Sign in to follow this  
Followers 0
FatSquirrel

[SOLVED] Getting kicked when using rhs and infistar

5 posts in this topic

Hey there,

I´ve recently started a little server. I added RHS and got myself infistar :) running on the server.

I have set the following in my infistar config

_RHS_MOD_ENABLED = true;

I have also added these 2 in line 33 of my scripts.txt

!="_fnc_vectorRandomize\",\"RHS_fnc_cbalTimeToDistance\",\"RHS_fnc_isPlayer\",\"RHS_fnc_targetIntersection\",\"RHS_fnc_retread\",\"RHS_fnc_si\"
!="[\"\rhsafrf\addons\rhs_main\scripts\rhs_isPlayer.sqf\",\".sqf\",0,false,false,false,\"RHS\",\"functions\",\"isPlayer\"]\"

Its kind of working, but when spawning or buying certain vehicles I get kicked:

 #11 "nPosition '%1_steering') distance _this <= 2}
        )";

_truck addAction [localize "STR_RHS_BTR70_retread_L1", RHS_FNC_RETREAD, "Hit"

or when shooting a rhs vehicle:

#6 "= true;
_v animate [_anm, 1];
};
};


private "_p";
_p = createVehicle [_pen select 0, _pos, [], 0, "CAN_COLLIDE"];
_p setVeloci"

 

Has anyone experienced anything like this? Thanks in advance :)

Edited by FatSquirrel

Share this post


Link to post
Share on other sites

RHS is a script based addition to Arma3 that simply needs you (the server admin) to do white-listing for certain things like what you posted here :(

The option in my config file is just so you won't get kicked by infiSTAR for some of the things that are contained in RHS but has nothing to do with BE filters :)

In my signature is a link on how to do scripts.txt or you use this tool

http://gp.gamersinc.net/BEF.php

found it on the forums here :) pretty handy

1 person likes this

Share this post


Link to post
Share on other sites
Advertisement

Thank you for your helpful reply :) 

I really appreciate the work you do. I know that this might is not related to infistar.

Usually I simply create the scripts.txt part from the kick message but in this case it just wont work...

!="nPosition '%1_steering') distance _this <= 2}\n        )\";\n\n_truck addAction [localize \"STR_RHS_BTR70_retread_L1\", RHS_FNC_RETREAD, \"Hit"

I believe there might be a problem with the '%1_steering'

 

This is the only exception I couldn´t get to work yet :/ 

Share this post


Link to post
Share on other sites

Got it!! :D

This is what I needed... Just the function call

!="_truck addAction [localize \"STR_RHS_BTR70_retread_L1\", RHS_FNC_RETREAD, \"Hit"

 

Thanks again for your help :)

Share this post


Link to post
Share on other sites
Advertisement
Guest
This topic is now closed to further replies.
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.