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Whitey

Bearbeitete Map

5 posts in this topic

Hallo Freunde.

Heut muss ich mich an euch wenden weil ich mittlerweile echt ratlos bin.

Ich finde leider auch absolut nichts bei Google dazu.

Folgendes.

Ich habe in normalen Editor eine Militärbase gebaut.

Diese dann mit AI´s versehen und diesen Animationen zugeteilt.

Mein Plan war etwas Leben in die Umgebung zu bringen so wie es auch bei den Händlern mit den Wachen ist.

Habe einen Trigger gesetzt der die Tor Wache anweist zu salutieren wenn man ihn betritt und die Schranke zu öffnen.

Das funktioniert im Editor auch alles wie ich es will.

Habe die Map dann mit der Mission.sqm zusammengefügt und auf den Server gespielt.

Und da ist dann das Problem.

Sobald die PBO aufgespielt ist zeigt mir der Server 0/0 Spieler an und beim Joinen schreibt er das die maximale Spieleranzahl erreicht ist.

Erst dachte ich das es deswegen ist weil ich die AI´s als Blufor gesetzt habe.

Hab sie dann via Notepad auf "CIV" gestellt aber mit den gleichen Ergebnis.

Ich weis echt nicht mehr woran es liegen kann.

In der RPT sind keine Error´s dazu ausser den normalen von A3XAI und dem Dingo Mod.

Ich sitze jetzt seit einer Woche daran und bekomme es einfach nicht hin das die AI´s  da sind.

Sobald ich sie entferne startet der Server normal und die Bauteile (Militärbase) ist am Server.

Weis da vielleicht jemand rat?

Lg Whitey.

Anhang Mission.sqm

Spoiler

version=12;
class Mission
{
 addOns[]=
 {
  "a3_map_altis",
  "exile_client",
  "BWA3_Units",
  "A3_Characters_F_Gamma",
  "a3_characters_f",
  "A3_Characters_F_Mark",
  "A3_Structures_F_Mil_Fortification",
  "A3_Structures_F_Walls",
  "A3_Supplies_F_Heli_Slingload",
  "A3_Structures_F_Civ_Camping",
  "A3_Structures_F_Bootcamp_Items_Electronics",
  "A3_Structures_F_Mil_Helipads",
  "A3_Structures_F_Mil_Cargo",
  "A3_Structures_F_Ind_FuelStation_Small",
  "A3_Static_F_Gamma",
  "a3_static_f",
  "A3_Static_F_Gamma_AA",
  "A3_Structures_F_Mil_BagBunker",
  "A3_Structures_F_Mil_Shelters",
  "A3_Structures_F_EPA_Mil_Scrapyard",
  "KGB_A3_Soft_F_MRAP_03",
  "A3_Signs_F"
 };
 addOnsAuto[]=
 {
  "BWA3_Units",
  "A3_Characters_F_Gamma",
  "a3_characters_f",
  "A3_Characters_F_Mark",
  "exile_client",
  "A3_Structures_F_Mil_Fortification",
  "A3_Structures_F_Walls",
  "A3_Supplies_F_Heli_Slingload",
  "A3_Structures_F_Civ_Camping",
  "A3_Structures_F_Bootcamp_Items_Electronics",
  "A3_Structures_F_Mil_Helipads",
  "A3_Structures_F_Mil_Cargo",
  "A3_Structures_F_Ind_FuelStation_Small",
  "A3_Structures_F_Mil_BagBunker",
  "A3_Structures_F_Mil_Shelters",
  "A3_Structures_F_EPA_Mil_Scrapyard",
  "KGB_A3_Soft_F_MRAP_03",
  "A3_Signs_F",
  "a3_map_altis"
 };
 randomSeed=16290357;
 class Intel
 {
  timeOfChanges=1800.0002;
  startWeather=0.30000001;
  startWind=0.1;
  startWaves=0.1;
  forecastWeather=0.30000001;
  forecastWind=0.1;
  forecastWaves=0.1;
  forecastLightnings=0.1;
  year=2039;
  month=6;
  day=24;
  hour=12;
  minute=0;
  startFogDecay=0.013;
  forecastFogDecay=0.013;
 };
 class Groups
 {
  items=12;
  class Item0
  {
   side="CIV";
   class Vehicles
   {
    items=1;
    class Item0
    {
     position[]={16800.063,6.7966456,13579.451};
     azimut=-227.666;
     id=0;
     side="CIV";
     vehicle="BWA3_Crew_Fleck";
     leader=1;
     skill=0.71541828;
     init="this allowDamage false; removeHeadgear this;   removeUniform this;removeGoggles this;removeVest this;   this addUniform""BWA3_Uniform_Fleck""; this addVest""BWA3_Vest_Leader_Fleck""; this addWeapon""BWA3_MG4"";  this addHeadgear""BWA3_OpsCore_Fleck""; this addBackpack""BWA3_TacticalPack_Fleck""; this addMagazines [""BWA3_200Rnd_556x45"", 2]; [this,""WATCH1""] call BIS_fnc_ambientAnim;";
    };
   };
  };
  class Item1
  {
   side="CIV";
   class Vehicles
   {
    items=1;
    class Item0
    {
     position[]={16976.197,3.1006238,13379.422};
     azimut=141.119;
     id=1;
     side="CIV";
     vehicle="B_G_Soldier_AR_F";
     leader=1;
     skill=0.40000001;
     init="this allowDamage false; player enablesimulation true; this setPos [(getPos this select 0),(getPos this select 1),2.67]; [this,""WATCH1""] call BIS_fnc_ambientAnim; removeHeadgear this;removeBackpack this;   removeUniform this;removeGoggles this;removeVest this;  this addMagazines [""BWA3_30Rnd_556x45_G36"", 2]; this addUniform""BWA3_Uniform_Fleck""; this addVest""BWA3_Vest_Leader_Fleck"";   this addHeadgear""BWA3_MICH_Fleck"";  ";
    };
   };
  };
  class Item2
  {
   side="CIV";
   class Vehicles
   {
    items=1;
    class Item0
    {
     position[]={16960.365,2.8024805,13368.188};
     azimut=141.119;
     id=2;
     side="CIV";
     vehicle="B_G_Sharpshooter_F";
     leader=1;
     skill=0.40000001;
     init="this allowDamage false; this setPos [(getPos this select 0),(getPos this select 1),2.67]; [this,""WATCH2""] call BIS_fnc_ambientAnim; removeHeadgear this;removeBackpack this;   removeUniform this;removeGoggles this;removeVest this;   this addUniform""BWA3_Uniform_Fleck""; this addVest""BWA3_Vest_Leader_Fleck"";   this addHeadgear""BWA3_MICH_Fleck"";";
    };
   };
  };
  class Item3
  {
   side="CIV";
   class Vehicles
   {
    items=1;
    class Item0
    {
     position[]={16964.326,2.9357913,13365.179};
     azimut=441.98599;
     id=3;
     side="CIV";
     vehicle="BWA3_Tank_Commander_Fleck";
     leader=1;
     skill=0.40000001;
     text="w1";
     init="this allowDamage false; removeHeadgear this;removeBackpack this;   removeUniform this;removeGoggles this;removeVest this;   this addUniform""BWA3_Uniform_Fleck""; this addVest""BWA3_Vest_Leader_Fleck""; this addMagazines [""BWA3_30Rnd_556x45_G36"", 2];  this addHeadgear""BWA3_Beret_Wach_Gruen"";  ";
    };
   };
   class Waypoints
   {
    items=1;
    class Item0
    {
     position[]={16964.664,2.9522755,13365.068};
     speed="LIMITED";
     combat="SAFE";
     class Effects
     {
     };
     showWP="NEVER";
    };
   };
  };
  class Item4
  {
   side="CIV";
   class Vehicles
   {
    items=1;
    class Item0
    {
     position[]={16961.6,2.6710474,13390.298};
     azimut=150.63;
     id=4;
     side="CIV";
     vehicle="BWA3_Crew_Tropen";
     leader=1;
     skill=0.40000001;
     text="w3";
     init="this allowDamage false; [this,""REPAIR_VEH_PRONE""] call BIS_fnc_ambientAnim; ";
    };
   };
  };
  class Item5
  {
   side="CIV";
   class Vehicles
   {
    items=1;
    class Item0
    {
     position[]={16959.744,2.6232593,13388.198};
     azimut=55.067699;
     id=5;
     side="CIV";
     vehicle="BWA3_Crew_Fleck";
     leader=1;
     skill=0.40000001;
     init="this allowDamage false; [this,""REPAIR_VEH_KNEEL""] call BIS_fnc_ambientAnim; ";
    };
   };
  };
  class Item6
  {
   side="CIV";
   class Vehicles
   {
    items=1;
    class Item0
    {
     position[]={16960.895,2.891217,13371.807};
     azimut=52.728901;
     id=6;
     side="CIV";
     vehicle="BWA3_Crew_Fleck";
     leader=1;
     rank="SERGEANT";
     skill=0.5;
     init="this allowDamage false; removeHeadgear this;   removeUniform this;removeGoggles this;removeVest this;   this addUniform""BWA3_Uniform_Fleck""; this addVest""BWA3_Vest_Leader_Fleck""; this addWeapon""BWA3_MG4"";  this addHeadgear""BWA3_OpsCore_Fleck""; this addMagazines [""BWA3_200Rnd_556x45"", 2];  this addBackpack""BWA3_TacticalPack_Fleck""; [this,""WATCH1""] call BIS_fnc_ambientAnim;";
    };
   };
  };
  class Item7
  {
   side="CIV";
   class Vehicles
   {
    items=1;
    class Item0
    {
     position[]={16970.795,3.0870287,13370.126};
     azimut=155.69;
     id=7;
     side="CIV";
     vehicle="BWA3_Crew_Fleck";
     leader=1;
     skill=0.40000001;
     init="this allowDamage false; removeHeadgear this;   removeUniform this; removeVest this;   this addUniform""BWA3_Uniform_Fleck""; this addVest""BWA3_Vest_Leader_Fleck""; this addWeapon""BWA3_MG4"";  this addHeadgear""BWA3_OpsCore_Fleck""; this addMagazines [""BWA3_200Rnd_556x45"", 2];  this addBackpack""BWA3_TacticalPack_Fleck""; [this,""WATCH1""] call BIS_fnc_ambientAnim; ";
    };
   };
  };
  class Item8
  {
   side="CIV";
   class Vehicles
   {
    items=1;
    class Item0
    {
     position[]={16968.482,1.786787,13405.309};
     azimut=48.577099;
     id=8;
     side="CIV";
     vehicle="BWA3_Crew_Fleck";
     leader=1;
     skill=0.40000001;
     init="this allowDamage false; removeHeadgear this;   removeUniform this; removeVest this;   this addUniform""BWA3_Uniform_Fleck""; this addVest""BWA3_Vest_Leader_Fleck""; this addWeapon""BWA3_MG4"";  this addHeadgear""BWA3_OpsCore_Fleck""; this addMagazines [""BWA3_200Rnd_556x45"", 2];  this addBackpack""BWA3_TacticalPack_Fleck""; [this,""WATCH1""] call BIS_fnc_ambientAnim;";
    };
   };
  };
  class Item9
  {
   side="CIV";
   class Vehicles
   {
    items=1;
    class Item0
    {
     position[]={16978.348,2.7549269,13387.122};
     azimut=102.059;
     id=9;
     side="CIV";
     vehicle="BWA3_Crew_Fleck";
     leader=1;
     skill=0.40000001;
     init="this allowDamage false; removeHeadgear this;   removeUniform this; removeVest this;   this addUniform""BWA3_Uniform_Fleck""; this addVest""BWA3_Vest_Leader_Fleck""; this addWeapon""BWA3_MG4"";  this addHeadgear""BWA3_OpsCore_Fleck""; this addMagazines [""BWA3_200Rnd_556x45"", 2];  this addBackpack""BWA3_TacticalPack_Fleck""; [this,""WATCH1""] call BIS_fnc_ambientAnim; ";
    };
   };
  };
  class Item10
  {
   side="CIV";
   class Vehicles
   {
    items=1;
    class Item0
    {
     position[]={16804.566,7.0069828,13589.663};
     azimut=174.692;
     id=10;
     side="CIV";
     vehicle="BWA3_Crew_Fleck";
     leader=1;
     skill=0.40000001;
     init="this allowDamage false; player enablesimulation true; this setPos [(getPos this select 0),(getPos this select 1),4.10]; [this,""WATCH1""] call BIS_fnc_ambientAnim; removeHeadgear this;removeBackpack this;   removeUniform this; removeVest this;   this addUniform""BWA3_Uniform_Fleck""; this addVest""BWA3_Vest_Leader_Fleck"";   this addHeadgear""BWA3_MICH_Fleck""; this addMagazines [""BWA3_30Rnd_556x45_G36"", 2]; this addWeapon""BWA3_G36K"";   ";
    };
   };
  };
  class Item11
  {
   side="GUER";
   class Vehicles
   {
    items=100;
    class Item0
    {
     position[]={13237.161,20.660374,11705.338};
     special="NONE";
     id=11;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     leader=1;
     skill=0.60000002;
    };
    class Item1
    {
     position[]={13234.718,19.578526,11705.455};
     special="NONE";
     id=12;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item2
    {
     position[]={13232.741,18.706799,11705.57};
     special="NONE";
     id=13;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item3
    {
     position[]={13230.821,17.984247,11705.514};
     special="NONE";
     id=14;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item4
    {
     position[]={13228.785,17.412029,11705.281};
     special="NONE";
     id=15;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item5
    {
     position[]={13226.924,16.956467,11705.455};
     special="NONE";
     id=16;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item6
    {
     position[]={13225.296,16.538645,11705.048};
     special="NONE";
     id=17;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item7
    {
     position[]={13223.492,16.139071,11705.514};
     special="NONE";
     id=18;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item8
    {
     position[]={13221.398,15.754031,11705.338};
     special="NONE";
     id=19;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item9
    {
     position[]={13219.652,15.484016,11705.398};
     special="NONE";
     id=20;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item10
    {
     position[]={13237.393,20.350965,11702.838};
     special="NONE";
     id=21;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item11
    {
     position[]={13235.357,19.481894,11703.129};
     special="NONE";
     id=22;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item12
    {
     position[]={13233.264,18.675148,11702.896};
     special="NONE";
     id=23;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item13
    {
     position[]={13231.229,18.034002,11703.188};
     special="NONE";
     id=24;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item14
    {
     position[]={13229.25,17.450659,11703.068};
     special="NONE";
     id=25;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item15
    {
     position[]={13227.622,17.044769,11703.012};
     special="NONE";
     id=26;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item16
    {
     position[]={13225.411,16.547203,11703.129};
     special="NONE";
     id=27;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item17
    {
     position[]={13223.608,16.157663,11703.068};
     special="NONE";
     id=28;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item18
    {
     position[]={13221.864,15.820232,11703.188};
     special="NONE";
     id=29;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item19
    {
     position[]={13219.537,15.460281,11703.188};
     special="NONE";
     id=30;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item20
    {
     position[]={13237.684,20.122702,11700.919};
     special="NONE";
     id=31;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item21
    {
     position[]={13235.242,19.243696,11701.034};
     special="NONE";
     id=32;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item22
    {
     position[]={13233.03,18.533854,11700.976};
     special="NONE";
     id=33;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item23
    {
     position[]={13230.764,17.812525,11701.093};
     special="NONE";
     id=34;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item24
    {
     position[]={13229.134,17.34927,11700.976};
     special="NONE";
     id=35;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item25
    {
     position[]={13227.389,16.968922,11701.093};
     special="NONE";
     id=36;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item26
    {
     position[]={13225.296,16.517365,11701.209};
     special="NONE";
     id=37;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item27
    {
     position[]={13223.435,16.115486,11701.268};
     special="NONE";
     id=38;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item28
    {
     position[]={13221.456,15.7518,11701.209};
     special="NONE";
     id=39;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item29
    {
     position[]={13219.304,15.384468,11701.326};
     special="NONE";
     id=40;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item30
    {
     position[]={13237.858,19.79587,11699.057};
     special="NONE";
     id=41;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item31
    {
     position[]={13235.066,18.972578,11698.881};
     special="NONE";
     id=42;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item32
    {
     position[]={13232.799,18.265938,11699};
     special="NONE";
     id=43;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item33
    {
     position[]={13230.473,17.599703,11699.115};
     special="NONE";
     id=44;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item34
    {
     position[]={13228.785,17.253115,11699};
     special="NONE";
     id=45;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item35
    {
     position[]={13227.272,16.924681,11698.881};
     special="NONE";
     id=46;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item36
    {
     position[]={13225.063,16.44836,11698.939};
     special="NONE";
     id=47;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item37
    {
     position[]={13223.201,16.043352,11699.057};
     special="NONE";
     id=48;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item38
    {
     position[]={13221.805,15.756227,11699};
     special="NONE";
     id=49;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item39
    {
     position[]={13219.421,15.350844,11699.23};
     special="NONE";
     id=50;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item40
    {
     position[]={13237.918,19.454409,11696.905};
     special="NONE";
     id=51;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item41
    {
     position[]={13236.288,19.065887,11697.021};
     special="NONE";
     id=52;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item42
    {
     position[]={13234.486,18.498407,11697.078};
     special="NONE";
     id=53;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item43
    {
     position[]={13232.334,17.895802,11697.138};
     special="NONE";
     id=54;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item44
    {
     position[]={13230.064,17.49938,11697.138};
     special="NONE";
     id=55;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item45
    {
     position[]={13227.68,16.987776,11697.196};
     special="NONE";
     id=56;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item46
    {
     position[]={13225.645,16.549015,11697.254};
     special="NONE";
     id=57;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item47
    {
     position[]={13224.074,16.186087,11697.196};
     special="NONE";
     id=58;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item48
    {
     position[]={13221.864,15.70447,11697.138};
     special="NONE";
     id=59;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item49
    {
     position[]={13220.003,15.385726,11697.254};
     special="NONE";
     id=60;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item50
    {
     position[]={13237.918,19.109877,11694.752};
     special="NONE";
     id=61;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item51
    {
     position[]={13236.639,18.824335,11694.811};
     special="NONE";
     id=62;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item52
    {
     position[]={13234.602,18.260323,11694.984};
     special="NONE";
     id=63;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item53
    {
     position[]={13232.508,17.89632,11695.102};
     special="NONE";
     id=64;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item54
    {
     position[]={13230.473,17.539976,11695.043};
     special="NONE";
     id=65;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item55
    {
     position[]={13227.797,16.982367,11695.102};
     special="NONE";
     id=66;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item56
    {
     position[]={13225.936,16.558838,11695.275};
     special="NONE";
     id=67;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item57
    {
     position[]={13223.666,16.026239,11695.275};
     special="NONE";
     id=68;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item58
    {
     position[]={13221.805,15.632082,11695.275};
     special="NONE";
     id=69;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item59
    {
     position[]={13219.246,15.186598,11695.567};
     special="NONE";
     id=70;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item60
    {
     position[]={13237.801,18.862562,11693.24};
     special="NONE";
     id=71;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item61
    {
     position[]={13235.242,18.339025,11692.718};
     special="NONE";
     id=72;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item62
    {
     position[]={13233.09,17.966444,11692.948};
     special="NONE";
     id=73;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item63
    {
     position[]={13230.995,17.602283,11693.065};
     special="NONE";
     id=74;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item64
    {
     position[]={13228.843,17.171389,11693.182};
     special="NONE";
     id=75;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item65
    {
     position[]={13227.506,16.857502,11693.182};
     special="NONE";
     id=76;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item66
    {
     position[]={13225.47,16.389393,11693.473};
     special="NONE";
     id=77;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item67
    {
     position[]={13224.074,16.061972,11693.473};
     special="NONE";
     id=78;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item68
    {
     position[]={13221.864,15.586153,11693.588};
     special="NONE";
     id=79;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item69
    {
     position[]={13219.421,15.041322,11693.648};
     special="NONE";
     id=80;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item70
    {
     position[]={13238.44,17.573044,11689.811};
     special="NONE";
     id=81;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item71
    {
     position[]={13236.696,17.677006,11689.926};
     special="NONE";
     id=82;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item72
    {
     position[]={13234.66,17.280449,11689.811};
     special="NONE";
     id=83;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item73
    {
     position[]={13232.043,16.925327,11689.982};
     special="NONE";
     id=84;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item74
    {
     position[]={13230.646,16.802464,11689.982};
     special="NONE";
     id=85;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item75
    {
     position[]={13228.437,16.41066,11690.102};
     special="NONE";
     id=86;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item76
    {
     position[]={13226.575,15.941986,11689.982};
     special="NONE";
     id=87;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item77
    {
     position[]={13224.48,15.510009,11690.041};
     special="NONE";
     id=88;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item78
    {
     position[]={13222.91,15.286004,11690.041};
     special="NONE";
     id=89;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item79
    {
     position[]={13220.991,14.880125,11690.102};
     special="NONE";
     id=90;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item80
    {
     position[]={13237.743,17.021715,11687.831};
     special="NONE";
     id=91;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item81
    {
     position[]={13235.531,16.812983,11688.063};
     special="NONE";
     id=92;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item82
    {
     position[]={13233.555,16.559767,11688.122};
     special="NONE";
     id=93;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item83
    {
     position[]={13230.764,16.298496,11688.063};
     special="NONE";
     id=94;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item84
    {
     position[]={13228.959,15.987162,11688.063};
     special="NONE";
     id=95;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item85
    {
     position[]={13227.04,15.567765,11688.179};
     special="NONE";
     id=96;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item86
    {
     position[]={13225.236,15.280163,11688.122};
     special="NONE";
     id=97;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item87
    {
     position[]={13223.608,15.037487,11688.063};
     special="NONE";
     id=98;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item88
    {
     position[]={13221.107,14.579975,11688.239};
     special="NONE";
     id=99;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item89
    {
     position[]={13219.77,14.262304,11688.239};
     special="NONE";
     id=100;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item90
    {
     position[]={13237.393,16.354242,11685.854};
     special="NONE";
     id=101;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item91
    {
     position[]={13235.416,16.09985,11685.795};
     special="NONE";
     id=102;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item92
    {
     position[]={13233.381,15.905619,11685.738};
     special="NONE";
     id=103;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item93
    {
     position[]={13230.938,15.690667,11685.738};
     special="NONE";
     id=104;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item94
    {
     position[]={13228.611,15.362325,11685.854};
     special="NONE";
     id=105;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item95
    {
     position[]={13226.518,15.063607,11685.854};
     special="NONE";
     id=106;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item96
    {
     position[]={13224.249,14.750255,11685.912};
     special="NONE";
     id=107;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item97
    {
     position[]={13221.456,14.273185,11686.029};
     special="NONE";
     id=108;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item98
    {
     position[]={13218.781,13.587149,11686.145};
     special="NONE";
     id=109;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
    class Item99
    {
     position[]={13239.08,16.010651,11685.795};
     special="NONE";
     id=110;
     side="GUER";
     vehicle="Exile_Unit_GhostPlayer";
     skill=0.60000002;
    };
   };
  };
 };
 class Vehicles
 {
  items=199;
  class Item0
  {
   position[]={16830.367,6.5691576,13607.61};
   azimut=-219.61;
   id=111;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item1
  {
   position[]={16823.971,6.5565138,13602.308};
   azimut=-219.61;
   id=112;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item2
  {
   position[]={16817.615,6.6796122,13597.026};
   azimut=-219.61;
   id=113;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item3
  {
   position[]={16811.211,6.8396311,13591.761};
   azimut=-219.61;
   id=114;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item4
  {
   position[]={16832.018,7.0253453,13622.896};
   azimut=-308.81207;
   id=115;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item5
  {
   position[]={16791.488,6.9922094,13574.518};
   azimut=-219.74255;
   id=116;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item6
  {
   position[]={16785.08,7.2364674,13569.179};
   azimut=-219.74255;
   id=117;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item7
  {
   position[]={16778.715,7.6623278,13563.829};
   azimut=-219.74255;
   id=118;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item8
  {
   position[]={16772.275,8.2228918,13558.46};
   azimut=-219.743;
   id=119;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item9
  {
   position[]={16826.729,8.8689823,13629.317};
   azimut=-129.74886;
   id=120;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item10
  {
   position[]={16819.133,10.346126,13638.541};
   azimut=-129.74899;
   id=121;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.10] ";
  };
  class Item11
  {
   position[]={16816.105,9.9332275,13642.128};
   azimut=-129.74886;
   id=122;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item12
  {
   position[]={16810.832,10.019623,13648.443};
   azimut=-129.74886;
   id=123;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item13
  {
   position[]={16789.584,9.7866449,13674.064};
   azimut=-129.74886;
   id=124;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item14
  {
   position[]={16805.508,10.246932,13654.874};
   azimut=-129.74886;
   id=125;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item15
  {
   position[]={16800.209,10.411361,13661.21};
   azimut=-129.74886;
   id=126;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item16
  {
   position[]={16794.939,10.180816,13667.595};
   azimut=-129.74886;
   id=127;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item17
  {
   position[]={16784.236,9.2972841,13680.529};
   azimut=-129.74886;
   id=128;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item18
  {
   position[]={16778.924,8.4476957,13686.902};
   azimut=-129.74886;
   id=129;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item19
  {
   position[]={16756.254,9.005969,13561.533};
   azimut=-129.74886;
   id=130;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item20
  {
   position[]={16704.852,13.888129,13628.648};
   azimut=-39.628799;
   id=131;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item21
  {
   position[]={16747.781,9.9085693,13572.071};
   azimut=-129.74886;
   id=132;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item22
  {
   position[]={16742.48,10.164825,13578.406};
   azimut=-129.74886;
   id=133;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item23
  {
   position[]={16737.219,10.573653,13584.808};
   azimut=-129.74886;
   id=134;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item24
  {
   position[]={16715.961,13.005905,13610.424};
   azimut=-129.74886;
   id=135;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item25
  {
   position[]={16731.896,11.297852,13591.233};
   azimut=-129.74886;
   id=136;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item26
  {
   position[]={16733.77,11.293601,13596.75};
   azimut=-39.695999;
   id=137;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.10]";
  };
  class Item27
  {
   position[]={16721.311,12.319829,13603.968};
   azimut=-129.74886;
   id=138;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item28
  {
   position[]={16710.623,13.573987,13616.892};
   azimut=-129.74886;
   id=139;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item29
  {
   position[]={16705.293,13.885881,13623.26};
   azimut=-129.74886;
   id=140;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item30
  {
   position[]={16768.816,9.4855833,13681.931};
   azimut=-219.87704;
   id=141;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item31
  {
   position[]={16762.434,9.6717377,13676.594};
   azimut=-219.87704;
   id=142;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item32
  {
   position[]={16756.123,9.3542776,13671.276};
   azimut=-219.87704;
   id=143;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item33
  {
   position[]={16749.729,9.5317326,13666};
   azimut=-219.87704;
   id=144;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item34
  {
   position[]={16724.152,11.141176,13644.686};
   azimut=-219.87704;
   id=145;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item35
  {
   position[]={16743.307,9.3826799,13660.655};
   azimut=-219.87704;
   id=146;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item36
  {
   position[]={16736.992,9.1953468,13655.348};
   azimut=-219.87704;
   id=147;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item37
  {
   position[]={16730.623,10.022139,13650.062};
   azimut=-219.87704;
   id=148;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item38
  {
   position[]={16717.695,12.134118,13639.316};
   azimut=-219.87704;
   id=149;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item39
  {
   position[]={16711.336,13.483433,13633.992};
   azimut=-219.877;
   id=150;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.20] ";
  };
  class Item40
  {
   position[]={16800.459,6.7000198,13578.445};
   azimut=-219.81599;
   id=151;
   side="EMPTY";
   vehicle="Land_BarGate_F";
   leader=1;
   skill=0.5;
   init="this allowDamage false; this setPos [(getPos this select 0),(getPos this select 1),-0.10]; this setVectorUp [0,0,1]; ";
  };
  class Item41
  {
   position[]={16801.727,10.470667,13651.393};
   azimut=-130.2296;
   id=152;
   side="EMPTY";
   vehicle="B_Slingload_01_Repair_F";
   leader=1;
   skill=0.5;
  };
  class Item42
  {
   position[]={16776.396,8.74646,13602.506};
   azimut=-5.1034098;
   id=153;
   side="EMPTY";
   vehicle="B_Slingload_01_Fuel_F";
   leader=1;
   skill=0.5;
  };
  class Item43
  {
   position[]={16737.119,10.990785,13594.84};
   azimut=-129.17567;
   id=154;
   side="EMPTY";
   vehicle="B_Slingload_01_Medevac_F";
   leader=1;
   skill=0.5;
  };
  class Item44
  {
   position[]={16804.301,6.9896069,13589.475};
   azimut=-130.381;
   id=155;
   side="EMPTY";
   vehicle="Land_ToiletBox_F";
   leader=1;
   skill=0.5;
  };
  class Item45
  {
   position[]={16754.029,9.6473169,13647.24};
   azimut=51.319038;
   id=156;
   side="EMPTY";
   vehicle="Land_WaterCooler_01_new_F";
   leader=1;
   skill=0.5;
  };
  class Item46
  {
   position[]={16773.752,10.036622,13647.96};
   azimut=-222.84637;
   id=157;
   side="EMPTY";
   vehicle="Land_HelipadSquare_F";
   leader=1;
   skill=0.5;
  };
  class Item47
  {
   position[]={16778.281,7.6337085,13576.016};
   azimut=50.573799;
   id=158;
   side="EMPTY";
   vehicle="Land_Cargo_HQ_V1_F";
   skill=0.60000002;
  };
  class Item48
  {
   position[]={16708.51,13.840133,13626.473};
   azimut=140.28745;
   id=159;
   side="EMPTY";
   vehicle="Land_Cargo_Patrol_V1_F";
   skill=0.60000002;
  };
  class Item49
  {
   position[]={16775.24,8.6473227,13687.291};
   azimut=-39.628799;
   id=160;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item50
  {
   position[]={16761.586,9.1947031,13555.167};
   azimut=50.110699;
   id=161;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1];";
  };
  class Item51
  {
   position[]={16766.984,8.6569128,13554.051};
   azimut=-39.628799;
   id=162;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1];";
  };
  class Item52
  {
   position[]={16836.785,6.3780613,13616.908};
   azimut=51.023903;
   id=163;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item53
  {
   position[]={16835.705,6.3155761,13612.064};
   azimut=-39.496235;
   id=164;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item54
  {
   position[]={16776.527,9.2264862,13683.261};
   azimut=140.28745;
   id=165;
   side="EMPTY";
   vehicle="Land_Cargo_Patrol_V1_F";
   skill=0.60000002;
  };
  class Item55
  {
   position[]={16765.537,8.5836916,13557.94};
   azimut=320.95062;
   id=166;
   side="EMPTY";
   vehicle="Land_Cargo_Patrol_V1_F";
   skill=0.60000002;
  };
  class Item56
  {
   position[]={16833.568,6.5270658,13614.228};
   azimut=320.95099;
   id=167;
   side="EMPTY";
   vehicle="Land_Cargo_Patrol_V1_F";
   skill=0.60000002;
  };
  class Item57
  {
   position[]={16802.525,10.430646,13655.979};
   azimut=140.28745;
   id=168;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item58
  {
   position[]={16798.467,10.513146,13652.587};
   azimut=140.28745;
   id=169;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item59
  {
   position[]={16796.727,10.421995,13662.794};
   azimut=140.28745;
   id=170;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item60
  {
   position[]={16792.596,10.419435,13659.379};
   azimut=140.28745;
   id=171;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item61
  {
   position[]={16808.576,10.193806,13648.73};
   azimut=140.28745;
   id=172;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item62
  {
   position[]={16804.389,10.360975,13645.283};
   azimut=140.28745;
   id=173;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item63
  {
   position[]={16805.707,7.046782,13590.759};
   azimut=320.95062;
   id=174;
   side="EMPTY";
   vehicle="Land_Cargo_Patrol_V1_F";
   skill=0.60000002;
  };
  class Item64
  {
   position[]={16795.229,6.9378772,13577.62};
   azimut=-219.74255;
   id=175;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item65
  {
   position[]={16806.814,6.6502929,13588.213};
   azimut=-219.61078;
   id=176;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item66
  {
   position[]={16792.373,7.1325879,13579.69};
   azimut=320.95062;
   id=177;
   side="EMPTY";
   vehicle="Land_Cargo_Patrol_V1_F";
   skill=0.60000002;
  };
  class Item67
  {
   position[]={16748.762,10.794425,13585.953};
   azimut=140.33701;
   id=178;
   side="EMPTY";
   vehicle="Land_Medevac_HQ_V1_F";
   skill=0.60000002;
  };
  class Item68
  {
   position[]={16753.07,9.727767,13574.006};
   azimut=229.99167;
   id=179;
   side="EMPTY";
   vehicle="Land_Medevac_house_V1_F";
   skill=0.60000002;
  };
  class Item69
  {
   position[]={16796.055,10.490122,13658.246};
   azimut=-130.2296;
   id=180;
   side="EMPTY";
   vehicle="B_Slingload_01_Fuel_F";
   leader=1;
   skill=0.5;
  };
  class Item70
  {
   position[]={16792.701,7.9156933,13596.038};
   azimut=229.58026;
   id=181;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item71
  {
   position[]={16789.258,8.2622118,13600.116};
   azimut=409.91617;
   id=182;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item72
  {
   position[]={16788.889,8.313282,13600.832};
   azimut=260.65256;
   id=183;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item73
  {
   position[]={16788.107,8.6003494,13605.62};
   azimut=260.65256;
   id=184;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item74
  {
   position[]={16796.529,7.5614867,13592.27};
   azimut=222.37029;
   id=185;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item75
  {
   position[]={16786.547,7.8779602,13591.489};
   azimut=229.58026;
   id=186;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item76
  {
   position[]={16783.396,8.1885967,13594.665};
   azimut=238.91791;
   id=187;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item77
  {
   position[]={16777.113,8.8218031,13611.041};
   azimut=594.55243;
   id=188;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item78
  {
   position[]={16776.066,8.7938652,13612.421};
   azimut=594.48901;
   id=189;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
   init="this setPos [(getPos this select 0),(getPos this select 1),0.10]";
  };
  class Item79
  {
   position[]={16790.645,7.5406957,13587.558};
   azimut=222.52855;
   id=190;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item80
  {
   position[]={16786.908,8.9114695,13610.707};
   azimut=241.81433;
   id=191;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item81
  {
   position[]={16773.436,10.043763,13635.958};
   azimut=317.41336;
   id=192;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item82
  {
   position[]={16781.43,10.246338,13643.305};
   azimut=317.41299;
   id=193;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item83
  {
   position[]={16777.436,10.187483,13639.651};
   azimut=317.41336;
   id=194;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item84
  {
   position[]={16783.654,10.317657,13645.396};
   azimut=317.41299;
   id=195;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item85
  {
   position[]={16771.031,9.0928555,13617.805};
   azimut=574.35773;
   id=196;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item86
  {
   position[]={16787.537,10.522573,13648.978};
   azimut=317.41299;
   id=197;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item87
  {
   position[]={16762.225,9.5165615,13616.109};
   azimut=-235.36676;
   id=198;
   side="EMPTY";
   vehicle="Land_Cargo_HQ_V1_F";
   skill=0.60000002;
  };
  class Item88
  {
   position[]={16773.221,8.7270756,13608.075};
   azimut=-219.81599;
   id=199;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item89
  {
   position[]={16777.93,8.4501123,13595.27};
   azimut=-219.81599;
   id=200;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item90
  {
   position[]={16773.771,8.7175579,13595.763};
   azimut=-130.18352;
   id=201;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item91
  {
   position[]={16770.807,8.8611794,13602.321};
   azimut=-273.58643;
   id=202;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item92
  {
   position[]={16775.973,8.7706909,13607.389};
   azimut=-456.22104;
   id=203;
   side="EMPTY";
   vehicle="Land_fs_feed_F";
   leader=1;
   skill=0.5;
  };
  class Item93
  {
   position[]={16799.018,6.8952832,13580.751};
   azimut=222.52855;
   id=204;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item94
  {
   position[]={16803.826,6.4288111,13585.394};
   azimut=222.52855;
   id=205;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item95
  {
   position[]={16793.6,7.3324876,13585.42};
   azimut=216.96072;
   id=206;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item96
  {
   position[]={16798.742,7.3629642,13590.212};
   azimut=222.52855;
   id=207;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item97
  {
   position[]={16784.713,9.185791,13614.792};
   azimut=305.96277;
   id=208;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item98
  {
   position[]={16772.871,9.7864761,13629.963};
   azimut=452.70901;
   id=209;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.15]";
  };
  class Item99
  {
   position[]={16755.203,9.3333168,13544.146};
   azimut=-219.743;
   id=210;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; this setPos [(getPos this select 0),(getPos this select 1),-0.10] ";
  };
  class Item100
  {
   position[]={16748.82,9.8536711,13538.828};
   azimut=-219.743;
   id=211;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.15] ";
  };
  class Item101
  {
   position[]={16742.477,10.044516,13533.534};
   azimut=-219.743;
   id=212;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1];";
  };
  class Item102
  {
   position[]={16736.08,10.142629,13528.254};
   azimut=-219.743;
   id=213;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1];";
  };
  class Item103
  {
   position[]={16716.941,10.031366,13512.477};
   azimut=-219.743;
   id=214;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item104
  {
   position[]={16710.531,9.8052921,13507.139};
   azimut=-219.74255;
   id=215;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item105
  {
   position[]={16704.258,9.9175682,13501.79};
   azimut=-219.74255;
   id=216;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item106
  {
   position[]={16697.908,10.076734,13496.421};
   azimut=-219.74255;
   id=217;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item107
  {
   position[]={16681.346,10.035366,13497.159};
   azimut=-129.74886;
   id=218;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item108
  {
   position[]={16628.512,13.067263,13565.084};
   azimut=-39.628799;
   id=219;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item109
  {
   position[]={16676.068,10.074117,13503.533};
   azimut=-129.74886;
   id=220;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item110
  {
   position[]={16670.725,10.498852,13509.94};
   azimut=-129.74886;
   id=221;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item111
  {
   position[]={16665.424,11.273733,13516.275};
   azimut=-129.74899;
   id=222;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.50] ";
  };
  class Item112
  {
   position[]={16660.162,10.968719,13522.677};
   azimut=-129.74886;
   id=223;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item113
  {
   position[]={16638.904,12.336103,13548.293};
   azimut=-129.74886;
   id=224;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item114
  {
   position[]={16654.84,11.268166,13529.103};
   azimut=-129.74886;
   id=225;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item115
  {
   position[]={16649.537,11.031253,13535.429};
   azimut=-129.74886;
   id=226;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item116
  {
   position[]={16644.254,11.555359,13541.837};
   azimut=-129.74899;
   id=227;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.05] ";
  };
  class Item117
  {
   position[]={16633.566,12.639954,13554.761};
   azimut=-129.74886;
   id=228;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item118
  {
   position[]={16628.236,12.886135,13561.129};
   azimut=-129.74886;
   id=229;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item119
  {
   position[]={16692.477,13.729307,13618.366};
   azimut=-219.877;
   id=230;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item120
  {
   position[]={16686.094,13.827518,13613.029};
   azimut=-219.877;
   id=231;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item121
  {
   position[]={16679.721,13.737499,13607.775};
   azimut=-219.877;
   id=232;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item122
  {
   position[]={16673.324,13.574856,13602.436};
   azimut=-219.877;
   id=233;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item123
  {
   position[]={16647.813,13.384556,13581.121};
   azimut=-219.877;
   id=234;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item124
  {
   position[]={16666.967,13.522851,13597.215};
   azimut=-219.877;
   id=235;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item125
  {
   position[]={16654.283,13.122725,13586.497};
   azimut=-219.877;
   id=236;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item126
  {
   position[]={16641.355,13.47479,13575.752};
   azimut=-219.877;
   id=237;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item127
  {
   position[]={16634.996,13.275985,13570.428};
   azimut=-219.877;
   id=238;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item128
  {
   position[]={16632.17,12.992891,13562.908};
   azimut=140.28745;
   id=239;
   side="EMPTY";
   vehicle="Land_Cargo_Patrol_V1_F";
   skill=0.60000002;
  };
  class Item129
  {
   position[]={16698.9,13.733191,13623.727};
   azimut=-39.628799;
   id=240;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item130
  {
   position[]={16686.59,9.8314476,13490.793};
   azimut=50.11071;
   id=241;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item131
  {
   position[]={16691.541,9.9190311,13491.203};
   azimut=-39.628799;
   id=242;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
  };
  class Item132
  {
   position[]={16760.982,9.0033112,13548.975};
   azimut=-39.628799;
   id=243;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1];";
  };
  class Item133
  {
   position[]={16689.197,10.098882,13494.376};
   azimut=320.95062;
   id=244;
   side="EMPTY";
   vehicle="Land_Cargo_Patrol_V1_F";
   skill=0.60000002;
  };
  class Item134
  {
   position[]={16723.281,9.8713379,13517.73};
   azimut=-219.743;
   id=245;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1];";
  };
  class Item135
  {
   position[]={16729.631,10.085038,13522.989};
   azimut=-219.743;
   id=246;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1];";
  };
  class Item136
  {
   position[]={16660.627,13.342265,13591.908};
   azimut=-219.877;
   id=247;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item137
  {
   position[]={16824.094,10.01573,13632.529};
   azimut=-129.74899;
   id=248;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.10] ";
  };
  class Item138
  {
   position[]={16727.225,11.920431,13604.82};
   azimut=-39.695999;
   id=249;
   side="EMPTY";
   vehicle="Land_HBarrierBig_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.10]";
  };
  class Item139
  {
   position[]={16721.971,10.749087,13555.708};
   azimut=140.33701;
   id=250;
   side="EMPTY";
   vehicle="Land_Cargo_Tower_V1_No1_F";
   skill=0.60000002;
  };
  class Item140
  {
   position[]={16724.268,12.314551,13609.992};
   azimut=-849.34302;
   id=251;
   side="EMPTY";
   vehicle="Land_Cargo_House_V1_F";
   leader=1;
   skill=0.5;
  };
  class Item141
  {
   position[]={16718.875,13.091689,13616.526};
   azimut=-849.34302;
   id=252;
   side="EMPTY";
   vehicle="Land_Cargo_House_V1_F";
   leader=1;
   skill=0.5;
  };
  class Item142
  {
   position[]={16685.014,11.143736,13531.256};
   azimut=50.57383;
   id=253;
   side="EMPTY";
   vehicle="Land_Cargo_HQ_V1_F";
   skill=0.60000002;
  };
  class Item143
  {
   position[]={16665.406,10.853029,13531.588};
   azimut=139.64119;
   id=254;
   side="EMPTY";
   vehicle="Land_Cargo_HQ_V1_F";
   skill=0.60000002;
  };
  class Item144
  {
   position[]={16974.248,3.1245899,13381.478};
   azimut=-397.83801;
   id=255;
   side="EMPTY";
   vehicle="Land_BagBunker_Tower_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.10] ";
  };
  class Item145
  {
   position[]={16973.811,3.1968799,13376.304};
   azimut=-217.302;
   id=256;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.10] ";
  };
  class Item146
  {
   position[]={16957.387,2.3712087,13364.099};
   azimut=-217.30168;
   id=257;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
  };
  class Item147
  {
   position[]={16980.727,2.7024391,13385.479};
   azimut=-217.302;
   id=258;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.10] ";
  };
  class Item148
  {
   position[]={16969.393,3.1010683,13372.619};
   azimut=-125.177;
   id=259;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
  };
  class Item149
  {
   position[]={16956.66,2.6806762,13374.746};
   azimut=-125.57243;
   id=260;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
  };
  class Item150
  {
   position[]={16981.961,2.6320715,13386.191};
   azimut=-128.08701;
   id=261;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.10] ";
  };
  class Item151
  {
   position[]={16978.686,2.592129,13390.4};
   azimut=-128.08681;
   id=262;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
  };
  class Item152
  {
   position[]={16975.32,2.452168,13394.64};
   azimut=-128.08681;
   id=263;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
  };
  class Item153
  {
   position[]={16971.924,2.2470031,13398.999};
   azimut=-128.08681;
   id=264;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
  };
  class Item154
  {
   position[]={16966.244,2.9319079,13377.012};
   azimut=-126.424;
   id=265;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
  };
  class Item155
  {
   position[]={16962.537,1.1182079,13410.867};
   azimut=-128.08681;
   id=266;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
  };
  class Item156
  {
   position[]={16965.934,1.6334472,13406.552};
   azimut=-128.08681;
   id=267;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
  };
  class Item157
  {
   position[]={16964.486,2.9673169,13366.616};
   azimut=-215.894;
   id=268;
   side="EMPTY";
   vehicle="Land_BarGate_F";
   leader=1;
   skill=0.5;
   text="b1";
   init="this setVectorUp [0,0,1]; this allowDamage false; this setPos [(getPos this select 0),(getPos this select 1),-0.10]";
  };
  class Item158
  {
   position[]={16962.379,1.8578931,13403.399};
   azimut=-311.35049;
   id=269;
   side="EMPTY";
   vehicle="CamoNet_BLUFOR_open_F";
   leader=1;
   skill=0.5;
  };
  class Item159
  {
   position[]={16969.813,2.5757301,13393.657};
   azimut=-487.146;
   id=270;
   side="EMPTY";
   vehicle="Land_BagBunker_Large_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1];";
  };
  class Item160
  {
   position[]={16968.352,1.818452,13404.96};
   azimut=-486.74994;
   id=271;
   side="EMPTY";
   vehicle="Land_BagBunker_Small_F";
   leader=1;
   skill=0.5;
  };
  class Item161
  {
   position[]={16958.756,2.7671974,13369.956};
   azimut=-395.61142;
   id=272;
   side="EMPTY";
   vehicle="Land_BagBunker_Tower_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.10] ";
  };
  class Item162
  {
   position[]={16961.271,2.8164916,13367.023};
   azimut=-217.30168;
   id=273;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
  };
  class Item163
  {
   position[]={16949.977,2.1122253,13380.182};
   azimut=-847.22955;
   id=274;
   side="EMPTY";
   vehicle="Land_Cargo_House_V1_F";
   leader=1;
   skill=0.5;
  };
  class Item164
  {
   position[]={16954.105,1.7902223,13401.532};
   azimut=-1027.1201;
   id=275;
   side="EMPTY";
   vehicle="Land_Cargo_House_V1_F";
   leader=1;
   skill=0.5;
  };
  class Item165
  {
   position[]={16949.537,2.1668177,13384.271};
   azimut=-125.572;
   id=276;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; ";
  };
  class Item166
  {
   position[]={16957.898,2.6854932,13394.342};
   azimut=-126.966;
   id=277;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.40]";
  };
  class Item167
  {
   position[]={16946.434,1.9571631,13388.654};
   azimut=-125.572;
   id=278;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1]; this setPos [(getPos this select 0),(getPos this select 1),0.10]";
  };
  class Item168
  {
   position[]={16968.371,2.1293299,13400.7};
   azimut=-126.966;
   id=279;
   side="EMPTY";
   vehicle="Land_Pallet_MilBoxes_F";
   leader=1;
   skill=0.5;
  };
  class Item169
  {
   position[]={16957.807,1.6267285,13404.671};
   azimut=-126.966;
   id=280;
   side="EMPTY";
   vehicle="Land_PaperBox_open_full_F";
   leader=1;
   skill=0.5;
  };
  class Item170
  {
   position[]={16958.764,1.7898974,13403.404};
   azimut=-126.966;
   id=281;
   side="EMPTY";
   vehicle="Land_Pallet_MilBoxes_F";
   leader=1;
   skill=0.5;
  };
  class Item171
  {
   position[]={16956.848,1.4589063,13405.979};
   azimut=-126.966;
   id=282;
   side="EMPTY";
   vehicle="Land_PaperBox_open_empty_F";
   leader=1;
   skill=0.5;
  };
  class Item172
  {
   position[]={16952.145,1.3698206,13405.137};
   azimut=-128.399;
   id=283;
   side="EMPTY";
   vehicle="Land_ToiletBox_F";
   leader=1;
   skill=0.5;
   init="this setVectorUp [0,0,1];";
  };
  class Item173
  {
   position[]={16962.883,2.6599584,13388.439};
   azimut=-216.31;
   id=284;
   side="EMPTY";
   vehicle="KGB_B_MRAP_03_hmg_F_DES";
   leader=1;
   lock="LOCKED";
   skill=0.5;
  };
  class Item174
  {
   position[]={16726.664,11.481348,13588.09};
   azimut=50.9618;
   id=285;
   side="EMPTY";
   vehicle="Land_Cargo_House_V1_F";
   leader=1;
   skill=0.40000001;
  };
  class Item175
  {
   position[]={16732.248,10.629099,13581.48};
   azimut=50.9618;
   id=286;
   side="EMPTY";
   vehicle="Land_Cargo_House_V1_F";
   leader=1;
   skill=0.40000001;
  };
  class Item176
  {
   position[]={16737.832,10.187095,13574.527};
   azimut=50.9618;
   id=287;
   side="EMPTY";
   vehicle="Land_Cargo_House_V1_F";
   leader=1;
   skill=0.40000001;
  };
  class Item177
  {
   position[]={16743.646,9.8901958,13567.576};
   azimut=50.9618;
   id=288;
   side="EMPTY";
   vehicle="Land_Cargo_House_V1_F";
   leader=1;
   skill=0.40000001;
  };
  class Item178
  {
   position[]={16683.664,14.423934,13589.866};
   azimut=-354.367;
   id=289;
   side="EMPTY";
   vehicle="Land_HelipadSquare_F";
   leader=1;
   skill=0.5;
  };
  class Item179
  {
   position[]={16666.473,14.118772,13575.422};
   azimut=-354.367;
   id=290;
   side="EMPTY";
   vehicle="Land_HelipadSquare_F";
   leader=1;
   skill=0.5;
  };
  class Item180
  {
   position[]={16649.398,13.510331,13561.405};
   azimut=-354.367;
   id=291;
   side="EMPTY";
   vehicle="Land_HelipadSquare_F";
   leader=1;
   skill=0.5;
  };
  class Item181
  {
   position[]={16666.406,13.75322,13593.287};
   azimut=50.226501;
   id=292;
   side="EMPTY";
   vehicle="B_Slingload_01_Fuel_F";
   leader=1;
   skill=0.5;
  };
  class Item182
  {
   position[]={16683.35,13.917576,13607.212};
   azimut=50.226501;
   id=293;
   side="EMPTY";
   vehicle="B_Slingload_01_Fuel_F";
   leader=1;
   skill=0.5;
  };
  class Item183
  {
   position[]={16649.398,13.597154,13578.982};
   azimut=50.226501;
   id=294;
   side="EMPTY";
   vehicle="B_Slingload_01_Fuel_F";
   leader=1;
   skill=0.5;
  };
  class Item184
  {
   position[]={16700.762,14.07979,13603.909};
   azimut=-354.367;
   id=295;
   side="EMPTY";
   vehicle="Land_HelipadSquare_F";
   leader=1;
   skill=0.5;
  };
  class Item185
  {
   position[]={16764.262,9.8488712,13644.605};
   azimut=407.082;
   id=296;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item186
  {
   position[]={16769.271,9.9521112,13639.26};
   azimut=407.082;
   id=297;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item187
  {
   position[]={16790.412,10.393959,13664.506};
   azimut=-1029.2601;
   id=298;
   side="EMPTY";
   vehicle="Land_Cargo_House_V1_F";
   leader=1;
   skill=0.5;
  };
  class Item188
  {
   position[]={16759.535,9.7746706,13649.613};
   azimut=407.082;
   id=299;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
  };
  class Item189
  {
   position[]={16773.109,10.030835,13634.94};
   azimut=452.95801;
   id=300;
   side="EMPTY";
   vehicle="Land_HBarrier_5_F";
   skill=0.60000002;
   init="this setPos [(getPos this select 0),(getPos this select 1),-0.05]";
  };
  class Item190
  {
   position[]={16973.369,3.0696044,13367.619};
   azimut=54.562202;
   id=301;
   side="EMPTY";
   vehicle="Land_CncBarrier_F";
   leader=1;
   skill=0.5;
  };
  class Item191
  {
   position[]={16974.807,3.0337059,13365.615};
   azimut=54.562202;
   id=302;
   side="EMPTY";
   vehicle="Land_CncBarrier_F";
   leader=1;
   skill=0.5;
  };
  class Item192
  {
   position[]={16976.248,3.0478735,13363.605};
   azimut=54.562202;
   id=303;
   side="EMPTY";
   vehicle="Land_CncBarrier_F";
   leader=1;
   skill=0.5;
  };
  class Item193
  {
   position[]={16966.613,2.9405763,13362.908};
   azimut=54.562202;
   id=304;
   side="EMPTY";
   vehicle="Land_CncBarrier_F";
   leader=1;
   skill=0.5;
  };
  class Item194
  {
   position[]={16968.051,2.9094312,13360.904};
   azimut=54.562202;
   id=305;
   side="EMPTY";
   vehicle="Land_CncBarrier_F";
   leader=1;
   skill=0.5;
  };
  class Item195
  {
   position[]={16969.492,2.8781934,13358.895};
   azimut=54.562202;
   id=306;
   side="EMPTY";
   vehicle="Land_CncBarrier_F";
   leader=1;
   skill=0.5;
  };
  class Item196
  {
   position[]={16978.164,3.0657043,13362.459};
   azimut=6.0550232;
   id=307;
   side="EMPTY";
   vehicle="Land_CncBarrier_F";
   leader=1;
   skill=0.5;
  };
  class Item197
  {
   position[]={16970.02,2.790447,13356.743};
   azimut=97.39315;
   id=308;
   side="EMPTY";
   vehicle="Land_CncBarrier_F";
   leader=1;
   skill=0.5;
  };
  class Item198
  {
   position[]={16969.422,3.0986524,13372.721};
   azimut=-38.487835;
   id=309;
   side="EMPTY";
   vehicle="Land_Sign_WarningMilAreaSmall_F";
   skill=0.60000002;
  };
 };
 class Markers
 {
  items=9;
  class Item0
  {
   position[]={3874.3633,18.125629,13280.79};
   name="SpawnKavala";
   text="Kavala";
   type="ExileSpawnZone";
  };
  class Item1
  {
   position[]={9926.5293,12.364729,12083.253};
   name="SpawnZaros";
   text="Zaros";
   type="ExileSpawnZone";
  };
  class Item2
  {
   position[]={20978.369,27.78056,7045.6055};
   name="SpawnSelekano";
   text="Selekano";
   type="ExileSpawnZone";
  };
  class Item3
  {
   position[]={17137.752,15.032475,12719.362};
   name="SpawnPrygos";
   text="Pyrgos";
   type="ExileSpawnZone";
  };
  class Item4
  {
   position[]={25713.313,20.344301,21329.576};
   name="SpawnSofia";
   text="Sofia";
   type="ExileSpawnZone";
  };
  class Item5
  {
   position[]={8612.5283,180.58038,18272.271};
   name="SpawnSyrta";
   text="Syrta";
   type="ExileSpawnZone";
  };
  class Item6
  {
   position[]={14599.966,17.91,16797.193};
   name="TraderCityMarker";
   text="Mafia Trader City";
   markerType="ELLIPSE";
   type="ExileTraderZone";
   colorName="ColorBlue";
   fillName="SolidBorder";
   a=175;
   b=175;
   drawBorder=1;
  };
  class Item7
  {
   position[]={23334.605,4.0095582,24188.938};
   name="TraderZoneSilderas";
   text="Silderas Trader City";
   markerType="ELLIPSE";
   type="ExileTraderZone";
   colorName="ColorBlue";
   fillName="SolidBorder";
   a=175;
   b=175;
   drawBorder=1;
  };
  class Item8
  {
   position[]={2998.0603,1.1151148,18175.479};
   name="TraderZoneFolia";
   text="Folia Trader City";
   markerType="ELLIPSE";
   type="ExileTraderZone";
   colorName="ColorBlue";
   fillName="SolidBorder";
   a=175;
   b=175;
   drawBorder=1;
  };
 };
 class Sensors
 {
  items=1;
  class Item0
  {
   position[]={16967.186,3.0236351,13368.872};
   a=3;
   b=10;
   angle=-35.299301;
   rectangular=1;
   activationBy="WEST";
   repeating=1;
   interruptable=1;
   age="UNKNOWN";
   expActiv="w1 playMove ""AmovPercMstpSrasWrflDnon_SaluteIn""; w1 playMove ""AmovPercMstpSrasWrflDnon_SaluteIn_end""; w1 playMove ""AmovPercMstpSrasWrflDnon_Salute""; w1 playMove ""AmovPercMstpSrasWrflDnon_Salute""; w1 playMove ""AmovPercMstpSrasWrflDnon_Salute""; w1 playMove ""AmovPercMstpSrasWrflDnon_Salute""; w1 playMove ""AmovPercMstpSrasWrflDnon_Salute"";   w1 playMove ""AmovPercMstpSrasWrflDnon_Salute""; w1 playMove ""AmovPercMstpSrasWrflDnon_Salute""; w1 playMove ""AmovPercMstpSrasWrflDnon_Salute""; w1 playMove ""AmovPercMstpSrasWrflDnon_Salute"";   w1 playMove ""AmovPercMstpSrasWrflDnon_Salute""; w1 playMove ""AmovPercMstpSrasWrflDnon_Salute""; w1 playMove ""AmovPercMstpSrasWrflDnon_Salute""; w1 playMove ""AmovPercMstpSrasWrflDnon_Salute"";   w1 playMove ""AmovPercMstpSrasWrflDnon_SalutOut""; w1 playMove ""AmovPercMstpSrasWrflDnon_SalutOut_end""; b1 animate [""Door_1_rot"", 1]; player enablesimulation true; ";
   expDesactiv="b1 animate [""Door_1_rot"", 0]; ";
   class Effects
   {
   };
  };
 };
};
class Intro
{
 addOns[]=
 {
  "a3_map_altis"
 };
 addOnsAuto[]=
 {
  "a3_map_altis"
 };
 randomSeed=13256187;
 class Intel
 {
  timeOfChanges=1800.0002;
  startWeather=0.30000001;
  startWind=0.1;
  startWaves=0.1;
  forecastWeather=0.30000001;
  forecastWind=0.1;
  forecastWaves=0.1;
  forecastLightnings=0.1;
  year=2035;
  month=6;
  day=24;
  hour=12;
  minute=0;
  startFogDecay=0.013;
  forecastFogDecay=0.013;
 };
};
class OutroWin
{
 addOns[]=
 {
  "a3_map_altis"
 };
 addOnsAuto[]=
 {
  "a3_map_altis"
 };
 randomSeed=9430105;
 class Intel
 {
  timeOfChanges=1800.0002;
  startWeather=0.30000001;
  startWind=0.1;
  startWaves=0.1;
  forecastWeather=0.30000001;
  forecastWind=0.1;
  forecastWaves=0.1;
  forecastLightnings=0.1;
  year=2035;
  month=6;
  day=24;
  hour=12;
  minute=0;
  startFogDecay=0.013;
  forecastFogDecay=0.013;
 };
};
class OutroLoose
{
 addOns[]=
 {
  "a3_map_altis"
 };
 addOnsAuto[]=
 {
  "a3_map_altis"
 };
 randomSeed=10360471;
 class Intel
 {
  timeOfChanges=1800.0002;
  startWeather=0.30000001;
  startWind=0.1;
  startWaves=0.1;
  forecastWeather=0.30000001;
  forecastWind=0.1;
  forecastWaves=0.1;
  forecastLightnings=0.1;
  year=2035;
  month=6;
  day=24;
  hour=12;
  minute=0;
  startFogDecay=0.013;
  forecastFogDecay=0.013;
 };
};
 

 

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Als versuch so hat es bei mir geklappt!

1. Kopiere deine gesamte MPmission (Altis.Exile....) als entpackte PBO in dein Benutzer Ordner deines Editors also bei mir wäre das..
...C:\Users\Willoy\Documents\Arma 3 - Other Profiles\[HCZ]Willoy\mpmissions <-[HCZ]Willoy ist mein Aktiviertes Profil in Game!! 

2. Jetzt öffnest du im Editor deine Mission File, erkennen tust du diese daran das die Spawn Points mittig auf der Insel sind.

3. Wenn du die richtige dann gefunden hast kannst du im Editor oben auf Zusammenführen klicken und dir dann die Map schnappen wo deine gebaute Base drinn ist! <- Wirkung des ganzen er macht aus den beiden Map´s eine, Problem an der Sache kann sein das sich Sachen Doppeln darauf sollte man Achten bei dieser Methode also immer eine Leere Map nehmen zum Start!

4. Abspeichern & Zur PBO Packen 

5. PBO auf den Server Kopieren, Server Neustarten

6. Könnte dann gehen :-)

Wenn nix geht komm einfach mal im Neuen Jahr bei uns aufm TS vorbei dann schauen wir mal zusammen.

 

Oh wegen dem Problem mit den 0/0 Spielern...(hab ich fast überlesen)...durchsuche mal deine Server.CFG oder in der Mission File sind 2 Datein an den es liegen kann. Config.cpp oder Description.ext ich dächte mich zu entsinnen das in beiden was von Map Playern drinn war!

 

ts3.hcz-Multigaming.de  
LG und guten Rutsch wünschen euch [HCZ]Willoy & Community 

Edited by [HCZ]Willoy

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Hallo Willoy.

So hab ich es gemacht nur mit dem Unterschied das ich die originale Mission.sqm seperat in meinen Ordner

C:\Users\Whitey\Documents\Arma 3 - Other Profiles\Whitey\missions\original.Altis kopiert habe.

Das zusammenführen hat ja auch geklappt.

Aber anscheinend sind die Einheiten ein Problem.

Weil wenn ich sie entferne startet der Server normal.

Hab jetzt nur mal schnell die Dateien nach Map Player durchsucht.

Aber leider nicht wirklich was gefunden.

Wünsche dir/euch auch einen guten Rutsch ins neue Jahr !!!

Auf das wir uns im neuen mit allen 10 Fingern wieder sehen. ^^

 

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Ja ich überlege mal evtl fällt mir nachher beim aufräumen was ein! Hast du mal geschaut in welcher Fraktion die Spawn Units sind im Standart Altis Script. Weil wenn das die Selbe Fraktion ist kann es sein das das Probleme macht! schau mal das du bei deinen Units die selbe Fraktion nimmst wie die Units in den Save Zones und schau dir mal an wie die gespawnt werden evtl liegt da der Fehler. Ich weiß das A3Xai als blufor spawnt.

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Ist eine gute frage was die für eine Fraktion haben.

Ich nehme an das sie "GUER" sind.

Zumindest sind das die einzigen Einträge die sich noch in der mission.sqf befinden.

 

 class Groups
 {
       items=1;
       class Item0
       {
             side="GUER";
             class Vehicles
             {
                   items=100;
                   class Item0
                  {
                  position[]={13237.161,20.660374,11705.338};
                  special="NONE";
                   id=0;
                  side="GUER";
                  vehicle="Exile_Unit_GhostPlayer";
                  player="PLAY CDG";
                  leader=1;
                  skill=0.60000002;
                  };

 

Probiert habe ich es mit "WEST" (Blufor) und "CIV" (Civilian).

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