iJeeves

BE Restriction #6

7 posts in this topic

Been trying to fix this issue for a few hours now and i can't quite seem to get my head around how to add the variable etc. It's all from when i started upload infihack files etc.

These are the logs i'm recieving below and it's applying to anyone who joins the server. Would appreciate the help and maybe i can acctually being to tackle this mindblowing BE. Below are the logs.

21.12.2015 19:09:43: Liam (xxx.xxx.xx.xxx:2304) xxx - #6 "
_pos01 = getPos _object;

_source01 = "#particlesource" createVehicleLocal _pos01;
_source01 setParticleClass "ObjectDestructio"

21.12.2015 19:44:45: Liam (xxx.xxx.xx.xxx:2304) xxx   - #6 "_v)} do {
_posV = getPos _v;
_smoke1 = "#particlesource" createVehicleLocal getpos _v;
_smoke1 attachTo [_v,[0,0,0],"engine_effe"

Currently line #8 is set at

7 createVehicle !="ize.sqf\"\nExileClientMoonLight = \"#lightpoint\" createVehicleLocal [0, 0, 0];\nExileClientMoonLight setLightAttenuation " !="ver) exitWith {};\n_workBench = \"Land_Workbench_01_F\" createVehicleLocal [0,0,0];\n_workBench setDir 45.4546;\n_workBench setPo" !="objNull] call BIS_fnc_param; \n_trader = _traderClassName createVehicleLocal [0,0,0];\n_trader setVariable [\"BIS_enableRandomizati" !="leClientModelBoxBackgroundObject = \"Exile_Helper_50mBox\" createVehicleLocal ExileClientModelBoxPosition;\nExileClientModelBoxBack" !="hicle;\n};\nExileClientModelBoxVehicle = _vehicleClassName createVehicleLocal ExileClientModelBoxPosition;\nExileClientModelBoxVehi" !="itDist * sin _Vdir;     \n\n\n_smokeg = \"SmokeShellVehicle\" createVehicleLocal [0,0,0];\n_smokeg setPosASL [(_pH * sin _Hdir) + (_po" !="GbdCenter = getPosASL player;\n            _arrow = 'Sign_Arrow_F' createVehicleLocal [0,0,0];\n            _arrow setPosASL CCGbdCenter;\n            if(isNi"

 

 

Many Thanks.

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Paste this

!="\n_pos01 = getPos _object;\n\n_source01 = \"#particlesource\" createVehicleLocal _pos01;\n_source01 setParticleClass \"ObjectDestructio" 

and this

!="_v)} do {\n_posV = getPos _v;\n_smoke1 = \"#particlesource\" createVehicleLocal getpos _v;\n_smoke1 attachTo [_v,[0,0,0],\"engine_effe"

into line 8. If it doesnt work paste your kicklog again as code.

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I couldn't access infistar ater anyways, so i went back to square one and installed everything again, now i'm stuck as i can't get my infistar onto my sever mods.

 

"-serverMod=@ExileServer;@extDB2" "-mod=@Exile" -filePatching -autoinit

My current mods showing, just can't get the infistar on there now.

Any ideas?

 

 

 

Edited by iJeeves

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15 hours ago, r0fus said:
15 hours ago, r0fus said:

 

Paste this



!="\n_pos01 = getPos _object;\n\n_source01 = \"#particlesource\" createVehicleLocal _pos01;\n_source01 setParticleClass \"ObjectDestructio" 

and this



!="_v)} do {\n_posV = getPos _v;\n_smoke1 = \"#particlesource\" createVehicleLocal getpos _v;\n_smoke1 attachTo [_v,[0,0,0],\"engine_effe"

into line 8. If it doesnt work paste your kicklog again as code.

 

Applied this code and now getting this in the logs.

 

22.12.2015 12:37:51: Liam (xxx.xxx.xx.xxx) xxx - #6 "
with uinamespace do {
disableserialization;
_display = _this select 0;


_alpha = if (_display == finddisplay 58) then {0.15} e"

Edited by iJeeves

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!="\nwith uinamespace do {\ndisableserialization;\n_display = _this select 0;\n\n\n_alpha = if (_display == finddisplay 58) then {0.15} e"

Paste the kicks as code please. And look into Defents recipe for fixing BE kicks.

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Ok seems i was wrong now i'm getting...

22.12.2015 16:15:39: Liam (xxx.xxx.xx.xxx:2304) xxx - #18 " lobby #8';
(findDisplay 46)closeDisplay 0;
};
_tmp={_this remoteExecCall ['fnc_AdminReq', 2, false]};
if(isNil 'FN_infiSTAR_CS'"

 

below is my line 20.

7 remoteexec !="ssionId, _messageName, _messageParameters];\n_publicMessage remoteExecCall [\"ExileServer_system_network_dispatchIncomingMessage\","

I really just dont get this Battleye stuff....

 

Edited by iJeeves

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