Tuna

InfiSTAR Kick ? *solved*

6 posts in this topic

Spoiler

};} [FPS: 25.2765|SERVERTHREADS: 16] (v0021)
07-12-2015 09:29:16 infiSTAR.de | 0h 34min 8s | ------------(711111111111111111111) | BadVariableContent in missionNamespace: [setAmmo] in [rhs_fnc_acc_npz]\r\n {
    _fnc_scriptnameparenttemp = if !(isnil '_fnc_scriptname') then {_fnc_scriptname} else {'rhs_fnc_acc_npz'};
    private ['_fnc_scriptnameparent'];
    _fnc_scriptnameparent = _fnc_scriptnameparenttemp;
    _fnc_scriptnameparenttemp = nil;

    private ['_fnc_scriptname'];
    _fnc_scriptname = 'rhs_fnc_acc_npz';
    scriptname _fnc_scriptname;
#line 1 "rhsafrf\addons\rhs_c_weapons\scripts\rhs_npz.sqf"


private ["_p","_t","_wn1","_wn2","_i","_t"];

_p=call rhs_fnc_findplayer;
_t =primaryweapon _p;

_wn1=(gettext (configfile >> "cfgweapons" >> _t >> "rhs_npz"));
if(_wn1=="")exitwith{diag_log "nie ma takiego numeru. nie ma takiego numeru. pip"};


if(_p == vehicle _p)then
{
_p removeprimaryweaponitem "rhs_acc_npz";
_i=primaryweaponitems _p;

_a= _p ammo currentweapon _p;
_m = currentmagazine _p;

_p addmagazine _m;
_p addweapon _wn1;
_p selectweapon _wn1;


_p playmove "mountside";

if(not((_i select 0) isequalto ""))then{ _p addprimaryweaponitem (_i select 0)};
_p setammo [(currentweapon _p), _a];
}else{
hint "mounting of npz rail is not available in vehicles!";
_p removeprimaryweaponitem "rhs_acc_npz";
_p additem "rhs_acc_npz";


if(!("rhs_acc_npz" in (items _p)))then{
(vehicle _p) additemcargo "rhs_acc_npz";
};
};} [FPS: 24.0602|SERVERTHREADS: 16] (v0021)
07-12-2015 09:53:53 infiSTAR.de | 0h 58min 41s | Vendetta(76561198013487291) | BadVariableContent in missionNamespace: [setAmmo] in [rhs_fnc_acc_npz]\r\n {
    _fnc_scriptnameparenttemp = if !(isnil '_fnc_scriptname') then {_fnc_scriptname} else {'rhs_fnc_acc_npz'};
    private ['_fnc_scriptnameparent'];
    _fnc_scriptnameparent = _fnc_scriptnameparenttemp;
    _fnc_scriptnameparenttemp = nil;

    private ['_fnc_scriptname'];
    _fnc_scriptname = 'rhs_fnc_acc_npz';
    scriptname _fnc_scriptname;
#line 1 "rhsafrf\addons\rhs_c_weapons\scripts\rhs_npz.sqf"


private ["_p","_t","_wn1","_wn2","_i","_t"];

_p=call rhs_fnc_findplayer;
_t =primaryweapon _p;

_wn1=(gettext (configfile >> "cfgweapons" >> _t >> "rhs_npz"));
if(_wn1=="")exitwith{diag_log "nie ma takiego numeru. nie ma takiego numeru. pip"};


if(_p == vehicle _p)then
{
_p removeprimaryweaponitem "rhs_acc_npz";
_i=primaryweaponitems _p;

_a= _p ammo currentweapon _p;
_m = currentmagazine _p;

_p addmagazine _m;
_p addweapon _wn1;
_p selectweapon _wn1;


_p playmove "mountside";

if(not((_i select 0) isequalto ""))then{ _p addprimaryweaponitem (_i select 0)};
_p setammo [(currentweapon _p), _a];
}else{
hint "mounting of npz rail is not available in vehicles!";
_p removeprimaryweaponitem "rhs_acc_npz";
_p additem "rhs_acc_npz";


if(!("rhs_acc_npz" in (items _p)))then{
(vehicle _p) additemcargo "rhs_acc_npz";
};

Curious how i can avoid these kicks or are they legit kicks 

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Hey

the next update will contain

Quote

_RHS_MOD_ENABLED = false; /* You need to set this option to true if you run RHS mod */

by setting it to false it will allow these variables to be there.

 

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I do have it set as false 

getting a lot off ppl getting kicked for that just not sure if they are adding things to their scripts 

Edited by Tuna

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Hey

yeah I had to remove even more variables.
That RHS really opens a big door .. I guess you even removed things like setammo from your scripts.txt? :)

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I am using mas weapons. The kick log i put up is that person injecting things into their script?

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Hey

it seems to be related to that RHS mod that is prat of mas weapons I believe, not sure about that.

I updated and put a new config entry

 

_RHS_MOD_ENABLED = false;

 

that needs to be set to true if you use this mod :)

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