• 0
Zripht

[SOLVED] Problem with items multiplication

Question

Hey guys, i just installed bAdmin and Status bar and my items is multiplication like Harry potter , i let u an image.

BFfI16T.jpg

Can everybody help me?

 

EDIT2

Ok i delete my server an restore my backup, i still don´t know why, but that´s happend when i install Statusbar, can somebody know why?

Edited by Zripht
1 person likes this

Share this post


Link to post
Share on other sites

8 answers to this question

  • 0

Besides adding the statusbar scripts, which file did you edit to load the statusbar?

You didn't by any chance accidently uncomment this

// Taken away for now
//#include "initServer.sqf"

in initPlayerLocal.sqf ?

If it wasn't that post the file where you load the statusbar script

Share this post


Link to post
Share on other sites
  • 0
3 hours ago, Cael817 said:

Además de añadir los scripts barra de estado, que hizo archivo se edita para cargar la barra de estado?

No lo hiciste, por casualidad, accidentalmente elimine este


en initPlayerLocal.sqf?

Si no fuera ese puesto el archivo en el que cargar el guión de estado

What i did was..

  1. unpack my mission pbo in ServerFolder>mpmissions>Exile.Altis.pbo
  2. add the lines in the description to my description.
  3. add the lines in the initPlayerlocal.sqf
  4. pack de mission.

is that right?

Description statusbar file has 

class RscTitles
{
    #include "addons\statusBar\statusBar.hpp"
};

And initPlayerLocal.sqf statusBar file has


#include "initServer.sqf"

// add the init for the statusbar here between these 2 lines
[] execVM "addons\statusBar\statusbar.sqf"; 

if (!hasInterface || isServer) exitWith {};
 

Share this post


Link to post
Share on other sites
Advertisement
  • 0
4 hours ago, Cael817 said:

Besides adding the statusbar scripts, which file did you edit to load the statusbar?

You didn't by any chance accidently uncomment this


// Taken away for now
//#include "initServer.sqf"

in initPlayerLocal.sqf ?

If it wasn't that post the file where you load the statusbar script

Ok maybe is because in Static Objets there is a line liek this;

//#include "initServer.sqf"

if (!hasInterface || isServer) exitWith {};

and in static bar there is the same line has to be added too.

1 person likes this

Share this post


Link to post
Share on other sites
  • 0

Yes, just see to it so this line (and you should only have one line that looks like that)

#include "initServer.sqf"

looks like this

//#include "initServer.sqf"

And you should be good to go (i hope). 

Ill add an initPlayerLocal.sqf with the only line you need for the statusBar here, you only add 

[] execVM "addons\statusBar\statusbar.sqf";

to it initPlayerLocal.sqf (0.9.41)

Spoiler

///////////////////////////////////////////////////////////////////////////////
// Static Objects
///////////////////////////////////////////////////////////////////////////////

// Taken away for now
//#include "initServer.sqf"

[] execVM "addons\statusBar\statusbar.sqf";  //<-----Only line added for statusBar

if (!hasInterface || isServer) exitWith {};

///////////////////////////////////////////////////////////////////////////
// Hardware Trader
///////////////////////////////////////////////////////////////////////////
_workBench = "Land_Workbench_01_F" createVehicleLocal [0,0,0];
_workBench setDir 45.4546;
_workBench setPosATL [14587.8, 16758.7, 0.0938587];

[
    "Exile_Trader_Hardware",
    "WhiteHead_17",
    ["InBaseMoves_sitHighUp1"],
    [0, 0, -0.5],
    170,
    _workBench
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_cashDesk = "Land_CashDesk_F" createVehicleLocal [0,0,0];
_cashDesk setDir 131.818;
_cashDesk setPosATL [14589.8, 16778.2, -0.0701294];

_microwave = "Land_Microwave_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _microwave;         
_microwave disableCollisionWith _cashDesk; 
_microwave attachTo [_cashDesk, [-0.6, 0.2, 1.1]];

_ketchup = "Land_Ketchup_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _ketchup;         
_ketchup disableCollisionWith _cashDesk; 
_ketchup attachTo [_cashDesk, [-0.6, 0, 1.1]];

_mustard = "Land_Mustard_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _mustard;         
_mustard disableCollisionWith _cashDesk; 
_mustard attachTo [_cashDesk, [-0.5, -0.05, 1.1]];

[
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [0.1, 0.5, 0.2],
    170,
    _cashDesk
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Armory Trader
///////////////////////////////////////////////////////////////////////////
_chair = "Land_CampingChair_V2_F" createVehicleLocal [0,0,0];
_chair setDir 208.182;    
_chair setPosATL [14568.1, 16764.3, 0.084837];

[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Equipment Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["InBaseMoves_Lean1"],
    [14571.5, 16759.1, 0.126438],
    0
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Specops Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_SpecialOperations",
    "AfricanHead_02",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [14566.3, 16773.2, 0.126438],
    140
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Office Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_Office",
    "GreekHead_A3_04",
    ["HubBriefing_scratch", "HubBriefing_stretch", "HubBriefing_think", "HubBriefing_lookAround1", "HubBriefing_lookAround2"],
    [14599.6, 16774.6, 5.12644],
    220
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [14608.4, 16901.3, 0],
    270
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Aircraft Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_Aircraft",
    "WhiteHead_17",
    ["LHD_krajPaluby"],
    [14596.5, 16752.9, 0.12644],
    133
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Aircraft Customs Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_AircraftCustoms",
    "GreekHead_A3_07",
    ["HubStandingUC_idle1", "HubStandingUC_idle2", "HubStandingUC_idle3", "HubStandingUC_move1", "HubStandingUC_move2"],
    [14635, 16790.3, 0],
    156.294
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Vehicle Trader
///////////////////////////////////////////////////////////////////////////

_trader = 
[
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [14603.7, 16877.3, 0.00143433],
    90
]
call ExileClient_object_trader_create;

_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 355.455;    
_carWreck setPosATL [14605.6, 16877.3, 0.0208359];

///////////////////////////////////////////////////////////////////////////
// Vehicle Customs Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_VehicleCustoms",
    "WhiteHead_11",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [14617.2, 16888.4, 0],
    269.96
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Guard 01
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_01",
    "WhiteHead_17",
    ["InBaseMoves_patrolling1"],
    [14564.9,16923.4,0.00146294],
    323.53
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Guard 02
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_02",
    "WhiteHead_03",
    ["InBaseMoves_patrolling2"],
    [14626.3,16834.6,4.72644],
    326.455
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Guard 03
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_03",
    "AfricanHead_03",
    ["InBaseMoves_patrolling1"],
    [14577.1,16793.1,3.75118],
    313.349
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Western Guard 01
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_02",
    "WhiteHead_03",
    ["InBaseMoves_patrolling2"],
    [2950.52,18195.3,4.93399],
    179.092
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Boat Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Boat",
    "WhiteHead_17",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [2914.35,18192.9,8.51858],
    88.3346
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Western Vehicle Trader
///////////////////////////////////////////////////////////////////////////

_trader = 
[
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [2980.19,18146.2,1.06391],
    222.352
]
call ExileClient_object_trader_create;

_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 130.966;    
_carWreck setPosATL [2978.76,18144.5,1.13293];

///////////////////////////////////////////////////////////////////////////
// Western Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [2984.05,18133.4,0.00107765],
    29.3856
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Fast Food Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [2979.87,18184.9,2.55185],
    89.2952
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Equipment Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [2980.7,18192.9,2.49853],
    130.535
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Western Armory Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [2986.43,18178.5,1.66267],
    296.855
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Western Guard 02
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_03",
    "AfricanHead_03",
    ["InBaseMoves_patrolling1"],
    [2993.2,18167,0.353821],
    109.888
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Eastern Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_cashDesk = "Land_CashDesk_F" createVehicleLocal [0,0,0];
_cashDesk setDir 222.727;
_cashDesk setPosATL [23353.1, 24168, 0.16585];

_microwave = "Land_Microwave_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _microwave;         
_microwave disableCollisionWith _cashDesk; 
_microwave attachTo [_cashDesk, [-0.6, 0.2, 1.1]];

_ketchup = "Land_Ketchup_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _ketchup;         
_ketchup disableCollisionWith _cashDesk; 
_ketchup attachTo [_cashDesk, [-0.6, 0, 1.1]];

_mustard = "Land_Mustard_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _mustard;         
_mustard disableCollisionWith _cashDesk; 
_mustard attachTo [_cashDesk, [-0.5, -0.05, 1.1]];

[
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [0.1, 0.5, 0.2],
    170,
    _cashDesk
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Boat Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Boat",
    "WhiteHead_17",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [23296.6,24189.8,5.61213],
    96
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Vehicle Trader
///////////////////////////////////////////////////////////////////////////

_trader = 
[
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [23385.6,24191.6,0.00136566],
    123
]
call ExileClient_object_trader_create;

_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 47.2728;    
_carWreck setPosATL [23387.3, 24190.3, 0.05];

///////////////////////////////////////////////////////////////////////////
// Eastern Hardware Trader
///////////////////////////////////////////////////////////////////////////
_workBench = "Land_Workbench_01_F" createVehicleLocal [0,0,0];
_workBench setDir 279.545;
_workBench setPosATL [23371.6, 24188, 0.89873];

[
    "Exile_Trader_Hardware",
    "WhiteHead_17",
    ["InBaseMoves_sitHighUp1"],
    [0, 0, -0.5],
    170,
    _workBench
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Equipment Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [23379.9, 24169.3, 0.199955],
    206
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Armory Trader
///////////////////////////////////////////////////////////////////////////
_chair = "Land_CampingChair_V2_F" createVehicleLocal [0,0,0];
_chair setDir 12.7272;
_chair setPosATL [23379.6, 24169.3, 4.56662];

[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [23336.6,24214.4,0.00115061],
    346
]
call ExileClient_object_trader_create;
_chair setDir 12.7272;
_chair setPosATL [23379.6, 24169.3, 4.56662];

[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;

The "//" makes it so the line isnt read(used), you could also just remove the line but normally if you want to temporarily remove things and keep the code so to say you comment it with "//" in the beginning.

If you want to remove many lines at once you use "/*" before and then "*/" after the lines you dont want

you can do it like this

/* #include "initServer.sqf"
#include "initServer.sqf"
#include "initServer.sqf"
#include "initServer.sqf" */

which would be the same as

// #include "initServer.sqf"
// #include "initServer.sqf"
// #include "initServer.sqf"
// #include "initServer.sqf"

 

 

 

Edited by Cael817

Share this post


Link to post
Share on other sites
  • 0
1 hour ago, Cael817 said:

Yes, just see to it so this line (and you should only have one line that looks like that)


#include "initServer.sqf"

looks like this


//#include "initServer.sqf"

And you should be good to go (i hope). 

Ill add an initPlayerLocal.sqf with the only line you need for the statusBar here, you only add 


[] execVM "addons\statusBar\statusbar.sqf";

to it initPlayerLocal.sqf (0.9.41)

  Reveal hidden contents

///////////////////////////////////////////////////////////////////////////////
// Static Objects
///////////////////////////////////////////////////////////////////////////////

// Taken away for now
//#include "initServer.sqf"

[] execVM "addons\statusBar\statusbar.sqf";  //<-----Only line added for statusBar

if (!hasInterface || isServer) exitWith {};

///////////////////////////////////////////////////////////////////////////
// Hardware Trader
///////////////////////////////////////////////////////////////////////////
_workBench = "Land_Workbench_01_F" createVehicleLocal [0,0,0];
_workBench setDir 45.4546;
_workBench setPosATL [14587.8, 16758.7, 0.0938587];

[
    "Exile_Trader_Hardware",
    "WhiteHead_17",
    ["InBaseMoves_sitHighUp1"],
    [0, 0, -0.5],
    170,
    _workBench
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_cashDesk = "Land_CashDesk_F" createVehicleLocal [0,0,0];
_cashDesk setDir 131.818;
_cashDesk setPosATL [14589.8, 16778.2, -0.0701294];

_microwave = "Land_Microwave_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _microwave;         
_microwave disableCollisionWith _cashDesk; 
_microwave attachTo [_cashDesk, [-0.6, 0.2, 1.1]];

_ketchup = "Land_Ketchup_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _ketchup;         
_ketchup disableCollisionWith _cashDesk; 
_ketchup attachTo [_cashDesk, [-0.6, 0, 1.1]];

_mustard = "Land_Mustard_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _mustard;         
_mustard disableCollisionWith _cashDesk; 
_mustard attachTo [_cashDesk, [-0.5, -0.05, 1.1]];

[
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [0.1, 0.5, 0.2],
    170,
    _cashDesk
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Armory Trader
///////////////////////////////////////////////////////////////////////////
_chair = "Land_CampingChair_V2_F" createVehicleLocal [0,0,0];
_chair setDir 208.182;    
_chair setPosATL [14568.1, 16764.3, 0.084837];

[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Equipment Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["InBaseMoves_Lean1"],
    [14571.5, 16759.1, 0.126438],
    0
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Specops Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_SpecialOperations",
    "AfricanHead_02",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [14566.3, 16773.2, 0.126438],
    140
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Office Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_Office",
    "GreekHead_A3_04",
    ["HubBriefing_scratch", "HubBriefing_stretch", "HubBriefing_think", "HubBriefing_lookAround1", "HubBriefing_lookAround2"],
    [14599.6, 16774.6, 5.12644],
    220
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [14608.4, 16901.3, 0],
    270
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Aircraft Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_Aircraft",
    "WhiteHead_17",
    ["LHD_krajPaluby"],
    [14596.5, 16752.9, 0.12644],
    133
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Aircraft Customs Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_AircraftCustoms",
    "GreekHead_A3_07",
    ["HubStandingUC_idle1", "HubStandingUC_idle2", "HubStandingUC_idle3", "HubStandingUC_move1", "HubStandingUC_move2"],
    [14635, 16790.3, 0],
    156.294
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Vehicle Trader
///////////////////////////////////////////////////////////////////////////

_trader = 
[
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [14603.7, 16877.3, 0.00143433],
    90
]
call ExileClient_object_trader_create;

_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 355.455;    
_carWreck setPosATL [14605.6, 16877.3, 0.0208359];

///////////////////////////////////////////////////////////////////////////
// Vehicle Customs Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_VehicleCustoms",
    "WhiteHead_11",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [14617.2, 16888.4, 0],
    269.96
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Guard 01
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_01",
    "WhiteHead_17",
    ["InBaseMoves_patrolling1"],
    [14564.9,16923.4,0.00146294],
    323.53
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Guard 02
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_02",
    "WhiteHead_03",
    ["InBaseMoves_patrolling2"],
    [14626.3,16834.6,4.72644],
    326.455
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Guard 03
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_03",
    "AfricanHead_03",
    ["InBaseMoves_patrolling1"],
    [14577.1,16793.1,3.75118],
    313.349
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Western Guard 01
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_02",
    "WhiteHead_03",
    ["InBaseMoves_patrolling2"],
    [2950.52,18195.3,4.93399],
    179.092
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Boat Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Boat",
    "WhiteHead_17",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [2914.35,18192.9,8.51858],
    88.3346
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Western Vehicle Trader
///////////////////////////////////////////////////////////////////////////

_trader = 
[
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [2980.19,18146.2,1.06391],
    222.352
]
call ExileClient_object_trader_create;

_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 130.966;    
_carWreck setPosATL [2978.76,18144.5,1.13293];

///////////////////////////////////////////////////////////////////////////
// Western Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [2984.05,18133.4,0.00107765],
    29.3856
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Fast Food Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [2979.87,18184.9,2.55185],
    89.2952
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Equipment Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [2980.7,18192.9,2.49853],
    130.535
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Western Armory Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [2986.43,18178.5,1.66267],
    296.855
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Western Guard 02
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_03",
    "AfricanHead_03",
    ["InBaseMoves_patrolling1"],
    [2993.2,18167,0.353821],
    109.888
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Eastern Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_cashDesk = "Land_CashDesk_F" createVehicleLocal [0,0,0];
_cashDesk setDir 222.727;
_cashDesk setPosATL [23353.1, 24168, 0.16585];

_microwave = "Land_Microwave_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _microwave;         
_microwave disableCollisionWith _cashDesk; 
_microwave attachTo [_cashDesk, [-0.6, 0.2, 1.1]];

_ketchup = "Land_Ketchup_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _ketchup;         
_ketchup disableCollisionWith _cashDesk; 
_ketchup attachTo [_cashDesk, [-0.6, 0, 1.1]];

_mustard = "Land_Mustard_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _mustard;         
_mustard disableCollisionWith _cashDesk; 
_mustard attachTo [_cashDesk, [-0.5, -0.05, 1.1]];

[
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [0.1, 0.5, 0.2],
    170,
    _cashDesk
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Boat Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Boat",
    "WhiteHead_17",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [23296.6,24189.8,5.61213],
    96
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Vehicle Trader
///////////////////////////////////////////////////////////////////////////

_trader = 
[
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [23385.6,24191.6,0.00136566],
    123
]
call ExileClient_object_trader_create;

_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 47.2728;    
_carWreck setPosATL [23387.3, 24190.3, 0.05];

///////////////////////////////////////////////////////////////////////////
// Eastern Hardware Trader
///////////////////////////////////////////////////////////////////////////
_workBench = "Land_Workbench_01_F" createVehicleLocal [0,0,0];
_workBench setDir 279.545;
_workBench setPosATL [23371.6, 24188, 0.89873];

[
    "Exile_Trader_Hardware",
    "WhiteHead_17",
    ["InBaseMoves_sitHighUp1"],
    [0, 0, -0.5],
    170,
    _workBench
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Equipment Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [23379.9, 24169.3, 0.199955],
    206
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Armory Trader
///////////////////////////////////////////////////////////////////////////
_chair = "Land_CampingChair_V2_F" createVehicleLocal [0,0,0];
_chair setDir 12.7272;
_chair setPosATL [23379.6, 24169.3, 4.56662];

[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [23336.6,24214.4,0.00115061],
    346
]
call ExileClient_object_trader_create;
_chair setDir 12.7272;
_chair setPosATL [23379.6, 24169.3, 4.56662];

[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;

The "//" makes it so the line isnt read(used), you could also just remove the line but normally if you want to temporarily remove things and keep the code so to say you comment it with "//" in the beginning.

If you want to remove many lines at once you use "/*" before and then "*/" after the lines you dont want

you can do it like this


/* #include "initServer.sqf"
#include "initServer.sqf"
#include "initServer.sqf"
#include "initServer.sqf" */

which would be the same as


// #include "initServer.sqf"
// #include "initServer.sqf"
// #include "initServer.sqf"
// #include "initServer.sqf"

 

 

 

Ok, thank bro i will test it right now, when mi backupget finished, i will tell u after do what u said to me but thank´s ;)

Share this post


Link to post
Share on other sites
  • 0
3 hours ago, Cael817 said:

Yes, just see to it so this line (and you should only have one line that looks like that)


#include "initServer.sqf"

looks like this


//#include "initServer.sqf"

And you should be good to go (i hope). 

Ill add an initPlayerLocal.sqf with the only line you need for the statusBar here, you only add 


[] execVM "addons\statusBar\statusbar.sqf";

to it initPlayerLocal.sqf (0.9.41)

  Hide contents

///////////////////////////////////////////////////////////////////////////////
// Static Objects
///////////////////////////////////////////////////////////////////////////////

// Taken away for now
//#include "initServer.sqf"

[] execVM "addons\statusBar\statusbar.sqf";  //<-----Only line added for statusBar

if (!hasInterface || isServer) exitWith {};

///////////////////////////////////////////////////////////////////////////
// Hardware Trader
///////////////////////////////////////////////////////////////////////////
_workBench = "Land_Workbench_01_F" createVehicleLocal [0,0,0];
_workBench setDir 45.4546;
_workBench setPosATL [14587.8, 16758.7, 0.0938587];

[
    "Exile_Trader_Hardware",
    "WhiteHead_17",
    ["InBaseMoves_sitHighUp1"],
    [0, 0, -0.5],
    170,
    _workBench
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_cashDesk = "Land_CashDesk_F" createVehicleLocal [0,0,0];
_cashDesk setDir 131.818;
_cashDesk setPosATL [14589.8, 16778.2, -0.0701294];

_microwave = "Land_Microwave_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _microwave;         
_microwave disableCollisionWith _cashDesk; 
_microwave attachTo [_cashDesk, [-0.6, 0.2, 1.1]];

_ketchup = "Land_Ketchup_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _ketchup;         
_ketchup disableCollisionWith _cashDesk; 
_ketchup attachTo [_cashDesk, [-0.6, 0, 1.1]];

_mustard = "Land_Mustard_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _mustard;         
_mustard disableCollisionWith _cashDesk; 
_mustard attachTo [_cashDesk, [-0.5, -0.05, 1.1]];

[
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [0.1, 0.5, 0.2],
    170,
    _cashDesk
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Armory Trader
///////////////////////////////////////////////////////////////////////////
_chair = "Land_CampingChair_V2_F" createVehicleLocal [0,0,0];
_chair setDir 208.182;    
_chair setPosATL [14568.1, 16764.3, 0.084837];

[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Equipment Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["InBaseMoves_Lean1"],
    [14571.5, 16759.1, 0.126438],
    0
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Specops Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_SpecialOperations",
    "AfricanHead_02",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [14566.3, 16773.2, 0.126438],
    140
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Office Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_Office",
    "GreekHead_A3_04",
    ["HubBriefing_scratch", "HubBriefing_stretch", "HubBriefing_think", "HubBriefing_lookAround1", "HubBriefing_lookAround2"],
    [14599.6, 16774.6, 5.12644],
    220
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [14608.4, 16901.3, 0],
    270
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Aircraft Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_Aircraft",
    "WhiteHead_17",
    ["LHD_krajPaluby"],
    [14596.5, 16752.9, 0.12644],
    133
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Aircraft Customs Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_AircraftCustoms",
    "GreekHead_A3_07",
    ["HubStandingUC_idle1", "HubStandingUC_idle2", "HubStandingUC_idle3", "HubStandingUC_move1", "HubStandingUC_move2"],
    [14635, 16790.3, 0],
    156.294
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Vehicle Trader
///////////////////////////////////////////////////////////////////////////

_trader = 
[
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [14603.7, 16877.3, 0.00143433],
    90
]
call ExileClient_object_trader_create;

_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 355.455;    
_carWreck setPosATL [14605.6, 16877.3, 0.0208359];

///////////////////////////////////////////////////////////////////////////
// Vehicle Customs Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_VehicleCustoms",
    "WhiteHead_11",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [14617.2, 16888.4, 0],
    269.96
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Guard 01
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_01",
    "WhiteHead_17",
    ["InBaseMoves_patrolling1"],
    [14564.9,16923.4,0.00146294],
    323.53
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Guard 02
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_02",
    "WhiteHead_03",
    ["InBaseMoves_patrolling2"],
    [14626.3,16834.6,4.72644],
    326.455
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Guard 03
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_03",
    "AfricanHead_03",
    ["InBaseMoves_patrolling1"],
    [14577.1,16793.1,3.75118],
    313.349
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Western Guard 01
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_02",
    "WhiteHead_03",
    ["InBaseMoves_patrolling2"],
    [2950.52,18195.3,4.93399],
    179.092
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Boat Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Boat",
    "WhiteHead_17",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [2914.35,18192.9,8.51858],
    88.3346
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Western Vehicle Trader
///////////////////////////////////////////////////////////////////////////

_trader = 
[
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [2980.19,18146.2,1.06391],
    222.352
]
call ExileClient_object_trader_create;

_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 130.966;    
_carWreck setPosATL [2978.76,18144.5,1.13293];

///////////////////////////////////////////////////////////////////////////
// Western Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [2984.05,18133.4,0.00107765],
    29.3856
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Fast Food Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [2979.87,18184.9,2.55185],
    89.2952
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Western Equipment Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [2980.7,18192.9,2.49853],
    130.535
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Western Armory Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [2986.43,18178.5,1.66267],
    296.855
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Western Guard 02
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Guard_03",
    "AfricanHead_03",
    ["InBaseMoves_patrolling1"],
    [2993.2,18167,0.353821],
    109.888
]
call ExileClient_object_trader_create;


///////////////////////////////////////////////////////////////////////////
// Eastern Fast Food Trader
///////////////////////////////////////////////////////////////////////////
_cashDesk = "Land_CashDesk_F" createVehicleLocal [0,0,0];
_cashDesk setDir 222.727;
_cashDesk setPosATL [23353.1, 24168, 0.16585];

_microwave = "Land_Microwave_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _microwave;         
_microwave disableCollisionWith _cashDesk; 
_microwave attachTo [_cashDesk, [-0.6, 0.2, 1.1]];

_ketchup = "Land_Ketchup_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _ketchup;         
_ketchup disableCollisionWith _cashDesk; 
_ketchup attachTo [_cashDesk, [-0.6, 0, 1.1]];

_mustard = "Land_Mustard_01_F" createVehicleLocal [0,0,0];
_cashDesk disableCollisionWith _mustard;         
_mustard disableCollisionWith _cashDesk; 
_mustard attachTo [_cashDesk, [-0.5, -0.05, 1.1]];

[
    "Exile_Trader_Food",
    "GreekHead_A3_01",
    ["InBaseMoves_table1"],
    [0.1, 0.5, 0.2],
    170,
    _cashDesk
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Boat Trader
///////////////////////////////////////////////////////////////////////////

[
    "Exile_Trader_Boat",
    "WhiteHead_17",
    ["AidlPercMstpSnonWnonDnon_G01", "AidlPercMstpSnonWnonDnon_G02", "AidlPercMstpSnonWnonDnon_G03", "AidlPercMstpSnonWnonDnon_G04", "AidlPercMstpSnonWnonDnon_G05", "AidlPercMstpSnonWnonDnon_G06"],
    [23296.6,24189.8,5.61213],
    96
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Vehicle Trader
///////////////////////////////////////////////////////////////////////////

_trader = 
[
    "Exile_Trader_Vehicle",
    "WhiteHead_11",
    ["InBaseMoves_repairVehicleKnl", "InBaseMoves_repairVehiclePne"],
    [23385.6,24191.6,0.00136566],
    123
]
call ExileClient_object_trader_create;

_carWreck = "Land_Wreck_CarDismantled_F" createVehicleLocal [0,0,0];
_carWreck setDir 47.2728;    
_carWreck setPosATL [23387.3, 24190.3, 0.05];

///////////////////////////////////////////////////////////////////////////
// Eastern Hardware Trader
///////////////////////////////////////////////////////////////////////////
_workBench = "Land_Workbench_01_F" createVehicleLocal [0,0,0];
_workBench setDir 279.545;
_workBench setPosATL [23371.6, 24188, 0.89873];

[
    "Exile_Trader_Hardware",
    "WhiteHead_17",
    ["InBaseMoves_sitHighUp1"],
    [0, 0, -0.5],
    170,
    _workBench
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Equipment Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_Equipment",
    "WhiteHead_19",
    ["HubStanding_idle1", "HubStanding_idle2", "HubStanding_idle3"],
    [23379.9, 24169.3, 0.199955],
    206
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Armory Trader
///////////////////////////////////////////////////////////////////////////
_chair = "Land_CampingChair_V2_F" createVehicleLocal [0,0,0];
_chair setDir 12.7272;
_chair setPosATL [23379.6, 24169.3, 4.56662];

[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;

///////////////////////////////////////////////////////////////////////////
// Eastern Waste Dump Trader
///////////////////////////////////////////////////////////////////////////
[
    "Exile_Trader_WasteDump",
    "GreekHead_A3_01",
    ["HubStandingUA_move1", "HubStandingUA_move2", "HubStandingUA_idle1", "HubStandingUA_idle2", "HubStandingUA_idle3"],
    [23336.6,24214.4,0.00115061],
    346
]
call ExileClient_object_trader_create;
_chair setDir 12.7272;
_chair setPosATL [23379.6, 24169.3, 4.56662];

[
    "Exile_Trader_Armory",
    "PersianHead_A3_02",
    ["InBaseMoves_SittingRifle1"],
    [0, -0.15, -0.45],
    180,
    _chair
]
call ExileClient_object_trader_create;

The "//" makes it so the line isnt read(used), you could also just remove the line but normally if you want to temporarily remove things and keep the code so to say you comment it with "//" in the beginning.

If you want to remove many lines at once you use "/*" before and then "*/" after the lines you dont want

you can do it like this


/* #include "initServer.sqf"
#include "initServer.sqf"
#include "initServer.sqf"
#include "initServer.sqf" */

which would be the same as


// #include "initServer.sqf"
// #include "initServer.sqf"
// #include "initServer.sqf"
// #include "initServer.sqf"

 

 

 

Yeah it´s works, ty bro ;)

1 person likes this

Share this post


Link to post
Share on other sites
Advertisement
Guest
This topic is now closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.