• 1
Paul

A few issues

Question

Hey Guys,

Great work with the 0.9.4 update.

We seem to have a few issues on our server though. These might not all need to live in this section, but I'll put them in one thread for ease of re-finding them.

So,
1. Ammo stored in your uniform or vest seem to disappear on restart. They stay if they are stored in your backpack though.

2. Setting different vehicles as spawn point vehicles in config.cpp doesn't seem to take affect. We have:

        /**
         * These vehicles spawn on server restart close to spawn zones.
         * They are non-persistent and will despawn on server restart.
         * Basically they are just used to get away from the spawn zone
         * faster.
         *
         * {Number of vehicles *per* spawn zone, vehicle class name}
         */
        spawnZoneVehicles[] =
        {
            {10, "Exile_Bike_QuadBike_Blue"}
        };

But we still have bikes spawning.

That's all I've found so far. Will post if I find any more.

Keep up the good work (after a rest and a lovely Christmas, obviously)

Paul

Edited by Paul

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3 answers to this question

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Ignore 2. it was because Gaming Deluxe give us the config.cpp file in their config editor, but I didn't repack it. Edited directly and works now.

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  • 1

Have the same problem with ammo mags disappearing. Very inconvenient on our server as ammo is not exactly plentiful, especially the larger calibers.

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Bodies seem to be disappearing too fast again, as they use to. We've just been doing a mission, and people's bodies (players) were disappearing before they got back to their body again.

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