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Face

Vehicles not damage-immune within safezones in certain situations

Question

From what I understand from Exile's code, damage immunity is only applied to player vehicles if the player enters the safezone while inside the vehicle.

However, in other situations, such as on a server start, if player vehicles are spawned within the safezone, no immunity is applied. The player must enter the vehicle, exit the safezone, and re-enter in order to properly apply damage immunity on the vehicle.

I do not know if this is functioning as intended to deter parking vehicles in safezones, but just a heads up to the devs.

Edited by Face

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Armed vehicles can still shoot and cause damage to other vehicles in the SZ as well. This might explain the sudden disappearance of all the vehicles in the SZ the other day...

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