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Random Spawn

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Hallo Community!!

Ich habe auf meinem Server das Standart Spawn System deaktiviert da ich es wie in A2 DayZ Epoch haben will. So weit alles gut jedoch habe ich das Problem das ich jedes mal unten Links im Wasser lande!

So schaut das Script aus:


 * ExileClient_gui_selectSpawnLocation_show
 * Exile Mod
 * © 2015 Exile Mod Team
 * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. 
 * To view a copy of this license, visit
ExileClientSpawnLocationSelectionDone = true;
ExileClientSelectedSpawnLocationMarkerName = "";

_spawnPos = [getMarkerPos "middleMarker", 0, 6000, 20, 0, 5, 0] call BIS_fnc_findSafePos;
player setPos _spawnPos;  

createDialog "RscExileSelectSpawnLocationDialog";
	_display = findDisplay 24002;
	!isNull _display
_spawnButton = _display displayCtrl 24003;
_spawnButton ctrlEnable false;
_display displayAddEventHandler ["KeyDown", "_this call ExileClient_gui_loadingScreen_event_onKeyDown"];
_listBox = _display displayCtrl 24002;
lbClear _listBox;
	if (getMarkerType _x == "ExileSpawnZone") then
		_listItemIndex = _listBox lbAdd (markerText _x);
		_listBox lbSetData [_listItemIndex, _x];
forEach allMapMarkers;
_numberOfSpawnPoints = {getMarkerType _x == "ExileSpawnZone"} count allMapMarkers;
if (_numberOfSpawnPoints > 0) then 
	_randNum = floor(random _numberOfSpawnPoints);
	_randData = lbData [24002,_randNum];
	_randomSpawnIndex = _listBox lbAdd "Random";
	_listBox lbSetData [_randomSpawnIndex, _randData];

Den Marker mit dem namen "middleMarker" habe ich in der missions.sqm so gemacht:

		class Item10


Kann mir jemand helfen warum ich immer unten Links im Wasser Spawne?????

Edited by jus61

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