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dermachtnix

A3XAI Script Restriction

3 posts in this topic

Hey Community,
 
Spoiler
7 compile !"call compile preprocessFileLineNumbers \"A3XAI_Client\A3XAI_client_config.sqf\""
7 Exile_unit_player !"waitUntil {uiSleep 1; (typeOf player) isEqualTo \"Exile_Unit_Player\"};"
 

7 eventHandler !"\"A3XAI_SMS\" addPublicVariableEventHandler {(_this select 1) call A3XAI_client_radioMessage; diag_log _this;};"
 
If using infistar, add this one as well:
 
7 addpublicvariableeventhandler !"\"A3XAI_SMS\" addPublicVariableEventHandler {(_this select 1) call A3XAI_client_radioMessage; diag_log _this;};"

 

From the A3AI Instruction "Needed BE Exceptions for Client Addon.txt":
7 compile !"call compile preprocessFileLineNumbers \"A3XAI_Client\A3XAI_client_config.sqf\""
 
I get following error when I I insert the upper text in the Script.txt
Spoiler

//new2
7 eventHandler !"\"A3XAI_SMS\" addPublicVariableEventHandler {(_this select 1) call A3XAI_client_radioMessage; diag_log _this;};" !="le \"BIS_RscMissionScreen_video\") displayctrl 1100) ctrladdeventhandler [\"videoStopped\",\"bis_fnc_playvideo_videoStopped = true; \"" !=";\n};\n\n\n[_display] call _fnc_animate;\n{\n_display displayaddeventhandler [_x,_fnc_animate];\n} foreach [\"mousemoving\",\"mouseholding" !="tText (toUpper (ctrlText _control));\n\n\n_display displayaddeventhandler\n[\n\"mousemoving\",\n\"\n    _display = _this select 0;\n    (_d" !="_colorConfigToRGBA\",\"BIS_fnc_keyCode\",\"BIS_fnc_addScriptedEventHandler\",\"BIS_fnc_removeScriptedEventHandler\",\"BIS_fnc_removeAllS" !="[\"A3\\functions_f\\Misc\\fn_addScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"addScriptedEventHandler\"]" !="[\"A3\\functions_f\\Misc\\fn_removeScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeScriptedEventHandler\"]" !=" { !(IsNull findDisplay 46) };\n(findDisplay 46) displayAddEventHandler [\"KeyDown\", { _this call ExileClient_gui_hud_event_onKeyD" !="[\"A3\\functions_f\\Misc\\fn_removeAllScriptedEventHandlers.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeAllScriptedEventHandl" !="[\"A3\\functions_f\\Misc\\fn_callScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"callScriptedEventHandler\"]" !="[\"A3\\functions_f_EPA\\Misc\\fn_addStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"addStackedEventHandler\"]" !="[\"A3\\functions_f_EPA\\Misc\\fn_executeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"executeStackedEventHand" !="[\"A3\\functions_f_EPA\\Misc\\fn_removeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"removeStackedEventHandle" !="functions_f\\Missions\\fn_missionHandlers.sqf\"\n\n\n\naddMissionEventHandler [\n\"ended\",\n{\n\nBIS_fnc_missionHandlers_end = _this;\nBIS_fn" !="hen {\n\"BIS_fnc_getServerVariable_packet\" addpublicvariableeventhandler {\n_packet = _this select 1;\n_target = _packet select 0;\n_" !="le [\"BIS_fnc_feedback_postResetHandler\", true];\nplayer addeventhandler [\"PostReset\",{BIS_EnginePPReset = true;} ];\n};\n\n\n[\"Health" !="andledPlayers pushBack _unitVar;\n\n\n\n\n\"@\" addPublicVariableEventHandler [_x,\n{\n_this set [0,\"update\"];\n_this call bis_fnc_sharedO" !="omData];\n\nsleep 0.1;\n};\n\nsleep 0.1;\n};\n};\n\n\n\n\n\n\naddMissionEventHandler [\"Draw3D\",\n{\nprivate[\"_customData\",\"_tasks\",\"_task\",\"_dat" !="\nExileClientLastMusicmode = \"\";\n0 fadeMusic 0.01;\nsetMusicEventHandler [\"MusicStart\",\"ExileClientCurrentMusic = _this select 0\"]" !="ECKVISIBLE\";\n_trader allowDamage false; \n_trader removeAllEventHandlers \"HandleDamage\";\n_trader setFace _traderFace;\nif (isNull " !="ion select 4) == \"Development\") then\n{\n_display displayaddeventhandler [\n\"keydown\",\n\"\n     disableserialization;\n     _key = _th" !="e\", -1];\n\n_idc = 1001;\n(_display displayctrl _idc) ctrlAddEventHandler [\"LBSelChanged\",\n{\nprivate[\"_ctrl\",\"_lbIndex\",\"_lbData\"];" !="Client_object_player_event_hook.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nplayer addEventHandler [\"Killed\", { _this call ExileClient_object_player_event_o" !="D\", \"PLAIN\", 1, false];  \nExileHudEventHandle = addMissionEventHandler [\"Draw3D\", { _this call ExileClient_gui_hud_event_onDraw3" !=" player) then\n{\nplayer allowDamage false;\nplayer removeAllEventHandlers \"HandleDamage\";\n};\n_vehicle = vehicle player;\nif !(_vehi" !=" 24003;\n_spawnButton ctrlEnable false;\n_display displayAddEventHandler [\"KeyDown\", \"_this call ExileClient_gui_loadingScreen_eve" !="tSafeZoneVehicle) then\n{\nExileClientSafeZoneVehicle removeEventHandler [\"Fired\", ExileClientSafeZoneVehicleFiredEventHandler]; \n" !="eLocal = _display displayctrl 1;\n_ctrlExecuteLocal ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['executeButton',[_t" !="trolSuicide ctrlSetText \"Respawn\";\n_controlSuicide ctrlSetEventHandler [\"ButtonClick\", \"[] call ExileClient_gui_escape_respawn\"]" !="\n\n\n_control = _display displayctrl 2406; \n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['hide',_this,''] ca" !=" \n\n\n_control = _display displayctrl 2400;\n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['keyboardGroup',_th" !="eneral = _display displayctrl 2402;\n_ButtonGeneral ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['general',_this,'Rs" !="lPresets = _display displayctrl   2101;\n\n_ctrlTags ctrladdeventhandler [\"lbselchanged\",\"with uinamespace do {['lbSelChanged_tags" !="bject_player_event_unhook.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nplayer removeAllEventHandlers \"Killed\";\nplayer removeAllEventHandlers \"Fired\";\nplayer " !="Message_defaultPositions\",_positions];\n_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMessage_d" !="live player) then\n{\nplayer allowDamage true;\nplayer removeEventHandler [\"Fired\",ExileSafeZoneFiredEH];\nplayer addEventHandler [\"" !="utton = _display displayctrl  21995;\n_assetsButton ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['DLCTabClicked',_th" !="[\"BIS_fnc_advHint_hintHandlers\",true];\n_display displayAddEventHandler [\n\"KeyDown\",\n\"\n       _key = _this select 1;\n       \n    " !="ocessing_toggleDialogBackgroundBlur;\n_ctrlButtonOK ctrlSetEventHandler [\"ButtonClick\",\"call ExileClient_gui_keypadDialog_event_o" !=" - Playing intro...\";\n\n\nplayMusic \"ExileTrack01\";\naddMusicEventHandler [\"MusicStop\", {[] spawn {sleep 10; playMusic \"ExileTrack0" !="100;\n_ctrlMap = _display displayctrl 101;\n_ctrlMap ctrladdeventhandler [\n\"draw\",\nformat [\n\"\n       with uinamespace do {\n       " !="nLoad\":\n{\n_display = _params select 0;\n_display displayaddeventhandler [\"keydown\",\"with uinamespace do {['keyDown',_this,''] cal" !="\"})) then {\n([] call BIS_fnc_displayMission) displayRemoveEventHandler [\"KeyDown\", uiNamespace getVariable \"BIS_fnc_establishing" !="};\n\n\n_control = _display displayctrl 105;\n_control ctrladdeventhandler [\"MouseButtonUp\",\"with uinamespace do {['pipClicked',_thi" !="   };\n   \n  }\n  else\n  {\n   \n   (vehicle player) removeAllEventHandlers 'GetOut';\n   (vehicle player) addEventHandler ['GetOut'," !="ber do\n   {\n    _idKeydown24 = (finddisplay 24) displayAddEventHandler ['KeyDown',{false}];\n   };\n   if!(_idKeydown24 isEqualTo " !="ARRAY)exitWith{true};\n  ';\n  'heartbeat' addPublicVariableEventHandler {};\n  admin_d0 = {[_this,0] call admin_d0_MASTER;};\n  adm" !="e do {\n\n\ncase \"Init\": {\nBIS_fnc_camera_draw3D = addmissioneventhandler [\"draw3d\",\"with (uinamespace) do {['Draw3D',_this] call b" !=" _vehicle, true, 2];\n     if(_good)then{_vehicle removeAllEventHandlers 'GetOut';};\n    };\n   "
7 "setVariable [\"Exile" !="SPAlpha\", -1]) isEqualTo -1) then \n{\nprofileNamespace setVariable [\"ExilePartyESPAlpha\", 0.75];\n_hasChanges = true;\n};\nif ((prof" !=" _animations;\nif (_animationCount > 1) then\n{\n_trader setVariable [\"ExileAnimations\", _animations];\n_trader addEventHandler [\"An" !=" _animations;\nif (_animationCount > 1) then\n{\n_trader setVariable [\"ExileAnimations\", _animations];\n_trader addEventHandler [\"An" !="reen_updateText;\ndiag_log _message;\n\nprofileNamespace setVariable [\"ExilePlayerUID\", _myPlayerUID];\nsaveProfileNamespace;\n\nprogr" !="r\") then \n{\ndeleteVehicle _oldPlayerObject;\n};\nplayer setVariable [\"ExileXM8IsOnline\", (profileNamespace getVariable [\"ExileEnab" !=" false;\n_location setName _territoryName;\n_flagObject setVariable [\"ExileLocation\", _location];" !="ayNull];\n_8GCombo = _display displayCtrl 4072;\nplayer setVariable [\"ExileXM8IsOnline\", ((lbCurSel _8GCombo) isEqualTo 1), true];" !="ndCombo = _display displayCtrl 4075;\nprofileNamespace setVariable [\"ExileEnableSoundNotifications\", ((lbCurSel _soundCombo) isEq" !="[\"ExilePartyESPBlue\",   0.07];\n};\n};\nprofileNamespace setVariable [\"ExilePartyESPColor\", _selection];\ntrue" !="_slider = _display displayCtrl 4078;\nprofileNamespace setVariable [\"ExilePartyESPAlpha\", sliderPosition _slider];" !="_slider = _display displayCtrl 4079;\nprofileNamespace setVariable [\"ExilePartyMarkerAlpha\", sliderPosition _slider];" !="sition]] call ExileClient_system_network_send;\nplayer setVariable [\"ExilePartyMarker\", _position];\n}\nelse \n{\n[\"updateMyPartyMark" !="(isNull _player) then \n{\nif (_update) then \n{\n_player setVariable [\"ExilePartyMarker\", _position];\n}\nelse \n{\n_player setVariable" !="spawn ExileClient_object_vehicle_chirpChirp;\n_vehicle setVariable [\"ExileAlreadyKnownCode\", _pincode];\n};\nif (_mode isEqualTo tr" !="eraParentObject) then\n{\nExileClientCameraParentObject setVariable [\"ExileCameraInUse\", false, true];    \n};\n}\nelse\n{ \n_camera = " !="CameraObject = objNull;\nExileClientCameraParentObject setVariable [\"ExileCameraInUse\",false,true]; \nExileClientCameraParrentObje" !="meraParentObject)then\n{\nExileClientCameraParentObject setVariable [\"ExileCameraInUse\",false,true]; \n};\nExileClientCameraParentOb" !="ent\\bootstrap\\fn_preStart.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nuiNamespace setVariable [\"ExileClient_gui_multiplayerSetup_event_onLoad\", \n{\nprivate ["
7 ctrlCreate !=">> \"RscDisplayDebriefing_ListGroup\";\n_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\",   21903 ];\n\n_ListGroup c" !="DisplayDLCContentBrowser_ListGroup\";\n_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\",   38400];\n\n_ListGroup ct" !="PLAY_ID) displayCtrl 44464);\n  findDisplay MAIN_DISPLAY_ID ctrlCreate['IGUIBack', 44464];\n  (findDisplay MAIN_DISPLAY_ID display"
7 createUnit !="creategroup sidelogic;\nbis_functions_mainscope = _grpLogic createunit [\"Logic\",[9,9,9],[],0,\"none\"];\nbis_functions_mainscope set"
7 createTeam
7 createAgent
7 createVehicle !="ize.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nExileClientMoonLight = \"#lightpoint\" createVehicleLocal [0, 0, 0];\nExileClientMoonLight setLightAttenuation " !="ver) exitWith {};\n\n\n\n\n_workBench = \"Land_Workbench_01_F\" createVehicleLocal [0,0,0];\n_workBench setDir 45.4546;\n_workBench setPo" !="objNull] call BIS_fnc_param; \n_trader = _traderClassName createVehicleLocal [0,0,0];\n_trader setVariable [\"BIS_enableRandomizati" !="leClientModelBoxBackgroundObject = \"Exile_Helper_50mBox\" createVehicleLocal ExileClientModelBoxPosition;\nExileClientModelBoxBack" !="hicle;\n};\nExileClientModelBoxVehicle = _vehicleClassName createVehicleLocal ExileClientModelBoxPosition;\nExileClientModelBoxVehi" !="itDist * sin _Vdir;     \n\n\n_smokeg = \"SmokeShellVehicle\" createVehicleLocal [0,0,0];\n_smokeg setPosASL [(_pH * sin _Hdir) + (_po" !="\nuiSleep 3;\n};\n};\n\n\n\n\n_workBench = \"Land_Workbench_01_F\" createVehicleLocal [0,0,0];\n_workBench setDir 45.4546;\n_workBench setPo" !="GbdCenter = getPosASL player;\n   _arrow = 'Sign_Arrow_F' createVehicleLocal [0,0,0];\n   _arrow setPosASL CCGbdCenter;\n   if(isNi"
7 callExtension
7 showCommandingMenu !="nu','#User:BIS_Menu_GroupCommunication'])then\n   {\n    showCommandingMenu '';\n   }\n   else\n   {\n    if(((toLower _cmdm) find _fi"
7 setUnitRecoilCoefficient !="n {\n    while {true} do\n    {\n     (vehicle player) setUnitRecoilCoefficient 0;\n     player setUnitRecoilCoefficient 0;\n     pla"
7 setWeaponReloadingTime !="  _vehicle = (vehicle player);\n     _done = _vehicle setWeaponReloadingTime [gunner (vehicle player), currentMuzzle (gunner (veh"
7 addAction  !="em) then\n{\nExileClientInteractionHandles pushBack (_object addAction \n[\ngetText(_menuItem >> \"title\"), \ngetText(_menuItem >> \"ac" !="rWnonDnon_loop\";\nExileClientBreakFreeActionHandle = player addAction \n[\n\"Break free\", \n{call ExileClient_object_handcuffs_breakF" !=" + 1},{_object = player;_acnt = 0}];\n   _actionid = player addAction ['', '', [], -5, false, true, '', 'false'];player removeAct"
7 remoteexec !="ssionId, _messageName, _messageParameters];\n_publicMessage remoteExecCall [\"ExileServer_system_network_dispatchIncomingMessage\"," !",_this,netId player]] remoteExecCall ['fnc_AdminReq', 2, false];" !="Req = compileFinal format['[0,[''%1'',_this,netId player]] remoteExecCall [''fnc_AdminReq'', 2, false];',_tokenFromServer];};\n i"
7 drawline3d
7 onEachFrame !="onEachFrame {};"
7 removeAllActions !="on _actionid;\n   if(_actionid > _acnt + 1)then\n   {\n    removeAllActions player;removeAllActions (vehicle player);\n    _log = fo"
7 compile !="compileFinal" !="figEntry\",\"BIS_fnc_returnParents\",\"BIS_fnc_help\",\"BIS_fnc_recompile\",\"BIS_fnc_diagAnim\",\"BIS_fnc_fps\",\"BIS_fnc_dirTo\",\"BIS_fnc_r" !="[\"A3\\functions_f\\debug\\fn_recompile.sqf\",\".sqf\",0,false,false,false,\"A2\",\"Debug\",\"recompile\"]" !=" '_fnc_scriptName') then {_fnc_scriptName} else {'BIS_fnc_recompile'};\n private ['_fnc_scriptNameParent'];\n _fnc_scriptNameParen" !="er = -1;};\n_number\n};\n\ncase (typename \"\"): {\n_number = call compile _number;\nif (isnil {_number}) then {_number = -1;};\n_number\n" !=";\n_codeType = \"function\";\nif (isnil {_code}) then {\n_code = compile preprocessfilelinenumbers _scriptPath;\n_codeType = \"file\";\n}" !="o \n{\n_menuItem = _menuItems select _n;\n_showMenuItem = call compile (getText (_menuItem >> \"condition\"));\nif (_showMenuItem) the" !="issionnamespace do {\n_input = ctrltext _input;\n_inputCode = compile _input;\n\nswitch _mode do {\n\ncase 0: {call _inputCode;};\n\ncas" !="\n\nif (typename _colorR == typename \"\") then {_colorR = call compile _colorR};\nif (typename _colorG == typename \"\") then {_colorG" !="_x == typename \"\") then {_colorText set [_forEachIndex,call compile _x];};\n} foreach _colorText;\nif (count _colorText > 0) then " !="ocalize _x;\n_argArray = _argArray + [_res]\n} else {\n_code = compile _x;\n_res = call _code;\n_argArray = _argArray + [_res]\n}\n} el" !="meLimit) || (!(isNil 'BIS_fnc_advHint_HPressed')) || (call (compile _condF))};  \nif ((_titleClass == (player getVariable 'BIS_fn" !="};\n};\n};\ncase (0x2F): {\nif (_ctrl) then {\n_clipboard = call compile copyfromclipboard;\nif (typename _clipboard == typename []) t" !="_blockCargo];} forEach _lockCargo;\n\n[_vehicle, _phase] call compile (getText(configfile >> \"CfgVehicles\" >> _vehicleType >> \"Ani" !"call compile preprocessFileLineNumbers \"A3XAI_Client\A3XAI_client_config.sqf\"
7 compileFinal !="_path;\nuinamespace setvariable [\n_scriptName + \"_script\",\ncompileFinal (\nformat [\n\"scriptname '%1'; _fnc_scriptName = '%1';\",\n_s" !="essage = \"Log: [Functions]%1 | %2\";\nif (_fncFinal) then {\ncompileFinal (format [_header,_fncVar,_debugMessage] + preprocessfilel" !=" \"BIS_fnc_preload_server\") then {BIS_fnc_preload_server = compilefinal \"true\";};\nif (isserver) then {\npublicvariable \"BIS_fnc_pr" !="igFile >> 'CfgExileCustomCode' >> _function);\n};\n\n_code = compileFinal (preprocessFileLineNumbers _file);                    \n\nm" !="aram\";\n_diaryArray = [];\nBIS_fnc_initParams_paramsArray = compilefinal str paramsArray; \n{\nprivate [\"_value\",\"_isGlobal\",\"_value" !="ExileClientIntroIsPlaying = true;\n\n[] spawn compileFinal preprocessFileLineNumbers \"intro.sqf\";" !="infiSTAR_F={missionNameSpace setVariable[(_this select 0),compileFinal(_this select 1)];};};\nif(str FN_infiSTAR_F != str ({missi" !="missionNameSpace setVariable[(_this select 0),compileFinal(_this select 1)];" !="8152111329\"];\n if(isNil'fnc_AdminReq')then{fnc_AdminReq = compileFinal format['[0,[''%1'',_this,netId player]] remoteExecCall ['" !="eatemenu',\n     'avs_fnc_rearmturret'\n    ];\n    _final = compileFinal 'no';\n    {\n     if(isNil _x)then\n     {\n      missionNam"
7 onMapSingleClick
7 loadFile
7 createMarker !="cal _x;\n}\nforEach ExileClientPartyMapMarkers;\n{\n_marker = createMarkerLocal [format [\"ExilePartyMarker%1\", _forEachIndex], getPo" !="ileClientLastDeathMarker;\n};\nExileClientLastDeathMarker = createMarkerLocal [format [\"Death%1\", time], getPos player];\nExileClie" !="t 1))then\n     {\n      deleteMarkerLocal _cm;\n      _vm = createMarkerLocal [_cm,_xPos];ADMIN_LOCAL_MARKER=true;\n      _vm setMa"
7 createVehicleCrew
7 deleteVehicleCrew  !="S_fnc_initPlayable\",\"BIS_fnc_missionTimeLeft\",\"BIS_fnc_deleteVehicleCrew\",\"BIS_fnc_MP\",\"BIS_fnc_MPexec\",\"BIS_fnc_countdown\",\"BIS" !="[\"exile_client\\trashBin\\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\"]"
7 allMissionObjects !="ystem_territory_createLocationForTerritory;\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");" !="ndex, netId _x];\n_hasTerritories = true;\n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_grantTerritoryBuild" !="opDown lbSetData [_index, netId _flag]; \n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_kickButton = _displ" !="OfTerritories = _numberOfTerritories + 1;\n};\n}\nforEach allMissionObjects \"Exile_Construction_Flag_Static\";\n_numberOfTerritories" !="opDown lbSetData [_index, netId _flag]; \n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_currencyDropDown = " !="+ 25;\n     Exile_Construction_Abstract_Static_ARRAY = (allMissionObjects 'Exile_Construction_Abstract_Static');\n    };\n    \n    "
7 setAmmo !="\n     if(player isEqualTo _vehicle)then\n     {\n      player setAmmo [_muzzle,999];\n     }\n     else\n     {\n      _assignedVehicl"
7 setDammage
7 setDamage !="orEachIndex;\n};\n}\nforeach ExileClientPlayerEffects;\nplayer setDamage (1 - (ExileClientPlayerAttributes select 0) / 100);\n_hunger" !="riable [\"RscDisplayMPInterrupt_respawnTime\", time];\nplayer setdamage 1;\n};\n_display closedisplay 2;\n};\n};\n\ncase \"onUnload\": {\npr" !="isplay closeDisplay 2; \n};\nplayer allowDamage true;\nplayer setDamage 1;\n};\ntrue" !=" ExileClient_object_player_event_onHandleDamage}]; \nplayer setDamage 1; \n}\nelse \n{\n\"Respawning...\" call ExileClient_util_log;\n_l" !="xile_Item_DuctTape\" in _equippedMagazines) then\n{\n_vehicle setDamage 0;\nplayer removeItem \"Exile_Item_DuctTape\";\n}\nelse \n{\n[\"Rep" !="ns.sqf\"\nif (isServer) then {\n_col = _this select 0;\n{\n{\n_x setDamage 1;\n} forEach (_col nearObjects _x);\n} forEach (getArray (co" !="ns.sqf\"\nif (isServer) then {\n_col = _this select 0;\n{\n{\n_x setDamage 1;\n} forEach (_col nearObjects _x);\n} forEach (getArray (co"
7 allVariables !="orEach _tofindcontent;\n       };\n      };\n     } forEach (allVariables missionNamespace);\n    };\n   };\n  };\n \n  uiNamespace setV"
7 allPlayers  !="[_index, [225/255, 65/255, 65/255, 1]];\n};\n};\n};\n}\nforEach allPlayers;\n};\nlbSort [_listBox, \"ASC\"];\n_partyButton = _display disp" !="To _playerUID)exitWith\n{\n_playerObject = _x;\n};\n} \nforEach allPlayers;\n_playerObject" !=" do {_ctrl lbAdd '';};\n };\n fnc_infiSTAR_get_LeftClicks = {allPlayers};\n fnc_fill_infiSTAR_Player = {\n  disableSerialization;\n  " !="75,FONT_3dHANDLERPlayer,'',true];\n    };\n   };\n  } forEach allPlayers;\n "
7 playableUnits !="RVER STATS: [UPTIME: %3|FPS: %4|THREADS: %5] - %6',count playableUnits,((playersNumber west)+(playersNumber east)+(playersNumber" !="x != '')then{_whiteListed pushBack (name _x);};} forEach playableUnits;\n   {\n    _ctrl = _x;\n    _txt = ctrlText _ctrl;\n    if(_"
7 allUnits !="\n      _AI = {(!(isPlayer _x) && (!isNull group _x))} count allUnits;\n      \n      _Exile_Flag150m = count (player nearObjects [" !="\nctrlmapanimcommit _ctrlMap;\n{player reveal [_x,4]} foreach allunits;\n};\n};\n\ncase (0x23);\ncase (0x26): {\n_ctrlOverlays = [_displ"
7 entities !="otate\",\"BIS_fnc_sceneCheckWeapons\",\"BIS_fnc_sceneCreateSoundEntities\",\"BIS_fnc_sceneAreaClearance\",\"BIS_fnc_sceneIntruderDetecto" !="[\"A3\\functions_f\\scenes\\fn_sceneCreateSoundEntities.sqf\",\".sqf\",0,false,false,false,\"A2\",\"Scenes\",\"sceneCreateSoundEntities\"]" !="orted\"];\n_modules = if (count _this > 0) then {_this} else {entities \"Module_F\"};\n_modulesSorted = [[]];\n{\nprivate [\"_priority\"," !="_pos,0,0,0,_name,1,0.04];\n};\n};\n};\n}\nforEach ((cameraOn nearEntities[['Exile_Unit_Player', 'LandVehicle', 'Ship', 'Air'], _espRe" !="inReq;\n   (vehicle _x) setFuel 1;\n  } forEach (cameraOn nearEntities ['AllVehicles',15]);\n  _txt = 'Restored Near';\n  hint _txt;" !="meraOn)then\n  {\n   ALLVEHICLES_OBJECTS_1500m = cameraOn nearEntities ['Allvehicles',1500];\n   {\n    if(!isNull _x)then\n    {\n   "
7 isPlayer  !="do {\nprivate [\"_display\",\"_veh\",\"_vehType\",\"_uavPosition\",\"_isPlayerInAV\",\"_icon\"];\n\n_display = _params select 0;\n_veh = vehicle" !=";\nif (!isNull cameraOn) then\n{\n{\nif (!isNull _x) then\n{\nif (isPlayer _x) then\n{\nif !(isHidden _x) then \n{\n_distance = cameraOn d" !="isKindOf \"Exile_Unit_Player\") then \n{\nthrow false; \n};\nif !(isPlayer _object) then \n{\nthrow false; \n};\nif !(alive _object) then " !="_otherPlayer isEqualTo player) then\n{\nthrow false; \n};\nif !(isPlayer _otherPlayer) then\n{\nthrow false; \n};\nif !(alive _otherPlay" !=";\n   cutText [_log, 'PLAIN DOWN'];\n   hint _log;\n  };\n  if!(isPlayer _target)exitWith\n  {\n   _log = 'Target is not a Player!';\n "
7 Exile_unit_player !"waitUntil {uiSleep 1; (typeOf player) isEqualTo \"Exile_Unit_Player\"};" !=",1,0.04];\n};\n};\n};\n}\nforEach ((cameraOn nearEntities[['Exile_Unit_Player', 'LandVehicle', 'Ship', 'Air'], _espRenderRange]) - [c" !="layer) then \n{\nthrow false; \n};\nif !(_object isKindOf \"Exile_Unit_Player\") then \n{\nthrow false; \n};\nif !(isPlayer _object) then " !="\n  \n  \n  _type = typeOf player;\n  if!(_type isEqualTo 'Exile_Unit_Player')then\n  {\n   if((currentWeapon player != '')||(player !" !=" player)&&{alive player}&&{((typeOf player) isEqualTo 'Exile_Unit_Player')})then\n   {\n    _curpos = getPosATL (vehicle player);\n"
7 allGroups !="        {\n         _txt = format['%1 GRP:%2 UNITS:%3',_txt,allGroups find _grp,count units _grp];\n        };\n        _pos = ASLT"
7 units !="S_fnc_moduleModules\",\"BIS_fnc_moduleTriggers\",\"BIS_fnc_moduleUnits\",\"BIS_fnc_moduleExecute\",\"BIS_fnc_initMultiplayer\",\"BIS_fnc_c" !="[\"A3\\functions_f\\Modules\\fn_moduleUnits.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Modules\",\"moduleUnits\"]" !="[\"A3\\functions_f\\Misc\\fn_convertUnits.sqf\",\".sqf\",0,false,false,false,\"HSim\",\"Misc\",\"convertUnits\"]" !="date\":\n{\nprivate [\"_new\",\"_unit\",\"_unitVar\",\"_prev\",\"_key\",\"_units\"];\n\n_new = _this select 1;\n_unit = _this select 2;\n_prev = _u" !="ayerVar\",\"_side\",\"_customData\",\"_i\",\"_task\",\"_data\",\"_key\",\"_units\",\"_taskID\",\"_dest\",\"_iconColor\",\"_backgroundColor\",\"_coords\"]" !="onSize\",\"_markerSize\",\"_isSelected\",\"_isMouseover\",\"_assignedUnits\",\"_count\",\"_taskState\"];\n\n_task = _this select 0;\n_data = _th" !="awnTemplates_args\",[objnull]]);\n};\n\n\ncase \"playerRespawnOtherUnitScript\": {\n_args = [_args select 2,_args select 0];\n};\n\n\ncase \"" !="e,\n_iconTextSize, \n\"PuristaMedium\",\n\"center\"\n];\n};\n}\nforEach units (group player);\n};\n};" !="_display displayCtrl 1000;\n_group = group player;\n_members = units _group;\nif (ExileClientPartyID isEqualTo -1) then\n{\nif (ctrlS" !="rl 4102;\nlbClear _listBox;\n_group = group player;\n_members = units _group;\n_groupLeader = leader _group;\n{\n_index = _listBox lbA" !=");\n};\nExileClientPartyMapMarkers pushBack _marker;\n}\nforEach units (group player);" !="_vehs set [count _vehs,_veh];\n         };\n        } foreach (units cameraon - [cameraon]);\n       };\n      };\n     };\n    " !="ame = format['%1 [%2]',_realname,_side];\n           if(count units _grp > 1)then\n           {\n            _name = format['%1 [%2" !="isNull _grp)then\n        {\n         _txt = format['%1 GRP:%2 UNITS:%3',_txt,allGroups find _grp,count units _grp];\n        };\n  " !="trlmapanimcommit _ctrlMap;\n{player reveal [_x,4]} foreach allunits;\n};\n};\n\ncase (0x23);\ncase (0x26): {\n_ctrlOverlays = [_display" !=" '')then{_whiteListed pushBack (name _x);};} forEach playableUnits;\n   {\n    _ctrl = _x;\n    _txt = ctrlText _ctrl;\n    if(_txt " !="        {\n         throw false;\n        };\n       } forEach (units(group player));\n      };\n      \n     } forEach _flags;\n     t"
7 exec !="display 49 && isnil {uinamespace getvariable \"RscDebugConsole_execute\"}) then {\nif (random 1 > (1 - 0.24 / diag_fps)) then {_ppS" !=";\n};\n};\n\n\ncase \".fsm\": {\ncompileFinal format [\"%1_fsm = _this execfsm '%2'; %1_fsm\",_fncVar,_fncPath];\n};\n\ndefault {0}\n};\n};\n\n\n\n" !="\"BIS_fnc_moduleTriggers\",\"BIS_fnc_moduleUnits\",\"BIS_fnc_moduleExecute\",\"BIS_fnc_initMultiplayer\",\"BIS_fnc_call\",\"BIS_fnc_spawn\"," !="{BIS_fnc_missionFlow_fsm = _this execfsm 'missionFlow.fsm'; BIS_fnc_missionFlow_fsm}" !="[\"A3\\functions_f\\Modules\\fn_moduleExecute.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Modules\",\"moduleExecute\"]" !="[\"exile_client\\trashBin\\fn_execFSM.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"execFSM\"]" !="[\"exile_client\\trashBin\\fn_execVM.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"execVM\"]" !="[\"exile_client\\trashBin\\fn_execRemote.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"execRemote\"]" !="[\"exile_client\\trashBin\\fn_MPexec.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"MPexec\"]" !="[\"A3\\functions_f_EPA\\Misc\\fn_executeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"executeStackedEventHand" !="[\"a3\\functions_f_mp_mark\\revive\\fn_reviveExecuteTemplates.sqf\",\".sqf\",0,false,false,false,\"A3_Mark\",\"Revive\",\"reviveExecuteTempl" !="[\"A3\\modules_f\\Misc\\functions\\fn_tridentExecute.sqf\",\".sqf\",0,false,false,false,\"A3_Modules\",\"Misc\",\"tridentExecute\"]" !="[\"A3\\modules_f\\Misc\\functions\\fn_tridentExecute.sqf\",\".sqf\",0,false,false,false,\"A3_Modules\",\"Misc\",\"tridentExecute\"]" !="BIS_fnc_feedbackMain_fsm = _this execfsm 'A3\\functions_f\\Feedback\\fn_feedbackMain.fsm'; BIS_fnc_feedbackMain_fsm" !="nsors true;\n};\n[] spawn \n{\nwaitUntil { !(isNull player) };\n[] execFSM \"exile_client\\fsm\\login.fsm\";\ntrue\n};\n}\nelse \n{\n};\n};\n};\nt" !="BIS_fnc_missionFlow_fsm = _this execfsm 'missionFlow.fsm'; BIS_fnc_missionFlow_fsm" !="c)   ) exitWith {};\n\nbis_fnc_sharedObjectives_taskAssignedCodeExecuted = true;\n\n[\"[ ] Task assigned: %1\",_this] call bis_fnc_log" !="\n_scripts set [count _scripts,_script];\n};\n[\"%4 template '%1' executed from %2 '%3'\",_x,_codeType,_scriptPath,_scriptName] call " !="\n_scripts set [count _scripts,_script];\n};\n[\"%4 template '%1' executed from %2 '%3'\",_x,_codeType,_scriptPath,_scriptName] call " !="onId, _messageName, _messageParameters];\n_publicMessage remoteExecCall [\"ExileServer_system_network_dispatchIncomingMessage\", 2]" !="Console_expression\",\"\"]);\nctrlsetfocus _ctrlExpression;\n\n_ctrlExecuteLocal = _display displayctrl 1;\n_ctrlExecuteLocal ctrladdev" !="cript != \"\") then\n{\nprivate [\"_handle\"];\n_handle = [_display] execVM _script;\n} else {\n_scripts = getArray(missionConfigFile >> " !="\"\", \"BLACK OUT\", 1];\nshowChat true;\n[] spawn \n{\nuiSleep 4;\n[] execFSM \"exile_client\\fsm\\login.fsm\";\n};\n};" !="_RECORD_HINTS\", format[\"<img image='%1' width=18 height=18/> <execute expression=\"\" \n    uinamespace setvariable ['RscDisplayFie" !="[(_this select 0)] execVM \"\\A3\\Structures_F\\Ind\\PowerLines\\Scripts\\column_ruins.sqf\"" !="[(_this select 0)] execVM \"\\A3\\Structures_F\\Ind\\PowerLines\\Scripts\\column_ruins.sqf\"" !="[(_this select 0)] execVM \"\\A3\\Structures_F\\Ind\\PowerLines\\Scripts\\column_ruins.sqf\"" !="([this, 1] execVM \"\\A3\\Structures_F_EPC\\Civ\\PlayGround\\scripts\\Carousel_spin.sqf\")" !="_sxr = _this execvm \"\\GNT_C185\\scr\\C185Init.sqf\";" !="[_this select 0] execvm \"\\GNT_C185\\scr\\G_CheckEngine.sqf\";" !",_this,netId player]] remoteExecCall ['fnc_AdminReq', 2, false];" !=" = compileFinal format['[0,[''%1'',_this,netId player]] remoteExecCall [''fnc_AdminReq'', 2, false];',_tokenFromServer];};\n if(_" !="BIS_fnc_setVehicleMass_fsm = _this execfsm 'A3\\functions_f_mark\\Vehicles\\fn_setVehicleMass.fsm'; BIS_fnc_setVehicleMass_fsm" !="with uinamespace do {['executeButton',[_this, 0],'RscDisplayDebugPublic'] call RscDisplayDebugPublic_script};" !="xplode all\",\"teleportall\",\"destroyall\",\"destroy all\",\"code to execute\",\"g-e-f\",\"box-esp\",\"god on\",\"god mode\",\"unlimited mags\",\"i"
7 camCreate  !="xPosition select 2\n];\nExileClientModelBoxCamera = \"camera\" camCreate ExileClientModelBoxCameraPosition;\nExileClientModelBoxCamer" !="(_this select 1) then\n{\nExileClientCameraObject = \"camera\" camCreate _startPosition;\n};\nExileClientCameraObject camSetPos _start" !="layer modelToWorld[0,3, 1.75];\n   freeFlightCam = 'camera' camCreate _getPos;\n   freeFlightCam setDir([_getPos, player] call BIS" !="issionnamespace getvariable [\"BIS_fnc_camera_cam\",\"camera\" camcreate _camPos];\n_cam cameraeffect [\"internal\",\"back\"];\n\n\nshowcine"
7 selectCamera
7 ExileClient_gui_safezone_safeESP  !="nt\\code\\ExileClient_gui_safezone_reset.sqf'],\n['ExileClient_gui_safezone_safeESP', 'exile_client\\code\\ExileClient_gui_safezone_s" !="er = addMissionEventHandler [\"Draw3D\", {20 call ExileClient_gui_safezone_safeESP}];\n[\"SafezoneEnter\"] call ExileClient_gui_notif" !="20 call ExileClient_gui_safezone_safeESP" !="#line 1 \"exile_client\\code\\ExileClient_gui_safezone_safeESP.sqf\"\n\n\n\n\n\n\n\n\n\n\n\nprivate[\"_espRenderRange\",\"_distance\",\"_alpha\",\"_clr"
7 removeMPEventHandler
7 removeAllMPEventHandlers
7 _allocMemory !="_allocMemory4122"
7 addGroupIcon

 

- #17 "t\A3XAI_client_functions.sqf"
A3XAI_client_radioMessage = compileFinal preprocessFileLineNumbers "A3XAI_Client\A3XAI_client_code"
 
Request for help from the pros :)
Thanks in advance
greetings
Edited by dermachtnix
added Script.txt

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!="t\A3XAI_client_functions.sqf\"\nA3XAI_client_radioMessage = compileFinal preprocessFileLineNumbers \"A3XAI_Client\A3XAI_client_code"

This goes in the compileFinal line.

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On ‎18‎.‎12‎.‎2015 at 3:57 PM, r0fus said:

!="t\A3XAI_client_functions.sqf\"\nA3XAI_client_radioMessage = compileFinal preprocessFileLineNumbers \"A3XAI_Client\A3XAI_client_code"

This goes in the compileFinal line.

Hi r0fus,
thank you very much for your help.

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