BetterDeadThanZed

[SOLVED] forgot to add cfgRemoteExec

4 posts in this topic

I've just updated Infistar to 14122015-v0022C. My server's been updated to Exile 0.9.4. If I try giving myself poptabs, or spawning vehicles, I don't get either. There's a message saying the poptabs were given or the vehicle was spawned, but nothing. The log doesn't indicate I spawned anything. I've left out the non-infistar lines in the log below:

 5:06:43 "<infiSTAR.de>TokenLog| CREATED TOKEN [svyptyxj32ime8] FOR BetterDeadThanZed(76561197975079952) - 3 (v0022C)"
 5:06:43 "<infiSTAR.de>ConnectLog| #0 Connected: BetterDeadThanZed(76561197975079952) ID: 3 SteamName: -   [UpTime: 0h 2min 52s |  - ServerFPS: 50] (v0022C)"
 5:06:57 Scripting function 'fnc_adminreq' is not allowed to be remotely executed
 5:08:14 Scripting function 'fnc_adminreq' is not allowed to be remotely executed
 5:08:20 Scripting function 'fnc_adminreq' is not allowed to be remotely executed
 5:08:36 Scripting function 'fnc_adminreq' is not allowed to be remotely executed
 5:08:36 Scripting function 'fnc_adminreq' is not allowed to be remotely executed
 5:09:08 "<infiSTAR.de>ConnectLog| #0 Disconnected: BetterDeadThanZed(76561197975079952) ID: 3 SteamName: -   [UpTime: 0h 5min 17s |  - ServerFPS: 50.1567] (v0022C)"

I'm guessing the "Scripting function 'fnc_adminreq' is not allowed to be remotely executed" lines have something to do with this?

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class CfgRemoteExec
{
	class Functions
	{
		mode = 1;
		jip = 0;
		class fnc_AdminReq { allowedTargets=2; };
		class ExileServer_system_network_dispatchIncomingMessage { allowedTargets=2; };
	};
	class Commands
	{
		mode=0;
		jip=0;
	};
};

add this in your description.ext

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12 minutes ago, GR8 said:

class fnc_AdminReq { allowedTargets=2; };

I was missing that line. Thanks.

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