ole

ExileHardcore difficulty with 3rd person view

18 posts in this topic

Hello to Everyone,

Let me take this chance to tell that the ExileMod Crew is doing a great job.

Todays reason for a new forum thread is to actually focus on the old school generation of players (30+).

As we all know the ExileMod come with an ExileRegular and ExileHardcore mode.
Unfortunately there is no mode from Exile which is in between.

What I am mostly focusing on is to have a hardcore mode gameplay (without the crosshair) but allows the player to have third person perspective.

I know it as advantages and disadvantages.

But might this be possible to have such "in-between" difficulty mode ("ExileSoftcore") for players who are used to it (like they know from DayZ) for example

Thanks for reading,

Regards
Ole

Edited by ole
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I had the opposite idea. I might want to have first person only, but allow 3rd person for territories and safe zones. Do you know who wrote that script, think it can be modded like that?

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private ["_hintcounterweapon", "_hintcounterpilot"];
	
_hintcounterweapon = 0;
_hintcounterpilot = 0;

if (difficultyEnabled "3rdPersonView") then
{
	while {TRUE} do 
	{
		waitUntil {cameraView == "EXTERNAL" || cameraView == "GROUP"};
		if (((vehicle player) == player) && (currentWeapon player != '')) then
		{
			player switchCamera "INTERNAL";
			if (_hintcounterweapon < 2) then
			{
				hint "Holster your weapon to use 3rd person view";
				_hintcounterweapon = _hintcounterweapon + 1;
			};
		}
		else
		{
			if (player != driver (vehicle player)) then 
			{
				player switchCamera "INTERNAL";
				if (_hintcounterpilot < 2) then
				{
					hint "Only drivers and pilots can use 3rd person view";
					_hintcounterpilot = _hintcounterpilot + 1;
				};
			};
		};
		sleep 0.1;
	};
};

I think a better solution than forcing players into 1PP when in combat is to enforce 1PP when players are holding a weapon.  This way players can choose 1PP or 3PP at any time yet it gives a huge disadvantage (having to holster their weapon) to any player who wants to use 3PP in a firefight.

Most importantly it leaves camera control in the hands of the player.

Edited by speedweasel
clarification

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did you found how to disable hud crosshair in exilehardcore?

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On 2/4/2016 at 10:02 PM, Kensai said:

did you found how to disable hud crosshair in exilehardcore?

I don't use the canned Exile difficulty settings.  I started from scratch with the Arma Veteran setting and modified it to suit my needs.

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1st person all the way is the only way to go imo. Bit of getting used to with flying but the immersion is so much better.

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The server admin are in charge of weather you get a hud crosshair or not I dont know exactly where it is on Arma 3  but it was always in the server options in Arma 2 (server options are always on the role/character select screen, in the upper right hand corner) the only people who can change the server options are server admin before anyone loads in and before the map goes live,

 

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On 2/23/2016 at 5:34 AM, InsertCoins said:

1st person all the way is the only way to go imo. Bit of getting used to with flying but the immersion is so much better.

I cant fly in 3rd person.  1PP all the way.

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