Nikaz

Arma 1.54 lower fps

23 posts in this topic

With 20 people online I used to have 70/80 fps in forest/on plains. Now it is 30/40. Way to go bohemia, stupid fcks. Anyone experienced this too? Also, new sway system, 5 meters run and im swinging my weapon like a hatchet, like a 40kg autistic boy.

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32 minutes ago, Nikaz said:

With 20 people online I used to have 70/80 fps in forest/on plains. Now it is 30/40. Way to go bohemia, stupid fcks. Anyone experienced this too? Also, new sway system, 5 meters run and im swinging my weapon like a hatchet, like a 40kg autistic boy.

.................

Really though? First of all, the updates are fine. I've noticed more FPS on my end. Secondly, they're not stupid "fcks" when they essentially update the game constantly for FREE, so that their player base and customers can enjoy the product longer. I myself plan on getting a new gaming PC over my current Laptop, but i can't complain, the updates is what i look forward to the most. I suggest changing your settings or something.

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Sway, fatigue and stamina values can all be set in the server config.  If you're not happy with how it's playing, speak to the server admins and/or owners and have them read up on this.  

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People bitch when it'd delayed... people bitch when it's released... maybe instead of complaining... change your play style... or see of the owner wouldn't mind changing the settings.

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We've noticed a huge increase in FPS on our server, not sure what the original poster is talking about.

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I've enjoyed an FPS increase as well. The sway is a bit of a problem, but I couldn't hit anything before. lol

 

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Give it a week or two tops and the modders will have it all sorted. This is the norm for almost every Arma update.

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7 minutes ago, MarvellousOne said:

Give it a week or two tops and the modders will have it all sorted. This is the norm for almost every Arma update.

ya Right

THe Update is nice. i Run on Ultra  with 70-100 Constantly   i must sayi  have a nasa Pc. but the update is for the server and client very nice.

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