John

Status of Zombies & Demons mod use?

90 posts in this topic

Hi guys,

Just wondering what the status of this mod is like using within EXILE, I heard recently of people experiencing errors and crashing. Is that all sorted now ?

Thinking of using them in a new project im toying with..

Thanks

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It has been working fine on the server I play and admin on. Been a constant 20 players most nights with it recently peaking at 30, no crashes. No lag spikes on zombie spawning either.

Edited by McFurSun
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1 hour ago, Sgt Smash said:

Hopefully someone make a better zombie mod pack as Ryan's Zombies sucks.

so what exactly sucks with ryanzombies for you?

 

its one of the best zombie mods i have seen yet...

 and then.... the one who knows it all comes along... and says it sucks...

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There are no Real Zombies out there for Arma 3. They are all crap atm.

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1 hour ago, MrWhite said:

There are no Real Zombies out there for Arma 3. They are all crap atm.

except for RZmod. Wish torn would release that thing :(

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Well how about a Zombie module by the Exile devs that give good ol' classic tough ass slow to sorta fast zombies kinda like in DayZ mod where you can stealth around them. And then we also wouldn't need extra mods running. Also give them creepy sounds and not so much screaming etc, I remember this mod of DayZ mod it had these extra sounds that were genuinely scary, weird gurgling noises.

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1 hour ago, Emton said:

Well how about a Zombie module by the Exile devs that give good ol' classic tough ass slow to sorta fast zombies kinda like in DayZ mod where you can stealth around them. And then we also wouldn't need extra mods running. Also give them creepy sounds and not so much screaming etc, I remember this mod of DayZ mod it had these extra sounds that were genuinely scary, weird gurgling noises.

Because prison theme doesn't make sense with zombies being in it. Also zombies are so outplayed nowadays and it would get boring super fast.

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