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EDG

Dead body clean up time

7 posts in this topic

I was wondering were would i be able to adjust the time of the clean up of a dead body. It seems to supper low a player has not got enough time to get back to his body and it is gone(within 5 min.).

Thanks in advance.

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I implemented this fix, but do so carefully. Make sure you check your current main.fsm and don't remove any new components of it.

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// These are broken as fuck, do not use them!
corpseManagerMode = 0;
corpseLimit = 20;
corpseRemovalMinTime = 1800;<<HERE to 6000??
corpseRemovalMaxTime = 3600;
wreckManagerMode = 0;
wreckLimit = 2;
wreckRemovalMinTime = 60;
wreckRemovalMaxTime = 360;

So is this were i would change it lets say 10 would be 6000? Also it says these are broken as fuck, do not use them.

Edited by EDG

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I implemented this fix, but do so carefully. Make sure you check your current main.fsm and don't remove any new components of it.

?

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If you have a question... ask.

I posted my work up top check it out. Would that be it.

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No idea, I just know that the fix I posted seems to work. If you look at the differences between the main.fsm's, it is actually kinda interesting. I'm not sure why it works.

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