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Xtal

More various base items please!

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As everyone knows, while exile has a great base building system, it is very bare bones. I would enjoy seeing the ability to craft a variety of items for your base, rather than simple things. For instance Arma 2 epoch had fences, outhouses and other items like that. 

 

What I'd like to see

Storage: shelves, variety of boxes, huts, lock boxes

Organization: readable signs (via scroll wheel > examine sign) to sort boxed items

Function: ladders,  ramps, deer stands

Decor:  random map props such as book shelves and scarecrows, rugs

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Thats the best part about exile. You can do this all :)

Now what mods/configuration you need to do it gets a bit complicated, but you *can* do it.

Exile has a customcode block that allows you to hook into any code/command the game has just about. Basically, if you want people to bbe able to craft a hunting stand for example if you wanted it to take 20 wood planks to craft, you could do it like so:

class HuntingStand: Exile_AbstractCraftingRecipe
{
name = "Craft Hunting Stand";
pictureItem = "Item_HuntingStand";
requiredInteractionModelGroup = "WorkBench";
returnedItems[] =
{
{1, "Huntingstand"}
};
components[] =
{
{20, "Exile_Item_WoodPlank"}
};
};

Edited by wasti
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