Sixz

Loot spawns in gifts

12 posts in this topic

Hi There,

Just updated to the Clementine update, awesome update:D I do like the Xmassy stuff but i do want to disable the loot spawns alteration. Does anyone found a way to do this yet? Seeing as the players do not really like it :/

 

 

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You need to edit and overwrite this file: ExileServer_system_lootManager_spawnLootForPlayer

Replace these lines (102-109):

                                            if ((floor (random 100)) < 50) then 
                                            {
                                                _lootHolder = createVehicle [_presentClasses call BIS_fnc_selectRandom, _lootPosition, [], 0, "CAN_COLLIDE"];
                                            }
                                            else 
                                            {
                                                _lootHolder = createVehicle ["LootWeaponHolder", _lootPosition, [], 0, "CAN_COLLIDE"];
                                            };

 

With this:

_lootHolder = createVehicle ["LootWeaponHolder", _lootPosition, [], 0, "CAN_COLLIDE"];

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Thanks.  Adooooorable idea, but just not into it.  I feel like it was impacting my loot spawning too.  I just copied over my ExileServer_system_lootManager_spawnLootForPlayer from 0.9.4 instead. 

 

Thanks again

-Goonie

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Skryp... scroll up, Vish tells you exactly how to remove the gifts.

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its unlucky to have xmas decorations up after the 5th of january........:(

According to tradition Christmas decorations should be taken down on Twelfth Night (January 5) otherwise you might be unlucky

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Now that we know how to remove the gifts, can someone tell me how to remove the hats?

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