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On4fox

Overwriting ExileClient config.cpp values

Question

With the CustomCode config value you gave us the perfect opportunity to mod every thing we want, but what about the exileclient config, i know that there is no way to overwrite configs at this time, but would it be possible to abstract it away so that we can also modify it via the mission config?

For example, new maps with new clean water source models are atm not possible to implement without CustomCode and the overwrite of your code.

Also modifying Scroll interactions or extending them is not possible without touching your code.

These are just two example of what all would be possible with far less code changes if we could just add/ overwrite config values.


 

Edited by On4fox
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I have moved our configs to the mission, so you can modify them. Thanks for the idea :)

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