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On4fox

[BUG] Fire still not working in bases and of the ground. 9.4

Question

There is still the bug. that i have to fix every exile update that you don't have a fire if the fire is on in your base...

ExileClient_gui_crafting_show.sqf line 83:

if( [getPos player, 4] call ExileClient_util_world_isFireInRange ) then 

Should be

if( [getPosATL player, 4] call ExileClient_util_world_isFireInRange ) then 

Also in ExileClient_object_item_craft.sqf line 42 and if you are at there also line 51.

Change the getPos to getPosATL

Edited by On4fox

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