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nark0t1k

0.9.20 0.9.20 - Loot RPT error

Question

Hi ! 

Just see some error about loot spawn in RPT, ask to see if some people get same error.

Here is all error i get in RPT

 

18:11:56 Error in expression <
};
}
forEach _buildings;
}
catch 
{
};
_spawnedLoot>
18:11:56   Error position: <_spawnedLoot>
18:11:56   Error Undefined variable in expression: _spawnedloot
18:11:56 File exile_server\code\ExileServer_system_lootManager_spawnLootForPlayer.sqf, line 132
18:11:56 Error in expression <", time];
if (_notifyPlayer) then
{
if (_spawnedLoot) then
{
_spawnedLootForPlay>
18:11:56   Error position: <_spawnedLoot) then
{
_spawnedLootForPlay>
18:11:56   Error Undefined variable in expression: _spawnedloot
18:11:56 File exile_server\code\ExileServer_system_lootManager_thread_spawnLoot.sqf, line 23



In case of you want see full RPT (1h uptime) there is here https://mega.nz/#!NwhjQY4I!zPJIlaEwodUOPl-TIM2dRBKdnkLr0a5E5igDyHeMKtI

Any body have fix for this?

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3 answers to this question

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Bump .... 

They are absolutly nobody having this in RPT or just people doesn't look her RPT when they host server ?

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I just looked and we also have the error every now and then, I don't think it is causing any issues at the moment though

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@Dawg711 

Nop this is 9.20 Tomato without any edit from loot (expet it's was 100% loot and not 70%)

It's not a ; missing, i don't think Exile Dev release new stuff with ; missing :D xD i Hope !

All error come from

ExileServer_system_lootManager_thread_spawnLoot.sqf, line 23

The first one make caused probably the second :o
 

Error Undefined variable in expression: _spawnedloot


Tell my there a something wrong with _spawnedloot 

Exile Dev release Tomato 9.20 with "
 

  • Loot spawning has been adjusted to work better with highly crowded areas, like spawn zones. If the server spawns loot for a single player, all players in that area will be notified. Also, buildings will spawn new loot faster. It will not spawn loot next to territories or trader cities.


Then i guess that come from this ;-)

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