireTide.sqf','test\lol.sqf','lol.sqf','corn.sqf',
    'debug_console.dll','debug_consolee.dll','tbb4malloc_bi.dll','Xenos.exe','Xenos64.exe','fraps.dll','youtube.dll','_CommonRedist\DirectX\Config.cab',
    'DirectX\Config.cab','G-e-F_Menu\StartGeF.dta','Bonus\Soundtrack\Win\12_Wins.dta','_CommonRedist\DirectX\Jun2010\Apr2005_d3dx9_24_x64.cab',
    'Bonus\Soundtrack\clickSound.ogg','G-e-F_Menu\G-e-F_HackConfig.ini','Launcher\kernel_x86.dll','DLL\DatMalloc.dll','\G-e-F_HackConfig.ini',
    'Dta\Screens.bin','ArmA2OA_Extras\ben_ex.sqf','RyanV1\Keybindiezz.sqf','ArmaX.sqf','insanity.sqf'
];

/* _blacklistedVariables: The AntiHack will check if one of these variables is existing for the client */
_blacklistedVariables =
[
    'arsenalOpened','BIS_fnc_arsenal_fullArsenal','bis_fnc_camera_target'
];


_UVC = false;    /* Use Vehicle Check(s) - recommended but I am not sure if all existing vehicles are already in this white-list below. "EXILE" ones are white-listed anyways */
_VehicleWhiteList =
[
    'Steerable_Parachute_F','I_UAV_01_F','B_HMG_01_high_F','O_HMG_01_F'
];
_ForbiddenVehicles =
[
    'B_Heli_Light_01_armed_F','B_Heli_Attack_01_F'
];


_UFI = true;    /* Use "_ForbiddenItems"/Item Check(s) */
_UIW = false;    /* if "_UIW = true;" then it checks if the items the individual player has are in "_ItemWhiteList" */
_ItemWhiteList =
[
    'AllowThisItem1','AllowThisItem2'
];
_ForbiddenItems =
[
    'autocannon_Base_F','autocannon_30mm','autocannon_35mm','autocannon_40mm_CTWS','autocannon_30mm_CTWS','Bomb_04_Plane_CAS_01_F',
    'Bomb_03_Plane_CAS_02_F','cannon_105mm','cannon_120mm','cannon_120mm_long','cannon_125mm','Cannon_30mm_Plane_CAS_02_F','gatling_20mm',
    'gatling_25mm','gatling_30mm','Gatling_30mm_Plane_CAS_01_F','GBU12BombLauncher','GMG_20mm','GMG_40mm','GMG_UGV_40mm','HMG_127_MBT',
    'HMG_127','HMG_127_APC','HMG_01','HMG_M2','HMG_NSVT','LMG_Minigun2','LMG_RCWS','LMG_M200','LMG_Minigun','LMG_Minigun_heli','LMG_coax',
    'Missile_AGM_02_Plane_CAS_01_F','Missile_AA_04_Plane_CAS_01_F','Missile_AA_03_Plane_CAS_02_F','Missile_AGM_01_Plane_CAS_02_F','missiles_DAGR',
    'missiles_DAR','missiles_ASRAAM','missiles_SCALPEL','missiles_titan','missiles_titan_static','missiles_Zephyr','Mk82BombLauncher','mortar_82mm',
    'mortar_155mm_AMOS','rockets_Skyfire','rockets_230mm_GAT','Rocket_04_HE_Plane_CAS_01_F','Rocket_04_AP_Plane_CAS_01_F','Rocket_03_HE_Plane_CAS_02_F',
    'Rocket_03_AP_Plane_CAS_02_F','Twin_Cannon_20mm'
];

 

/*
    custom Box content:
    just an item like it is in the example with   'ItemMap'   will put the item once in the box.
    if an array is used like the   ['ItemGPS',5]   example, well I assume you could guess what it will do.
    
    You can just define as many as you want buy copy pasting one of the existing _SupportBoxXContents and changing it up.
    After doing that you have to add it into the _allSupportBoxes array (last entry can't have a , at the end or the array is broken!).
*/
_SupportBox1Content =
[
    'Exile_Item_Flag','Exile_Item_CookingPot',
    ['Exile_Item_Codelock',5],['Exile_Item_DuctTape',10],['Exile_Item_InstaDoc',10],
    ['Exile_Item_Energydrink',10],['Exile_Item_ExtensionCord',5],['Exile_Item_FloodLightKit',5],
    ['Exile_Item_FortificationUpgrade',5],['Exile_Item_FuelCanisterFull',5],['Exile_Item_GloriousKnakworst_Cooked',10],
    ['Exile_Item_LightBulb',5],['Exile_Item_Matches',5],['Exile_Item_MetalBoard',5],
    ['Exile_Item_MetalPole',5],['Exile_Item_PlasticBottleFreshWater',10],['Exile_Item_PortableGeneratorKit',5],
    ['Exile_Item_Rope',15],['Exile_Item_SafeKit',15],['Exile_Magazine_Battery',15]
];

_SupportBox2Content =
[
    'Exile_Item_Flag',
    ['Exile_Item_WoodDoorKit',15],['Exile_Item_WoodDoorwayKit',15],['Exile_Item_WoodDrawBridgeKit',15],
    ['Exile_Item_WoodFloorKit',15],['Exile_Item_WoodFloorPortKit',15],['Exile_Item_WoodGateKit',15],
    ['Exile_Item_WoodLog',15],['Exile_Item_WoodPlank',15],['Exile_Item_WoodStairsKit',15],
    ['Exile_Item_WoodSupportKit',15],['Exile_Item_WoodWallHalfKit',15],['Exile_Item_WoodWallKit',15],
    ['Exile_Item_WoodWindowKit',15],['Exile_Item_WorkBenchKit',15]
];

_SupportBox3Content =
[
    ['Exile_Item_Flag',5],['Exile_Item_WoodDoorKit',15],['Exile_Item_WoodWallKit',15],
    ['Exile_Item_WoodWindowKit',15],['Exile_Item_WoodFloorKit',15],['Exile_Item_SafeKit',5]
];

_SupportBox4Content =
[
    'ItemMap',['ItemGPS',5],'ItemWatch'
];

_allSupportBoxes = [
    _SupportBox1Content,
    _SupportBox2Content,
    _SupportBox3Content,
    _SupportBox4Content
];
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
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/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ********************************************************************************* */
/* ******************************DO NOT TOUCH BELOW********************************* */
_allSupportBoxesCount = count _allSupportBoxes;
if(!isNil 'infiSTAR_IS_RUN_ON_THIS_SERVER') exitWith {
    diag_log format['<infiSTAR.de> %1 - is already started %1 seconds ago..',time - infiSTAR_IS_RUN_ON_THIS_SERVER];
};
infiSTAR_IS_RUN_ON_THIS_SERVER = time;
/* ********************************************************************************* */
/* #818 */
/* ********************************************************************************* */
comment 'Antihack & AdminTools - Christian Lorenzen - www.infiSTAR.de - License: (CC)';
diag_log format['<infiSTAR.de> %1 - run.sqf - including AdminTools',time];
#include "EXILE_AT.sqf"
diag_log format['<infiSTAR.de> %1 - run.sqf - AdminTools included!',time];

diag_log format['<infiSTAR.de> %1 - run.sqf - including AntiHack',time];
#include "EXILE_AH.sqf"
diag_log format['<infiSTAR.de> %1 - run.sqf - AntiHack included!',time];
/* ********************************************************************************* */
/* *********************************www.infiSTAR.de********************************* */
/* *******************Developed by infiSTAR (infiSTAR23@gmail.com)****************** */
/* **************infiSTAR Copyright®© 2011 - 2015 All rights reserved.************** */
/* ****DayZAntiHack.com***DayZAntiHack.de***ArmaAntiHack.com***Arma3AntiHack.com**** */

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ive gone though my infiSTAR EXILE_AHAT_CONFIG  and i cant seem to see it on my one but here is mine to see if you can spot it ,ive also taken my uid away

Okay, disregard everything I said, you're not running the latest infiSTAR version. 

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no mate i wont disreguard eveything as it is the latest infiSTAR i went into the same one i gave the server host and it has this

 

 

_check_steam_ban = false;    /* will announce and log steambanned players - using GetPlayerBans v1 */
_ban_for_steam_ban = false;    /* if "_check_steam_ban = true;" then steambanned players will get banned from your Arma server! */

 

why it wasnt in my one is beyond me so ill either get the server host to put it back in or ill just reupload the infiSTAR EXILE_AHAT_CONFIG with everything inside it 

 

into a .pbo

Edited by hogansheroes

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